Freedom Fighters (video game): Difference between revisions
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{{Short description|2003 video game}} |
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{{Distinguish|Freedom Force (2002 video game)|Freedom Wars}} |
{{Distinguish|Freedom Force (2002 video game)|Freedom Wars}} |
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{{Use mdy dates|date=July 2021}} |
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{{Infobox video game |
{{Infobox video game |
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| title = Freedom Fighters |
| title = Freedom Fighters |
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| caption = North American cover art by [[Alex Maleev]] |
| caption = North American cover art by [[Alex Maleev]] |
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| developer = [[IO Interactive]] |
| developer = [[IO Interactive]] |
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| publisher = [[ |
| publisher = [[EA Games]]{{efn|The 2020 digital re-release was published by IO Interactive.}} |
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| writer = Morten Iversen<ref name="manual">{{cite |
| writer = Morten Iversen<ref name="manual">{{cite book | author=IO Interactive | title=Freedom Fighters Manual | section=credits | publisher=Electronic Arts | year=2003 }}</ref> |
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| composer = [[Jesper Kyd]] |
| composer = [[Jesper Kyd]] |
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| engine = |
| engine = |
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| platforms = [[GameCube]] |
| platforms = {{ubl|[[GameCube]]|[[PlayStation 2]]|[[Windows]]|[[Xbox (console)|Xbox]]}} |
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| released = {{vgrelease| |
| released = {{vgrelease|AU|September 25, 2003|EU|September 26, 2003|NA|October 1, 2003}} |
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| genre = [[Third-person shooter]] |
| genre = [[Third-person shooter]] |
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| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] |
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] |
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}} |
}} |
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'''''Freedom Fighters''''' is a 2003 [[third-person shooter]] |
'''''Freedom Fighters''''' is a 2003 [[third-person shooter]] video game for the [[PlayStation 2]], [[GameCube]], [[Xbox (console)|Xbox]], and [[Windows]]. It was developed by [[IO Interactive]] and published by [[Electronic Arts]].<ref name=GS_review>{{cite web|last=Gerstmann|first=Jeff|authorlink=Jeff Gerstmann|title = Anyone looking for thrilling action with refined control and a great premise need look no further than Freedom Fighters.|url=http://www.gamespot.com/reviews/freedom-fighters-review/1900-6075492/|work=GameSpot.com|publisher=GameSpot|access-date=April 1, 2014|date=September 19, 2003}}</ref> |
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The game is set in an [[alternate history]] |
The game is set in an [[alternate history]] in which the [[Soviet Union]] has invaded and occupied [[New York City]]. The player takes the role of Christopher Stone, a plumber turned [[resistance movement]] leader, fighting against the invaders.<ref name=IGN_review>{{cite web|last=Boulding|first=Aaron|title=Freedom Fighters Review: IO Interactive is back with another damn fun game|url=http://www.ign.com/articles/2003/09/30/freedom-fighters-review|work=IGN.com|publisher=IGN|access-date=April 1, 2014|date = September 30, 2003 }}</ref> |
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The game was re-released digitally on September 21, 2020, by IO Interactive |
The Windows version of the game was re-released digitally on September 21, 2020, by IO Interactive on [[Steam (service)|Steam]], [[GOG.com]], and [[Epic Games Store]]. Included in the purchase of the re-release is the full "Official Freedom Fighters soundtrack" together with 2 bonus tracks that were never included in the game.<ref>{{Cite web|date=September 21, 2020|title=Freedom Fighters|url=http://www.ioi.dk/freedom-fighters/|access-date=September 22, 2020|website=IO Interactive|language=en-US}}</ref> |
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==Gameplay== |
==Gameplay== |
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''Freedom Fighters'' is a [[third-person shooter]], in which the player navigates through the streets of New York with a controllable squad of teammates while fighting the occupying Soviet forces. The player gains [[charisma]] points by performing various deeds, such as capturing a base or destroying enemy supplies. The more charisma gained, the more squad mates the character can recruit, up to a maximum of twelve. The player can direct recruits by giving them simple orders such as "follow |
''Freedom Fighters'' is a [[third-person shooter]], in which the player navigates through the streets of New York with a controllable squad of teammates while fighting the occupying Soviet forces. The player gains [[charisma]] points by performing various deeds, such as capturing a base or destroying enemy supplies. The more charisma gained, the more squad mates the character can recruit, up to a maximum of twelve. The player can direct recruits by giving them simple orders such as "follow", "attack", and "defend".<ref name=GS_review /> |
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===Multiplayer=== |
===Multiplayer=== |
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==Plot== |
