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Usage environment adaptation refers to customization of network and terminal resources based on usage and content.
Usage environment adaptation refers to the case where instead of adapting the content (i.e., its format, resolution, bit-rate, frame rate and coefficient dropping) to suit the usage environment properties, the usage environment is adapted (i.e., device resolution to accommodate video resolution, bandwidth) to suit to the content properties and hence provide better quality of service to users. Usage environment adaptation may consider the context and the content that can be described using multimedia metadata, such as the MPEG-7 and MPEG-21, respectively [1].
If the objective is to maximize content quality for an individual user by taking into account only user preferences and device constraints but disregarding shared resource constraints, then the adaptation becomes client-centric [2]. For example, client-centric...
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References
J.M. Martínez, “MPEG-7 Tools for Universal Multimedia Access,” Journal of the American Society for Information Science and Technology, Vol. 58, No. 9, 2007, pp. 1374–1376.
A.A. Sofokleous and M.C. Angelides, “Client-Centric Usage Environment Adaptation Using MPEG-21,” Journal of Mobile Multimedia, Vol. 2, No. 4, 2006, pp. 297–310.
P.J. Teller and S.R. Seelam, “Insights into Providing Dynamic Adaptation of Operating System Policies,” ACM SIGOPS Operating Systems Review, Vol. 40, No. 2, 2006, pp. 83–89.
M. Bertini, R. Cucchiara, A. Del Bimbo, and A. Prati, “Semantic Adaptation of Sport Videos with User-Centred Performance Analysis,” IEEE Transactions on Multimedia, Vol. 8, No. 3, 2006, pp. 433–443.
A.A. Sofokleous and M.C. Angelides. “Non-Random Selection of a Video Content Adaptation Strategy from a Pareto Front,” The Computer Journal, forthcoming.
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© 2008 Springer-Verlag
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(2008). Usage Environment Adaptation. In: Furht, B. (eds) Encyclopedia of Multimedia. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-78414-4_69
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DOI: https://doi.org/10.1007/978-0-387-78414-4_69
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