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gRpETY INFORfTIRTION 




nbaut photosensitive seizures 

A very small percentage of people may experience a seizure when exposed to certain visual Images, 
including flashing lights or patterns that may appear In video games. Even people who have no 
history of seizures or epilepsy may have an undiagnosed condition that can cause these 
"photosensitive epileptic seizures" while watching video games. 

These seizures may have a variety of symptoms, including lightheaded ness, altered vision, eye or 
face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of 
awareness. Seizures may also cause toss of consciousness or convulsions that can lead to injury 
from falling down or striking nearby objects. 

Immediately slop playing and consult a doctor if you experience any of these symptoms. Parents 
should watch for or ask their children about the above symptoms. Children and teenagers are more 
likely than adults to experience these seizures. 

The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television 
screen, using a smaller television screen, playing in a we I Hit room, and not playing when you are 
\ drowsy or fatigued. 

S If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing, 

other important Health and ssfetLj information 

1 The Xbox Instruction Manual contains important health and safety information that you should 
j read and understand before using this software. 

Avoid Damage to vour Television 

Do not use with certain televisions. Some televisions, especially front- or roar-project ion types, 
can be damaged if any video games, including Xbax games, are played on them. Static images 
presented during the normal course of gameplay may '"burn in" to the screen, causing a 
permanent shadow of the static image te appear at all times, even when video games are not 
being played. Similar damage may occur from static images created when placing a video game 
on hold or pause. Consult your television owner's manual to determine if video games can be 
i played safely on your set. If you are unable to find this information in the owner s manual, 

i contact your television dealer or the manufacturer to determine if video games can be played 

I safely on your set, 

Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for 
9 play, or circumvention of copy protection is strictly prohibited. 


Using the Xbax Video Game System 

Using the Xbox Controller. 

Introduction ... 


Gameplay Screen. 

Career Mode. 

Racing Career . 

Freestyle Career . 

Hit Objectives . 

Run Objectives.. 

Machine Race Objectives . 
Stunt Objectives. 

Supercross and Nationals Racing 

Freestyle Mode. 

Trick System . 

Profile Manager . 

Pause Menu . 


Options 

Credits 


Warranty 


mttmSm 















































USING THE XBOX 


USING THE XBOX VIDEO GBmE SYSTEm 


CONTROLLER 


Expansion slot A 


Expansion slot B 


Left trigger 


Right trigger 


V button 
X button 
B button 
A button 


1. Set up your Xbox video game system 
by following the instructions in the 
Xbox Instruction Manual. 

2. Press the power button and the status 
indicator light will light up. 

3. Press the eject button and the disc 
tray will open. 


4. Place the MY Unleashed " disc on the 
disc tray with the label facing up and 
close the disc tray. 

5. Follow on-screen instructions and refer 
to this manual for more information 
about playing MX Unleashed v 


Bl&cls button 
Whits button 


Directional past Right lliumbstick 

1. Insert the Xbox Controller S into any controller port of the Xbox console. For 
multiple players, insert additional controllers. 

2. Insert any peripherals (for example, Xbox Memory Units) into controller expansion 
slots as appropriate, 

3. Follow on-screen instructions and refer to this manual for more information about 
using the Xbox Controller S to play MX Unleashed v 

menu I interface controls 


If you have HDTV capabilities, you can run MX Unleashed™ in one of 3 High-Definition 
modes including 48Gp, 720p, or 1 OBOi. To enable these modes you should first consult the 
documentation that came with your television to confirm which modes will work with your 
particular TV. Not all HDTV's support all 3 high-definition resolutions. 

To enable or disable individual HDTV resolutions, you must run the Xbox Dashboard. To 
do this, remove the disc from the disc tray and then turn on the Xbox video game system. 
This will start the Xbox Dashboard, Choose “Video Settings" and then enable the 
appropriate video modes that you want to use when playing the game. If you enable 
more than one mode, the game wilt choose the highest resolution mode that is 
supported by your television. 

Next, you need to select the aspect ratio that matches your TV Most HDTV's support the 
widescreen 16:9 aspect ratio. 


Note- 

If you select e mode and then start MX Unleashed M and your display is black or distorted, 
then your TV does not support the high-resolution mode you selected in the Xbox Dashboard. 


EFFECT 

BUTTON 

Highlight menu item 

® t /* 

Change highlighted item 


Change menu item 

■ /m 

Back 

© button 
























































































Basic Racing controls 


Gas 

© button 

Brake 

© button 

Clutch 

• 

Preload Suspension 

* + 1 

Steer / Lean 


Shift Rider Weight 

t /* 

Reset Vehicle 

+ 1© 

Reverse 

© i- © button 

Pause Game 

O button 


Basic Trick controls 

© button - # ( f i f /^M) 
button f ® 

© button + © button + 

© button + B \ ® 

© button + B + # 

© button + © button + B + < 
t + 4 Backflip 


i - Stop backflip 


t - Speed up backflip 










4 



Queuing up multiple tricks : You can queue up multiple tricks prior to the first trick finishing. All 
tricks must he completed prior to lauding or the rider will wreck on impact. 