==Plot== |
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The Soviet Union became a world superpower by dropping the first [[atomic bomb]] on [[Berlin]], ending [[World War II]], and propping up [[communist state]]s throughout the globe which begin to surround the US in the present day. New York plumbing brothers Chris and Troy Stone travel to meet with their next client, an activist named Isabella Angelina, only to find her apartment abandoned. The Soviet Union launches a surprise |
The Soviet Union became a world superpower by dropping the first [[atomic bomb]] on [[Berlin]], ending [[World War II]], and propping up [[communist state]]s throughout the globe which begin to surround the US in the present day. New York plumbing brothers Chris and Troy Stone travel to meet with their next client, an activist named Isabella Angelina, only to find her apartment abandoned. The Soviet Union launches a surprise invasion of [[New York City]] and suddenly Soviet soldiers, led by General Vasilij Tatarin, seize Troy. Amidst the attack, Chris escapes to the streets, encountering a man named Mr. Jones and resistance member Phil Bagzton and Dihn "The Kid" Nguyen. After rescuing Isabella from a police station and Troy from a post office, the group retreats to the sewers and sets up a base of operations as New York is lost, with the media now [[State media|being controlled]] by the Soviet Union. |
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Months later, Chris, Phil, and Isabella sabotage key Soviet facilities and reclaim areas within the city, building up a resistance group of New York citizens and disillusioned Soviet soldiers. Chris becomes known as the "Freedom Phantom" within the Soviet-controlled media network, SAFN. Troy is captured by Soviet troops and tortured for information. Forced into issuing a public statement aimed at the resistance to cease their actions, he breaks from the prepared text and urges Chris to continue fighting. In response, General Tatarin has Troy taken to Fort Jay and executes him personally. Mr. Jones suggests assassinating Tatarin in retaliation. Chris succeeds, but returns to find Isabella missing and the resistance base occupied by the Soviet Army. The operation was orchestrated by Mr. Jones who reveals himself to be [[KGB]] agent Colonel Bulba. Chris escapes with Phil and others to a new underground area while SAFN reports on the death of Tatarin, Colonel Bulba's promotion to General, and the "end" of the resistance in New York. |
Months later, Chris, Phil, and Isabella sabotage key Soviet facilities and reclaim areas within the city, building up a resistance group of New York citizens and disillusioned Soviet soldiers. Chris becomes known as the "Freedom Phantom" within the Soviet-controlled media network, SAFN. Troy is captured by Soviet troops and tortured for information. Forced into issuing a public statement aimed at the resistance to cease their actions, he breaks from the prepared text and urges Chris to continue fighting. In response, General Tatarin has Troy taken to Fort Jay and executes him personally. Mr. Jones suggests assassinating Tatarin in retaliation. Chris succeeds, but returns to find Isabella missing and the resistance base occupied by the Soviet Army. The operation was orchestrated by Mr. Jones who reveals himself to be [[KGB]] agent Colonel Mikael Bulba. It is revealed that his purpose for helping the Resistance the whole time was to kill Tatarin and take his rank. Chris escapes with Phil and others to a new underground area while SAFN reports on the death of Tatarin, Colonel Bulba's promotion to General, and the "end" of the resistance in New York. |
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During the winter, Chris leads the resistance deeper into occupied New York, culminating with a major raid on SAFN Studios. Chris uses the station to send a broadcast encouraging the city and beyond to rise up and bring an end to the Soviet occupation. A final assault on [[Governors Island]], consisting of massed resistance forces, is planned and carried out, capturing key objectives against extremely heavy Soviet resistance. After capturing [[Fort Jay]] and rescuing Isabella, New York is liberated for the time being as Chris and the group solemnly celebrate their victory. Chris knows the Soviets will not give up the occupied United States easily, but resolves to fight on as long as is necessary. |
During the winter, Chris leads the resistance deeper into occupied New York, culminating with a major raid on SAFN Studios. Chris uses the station to send a broadcast encouraging the city and beyond to rise up and bring an end to the Soviet occupation. A final assault on [[Governors Island]], consisting of massed resistance forces, is planned and carried out, capturing key objectives against extremely heavy Soviet resistance. Realizing he has lost, Bulba angrily leaves New York in a helicopter while lamenting that demotion is inevitable for him because of this failure. After capturing [[Fort Jay]] and rescuing Isabella, New York is liberated for the time being as Chris and the group solemnly celebrate their victory. Chris knows the Soviets will not give up the occupied United States easily, but resolves to fight on as long as is necessary. |
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==Development== |
==Development== |
