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      Hyperhumanism in the Age of Generative AI: The impact on human creativity and identity

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      proceedings-article
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      Proceedings of EVA London 2024 (EVA 2024)
      Since 1990, the EVA London Conference has established itself as one of the United Kingdom’s most innovative and interdisciplinary conferences in the field of digital visualisation. The papers and abstracts in this volume cover areas such as the arts, culture, heritage, museums, music, performance, visual art, and visualisation, as well as related interdisciplinary areas, in combination with technology. The latest research and work by early career researchers, established scholars, practitioners, research students, and visual artists, can be found in this volume, published in full colour.
      8–12 July 2024
      Hyperhumanism, Ontological design, Ethics, Imagination
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            Abstract

            Recent developments in generative artificial intelligence have made it once again important to investigate our relationship to emerging and disruptive technologies. A core question being asked is what it now means to be a human being, when we are no longer the sole creators. What is the role of the human when the creative act is being outsourced and externalised to our machines? Hyperhumanism offers an alternative path when conceiving our relationships with these powerful tools, by defining concepts that help us to rethink human-technology interaction. This is a follow-up paper to Techno-Hyperhumanism (Smith and Castaneda 2020) addressing the future work suggested, namely hyperhumanism's impact on human identity, comparing transhumanist and hyperhuman approaches and relationships to modern and future technologies, as well as developing the ethics of human improvement through a hyperhuman lens. Our main conclusion is that new technologies can give us new creative roles instead of eliminating them. Hyperhumanism is enabled through ontological design where we focus on context rather than content creation. We believe it is important to continue this work and develop hyperhumanism further due to the nature of our technological moment.

            Content

            Author and article information

            Contributors
            Conference
            July 2024
            July 2024
            : 154-159
            Affiliations
            [0001]School of Arts and Creative Industries

            University of East London

            University Way, London, UK
            [0002]Dark Renaissance Productions

            Beväringsgatan

            Gothenburg, Sweden
            Article
            10.14236/ewic/EVA2024.27
            761cb226-4d40-4c2b-845c-32c28879b27d
            © Smith et al. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2024, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2024
            EVA 2024
            London
            8–12 July 2024
            Electronic Workshops in Computing (eWiC)
            Since 1990, the EVA London Conference has established itself as one of the United Kingdom’s most innovative and interdisciplinary conferences in the field of digital visualisation. The papers and abstracts in this volume cover areas such as the arts, culture, heritage, museums, music, performance, visual art, and visualisation, as well as related interdisciplinary areas, in combination with technology. The latest research and work by early career researchers, established scholars, practitioners, research students, and visual artists, can be found in this volume, published in full colour.
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2024.27
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Ethics,Hyperhumanism,Ontological design,Imagination

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