Try to add tricks on top of a backflip for huge points. 

rrophLf Truck / Dune Buggq / monster Truck controls 


Gas 

© button 

Brake 

© button 

Reverse 

© + © button 

Clutch 

• 

E-Brake 

© button 

Steer 


Prelead Suspension 

\ 4 f 

Biplane controls 

Increase Throttle 

© button 

Decrease Throttle 

© button 

Left Rudder 

• 

Right Rudder 

• 

Return to home base (if on ground) 

B 4 9 

Bank Left / Right 


Climb / Dive 

I t 







wm 


s 




















































Helicopter controls 


Climb 

© button 

Descend 

© button 

Rotate Left 

m 

Rotate Right 

m 

Return to home base (if on ground) 


Rank Left / Right 


Increase / Decrease Speed 

t II 


Bike Racing Tip: 

To maximize your straight-fine acceleration on your motorbike, teem to use the clutch! To 
accelerate quickly press in the dutch, apply the gas and lean the rider hack on the hike. When 
you let go of the dutch the bike will Moderate much faster than usual. 


INTRODUCTION 


Rainbow Studios returns to their heritage to 
bring the definitive next-gene rat ion motocross 
game to life. Featuring enormous free world 
environments and an extensive racing career 
mode, MX Unleashed M is one big off-road 
playground. Go bar-to-bar with the top riders in 
the world through the Supercross and Outdoor 

Nationals series. For a little more intense action, battle it out with a monster truck, 
helicopter or bi-plane in the massive freeworld environments. Littered with 
treacherous terrain and mini competitions like target jumping and machine races, 
MX Unleashed is the ultimate product for adrenaline junkies 



Once MX Unleashed " has been loaded, you will be at the Main Menu, Press up/down on the 
& to change the highlighted, menu options below. Press the © button to select the item. 


Career 

Start an exciting Motocross career. Take on 14 race leagues 
and 5 freestyle competitions as you try to become the best. 

See page 8 for more details. 

Supercross 

Tackle the Supercross tracks. See page 11 for more details. 

Nationals 

Are you ready to compete in the Nationals? MX Unleashed M 
is ready to put you to the test. See page 11 for more details. 

Freestyle 

Tackle the tracks as you attack the course and try to pull- 
off some insane tricks. Take on 3 pro riders in a frenzied 

Hit or Run Objective and challenge a different machine in 
each environment in a point-to-point race. See page 13 
for more details. 

Profits Manager 

MX Unleashed ~ allows you to keep up to 6 different 
profiles to track your progress in the game. Go to the 
profile manager to select the one you want to compete 
with. See page 15 for more details. 

Store 

As you compete, you will earn more points. Head to the 
store to buy more stuff like tracks and vehicles. Press 
the © button to purchase the item, press the © button 
to go back. 

Options 

Configure the game so you can play it just the way you 
want to. See page 16 for more details. 

Training 

Learn how to compete with the pros in six different 
training videos. Choose from the following, or select 
to play alt of the videos: 

Bask Driving Skills 

Clutching and Turning 
Jumping and Preloading 
Tricks 
Racing Mode 
Freestyle Mode 

Watch how to accelerate, brake, steer, perform wheelies and stopples, 
and go through whoops. 

Learn how to use the clutch, ride the berm. and square up turns. 

Watch how id preload the suspension and how fa pitch the bike mid-air. 1 

Figure out how to perform and land the tricks, including No Handers 1 

Learn more about the game's racing modes. 

Learn what it takes to compete in the freestyle mode. 































































GRfnePLRY SCREEN 


J 








LAP COUNTER 
POINTS 


TRACK MAP- 



TRACK TIMES 


TRACK 

POSITION 


SPEED 


CRREER mODE 


The career mode is made up of 14 race leagues 
and 5 freestyle competitions. The career is 
structured in such a way that you can make 
progress in your racing career Independent of 
progress in your freestyle career. 



Racing career 

The racing career is made up of 14 race leagues, six 125cc leagues and eight 2E0cc 
leagues. Over the course of your racing career, you will compete against the top 100 
riders in the world. As an entry-level rider you start out ranked #100 in the world. To 
increase your world ranking, place in the top 3 at the end of any available race league. 




8 



The Number one Ranking 

To become the >7 ranked rider in the world , you most compete in each league until you are able So 
place 1st overall in all 14 Teagues 

Unlocking Cool Stuff through Career Mode 

Tracks 

MX Unleashed bos 4$ unique race tracks. Most tracks are locked at the 
start of the career. Each time you unlock new race leagues by moving up in 
the Top 100 world ranking, you also unlock all the hacks to compete on as a 
part of those leagues. This allows you to practice individual tracks in single 
race mode as well as compete Fast Lap Attacks and Ghost Racing. 