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In 2002, [[EA Games]] officially announced ''Freedom: The Battle for Liberty Island'', which would later be renamed ''Freedom Fighters'', at the [[Electronic Entertainment Expo]]. The concept for the game originally involved a [[turn-based]] strategic mode as a major element of gameplay.<ref name = E3_Press>{{cite web|last=Park|first=Andrew|title=E3 2002: Freedom:The Battle for Liberty Island announced|url=http://www.gamespot.com/articles/e3-2002-freedomthe-battle-for-liberty-island-announced/1100-2866557/|publisher=Game Spot|access-date=April 1, 2014|date=May 20, 2002}}</ref> Developed using the Glacier [[Game engine|3D engine]], ''Freedom Fighters'' was released in |
In 2002, [[EA Games]] officially announced ''Freedom: The Battle for Liberty Island'', which would later be renamed ''Freedom Fighters'', at the [[Electronic Entertainment Expo]]. The concept for the game originally involved a [[turn-based]] strategic mode as a major element of gameplay.<ref name = E3_Press>{{cite web|last=Park|first=Andrew|title=E3 2002: Freedom:The Battle for Liberty Island announced|url=http://www.gamespot.com/articles/e3-2002-freedomthe-battle-for-liberty-island-announced/1100-2866557/|publisher=Game Spot|access-date=April 1, 2014|date=May 20, 2002}}</ref> Developed using the Glacier [[Game engine|3D engine]], ''Freedom Fighters'' was released in Australia and New Zealand on September 25 and in the United Kingdom on September 26.<ref>{{Cite web |last=Wright |first=Gary |date=September 23, 2003 |title=''Freedom Fighters'' This Week |url=http://old.gameplanet.co.nz/mag.dyn/News/Archives.200309/#article6220 |archive-url=https://web.archive.org/web/20081016085652/http://old.gameplanet.co.nz/mag.dyn/News/Archives.200309/#article6220 |archive-date=October 16, 2008 |access-date=July 20, 2024 |website=[[Gameplanet]]}}</ref><ref>{{Cite web |title=''Freedom Fighters'' |url=http://gpstore.com.au/product.x?1457733 |archive-url=https://web.archive.org/web/20031012021241/http://gpstore.com.au/product.x?1457733 |archive-date=October 12, 2003 |access-date=July 20, 2024 |website=[[Gameplanet]]}}</ref><ref>{{Cite web |last=Bramwell |first=Tom |date=September 26, 2003 |title=What's New? |url=https://www.eurogamer.net/news260903whatsnew |access-date=July 21, 2024 |website=[[Eurogamer]]}}</ref> In North America, the release was delayed by one week to October 1 at the request of retailers in the region.<ref>{{cite web|last=Feldman|first=Curt|title=Freedom Fighters moves to October|url=http://www.gamespot.com/articles/freedom-fighters-moves-to-october/1100-6075753/|publisher=Game Spot|access-date=April 2, 2014|date=September 24, 2003}}</ref> |
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===Audio=== |
===Audio=== |
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The ''Freedom Fighters'' original soundtrack was composed by [[Jesper Kyd]] and released on September 29, 2003 by [[Sumthing Else Music Works]] and Nano Studios.<ref name = "Freedom Fighters Original Soundtrack">{{cite web|title=Jesper Kyd – Freedom Fighters Original Soundtrack|url=https://www.discogs.com/Jesper-Kyd-Freedom-Fighters-Original-Soundtrack/release/301287|publisher=[[Discogs]]|access-date=August 7, 2019}}</ref> |
The ''Freedom Fighters'' original soundtrack was composed by [[Jesper Kyd]] and released on September 29, 2003, by [[Sumthing Else Music Works]] and Nano Studios.<ref name = "Freedom Fighters Original Soundtrack">{{cite web|title=Jesper Kyd – Freedom Fighters Original Soundtrack|url=https://www.discogs.com/Jesper-Kyd-Freedom-Fighters-Original-Soundtrack/release/301287|publisher=[[Discogs]]|access-date=August 7, 2019}}</ref> |
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Tracks 1, 2, 3, 9, 10, 14 and 16 feature the Hungarian Radio Choir,<ref name = "Freedom Fighters Original Soundtrack" /> with Russian lyrics written by Gaelle Obiegly.<ref name = "Freedom Fighters (2003)">{{cite web|title=FREEDOM FIGHTERS (2003)|url=http://www.jesperkyd.com/music/freedom-fighters/|publisher=Jesper Kyd|access-date=August 7, 2019}}</ref> |
Tracks 1, 2, 3, 9, 10, 14 and 16 feature the Hungarian Radio Choir,<ref name = "Freedom Fighters Original Soundtrack" /> with Russian lyrics written by Gaelle Obiegly.<ref name = "Freedom Fighters (2003)">{{cite web|title=FREEDOM FIGHTERS (2003)|url=http://www.jesperkyd.com/music/freedom-fighters/|publisher=Jesper Kyd|access-date=August 7, 2019}}</ref> |
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{{Track listing |
{{Track listing |
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|total_length=60:05 |
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|collapsed=yes |
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|headline=Track listing (60:05) |
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|title1=Main title |
|title1=Main title |
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|length1=5:02 |
|length1=5:02 |
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|title3=March of the Empire |
|title3=March of the Empire |
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|length3=5:12 |
|length3=5:12 |
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|title4=Isabella |
|title4=Isabella – Leader of the Resistance |
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|length4=4:47 |
|length4=4:47 |
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|title5=Betrayal at Rebel Base |
|title5=Betrayal at Rebel Base |
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| state = expanded |
| state = expanded |
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| align = right |
| align = right |
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| GR = (PS2)83.92%<ref name=GR_reviewPS2>{{cite web|title=GameRankings review for PS2|url=http://www.gamerankings.com/ps2/561511-freedom-fighters/index.html|publisher=[[GameRankings]]}}</ref><br> |
