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{{Infobox video game
{{Short description|1996 baseball video game}}

{{Use mdy dates|date=August 2024}}{{Infobox video game
|title = Ken Griffey Jr.'s Winning Run
|title = Ken Griffey Jr.'s Winning Run
|image = Ken Griffey Jr.'s Winning Run.png
|image = Ken Griffey Jr.'s Winning Run.png
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|released = {{vgrelease|NA|June 10, 1996}}
|released = {{vgrelease|NA|June 10, 1996}}
|genre = [[Sports game|Traditional baseball]] [[simulation game|simulation]]
|genre = [[Sports game|Traditional baseball]] [[simulation game|simulation]]
|modes = [[Single-player video game|Single-player]] <br> [[Multiplayer video game|Multiplayer]]
|modes = [[Single-player]], [[multiplayer]]
|platforms = [[Super Nintendo Entertainment System]]
|platforms = [[Super Nintendo Entertainment System]]
}}
}}


'''''Ken Griffey Jr.'s Winning Run''''' is a [[baseball]] [[video game]] developed by [[Rare (company)|Rare]] for the [[Super Nintendo Entertainment System]] that is named after the baseball player [[Ken Griffey Jr.]] It is the follow-up to Nintendo's previous ''[[Ken Griffey Jr. Presents Major League Baseball]]''.
'''''Ken Griffey Jr.'s Winning Run''''' is a [[baseball]] [[video game]] developed by [[Rare (company)|Rare]] and published by [[Nintendo]] for the [[Super Nintendo Entertainment System]]. It is named after the baseball player [[Ken Griffey Jr.]] It is the follow-up to Nintendo's previous ''[[Ken Griffey Jr. Presents Major League Baseball]]''. Two years later, Nintendo released another game featuring Griffey, ''[[Major League Baseball Featuring Ken Griffey Jr.]]'', for the [[Nintendo 64]].
but with a Japanese publisher, and a British developer. Two years later, Nintendo released another game featuring Griffey, ''[[Major League Baseball Featuring Ken Griffey Jr.]]'', for the [[Nintendo 64]].


The game's title is derived from the [[The Double (Seattle Mariners)|final play]] of the [[1995 American League Division Series]] featuring the [[Seattle Mariners]] and [[New York Yankees]]. On a play that is sometimes credited with "saving baseball in Seattle," Griffey scored the game's winning run all the way from first base, on a close play in the bottom of the 11th inning.<ref>Ken Griffey Jr.'s Winning Run instruction booklet</ref>
The game's title is derived from the [[The Double (Seattle Mariners)|final play]] of the [[1995 American League Division Series]] featuring the [[Seattle Mariners]] and [[New York Yankees]]. On a play that is sometimes credited with "saving baseball in Seattle," Griffey scored the game's winning run all the way from first base, on a close play in the bottom of the 11th inning.<ref>Ken Griffey Jr.'s Winning Run instruction booklet</ref>
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==Gameplay==
==Gameplay==
[[File:SNES Ken Griffey Jr.'s Winning Run.png|thumb|left|Gameplay screenshot.]]
The game features the 28 MLB teams in existence at the time, though playing through a full 162 game season unlocks the option to play against the two 1998 expansion teams, the [[Tampa Bay Devil Rays]] and the [[Arizona Diamondbacks]]. The game includes a franchise mode, MLB Challenge mode, exhibition (single-game) play, and All-Star Game mode which includes a home run derby mode. [[Jack Buck]] returns as the play-by-play announcer reprising his role from the previous game [[Ken Griffey Jr. Presents Major League Baseball]].
The game features the 28 MLB teams in existence at the time, though playing through a full 162 game season unlocks the option to play against the two 1998 expansion teams, the [[Tampa Bay Devil Rays]] and the [[Arizona Diamondbacks]] (who were founded in 1995 but didn't begin play until 1998). The game includes a franchise mode, MLB Challenge mode, exhibition (single-game) play, and All-Star Game mode, which includes a home run derby mode. Unlike its predecessor, most of the stadiums in the game are generic and the [[Houston Astros]] play on natural grass at the [[Astrodome]]. From the batter's box most of the other stadiums look authentic but once the ball goes towards the warning track, the outfield walls on either side have a big wall and left center/centerfield/right center have a small outfield wall. At [[Wrigley Field]] the ivy is visible from the batters box, but once the ball goes towards the outfield wall there is no signature green ivy.