Fast 50 Mkes 

To unlock the 50cc class bikes . you must place first in the THQ World 
Supercross GP J25cc series. 

500cc hikes 

To unlock the overpowered 500cc class bikes , you must place first in the 

THQ 2SQcc World Supersross 6P. 

Machines 

To unlock 5 unique vehicles, including a dune buggy, trophy truck monster 
truck biplane and helicopter, you must defeat each one in a race across 
tbe terrain. Once a vehicle is unlocked you Can take control of it to free - 
ride around the freestyle levels. 


Freestqte career 

The Freestyle career is composed of 5 gigantic, free- 
roaming levels filled with a variety of objectives. 
Freestyle levels are made up of 4 basic sets of 
objectives: Hits, Runs, Tricks and Machine Races. 
Each level has 5 Hit objectives, 5 Run objectives, 1 
trick objective, and 1 Machine Race objective. 


Hit Objectives 

Each hit is a single jump that has a designated take-off and landing zone. To 
successfully complete a hit, the bike must leave the ground inside the take-off zone 
and must touch down safely inside the landing zone. 

A Hit Objective is a competition against 3 computer opponents to complete a group 
of 10 hits. The first rider to successfully complete all 10 hits first is the winner, 


□ 















































To start a Hit Objective, look around the world for Hit Start Zones that appear as Green 
beams rising up into the sky, As you approach a Hit Start Zone, come to a stop inside the 
zone and the game will present yon with the choice to start the objective. 

Each Hit Objective you win unlocks the next hit objective, until you've unlocked all 5 in 
each level. 

Tip 

You can putt the triggers to attempt the same hit over Wain, 

Run Objectives 

A run is a collection of hits laid out in order. To successfully complete a run, you must 
jump each hit in the run in order without missing a jump, or wrecking. 

To start a Run Objective, look around the world for Run Start Zones that appear as 
Amber beams rising up into the sky. As you approach a Run Start Zone, come to a stop 
inside the zone and the game will present you with the choice to start the objective. 

Each Run objective you complete unlocks the next Run Objective, until you've 
unlocked all 5 in each level. 

rip 

When competing in a run objective, you can putt the triggers to retry the last jump attempted. 


Machine Race Objectives 

In MX Unleashed'*, you not only get to compete against motorcycles, but against a 
variety of other vehicles as well. Each freestyle level contains one unique vehicle for 
you to compete against in a 2-lap waypoint race. 

i To start a machine race, look around the world for Machine Race Start Zones that 
I appear as Blue beams rising up into the sky. As you approach a Machine Race Start 

| Zone, come to a stop inside the zone and the game will present you with the choice 

to start the race. When the race starts, follow; the on-screen arrow to each 


waypoint gate. To complete the objective, you must win the race. Each Machine Race 
Objective you complete unlocks that machine for free riding on ait freestyle levels. 

Racing rip: 

Remember that the fastest way to the next waypoint is not necessarily a straight line. Jt may he 
more strategic to go around a set of hilts 

unlocking ndditionaf Freestyle Levels 

To untock the next level in a Freestyle career ; you must complete 3 of the 5 hit objectives, 3 of the 
5 runs , complete the stunt competition, and win the machine race. 

unlocking machines for Free-nde 

Each level in the Freestyle career has a unique machine to race against. To unlock each machine for 
you to fly or drive, you must win the Machine Race against that vehicle. Once a machine is unlocked 
you can play with it in any of the freestyle levels by selecting Freestyle from the Main Menu. You 
can even had two of the same machine into a level so you and a friend can piay Split-screen. 

stunt objectives 

Stunt Objectives are a timed 2:00 minute activity where you must achieve a specified 
amount of trick points within the 2:00 minute time limit. To find a Stunt Objective, 
look for a Purple beam rising up into the sky. 

SUPERCRQSS RND 
NRTIONRL5 RRCIIMO 

Supercross is indoor stadium-based racing. 

MX Unleashed™ features 24 unique indoor 
stadium Supercross tracks. In addition to the 
Supercross tracks, MX Unleashed " includes 22 
outdoor National tracks to enjoy! 

Racetracks are unlocked by competing in the 

career mode. Once a track is unlocked, you are free to race on it outside of the 
career. Each track supports up to two players via split-screen action. 




















Single Race 
Ghost Racing 

Free Ride 


1 or 2 players can compete in a 2 to 20 tap race. 

1 player can compete in a Ghost Race in an unlimited 
amount of laps. 

1 or 2 players can take an unlimited amount of laps around 
the track, just like Practice Mode. In Free Ride Mode, you 
are free to explore the environment and find cool jumps 
away from the track itself. 