| GR = (PS2) 83.92%<ref name=GR_reviewPS2>{{cite web|title=GameRankings review for PS2|url=http://www.gamerankings.com/ps2/561511-freedom-fighters/index.html|publisher=[[GameRankings]]}}</ref><br> |
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(XBOX)81.81%<ref name=GR_reviewXBOX>{{cite web|title=GameRankings review for XBOX|url=http://www.gamerankings.com/xbox/561513-freedom-fighters/index.html|publisher=[[GameRankings]]}}</ref><br> |
(XBOX) 81.81%<ref name=GR_reviewXBOX>{{cite web|title=GameRankings review for XBOX|url=http://www.gamerankings.com/xbox/561513-freedom-fighters/index.html|publisher=[[GameRankings]]}}</ref><br> |
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(GC)83.48%<ref name=GR_reviewGC>{{cite web|title=GameRankings review for GC|url=http://www.gamerankings.com/gamecube/917888-freedom-fighters/index.html|publisher=[[GameRankings]]}}</ref><br> |
(GC) 83.48%<ref name=GR_reviewGC>{{cite web|title=GameRankings review for GC|url=http://www.gamerankings.com/gamecube/917888-freedom-fighters/index.html|publisher=[[GameRankings]]}}</ref><br> |
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(PC)81.55%<ref name=GR_reviewPC>{{cite web|title=GameRankings review for PC|url=http://www.gamerankings.com/pc/561510-freedom-fighters/index.html|publisher=[[GameRankings]]}}</ref> |
(PC) 81.55%<ref name=GR_reviewPC>{{cite web|title=GameRankings review for PC|url=http://www.gamerankings.com/pc/561510-freedom-fighters/index.html|publisher=[[GameRankings]]}}</ref> |
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| MC = (PS2)81/100<ref name=MC_reviewPS2>{{cite web|title=Metacritic review for PS2|url= |
| MC = (PS2) 81/100<ref name=MC_reviewPS2>{{cite web|title=Metacritic review for PS2|url=https://www.metacritic.com/game/freedom-fighters/critic-reviews/?platform=playstation-2|publisher=[[Metacritic]]}}</ref><br> |
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(XBOX)82/100<ref name=MC_reviewXBOX>{{cite web|title=Metacritic review for XBOX|url= |
(XBOX) 82/100<ref name=MC_reviewXBOX>{{cite web|title=Metacritic review for XBOX|url=https://www.metacritic.com/game/freedom-fighters/critic-reviews/?platform=xbox|publisher=[[Metacritic]]}}</ref><br> |
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(GC)83/100<ref name=MC_reviewGC>{{cite web|title=Metacritic review for GC|url= |
(GC) 83/100<ref name=MC_reviewGC>{{cite web|title=Metacritic review for GC|url=https://www.metacritic.com/game/freedom-fighters/critic-reviews/?platform=gamecube|publisher=[[Metacritic]]}}</ref><br> |
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(PC)80/100<ref name=MC_reviewPC>{{cite web|title=Metacritic review for PC|url= |
(PC) 80/100<ref name=MC_reviewPC>{{cite web|title=Metacritic review for PC|url=https://www.metacritic.com/game/freedom-fighters/critic-reviews/?platform=pc|publisher=[[Metacritic]]}}</ref> |
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| GSpot = 9.3/10<ref name=GS_review /> |
| GSpot = 9.3/10<ref name=GS_review /> |
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| GSpy = 3/5<ref name=GSp_review>{{cite web|last=Fischer|first=Russ|title=Freedom Fighters: Comrade, prepare for simple squad firefights in beautiful New York City!|url=http://xbox.gamespy.com/xbox/freedom-fighters/6235p1.html|work=GameSpy.com|publisher=GameSpy|access-date=April 1, 2014|date=October 5, 2003}}</ref> |
| GSpy = 3/5<ref name=GSp_review>{{cite web|last=Fischer|first=Russ|title=Freedom Fighters: Comrade, prepare for simple squad firefights in beautiful New York City!|url=http://xbox.gamespy.com/xbox/freedom-fighters/6235p1.html|work=GameSpy.com|publisher=GameSpy|access-date=April 1, 2014|date=October 5, 2003}}</ref> |
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| IGN = (PS2)8.4/10<ref name=IGN_reviewPS2>{{cite web|url=http://www.ign.com/games/freedom-fighters/ps2-482689|title=IGN review for PS2|publisher=[[IGN]]}}</ref><br> |
| IGN = (PS2) 8.4/10<ref name=IGN_reviewPS2>{{cite web|url=http://www.ign.com/games/freedom-fighters/ps2-482689|title=IGN review for PS2|publisher=[[IGN]]}}</ref><br> |
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(XBOX)8.4/10<ref name=IGN_reviewXBOX>{{cite web|url=http://www.ign.com/games/freedom-fighters/xbox-482045|title=IGN review for XBOX|publisher=[[IGN]]}}</ref><br> |
(XBOX) 8.4/10<ref name=IGN_reviewXBOX>{{cite web|url=http://www.ign.com/games/freedom-fighters/xbox-482045|title=IGN review for XBOX|publisher=[[IGN]]}}</ref><br> |
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(GC)8.4/10<ref name=IGN_reviewGC>{{cite web|url=http://www.ign.com/games/freedom-fighters/gcn-570740|title=IGN review for GC|publisher=[[IGN]]}}</ref><br> |
(GC) 8.4/10<ref name=IGN_reviewGC>{{cite web|url=http://www.ign.com/games/freedom-fighters/gcn-570740|title=IGN review for GC|publisher=[[IGN]]}}</ref><br> |
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(PC)8.4/10<ref name=IGN_reviewPC>{{cite web|url=http://www.ign.com/games/freedom-fighters/pc-482047|title=IGN review for PC|publisher=[[IGN]]}}</ref> |
(PC) 8.4/10<ref name=IGN_reviewPC>{{cite web|url=http://www.ign.com/games/freedom-fighters/pc-482047|title=IGN review for PC|publisher=[[IGN]]}}</ref> |
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| EuroG = 7/10<ref name=EG_reviewPS2/> |
| EuroG = 7/10<ref name=EG_reviewPS2/> |
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}} |
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''Freedom Fighters'' received generally positive reviews, |
