If you read IGN's review of Super Stardust Delta on PlayStation Vita, then you probably already have a pretty good idea of how enamored I am with the game. I gave it a 9.5, not only because it plays so smoothly and because it's so damn addicting, but because it's outrageously cheap, too.
Unfortunately, Super Stardust Delta's "Blast Pack" DLC doesn't come packing an equally cheap price point. Strangely priced at only $2 less than the price of the game itself, this DLC pack costs 80 percent of what the regular game will run you.

The most enjoyable mode for me – and the one I'm most addicted to because of the elusive Gold Trophy it dangles in front of you – is Endless Mode. There, you're given only one life to live, but otherwise, the gameplay remains the same. You can play with either Delta or Pure functionality, and the general idea here is to live for as long as possible. The game gets exponentially harder the longer you last, though. Then again, if you can survive for 10 minutes or longer, you get that aforementioned Gold Trophy. Trust me; it's harder than it seems.

The end result is a DLC pack that's enjoyable in its own right – and one that has its own batch of scrumptious PSN Trophies – but one that's also severely and confusingly overpriced. Super Stardust fans will certainly enjoy these modes, but if you're going to invest in both the game and DLC, may I recommend taking advantage of the special deal on PSN that bundles both the core game and DLC together for $15. That makes the DLC more reasonably priced and will give you more bang for your buck.
No launch game on PlayStation Vita received a higher score f...
Connections for Super Stardust Delta (Vita)
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