Lux
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Lux
Abilities
[[File:|File:]] | Light Binding - Lux releases a sphere of light that binds and deals damage to up to two enemy units. Fires a ball of light towards a target location, binding and damaging up to 2 enemy units. The first target takes 60/110/160/210/260 (+0.7) magic damage and is bound for 2 seconds. The second target receives 50/50/50/50/3% of the effect.
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[[File:|File:]] | Prismatic Barrier - Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. Lux throws her wand to the target location and back, protecting herself and all allied champions it touches from 80/105/130/155/180 (+0.35) damage for seconds.
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[[File:|File:]] | Lucent Singularity - Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. Creates a zone that slows enemy units by 20/24/28/32/36% (zone lasts 5 seconds). Can be detonated to damage enemies in the area for 60/105/150/195/240 (+0.6) magic damage.
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[[File:|File:]] | Finales Funkeln - After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration. After a short delay, Lux fires a stream of light in front of her, dealing 300/400/500 (+0.75) to all enemy units in the area. In addition, ignites the target for Illumination damage if under its effect, and refreshes the Illumination debuff.
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[[File:|File:]] | Illumination - Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target. |
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