''Freedom Fighters'' received "generally positive" reviews, according to [[Review aggregator|review aggregator outlets]] [[Metacritic]] and [[GameRankings]]. It was praised for having an excellent AI for squad tactics, which served to enhance the sense of immersion in the "extremely detailed" environments and maintain the illusion of working with a team. The game's sound quality was also of note, both for the realistic combat noises and the game's Russian-influenced music, which "adds a perfect level of drama to the proceedings."<ref name=GS_review /><ref name=IGN_review /> ''[[GameSpot]]'' named it the best [[GameCube]] game of September 2003.<ref name=gotm>{{cite web | archive-url=https://web.archive.org/web/20040205151139/http://www.gamespot.com/gamespot/features/all/gotm/100103/index.html | url=http://www.gamespot.com/gamespot/features/all/gotm/100103/index.html | title=''GameSpot''{{'}}s Month in Review: September 2003 | author=((The Editors of ''GameSpot'')) | date=October 1, 2003 | work=[[GameSpot]] | archive-date=February 5, 2004 | url-status=dead }}</ref> |
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Critics noted that while the game "does a marvelous job" of creating a realistic environment, the story was lacking in substance and fairly predictable, and while the squad AI is good, the enemy AI was lacking. Another source of criticism was the game's length. The game can be cleared relatively quickly, but offers little replay value. According to Jeff Gerstmann of GameSpot, "The only real problem with Freedom Fighters is that there simply isn't enough of it. |
Critics noted that while the game "does a marvelous job" of creating a realistic environment, the story was lacking in substance and fairly predictable, and while the squad AI is good, the enemy AI was lacking. Another source of criticism was the game's length. The game can be cleared relatively quickly, but offers little replay value. According to [[Jeff Gerstmann]] of ''GameSpot'', "The only real problem with ''Freedom Fighters'' is that there simply isn't enough of it."<ref name = GS_review /><ref name=IGN_review /> |
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==Sequel== |
==Sequel== |
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On April 6, 2004 Eidos |
On April 6, 2004, [[Eidos Interactive]] revealed plans for the sequel.<ref>{{cite web|url=http://www.gamespot.com/pc/action/freedomfighters2/news.html?sid=6092995|publisher=Gamespot|title=New ''Commandos'', ''Freedom Fighters'', and ''Deus Ex'' titles planned|date=April 6, 2004}}</ref> Eidos announced it would distribute the sequel in the latter part of 2005. However, [[IO Interactive]] announced development of a new game, ''[[Kane & Lynch: Dead Men]]'', casting the future of a ''Freedom Fighters'' sequel in doubt.<ref>{{cite web|url=http://www.gamespot.com/pc/action/freedomfighters2/news.html?sid=6154183|publisher=Gamespot|title=''Hitman'' maker contracts new shooter|date=July 17, 2006}}</ref> |
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In 2010, when asked about a potential sequel, ''[[Kane & Lynch 2: Dog Days]]'' director Karsten Lund refused to comment.<ref>{{cite web|last=Cullen|first=Johnny|title=IO gives "no comment" to Freedom Fighters 2|url=http://www.vg247.com/2010/01/15/io-gives-no-comment-to-freedom-fighters-2/|work=vg247.com|publisher=VG 24/7|access-date=April 1, 2014}}</ref> In 2011, IO Interactive's official [[Twitter]] account tweeted that ''Freedom Fighters 2'' is "definitely something a lot of us are interested in doing".<ref>{{cite web|title=IO-Interactive Tweet|url=https://twitter.com/IOInteractive/status/89262955866243072|work=Twitter.com|publisher=@IOInteractive|access-date=April 2, 2014}}</ref> In 2017, [[IO Interactive]] split from Square Enix and took with them the rights to Freedom Fighters since it was published before the Eidos buyout.<ref>{{Cite web|url=http://www.gamesindustry.biz/amp/2017-11-13-io-interactive-targets-more-hitman-and-more-control|title=More Hitman, more control: IO Interactive on its newfound independence|website=www.gamesindustry.biz|language=en|access-date=2017-11-13}}</ref> |
In 2010, when asked about a potential sequel, ''[[Kane & Lynch 2: Dog Days]]'' director Karsten Lund refused to comment.<ref>{{cite web|last=Cullen|first=Johnny|title=IO gives "no comment" to Freedom Fighters 2|url=http://www.vg247.com/2010/01/15/io-gives-no-comment-to-freedom-fighters-2/|work=vg247.com|date=January 15, 2010|publisher=VG 24/7|access-date=April 1, 2014}}</ref> In 2011, IO Interactive's official [[Twitter]] account tweeted that ''Freedom Fighters 2'' is "definitely something a lot of us are interested in doing".<ref>{{cite web|title=IO-Interactive Tweet|url=https://twitter.com/IOInteractive/status/89262955866243072|work=Twitter.com|publisher=@IOInteractive|access-date=April 2, 2014}}</ref> In 2017, [[IO Interactive]] split from [[Square Enix]] and took with them the rights to ''Freedom Fighters'' since it was published before the Eidos buyout.<ref>{{Cite web|url=http://www.gamesindustry.biz/amp/2017-11-13-io-interactive-targets-more-hitman-and-more-control|title=More Hitman, more control: IO Interactive on its newfound independence|website=www.gamesindustry.biz|language=en|access-date=November 13, 2017|archive-date=September 21, 2021|archive-url=https://web.archive.org/web/20210921204758/https://www.gamesindustry.biz/amp/2017-11-13-io-interactive-targets-more-hitman-and-more-control|url-status=dead}}</ref> |
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==Notes== |
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⚫ | |||
{{Notelist}} |