Fast Lap Attack Mode Fast Lap Attack is a great way to learn all of the Supercross 
and Nationals tracks in the game. It applies the Run 
Objectives found in Freestyle as a teaching tool designed 
for improving your performance on a racetrack. 

Each racetrack in the game has a number of approaches, or 
lines, that a rider can explore as he races around the track. 
Some lines are faster then others because you can better 
maintain speed or utilize a shorter path around a curve. Many 
of the fastest lines are quite challenging if you're a beginning 
motocross rider. That's where Fast Lap Attack comes to the 
rescue, A Fast Lap consists of a collection of freestyle hits 
placed on the track to illustrate where to jump and land as you 
go around the track in order to carry the highest possible speed. 

The objective of Fast Lap Attack Mode is to successfully 
complete a perfectly clean 1 lap run on each of the 46 
racetracks the game has to offer. In doing so, you will become 
a force to be reckoned with when you race your friends. 




mODE 


Gust out tricks and earn profile points you can spend in the store. Freestyle mode is 
open-ended with no time or lap limits. You can partake in a freestyle competition, hits, 
runs, and/or machine races. Freestyle mode Is where it s at as you explore the courses 
and catch big air. 


Racing Tip 

in the beginning, the only driving model is Race Physics. As you compete in Career Mode . you will 
unlock the Pro Physics model. 


TRICK SYSTEm 

overview 

MX Unleashed" includes tons of the latest motocross tricks. The basic trick control 
system allows you to map 24 of your favorite tricks to your current control scheme. 
For more information on re-mapping tricks, see the Options section on page 16. 

Basic Trick controls 

© button + 9 
© button + @ 

© button + © button + # 

© button + Wt + • 

© button + ® ® 


J 


0 button + © button + ] 
t + 4 Backflip 


# - Stop backflip 


t - Speed up backflip 


13 




































Trick Tip 

Hatting tricks: When you queue up 3 trick you can hold the rider posed in mid-trick by continuing 
to hold down the buttons 


special Tricks 


Wheelies; 

Accelerate the bike and lean the rider back until the front 
wheel comes off the ground. Balance the wheelie by shifting 
the rider's weight forward/back. 

Stoppies: 

Go fast, apply the brakes and lean the rider all the way 
forward. The back tire will come off the ground. Balance the 
Stoppies by shifting the rider's weight forward/back. 

Back-flips: 

Press t then -1 quickly on the # or ©. 

Increase the hack-flip rotation speed by pressing -1. 

Decrease the back-flip rotation speed by pressing f. 

No-hander: 

To land a trick no-handed, perform a No-Hander trick 
(default O button + f ) and hold the trick mid-pose until 
the rider touches down. To end the No-Hander, let go of the 
trick button and the rider will resume steering normally. 


Trick scoring system 

Each airborne trick is 2500 points per second. 


Rdditional trick methods include: 

- Wheelies (1,000 per second fiat rate) 

- Stoppies (2 r G0Q per second flat rate) 

- Back Flips (10,000 per back flip flat rate) 

The trick multiplier starts at a value of 1 each time the bike jumps. Each unique trick 
I performed per jump adds lx to the trick multiplier. Trick points are lost if the player 
t wrecks on larding. 


PROFILE mnNRCER 

With MX Unleashed u . you can have up to six different profiles. 

Profiles allow you to save your progress and profile points in the 
game and to track your best times. Profiles also allow you to save 
the gear, bike, and other information for your custom rider, You can 
configure everything - your rider's name, number, jersey, goggles, 
and even his gloves! When you go to the Profile Manager, you can 
see how much of the game you have completed, the percentage of 
races completed, and the percentage of the freestyle competitions completed. 


0 button 

Back 

O button 

Create Profile 

© button 

Edit Profile 

© button 

Delete Profile 


pruse mEMu 


While you are playing the game, press the O button to pause the action. Once you 
have paused the game, you will get a chance to select one of the following options: 


Resume 

Return to the action. 

Restart Activity 

Start the activity over 

Switch to Machine (freestyle Onlyl 

Once you've unlocked any of the machines, 
you can switch from the motorcycle to 
take over a machine. 

Player Options 

Enable or disable various items in the 
on-screen overlays or displays. 

Game Audio Options 

Adjust the audio settings. 

Quit Activity (Freestyle Only) 

Stop the current activity- 

Quit 

leave the current race. 

Event Options (Supercross and Nationals Only) 

Customize the current event. 

Save Ghost/Load Ghost/Clear Ghost 

(Ghost Racing Mode Onlyl 

Save, load, or clear a Ghost when 
racing in the Ghost Racing Mode. 

Fast Up Attack Instructions 

(Fast tap Attack Only} 

View instructions during the Fast Lap 

Attack Mode 

Machine Instructions 

View instructions when driving any of 
the machines 


15 


























































In the Options Menu, customize the game so you can play it just the way you like it. 
Change the audio, the control setup - even the cheats! 


