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5th VG@SIGGRAPH 2006: Boston, MA, USA
- Torsten Möller, Raghu Machiraju, Thomas Ertl, Min Chen:
5th Eurographics / IEEE VGTC International Workshop on Volume Graphics, VG@SIGGRAPH 2006, Boston, MA, USA, July 30-31, 2006. Eurographics Association 2006, ISBN 3-905673-41-X - Claes Lundström, Patric Ljung, Anders Ynnerman:
Multi-Dimensional Transfer Function Design Using Sorted Histograms. 1-8 - Carlos D. Correa, Deborah Silver, Min Chen:
Discontinuous Displacement Mapping for Volume Graphics. 9-16 - Christian Fuchs, Tongbo Chen, Michael Goesele, Holger Theisel, Hans-Peter Seidel:
Volumetric Density Capture From a Single Image. 17-22 - Fang Xu, Klaus Mueller:
GPU-Accelerated D2VR. 23-30 - Patric Ljung:
Adaptive Sampling in Single Pass, GPU-based Raycasting of Multiresolution Volumes. 39-46 - Ralf Peter Botchen, Min Chen, Daniel Weiskopf, Thomas Ertl:
GPU-assisted Multi-field Video Volume Visualization. 47-54 - Joachim E. Vollrath, Tobias Schafhitzel, Thomas Ertl:
Employing Complex GPU Data Structures for the Interactive Visualization of Adaptive Mesh Refinement Data. 55-58 - Warren Leung, Neophytos Neophytou, Klaus Mueller:
SIMD-Aware Ray-Casting. 59-62 - Nikolai A. Svakhine, David S. Ebert, Eduardo Tejada, Thomas Ertl, Kelly P. Gaither:
Pre-integrated Flow Illustration for Tetrahedral Meshes. 63-66 - Shinobu Mizuta, Toshiki Ono, Tetsuya Matsuda:
Contour Nest: A Two-dimensional Representation for Three-dimensional Isosurfaces. 67-70 - Thomas Kerwin, Han-Wei Shen, Don Stredney:
Capture and Review of Interactive Volumetric Manipulations for Surgical Training. 71-74 - Karljohan Lundin, Claes Lundström, Matthew Cooper, Anders Ynnerman:
Enabling Haptic Interaction with Volumetric MRI Data Through Knowledge-based Tissue Separation. 75-78 - Xiaoyu Zhang:
Complementary Shape Comparison with Additional Properties. 79-86 - Christopher J. Armstrong, William A. Barrett, Brian L. Price:
Live Surface. 87-94 - Jeffrey Marker, Ilya Braude, Ken Museth, David E. Breen:
Contour-Based Surface Reconstruction using Implicit Curve Fitting, and Distance Field Filtering and Interpolation. 95-102 - Ralf Kähler, John H. Wise, Tom Abel, Hans-Christian Hege
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GPU-Assisted Raycasting for Cosmological Adaptive Mesh Refinement Simulations. 103-110 - Won-Ki Jeong, Ross T. Whitaker, Mark Dobin:
Interactive 3D seismic fault detection on the Graphics Hardware. 111-118 - Shigeru Muraki, Issei Fujishiro, Yasuko Suzuki, Yuriko Takeshima:
Diffusion-Based Tractography: Visualizing Dense White Matter Connectivity from 3D Tensor Fields. 119-126
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