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==References== |
==References== |
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{{ |
{{reflist}} |
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==External links== |
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*[https://web.archive.org/web/20031216131709/http://www.eagames.com/official/freedom/freedomfighters/us/home.jsp?ncc=1 Official website] (archived) |
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*[https://www.gamepressure.com/download.asp?ID=3403 Demo download] at [[Gamepressure]] |
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{{IO Interactive}} |
{{IO Interactive}} |
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{{Authority control}} |
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[[Category:2003 video games]] |
[[Category:2003 video games]] |
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[[Category:Cold War video games]] |
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[[Category:IO Interactive games]] |
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[[Category:Multiplayer and single-player video games]] |
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[[Category:New York City in fiction]] |
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[[Category:GameCube games]] |
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[[Category:PlayStation 2 games]] |
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[[Category: |
[[Category:Fiction about rebellions]] |
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[[Category:Third-person shooters]] |
[[Category:Third-person shooters]] |
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[[Category:Video games scored by Jesper Kyd]] |
[[Category:Video games scored by Jesper Kyd]] |
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[[Category:Video games developed in Denmark]] |
[[Category:Video games developed in Denmark]] |
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[[Category:Video games set in New York City]] |
[[Category:Video games set in New York City]] |
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[[Category:Video games set in the United States]] |
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[[Category:War video games set in the United States]] |
[[Category:War video games set in the United States]] |
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[[Category:Windows games]] |
[[Category:Windows games]] |
Latest revision as of 20:12, 19 August 2024
Freedom Fighters | |
---|---|
Developer(s) | IO Interactive |
Publisher(s) | EA Games[a] |
Writer(s) | Morten Iversen[1] |
Composer(s) | Jesper Kyd |
Platform(s) | |
Release | |
Genre(s) | Third-person shooter |
Mode(s) | Single-player, multiplayer |
Freedom Fighters is a 2003 third-person shooter video game for the PlayStation 2, GameCube, Xbox, and Windows. It was developed by IO Interactive and published by Electronic Arts.[2]
The game is set in an alternate history in which the Soviet Union has invaded and occupied New York City. The player takes the role of Christopher Stone, a plumber turned resistance movement leader, fighting against the invaders.[3]
The Windows version of the game was re-released digitally on September 21, 2020, by IO Interactive on Steam, GOG.com, and Epic Games Store. Included in the purchase of the re-release is the full "Official Freedom Fighters soundtrack" together with 2 bonus tracks that were never included in the game.[4]
Gameplay
[edit]Freedom Fighters is a third-person shooter, in which the player navigates through the streets of New York with a controllable squad of teammates while fighting the occupying Soviet forces. The player gains charisma points by performing various deeds, such as capturing a base or destroying enemy supplies. The more charisma gained, the more squad mates the character can recruit, up to a maximum of twelve. The player can direct recruits by giving them simple orders such as "follow", "attack", and "defend".[2]
Multiplayer
[edit]The console versions' multiplayer revolves around securing flags and bunkers. The flag is usually in the center of the map. Bunkers are positioned around the map, and spawn either Soviet soldiers or American freedom fighters. A game can host up to four players via split-screen who may choose between the Soviet and American sides. Each side has a different set of weapons which the players can switch during battle. The players' charisma meters are set to eight, so each player can have a maximum of eight soldiers under their command; however, if it is a four-player battle, each player can control a maximum of four soldiers. The PC version does not support multiplayer.[5]
Plot
[edit]The Soviet Union became a world superpower by dropping the first atomic bomb on Berlin, ending World War II, and propping up communist states throughout the globe which begin to surround the US in the present day. New York plumbing brothers Chris and Troy Stone travel to meet with their next client, an activist named Isabella Angelina, only to find her apartment abandoned. The Soviet Union launches a surprise invasion of New York City and suddenly Soviet soldiers, led by General Vasilij Tatarin, seize Troy. Amidst the attack, Chris escapes to the streets, encountering a man named Mr. Jones and resistance member Phil Bagzton and Dihn "The Kid" Nguyen. After rescuing Isabella from a police station and Troy from a post office, the group retreats to the sewers and sets up a base of operations as New York is lost, with the media now being controlled by the Soviet Union.