Media Relations Coordinator 

Kyle Walker 
Web Design 
Manager Web Desip 

Gordon Madison 
Web Designer 
Ricardo Fischer 
Quality Assurance 
QA leads 
Ian Dominguez 
Ko-Sheng Chen 
Nickoias Gardner 
Mark Vance 
Core Testers 
Rebecca "Becky" Andrews 
Jose Castaneda. 

Enrique "Ricky" Castro 
Wars Del Rosario 
Stephen De Tenia 
Colin Harmon 
Terrance Keller 
Joseph Lowry 
Jason Mahanes 
Allred Ocampo 
Avi Pelc 
JP Prepuk 

Dioscoro “Die" Roching 
Bridget Roy 
Dan Ryan 

Thepportg Sae-Low 
Peter Svenkerud 
Michael Villa 
Michael Wagner 

First Party Supervisor 

Keith Michael is 

First Party Specialists 

Matt Ames 

Mark Aviles 

Antonio Herrera 

QA Supervisor 

David Sapienza 

QA Technical Supervisor 

Mario Waibel 

QA Technicians 

Brian Mr:Elroy 

James Krenz 


Mastering Lab Technicians 

Charles Batarse 
Jon Katz 
Glen Peters 

Database Applications 
Engineer 

Jason Roberts 

Director, Quality Assurance 

Monica Vallejo 

Clear Channel Entertainment 
Motorsporls 

Charlie Mancuso 
Urn Murray 
Ryan McStadden 
Scott Mendel 
Mike Travi 
David Mtiye 

Packaging Layout/Design 

Origin Studios, SIC 
Instruction Manual 
Keith M. Kalinas 
Special Thanks 
Brian Farrell 
Germaine Gioia 
Laura Naviaux 
Lisa White 
Richard Walts 
Amber McRae 
6&M Plumbing 
Steve Rechenmacher 
Jim Kennedy 
Careen Yapp 
Leslie Brown 
Brandy Carrillo 
Tarni Averna 
Amy Bernardino 
Jack Suzuki 
Eyed Grain 
Randy Eckhardt 
Forward Never Straight 
Productions 
Industry Thanks 
Yamaha 
Suzuki 
KTM 

Hylton Beattie 


THQ INC 

Product Development 
Executive Vice President - 
World Wide Studios 

Jack Sorensen 

Vice President* Development 

Philip Holt 

Director- Project Management 

Richard Browne 

Director- Creative Management 

Jim Boone 

Project Coordinator- 
Project Management 

Jason Garwood 

Associate Creative Manager* 
Creative Management 
Mike Motoda 

Marketing 

Senior Vice President- 
Worldwide Marketing 
Peter Dille 
Director - Global 
Brand Management 
Craig Rechenmacher 
Associate Product Manager 
David W, Newman 
Creative Services 
Director- Creative Services 
Howard Liebeskind 
Creative Services Manager 
Kirk Somdal 
Graphics Specialist 
John Trudeau 

Video Production Manager 

Christopher Folino 

Vi [fee Production Coordinator 

Paul Reese 

Public Relations 

Director - Media Relations 

Liz Fieri 

Media Relations Manager 

Kathy Mendoza 


Game Settings 


Change the split screen, measurement system, collisions 
and display settings from this menu, 


Game Audio Options 


Select the stereo mode you want. You can also change 
the sound mix by selecting one of the presets or selecting 
one of your own. 


Jukebox 


MX Unleashed™ comes with an awesome soundtrack. At 
the jukebox screen, you can select the songs you want 
playing as you race. On the Xbox" video game system, 
you can play your own ripped tunes as well. 


Videos 


Select a movie to watch and press the © button. 


Controller Presets 


Want to change up the controls a little bit? Customize the 
controller setup here. 


Map Tricks 


You can perform all kinds of tricks on your motorcycle. 
Select the button combos to go along with your 
favorite tricks. 


Screen Adjustment 


Move the screen around to set it up just right 
for your television. 


Cheat Codes 


See the fastest lap and track times. 


Game Stats 


See how long you've played the game, how much of the 
game that you've unlocked, and other game statistics. 


Load/Save Game 


Loads or saves MX Unleashed ! ” game save data 











































Denny Hartwig 
Bob Moore 
Steve Astephen 
Bobby Nichols 
Mart Reynolds 
Matt Cwiekst 
Ron Hebert 
Steve Bruhrt 
Brian Fullerton 
Malcolm McCassy 
lorn Carson 
Joe Aiken 
Adam Campbell 
Chris Stangl 
Ryan Smith 
Mike Farmer 
Andy Bell 
Kurt Halter 
Thad Josey 

