Abstract
Information visualization is one of the most important fields in RoboCup-Rescue research. As requirements for visualization vary by users and by their purpose of viewer use, we introduce a mechanism called user model. User models hold the requirements of typical users. They are used for the selection and customization of information, controls of viewer, and so on. We implemented the mechanism with five user models in RoboCup-Rescue 2D Viewer.
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Hiroaki Kitano et al., RoboCup-Rescue: search and rescue in large-scale disasters as a domain for autonomous agents research, Proc. IEEE SMC, 1999.
Hiroaki Kitano et al., RoboCup-Rescue — Grand challenge for disaster mitigation (in Japanese), Kyoritsu-shuppann, May, 2000
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Yoshitaka Kuwata and Atsushi Shinjoh, Design of RoboCup-Rescue Viewers — Toward a Real World Emergency System —, Proc. RoboCup Workshop, Aug., 2000.
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© 2002 Springer-Verlag Berlin Heidelberg
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Kuwata, Y., Shinjoh, A. (2002). Building User Models for RoboCup-Rescue Visualization. In: Birk, A., Coradeschi, S., Tadokoro, S. (eds) RoboCup 2001: Robot Soccer World Cup V. RoboCup 2001. Lecture Notes in Computer Science(), vol 2377. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45603-1_53
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DOI: https://doi.org/10.1007/3-540-45603-1_53
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