Direct Volume Rendering Path Tracer
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Updated
Apr 3, 2020 - C
Content-Length: 284079 | pFad | http://github.com/topics/octree-partitioning
23Direct Volume Rendering Path Tracer
A 3D navigation system for Unity featuring space discretization with an octree and path planning using A* Lazy Theta ecc..
A simple Octree structure that can build up on the Point Clouds
Massive crowd-dynamics steering/flocking emergency egress simulation developed under a DHS grant in 2006
Change detection in point clouds using 3D fractal dimension
Prototype of a physics simulation engine using position based dynamics.
The Hashed-Octree approach is developed as an improvement to the standard octree data structure made suitable for parallel processing. This variant of the octree data structure attempts to parallelize the hierarchical method through adaptive domain decomposition, dynamic load-balancing across processors, and parallel interaction computation.
Octree partitioning 3-D points into spatial subvolumes using PTHREADS and OPENMP
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