Months later, Chris, Phil, and Isabella sabotage key Soviet facilities and reclaim areas within the city, building up a resistance group of New York citizens and disillusioned Soviet soldiers. Chris becomes known as the "Freedom Phantom" within the Soviet-controlled media network, SAFN. Troy is captured by Soviet troops and tortured for information. Forced into issuing a public statement aimed at the resistance to cease their actions, he breaks from the prepared text and urges Chris to continue fighting. In response, General Tatarin has Troy taken to Fort Jay and executes him personally. Mr. Jones suggests assassinating Tatarin in retaliation. Chris succeeds, but returns to find Isabella missing and the resistance base occupied by the Soviet Army. The operation was orchestrated by Mr. Jones who reveals himself to be KGB agent Colonel Mikael Bulba. It is revealed that his purpose for helping the Resistance the whole time was to kill Tatarin and take his rank. Chris escapes with Phil and others to a new underground area while SAFN reports on the death of Tatarin, Colonel Bulba's promotion to General, and the "end" of the resistance in New York.
During the winter, Chris leads the resistance deeper into occupied New York, culminating with a major raid on SAFN Studios. Chris uses the station to send a broadcast encouraging the city and beyond to rise up and bring an end to the Soviet occupation. A final assault on Governors Island, consisting of massed resistance forces, is planned and carried out, capturing key objectives against extremely heavy Soviet resistance. Realizing he has lost, Bulba angrily leaves New York in a helicopter while lamenting that demotion is inevitable for him because of this failure. After capturing Fort Jay and rescuing Isabella, New York is liberated for the time being as Chris and the group solemnly celebrate their victory. Chris knows the Soviets will not give up the occupied United States easily, but resolves to fight on as long as is necessary.
Development
[edit]In 2002, EA Games officially announced Freedom: The Battle for Liberty Island, which would later be renamed Freedom Fighters, at the Electronic Entertainment Expo. The concept for the game originally involved a turn-based strategic mode as a major element of gameplay.[6] Developed using the Glacier 3D engine, Freedom Fighters was released in Australia and New Zealand on September 25 and in the United Kingdom on September 26.[7][8][9] In North America, the release was delayed by one week to October 1 at the request of retailers in the region.[10]
Audio
[edit]The Freedom Fighters original soundtrack was composed by Jesper Kyd and released on September 29, 2003, by Sumthing Else Music Works and Nano Studios.[11]
Tracks 1, 2, 3, 9, 10, 14 and 16 feature the Hungarian Radio Choir,[11] with Russian lyrics written by Gaelle Obiegly.[12]
No. | Title | Length |
---|---|---|
1. | "Main title" | 5:02 |
2. | "Invasion of the Empire" | 0:56 |
3. | "March of the Empire" | 5:12 |
4. | "Isabella – Leader of the Resistance" | 4:47 |
5. | "Betrayal at Rebel Base" | 1:53 |
6. | "The Battle For Freedom" | 4:07 |
7. | "Nightfall" | 3:53 |
8. | "Flag of Freedom" | 1:03 |
9. | "Freedom Fighters" | 5:11 |
10. | "Choir of Liberty" | 0:37 |
11. | "Rebel Base" | 4:18 |
12. | "Infiltrator" | 4:51 |
13. | "Sabotage" | 5:52 |
14. | "Snow Battle" | 3:08 |
15. | "Governor's Island" | 3:56 |
16. | "Final Battle" | 4:01 |
17. | "Zero Hour (Bonus Track)" | 4:36 |
18. | "Flag of Freedom (Original Version)" | 2:04 |
Total length: | 60:05 |
Reception
[edit]Aggregator | Score |
---|---|
GameRankings | (PS2) 83.92%[13] (XBOX) 81.81%[14] |
Metacritic | (PS2) 81/100[17] (XBOX) 82/100[18] |
Publication | Score |
---|---|
Eurogamer | 7/10[5] |
GameSpot | 9.3/10[2] |
GameSpy | 3/5[21] |
IGN | (PS2) 8.4/10[22] (XBOX) 8.4/10[23] |
Freedom Fighters received "generally positive" reviews, according to review aggregator outlets Metacritic and GameRankings. It was praised for having an excellent AI for squad tactics, which served to enhance the sense of immersion in the "extremely detailed" environments and maintain the illusion of working with a team. The game's sound quality was also of note, both for the realistic combat noises and the game's Russian-influenced music, which "adds a perfect level of drama to the proceedings."[2][3] GameSpot named it the best GameCube game of September 2003.[26]
Critics noted that while the game "does a marvelous job" of creating a realistic environment, the story was lacking in substance and fairly predictable, and while the squad AI is good, the enemy AI was lacking. Another source of criticism was the game's length. The game can be cleared relatively quickly, but offers little replay value. According to Jeff Gerstmann of GameSpot, "The only real problem with Freedom Fighters is that there simply isn't enough of it."[2][3]
Sequel
[edit]On April 6, 2004, Eidos Interactive revealed plans for the sequel.[27] Eidos announced it would distribute the sequel in the latter part of 2005. However, IO Interactive announced development of a new game, Kane & Lynch: Dead Men, casting the future of a Freedom Fighters sequel in doubt.[28]
In 2010, when asked about a potential sequel, Kane & Lynch 2: Dog Days director Karsten Lund refused to comment.[29] In 2011, IO Interactive's official Twitter account tweeted that Freedom Fighters 2 is "definitely something a lot of us are interested in doing".[30] In 2017, IO Interactive split from Square Enix and took with them the rights to Freedom Fighters since it was published before the Eidos buyout.[31]
Notes
[edit]- ^ The 2020 digital re-release was published by IO Interactive.
