VR 2019: Osaka, Japan

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Conference Papers

Session 1: 360 Video 1

Session 2: Haptics and Perception

Session 3: Redirected Walking

Session 4: Rendering

Session 5: Audio

Session 6: Collaboration

Session 7: Training and Learning

Session 8: Visualization Tools and Applications

Session 9: Perception of Depth and Space

Session 10: Rendering and Simulation

Session 11: Sensing and Capture

Session 12: Applications

Session 13: Haptics and Vibrotactiles

Session 14: Displays 1

Session 15: Navigation and Redirection

Session 16: 360 Video 2

Session 17: Audio and Perception

Session 18: Head and Gaze Input

Session 19: Medical Applications Therapy

Session 20: Avatars

Session 21: Displays 2

Session 22: Interaction Techniques

Session 23: Perception

Session 24: Medical Applications Training

Session 25: Navigation

Session 26: Social Interactions

Session 27: Visualization Techniques

Session 28: Avatar Technologies

Session 29: Cognition and Psychology

Session 30: Cybersickness

Posters

Research Demos

Doctoral Consortium

Videos

3DUI Contest

Workshops

AVEH: The First IEEE VR Workshop on Applied VR for Enhanced Healthcare

EVR: The First IEEE VR Workshop on Ethics in VR

FAVR: The First IEEE VR Workshop on the Future of Audio in VR

HAA: The First IEEE VR Workshop on Human Augmentation and its Applications

KELVAR: The Fourth IEEE VR Workshop on K-12+ Embodied Learning through Virtual & Augmented Reality

NeuroVirt: The Second IEEE VR Workshop on Neuroscience and Virtuality

NIDIT: The First IEEE VR Workshop on Novel Input Devices and Interaction Techniques

PERCAR: The Fifth IEEE VR Workshop on Perceptual and Cognitive Issues in AR

PerGraVAR: The First IEEE VR Workshop on Perception-driven Graphics and Displays for VR and AR

SHS: The First IEEE VR Workshop on Superhuman Sports

ViSAug: The First IEEE VR Workshop on Eye Tracking and Vision Augmentation

WISP: The First IEEE VR Workshop on Immersive Sickness Prevention

WSWT: The First IEEE VR Workshop on Smart Work Technologies

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