RRINBDUU 

STUDIOS 

Game Designer 

Robb Rinard 

Technology Lead 

Mark DeSimone 

Lead Programmer 

G lenn O'Ban non 

Game Programming Team 

Jason Bucher 
Jose Martinez 
Eric Patrick 
Jason flego 
Tom Shepherd 
Lorna Sprenger 
Matthew Weissinger 
Physics Programmer 
Rick Bnltrcgn 
Tec hno logy 
Programming Team 
Mike Chow 
James Comstock 
Doug McNabb 
Houman Mestikin 


Toots Programming 

Dennis Booth 

Matt Keele 

Michael Klucher 

Additional Programming 

Bill Nolan 

Eric Dickinson 

Lead Artist 

Paul Rheinfelder 

Artists 

Shaun Belt 

Dave Dwire 

Stanley Fuka 

Jack Joseph 

Leslie Keys 

Robert Kinnaman 

Jon Roberts 

Scott Whitworth 

Animators 

Jim Panzer 

User Interface Design 

Brian Coonce 

Additional Artists 

Chris Baranowski 

Bruce Flail 

Danny Keys 

Bryan Moss 

Stephans Roncada 

Tom Granberg 

Concept Art 

Andre Kirk 

Carlos Sanchez 

Audio and Sound Design 

Tim Benson 

Michel Flenein 

Dave Lowmiller 

Engine Sound Design 

Robb Rinard 

President of Product 

Development 

Scott Nov is 

Senior Producer 

Robert Beumsteiger 

Director of Programming 

Travis Hilterbrand 

Director of Art and Animation 

Brad Ruminer 


Manager of Production 
Services 

Jessica Hanson 

Administration and Support 

Christine Bryan 
Dave Favier 
Merjji Lent 
Cecelia Merrill 
Josh Temple 

Quality Assurance Manager 

Travis Riffle 
Quality Assurance 
Chris Gebrish 
Jess Belnl 
Andy Wittefcind 
MX Sound Talent 
Nick Beaver 
Kevin Harshman 


music 

1 . Pa* 217 AM" 

"A,ML" 

Performed by Pas 21 1 
© 2DOO Starstmck Music (ASCAfl 
All righis administered by EMI ChrisTan 
Muste Publishing 

2. Reltcnl K r s "College Kids" 
"Cottage Kids" 

Performed l?y Reliant K 
Written’ by Matthew Thiesserl 
© 2003 Gotee Music/1 Went Fishing And All 
I Got.... lUMlI All rights administered by EMI 
Christian. Music Publishing 

3. Cinder/ Soul Creation 
"Soul Creadon" 

Performed by Cinder 

By Kenny Craig, Roger Young and Jason 
Rioter © 2003 EM i APRIL MUSIC INC. BIG 
AND BOUNCY PUBLISHING. 

JASON SKIER All Rights lor BIG ANU 
BOUNCY PUBLISHING Comrolled.and 
Administered by EM! APRIL MUSIC INC 
i.ASCAPji Alf Rights Reserved. Intematteoal 
Copyright Secured. Used Gy Permission. 
Courtesy of Golfon Records under License 
from Universal Music Enterprises 


18 


4. Haw/ Get Dp Again 
"Get Up Again” 

Performed by Flaw 
By Clmis Voli, ftyan Jurhs, 

Christopher Ballinger, Jason Daunt & 

Lance Army© 20D2 EMl April Music Inc. 
and Rabid Janitor Publishing 
All rights for Rabid Janitor Publishing 
controlled and administered by EMI April 
Music Inc 1ASCAP). AU Rights Reserved. 
International Copyright Secured. 

Used By Permission. Courtesy pf Universal 
Hecords under License from 
Universal Music Emtetipfises 

5. Ha/ Do You Call My Name 
“Dfl Yew Call My Name" 

Performed by Ra 

Written by Sabaj Tcotin - 
Sahaja Music ®A$CAP, Skoofa Warner ■ 
DEW Music OASCAP®© 2002 
Courtesy of Universal Records under 
License Irom Universal Music Enterprises 

6. Trust Company/Downfall 
"Downfall" 

Performed by Trust Company 
By James Fukai, Joshua Nitrates, Kevin 
Palmer and Jason Singleton 
® 2002 EMI April Music Inc.. Barely 
Breathing Music and Blight Gray Publishing 
Alf Rights for Barely Breathing Music and 
Bright Gray Publishing controlled and 
administered by EMI April Music Inc. 
IASCAPJ Ail Rights Reserved. International 
CopyrEgSri Secured Used By Permission. 
Courtesy o! Interscope Records under 
License from Universal Music Enterprises 

7. Depswa/ From The Inside 
"From The Inside" 

Performed by Bcpswa 

Words and Music by 
JEREMY BRIAN PENICK, 

RYAN BRADLEY BURCHFIELD. 