References
[edit]- ^ IO Interactive (2003). "credits". Freedom Fighters Manual. Electronic Arts.
- ^ a b c d e Gerstmann, Jeff (September 19, 2003). "Anyone looking for thrilling action with refined control and a great premise need look no further than Freedom Fighters". GameSpot.com. GameSpot. Retrieved April 1, 2014.
- ^ a b c Boulding, Aaron (September 30, 2003). "Freedom Fighters Review: IO Interactive is back with another damn fun game". IGN.com. IGN. Retrieved April 1, 2014.
- ^ "Freedom Fighters". IO Interactive. September 21, 2020. Retrieved September 22, 2020.
- ^ a b Bramwell, Tom (September 29, 2003). "Freedom Fighters Review - Liberate the yanks in Io's freedom up". EuroGamer.net. Retrieved April 1, 2014.
- ^ Park, Andrew (May 20, 2002). "E3 2002: Freedom:The Battle for Liberty Island announced". Game Spot. Retrieved April 1, 2014.
- ^ Wright, Gary (September 23, 2003). "Freedom Fighters This Week". Gameplanet. Archived from the original on October 16, 2008. Retrieved July 20, 2024.
- ^ "Freedom Fighters". Gameplanet. Archived from the original on October 12, 2003. Retrieved July 20, 2024.
- ^ Bramwell, Tom (September 26, 2003). "What's New?". Eurogamer. Retrieved July 21, 2024.
- ^ Feldman, Curt (September 24, 2003). "Freedom Fighters moves to October". Game Spot. Retrieved April 2, 2014.
- ^ a b "Jesper Kyd – Freedom Fighters Original Soundtrack". Discogs. Retrieved August 7, 2019.
- ^ "FREEDOM FIGHTERS (2003)". Jesper Kyd. Retrieved August 7, 2019.
- ^ "GameRankings review for PS2". GameRankings.
- ^ "GameRankings review for XBOX". GameRankings.
- ^ "GameRankings review for GC". GameRankings.
- ^ "GameRankings review for PC". GameRankings.
- ^ "Metacritic review for PS2". Metacritic.
- ^ "Metacritic review for XBOX". Metacritic.
- ^ "Metacritic review for GC". Metacritic.
- ^ "Metacritic review for PC". Metacritic.
- ^ Fischer, Russ (October 5, 2003). "Freedom Fighters: Comrade, prepare for simple squad firefights in beautiful New York City!". GameSpy.com. GameSpy. Retrieved April 1, 2014.
- ^ "IGN review for PS2". IGN.
- ^ "IGN review for XBOX". IGN.
- ^ "IGN review for GC". IGN.
- ^ "IGN review for PC". IGN.
- ^ The Editors of GameSpot (October 1, 2003). "GameSpot's Month in Review: September 2003". GameSpot. Archived from the original on February 5, 2004.
- ^ "New Commandos, Freedom Fighters, and Deus Ex titles planned". Gamespot. April 6, 2004.
- ^ "Hitman maker contracts new shooter". Gamespot. July 17, 2006.
- ^ Cullen, Johnny (January 15, 2010). "IO gives "no comment" to Freedom Fighters 2". vg247.com. VG 24/7. Retrieved April 1, 2014.
- ^ "IO-Interactive Tweet". Twitter.com. @IOInteractive. Retrieved April 2, 2014.
- ^ "More Hitman, more control: IO Interactive on its newfound independence". www.gamesindustry.biz. Archived from the original on September 21, 2021. Retrieved November 13, 2017.
External links
[edit]- Official website (archived)
- Demo download at Gamepressure
- 2003 video games
- Alternate history video games
- Electronic Arts games
- Cold War video games
- IO Interactive games
- Multiplayer and single-player video games
- New York City in fiction
- GameCube games
- PlayStation 2 games
- Fiction about rebellions
- Third-person shooters
- Video games scored by Jesper Kyd
- Video games developed in Denmark
- Video games set in New York City
- War video games set in the United States
- Windows games
- Xbox games