


default search action
CSERC 2021: Virtual Event, The Netherlands
- CSERC '21: The 10th Computer Science Education Research Conference, Virtual Event, The Netherlands, November 22 - 23, 2021. ACM 2021, ISBN 978-1-4503-8576-3
- Tanja E. J. Vos, Niels Doorn
, Beatriz Marín:
Test Informed Learning with Examples. 1-2 - Mark Guzdial:
Reaching Everyone by Integrating Computing Everywhere. 3-4 - Marcella Veldthuis, Mathijs Koning, Dave R. Stikkolorum:
A Quest to Engage Computer Science Students: Using Dungeons & Dragons for Developing Soft Skills. 5-13 - George Boateng, Prince Steven Annor
, Victor Wumbor-Apin Kumbol:
SuaCode Africa: Teaching Coding Online to Africans using Smartphones. 14-20 - Burkhard Claus Wünsche, Kai-Cheung Leung, Davis Dimalen, Wannes van der Mark, Thomas Suselo, Marylyn Alex
, Alex Shaw, Andrew Luxton-Reilly, Richard Lobb:
Using an Assessment Tool to Create Sandboxes for Computer Graphics Teaching in an Online Environment. 21-30 - Markus Klinik, Pieter W. M. Koopman, Rick van der Wal:
Personal Prof: Automatic Code Review for Java Assignments. 31-38 - Ela Pustulka, Kai Krause, Lucia de Espona, Andrea Kennel:
SQL Scrolls - A Reusable and Extensible DGBL Experiment. 39-48 - Joe Dillane, Ioannis Karvelas
, Brett A. Becker
:
Portraits of Programmer Behavior in a Frame-Based Language. 49-56 - Paramvir Singh, Ewan D. Tempero, Andrew Luxton-Reilly, Shuxiang Zhang:
What do they note? An exploratory investigation into the characteristics of CS students' notes. 57-67 - Harrie Passier, Cornelis Huizing, Arjan J. F. Kok, Ruurd Kuiper, Lex Bijlsma, Erik Scheffers, Stefano Schivo, Tanja E. J. Vos:
A Structured (Java) Exercise Repository with Automated Feedback (SERF). 68-69 - Elisaweta Ossovski
, Daniel Kalbreyer, Laura Hembrock, Michael Brinkmeier:
Cooperative Gamification in a Computer Science Introductory Module. 70-78 - Prince Steven Annor
, Edwin Pelpuo Kayang, Samuel Boateng, George Boateng:
AutoGrad: Automated Grading Software for Mobile Game Assignments in SuaCode Courses. 79-85 - Naemi Luckner, Peter Purgathofer:
Insights from Peer Reviewing in Large University Courses. 86-93 - Vivian van der Werf
, Efthimia Aivaloglou, Felienne Hermans, Marcus Specht:
What does this Python code do? An exploratory analysis of novice students' code explanations. 94-107 - Yu-Cheng Tu
, Ewan D. Tempero, Paramvir Singh, Andrew Meads:
The Industry Relevance of an IT Transition Programme. 108-109 - Sajid Nazir, Yovin Poorun, James H. Paterson, Brian Hainey:
Enhancing Student Engagement through Cloud Computing Coursework: Challenges and Opportunities in the time of COVID-19. 110-112

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.