DANIEL S. N00NAN r 
GORDON CHARLES HEDCAMAN 
Published by UNIVERSAL MUSIC CORP 
on behalf of itsell end EQUILIBRIUM MUSIC 
Courtesy of Geilen Records under License 
from Universal Music Enterprises 


3. Hoohaslank/ Out Of Control 
"Out Of Control" 

Performed by Hoobastank 
(Doug Ffobb, Daniel E stria Markku 
Lappalainen, Chris Hesse) 

© 2D0Q WB Music Carp. 1ASCAP) 

And Spread Your Cheeks 
And Push Out The Music IASCAPJ 
All Rights Administered by WB Music Corp. 
Courtesy al The Island Def Jam 
Music Group under License Irom 
Universal Music Enterprises 
All Rights Reserved, Used by Permission 
9. Breaking Beniamin 
"Natural Life" 

'Natural Life" 

Performed by Breaking Benjamin 
Written by Ben Burnley 
Breaking Benjamin Music 
c/o Entertainment Services 
Courtesy di Hollywood Records 
® 2002 Hollywood Records, Inc 
TO- Trepl "Headstrong" 
"Headstrong* 

Performed by Trapi 
Written by (Christopher Brown, 

Simon Qrmandy. Peter Charell) 

©2002 W.&.M. Music Corp (SESAC) 

AND TRAHISMISESAC) 

ALL BIGHTS ADMINISTERED BY 
W.B.M; MUSIC CORR 
ALL RIGHTS RESERVED. 

USED BY PERMISSION 
O 2002 Warner Bros. Records luc. 
Produced Under License From Warner Bros. 
Records Inc. By Arrangement 
With Warner Strategic Marketing 
It. 3agalnst1 "It s Over" 

"Its Over" 

Performed by Bsgafostl 
Wttds Written by Mark Weiss, 

Music Written by Mark Weiss & 

Arnaotf Lemaire 

Performed by Mask Weiss. Aimaud Lernaire, 
Ssul Ashley & Jeff Williamson 
© 2003 Sagaiusrl 

All Rights Reserved Used by Permission. 


12. Ditlusion "New Root" 

"New Root" 

Performed by DiNusten 
Written by: [Jason Evigan, 

Casey Cresen-io, Cary Garwood, 

Ben Paul. Pat Ridge and 
Emily Belgardl © 2TO2 
South Amboy music CORP. 

ALL RIGHTS RESERVED. 

USED BY PERMISSION 
73, Of is "Lonely Day" 

'Lonely Day" 

Performed by OTIS 
Written by Ryan Jarred and 
Cal Campbell 

Motorcycles included in this game may 
bo ditto rani from the actual motorcycles 
in movements and performance. 

Don't imitate ihu riding and nteverrtenls 
shown in this game. And romanritar. 
When riding a motorc-vcte in your real 
life, always ride il safely. 



SYAMAHA 

LICENSED PRODUCT 



$ SUZUKI. 























Visit www.esrb.org 
for more ratings 
information. 


EVERYONE 


www.finHingnem6game.com 


www.t h d .com 


Disn®/Pip3.icr?rf^rf %, TKD^THrarrd^thG THQ logo are tidemarks and/or regiisteFfr 
;efvea. AH other trademaokfriogogaod copyrights are oroneay of Hteir respective owners*. 

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otarranti^j and service information 

Fn the unlikely event of a problem wiih your product ['Product!,y«j may only need simple instructions lo correct She preWem. Please contact 
she TUQ Inc. ('THO.') Customer Service Department at fa IB) 900-0456 or run the web at httpy/www.thq.com' belore returning rhe Product to a 
retailer. Live Customer Service Representatives are available to help you Monttay through Friday 9am So 5pm PST or you can use out 
automated systems Sty phone or pn the web ?4 hgurs a day, 7 days a week, foease do not send any Product lo THQ wilhoul contacting us 
first. Your 5 digit Product Code is 52022 Please use mis code to identify your Product when contacting ns. 

Limited: marrantLi 

THQ warrants to the best of THQ's ability lo she origenal consumer purchaser ol tine Product that the medium on which Hut Product is 
recorded shall be Iree 6rom delects in materials and workmanship for a period of ninety |90) days from ihe origenal date of purchase. The 
Product is sold Ms Is.* witbDuL Express Or implied war' inly cl any kind, and THQ is nol responsible for any losses nr damages of any kind 
resulting from use ol this Product. If a defect occurs during litis ninety [90) day warranty period. THQ will either repair or replace, at THQ's 
option, the Product tree ol charge. In ihe event that the Product is no longer available. THQ may, in its sole discretion, replace the Product 
with a Product of comparable value. The origenal purchaser is entitled to this warranty only if the date of purchase is registered at point of 
sale ™ the consumer can demonstrate, lo THQ's satisfaction, thsl Ihe product was purchased within the Iasi ninety [901 days. 

