


default search action
VR 2003: Los Angeles, CA, USA
- IEEE Virtual Reality Conference 2003 (VR 2003), 22-26 March 2003, Los Angeles, CA, USA, Proceedings. IEEE Computer Society 2003, ISBN 0-7695-1882-6
Keynote Address
- Steven Feiner:
Taking It to the Streets: How Virtual Reality Can Change Mobile Computing. 3-
Clusters and System Design for VR
- Jiung-yao Huang, Yi-chang Du, Chien-Min Wang
:
Design of the Server Cluster to Support Avatar Migration. 7-14 - Benjamin Schaeffer, Camille Goudeseune:
Syzygy: Native PC Cluster VR. 15-22 - Dennis G. Brown
, Simon Julier, Yohan Baillot, Mark A. Livingston:
An Event-Based Data Distribution Mechanism for Collaborative Mobile Augmented Reality and Virtual Environments. 23-
Panel
- Randall Smith, Geoff Dorn, Rob Leslie, Joe Garlington, Paul T. Barham:
VR in Industry: Where It Succeeds, Fails, and Needs Improvement. 33-
Large Display Systems and Augmented Reality
- Christian P. Spagno, Andreas M. Kunz
:
Construction of a Three-sided Immersive Telecollaboration System. 37-44 - Itaru Kitahara, Yuichi Ohta
:
Scalable 3D Representation for 3D Video Display in a Large-scale Spac. 45-52 - Chunyu Gao, Hong Hua
, Narendra Ahuja:
Easy Calibration of a Head-Mounted Projective Display for Augmented Reality Systems. 53-60 - Ulrich Neumann, Suya You, Jinhui Hu, Bolan Jiang, Jong Weon Lee:
Augmented Virtual Environments (AVE): Dynamic Fusion of Imagery and 3D Models. 61-
Applications I
- Michael Keckeisen, Stanislav L. Stoev, Matthias Feurer, Wolfgang Straßer:
Interactive Cloth Simulation in Virtual Environments. 71-78 - Peter Willemsen, Joseph K. Kearney, Hongling Wang:
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments. 79-86 - Philo Tan Chua, Rebecca Crivella, Bo Daly, Ning Hu, Russ Schaaf, David Ventura, Todd Camill, Jessica K. Hodgins, Randy F. Pausch:
Training for Physical Tasks in Virtual Environments: Tai Chi. 87-
VR in Medicine
- Ulrich Bockholt, Alexander Bisler, Mario Becker, Wolfgang Müller-Wittig, Gerrit Voss:
Augmented Reality for Enhancement of Endoscopic Interventions. 97-101 - Marco Agus
, Andrea Giachetti
, Enrico Gobbetti
, Gianluigi Zanetti, Antonio Zorcolo:
Adaptive techniques for real-time haptic and visual simulation of bone dissection. 102-109 - Kok-Lim Low, Adrian Ilie, Greg Welch
, Anselmo Lastra:
Combining Head-Mounted and Projector-Based Displays for Surgical Training. 110-
Panel
- Chadwick A. Wingrave, Deborah Hix, Dieter Schmalstieg, Blair MacIntyre, Doug A. Bowman, Mark R. Mine:
Mixed Reality: The Continuum from Virtual to Augmented Reality. 121-124
Human Performance in VR
- Benjamin Lok
, Samir Naik, Mary C. Whitton, Frederick P. Brooks Jr.:
Effects of Handling Real Objects and Avatar Fidelity On Cognitive Task Performance in Virtual Environments. 125-132 - Benjamin Watson, Neff Walker, Peter Woytiuk, William Ribarsky:
Maintaining Usability During 3D Placement Despite Delay. 133-140 - Michael Meehan, Sharif Razzaque, Mary C. Whitton, Frederick P. Brooks Jr.:
Effect of Latency on Presence in Stressful Virtual Environments. 141-148 - Shumin Zhai, Rogier Woltjer
:
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion. 149-
Banquet Keynote
- Itsuo Sakane:
Toward the Innovative Collaboration Between Art and Science: The Task in the Age of Media Culture through Case Studies in the Contemporary Field of Media Arts. 159-
Multi-User Virtual Environments and Collaboration
- Jim X. Chen, Yonggao Yang, R. Bowen Loftin:
MUVEES: a PC-based Multi-User Virtual Environment for Learning. 163-170 - Hong Hua
, Leonard D. Brown
, Chunyu Gao, Narendra Ahuja:
A New Collaborative Infrastructure: SCAP. 171-179 - Thomas C. Hudson, Aron T. Helser, Diane H. Sonnenwald
, Mary C. Whitton:
Managing Collaboration in the nanoManipulator. 180-
Tracking and User Interfaces in VR
- Robert van Liere, Jurriaan D. Mulder:
Optical Tracking Using Projective Invariant Marker Pattern Properties. 191-198 - Eric Foxlin, Leonid Naimark
:
VIS-Tracker: A Wearable Vision-Inertial Self-Tracker. 199-206 - Jacob Eisenstein, Shahram Ghandeharizadeh, Leana Golubchik, Cyrus Shahabi, Donghui Yan, Roger Zimmermann
:
Device Independence and Extensibility in Gesture Recognition. 207-
Haptic Devices and Object Manipulation
- Haruo Noma
, Yasuyuki Yanagida, Nobuji Tetsutani:
The Proactive Desk : A New Force Display System for a Digital Desk Using a 2-DOF Linear Induction Moto. 217-224 - Aaron Bloomfield, Yu Deng, Jeff Wampler, Pascale Rondot, Dina Harth, Mary McManus, Norman I. Badler:
A Taxonomy and Comparison of Haptic Actions for Disassembly Tasks. 225-231 - Koichi Hirota, Michitaka Hirose:
Dexterous Object Manipulation Based on Collision Response. 232-
Applications II
- Doug A. Bowman, Mehdi Setareh, Márcio Serolli Pinho, Ali Ndiwalana, Alex Kalita, Yunha Lee, John F. Lucas, Matthew Gracey, Malini Kothapalli, Qinwei Zhu, Ameya Datey, Pradeep Tumati:
Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions. 243-250 - Anatole Lécuyer, Pascal Mobuchon, Christine Mégard, Jérôme Perret, Claude Andriot, Jean-Pierre Colinot:
HOMERE: a Multimodal System for Visually Impaired People to Explore Virtual Environments. 251-258 - J. Edward Swan II, Joseph L. Gabbard
, Deborah Hix, Robert S. Schulman, Keun Pyo Kim:
A Comparative Study of User Performance in a Map-Based Virtual Environment. 259-
Poster Papers
- Thomas Alexander, Jessica Conradi, Carsten Winkelholz:
Depth Perception and Visual After-effects at Stereoscopic Workbench Displays. 269-270 - Steve Vallerand, Masayuki Kanbara, Naokazu Yokoya:
Binocular Vision-Based Augmented Reality System with an Increased Registration Depth Using Dynamic Correction of Feature Positions. 271-272 - Dongsik Cho, Jihye Park, Gerard Jounghyun Kim, Sangwoo Hong, Sungho Han, Seungyong Lee:
The Dichotomy of Presence Elements: The Where and What. 273-274 - Martin Näf, Edouard Lamboray, Oliver G. Staadt
, Markus H. Gross
:
The blue-c Distributed Scene Graph. 275-276 - Christine Youngblut, Odette Huie:
The Relationship Between Presence and Performance in Virtual Environments: Results of a VERTS Study. 277-278 - Leonidas Deligiannidis, Larry Whitman:
User Interaction in a Power-Wall Based Virtual Reality Environment. 279-280 - Xiaoming Wei, Wei Li, Arie E. Kaufman:
Interactive Flowing of Highly Viscous Volumes in Virtual Environments. 281-282 - Joseph J. LaViola Jr.:
An Experiment Comparing Double Exponential Smoothing and Kalman Filter-Based Predictive Tracking Algorithms. 283-284 - Yohan Baillot, Joshua J. Eliason, Greg S. Schmidt, J. Edward Swan II, Dennis G. Brown
, Simon Julier, Mark A. Livingston, Lawrence J. Rosenblum:
Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction. 285-286 - Robert W. Lindeman
, Yasuyuki Yanagida:
Empirical Studies for Effective Near-Field Haptics in Virtual Environments. 287-288 - Tetsuro Ogi, Toshio Yamada, Michitaka Hirose, Masahiro Fujita, Kazuto Kuzuu:
High Presence Remote Presentation in the Shared Immersive Virtual World. 289-290 - Dana Cobzas, Martin Jägersand, Keith Yerex:
Editing Real World Scenes: Augmented Reality with Image-based Rendering. 291-292 - Paul Zimmons, Abigail Panter:
The Influence of Rendering Quality on Presence And Task Performance in a Virtual Environment. 293-294 - C. A. Mendoza, Christian Laugier:
Simulating Cutting in Surgery Applications using Haptics and Finite Element Models. 295-
Tutorials
- Darius Burschka, Gregory D. Hager, Zachary Dodds, Martin Jägersand, Dana Cobzas, Keith Yerex:
Recent Methods for Image-Based Modeling and Rendering. 299 - Daniel Thalmann, Nadia Magnenat-Thalmann:
Virtual Humans for Virtual Reality and Augmented Reality. 300 - Patrick Hartling:
Scalable VR Application Authoring. 301 - Jerry Isdale:
Introduction to VR Technology. 302 - Jonathan Gratch, Paul E. Debevec, Dick Lindheim, Frédéric H. Pighin, Jeff Rickel, William R. Swartout, David R. Traum, Jackie Morie:
Hollywood Meets Simulation: Creating Immersive Training Environments at the ICT. 303
Workshop
- Bruno Raffin, Marcelo Knörich Zuffo
, Hank Kerzmarski, Zhingeng Pan:
Commodity Clusters for Virtual Reality. 307-
Research Demos
- Bernadette Kiss, Barnabás Takács, Gábor Szijártó:
Integrated Virtual Human Interface System with Portable Virtual Reality Capability. 311 - Jeffrey Jacobson:
Common Office Equipment and CaveUT Make a Cheap Portable Cave. 311 - Steven C. Beck:
Desktop Commodity-Level Immersive Environments. 312 - Steve Baumann, Chris Neff, Scott Fetzick, Gregg Stangl, Lee Basler, Ray Vereneck, Walter Schneider:
A Virtual Reality System for Neurobehavioral and fMRI Studie. 312 - Kambiz Ghahremani, Albert A. Rizzo, Ulrich Neumann:
360 Degree Panoramic HMD Immersion. 313

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.