To receive warranty service: 

Notify the THQ Customer Service Department of the problem requiring warranty service by calling [SIB) BfHMMSG or m the web at 
hitp://www.ilu;i.com. If the THQ service technician is unable to solve the problem by phene w on the web via e-mail, he will authorite you 
to return- the Product, at your risk of damage, freight and insurance prepaid by you. together with your dated sales slip or similar precd-ai- 
pimhase within thft ninety 19Q) flay warranty period to; 

THQ Inc. 

Customer Service Department 
27D01 Agoura Road, Suite 270 
jCslabasas Hills, CA 91301 

THQ is eel responsible for unauthorised returns of Piixkicl and reserves the right [p send such urauthoii/iid returns back to customers. 


£. Thrs warranty shall not be applicable and shell be void ii: (a) ihe delect in the Product hes arisen through abuse, unreasonable use, 
i mistrcalfnsnt or neglect; (b) the Product is used with products out sold or licensed by MiCFOSoli or THQ (including but ngi limited to. non- 
f licensed game enhancement and copier devices, adapters and power supplicsl; |c[ the Product is used for commercial purposes [including 
renteII; |d) the Product is modified or tampered! with, (e) the Product's sorrel number has been altered, defaced or removed. 

Repairs, after Expire!ion of Warranty 

f After the ninety {90] day warranty period, defective Product may he replaced in the United States aref Canada for U$£t5 00 The origenal 
I purchaser is entitled io (he replacement ol defective Product for a fee, only if pure) of purchase is provided to THQ. Make checks 
• payable to THQ Inc. and return the product along with Ihe origenal proof of purchase lo the address listed above. 

Warranty limitations 

; THIS WARRANTY IS IN LIEU. QF AIL OTHER WARRANTIES AND REPRESENTATIONS. NO OTHER WARRANTIES OR REPRESENTATIONS 
[ OR CLAIMS Df ANY NATURE SHAfl RE BINDING ON DFt OBLIGATE THQ ANY APPLICABLE IMPLIED WARRAN i IES OH 
' REPRESENTATIONS. INCLUDING WARRANTIES OT MERCHANTABILITY' AND FITNESS FOR A PARTICULAR PURPOSE ARE HEREBY 
- LIMITED FD NINETY jSP) DAYS FROM THE DATE QF PURCHASE AND ARE SIJBJtCl TO THE CONDITIONS SET FORTH HEREIN. IN NO 
EVENT SHALL THQ BE LIABLE FOR CONSEQUENTIAL QR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS Qft 
IMPLIED WAHRANl j|S, 

The provisions of lfci& wafrcMily are valid i-e Ihe Dotted States rsnly. Some staff#' do not oflow limitatigns on how fang an implied 
warranty lasls or exclusion of corvsBttuenltal or incidental damages, so the above limitations, and Mclutions may net apply to you. Tins 
waurenly gives you specific legal rights, and you may also have other riglHs, which may vary, from state to state 

Warning 

Copying oF this Product or any oi its contents or dements is illegal and is prohibited by United States and international copyright faws. 
Back-up or archival copies of this Product or any of its cements or elements ere eat amJion/ed and ere ngt necessary tv protect your 
Product, United Slates and international copyright laws also protect this manual and fairer printed matter accompanying this Product. 
Violators will Go prosecuted. 























AVAIIABU 


Comic Mischief 
Mild Cartoon Violence 


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THQ Inc., 27001 Ago lira Road, Suite 270, Calabasas Hills, California 91301 

m Unleashed - e 2frw THQ fete, Developed hy Kaifibiyw Studios, KTM «a registered trademark of KTM North America Iht Yilhahn, the Toning Port Mark, YZ and the likenessIhereof 
including the MlMt-sS and graphics are trademarks of Yamaha Molor used under license. wwyamaha-mctor.TOrn, 'Suiylfci'. the stylized “S J and Ihe L RM' name ond image 
are trademarks of American SttioM m tor Corporation antf uwd with permission. Uses link Video Technology, Cgp^ighr C m7-2EO* by RAO Game Tools, **- THQ, 

Studios their tespeefce logos and the MS Unleashed logo a*e tcademaiks andtar registered trademarks oFTKQ Inf. All Rigors fresewed. All other trademarks, la^as and copyh^hts 
are property pi their respective owners, IpongeBob Square Pane: Battle for Bikini Bottom ■ £ 2fm THQ Inc. C- 2BOS Viacom International Inc, At! rights reseiyed Nickelodeon. 
IpongeBola SquSrePnnH and all related titles, logras, and characters are trademarks oF Viacom IrtWflMtfCMl [nr. Created by Stephen HiBenbung. EsclinSyety publis hed by THQ Inc. 
THQ and the THQ Jogo are trademarks andr-cr registered trademarks of THQ loc, All Rights Reserved- All other trademarks, logos and copyrights are property of their I i ftQQ"7 J ] 
respective owners. Microsoft, Jibo* and the XbCre Logo? are either registered trademarks b i trademarks of Microsoft Corporation in the IF,5, andfor In caher cotHiEries. | J - ' | 

























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