This was one of the first video games to have alternate uniforms for a sports game. The computer randomly selects either the standard home and away, or a "colored" alternate. In some cases the home team will be in their gray uniform while the away team will be in an alternate or standard home white.

Homeruns are much harder than in its predecessor, as pitching is the main key to this game.{{citation needed|date=October 2019}}


==Reception==
==Reception==
{{Video game reviews
{{Video game reviews
| GR = 80%<ref name="GR">{{Cite web|url=https://www.gamerankings.com/snes/588417-ken-griffey-jrs-winning-run/index.html|archive-url = https://web.archive.org/web/20191209014704/https://www.gamerankings.com/snes/588417-ken-griffey-jrs-winning-run/index.html|archive-date = 2019-12-09|title = Ken Griffey Jr.'s Winning Run for Super Nintendo - GameRankings}}</ref>
|EGM = 8/10<ref name="EGM82"/>
| EGM = 8/10<ref name="EGM82"/>
| NGen = {{rating|4|5}}<ref name="NGen19"/>
| NGen = {{rating|4|5}}<ref name="NGen19"/>
| Allgame = {{rating|4|5}}<ref>{{Cite web |last=Scott Alan Marriott |title=Ken Griffey Jr.'s Winning Run Review |url=http://www.allgame.com/game.php?id=7417&tab=review |url-status=dead |archive-url=https://web.archive.org/web/20141114213629/http://www.allgame.com/game.php?id=7417&tab=review |archive-date=November 14, 2014 |access-date=August 24, 2022 |website=Allgame}}</ref>
}}
}}

''Ken Griffey Jr.'s Winning Run'' was well received by critics. Air Hendrix gave the game a nearly perfect score in ''[[GamePro]]'': 5 out of 5 in both graphics and sound, and 4.5 out of 5 in control and FunFactor. He summarized that "With realistic, action-packed gameplay and superb graphics, ''Winning Run'' strolls easily over home plate." He particularly noted that the controls allow players to perform subtle, strategic moves like throwing change-ups, pulling their swing, or intentionally hitting a grounder. He felt that the game retains its authentic feel despite Griffey being the only real player, since the abilities and appearances of the fictitious players are modeled after their real world counterparts.<ref>{{cite magazine|last= |first= |title=Griffey's Second At-Bat Scores Big on the SNES|magazine=[[GamePro]]|issue=93|publisher=[[International Data Group|IDG]]|date=June 1996|page=74}}</ref> The two sports reviewers of ''[[Electronic Gaming Monthly]]'' gave the game a unanimous score of 8 out of 10, saying that it has greatly improved graphics and player animations over the original (''[[Ken Griffey Jr. Presents Major League Baseball]]'').<ref name="EGM82">{{cite magazine|last= |first= |title=Box Score: Ken Griffey Jr.'s Winning Run |magazine=[[Electronic Gaming Monthly]] |issue=82|publisher=Sendai Publishing |date=May 1996 |page=118}}</ref> A reviewer for ''[[Next Generation (magazine)|Next Generation]]'' lauded the rich color, smooth and "seriously wacky" animation, immersive sound, easily mastered interface, and the retention of the solid arcade-style gameplay of the original game. He concluded, "If you own a Super NES and even just kind of like baseball, then this is the one."<ref name="NGen19">{{cite magazine|last= |first= |title=Grand Slam! Ken Griffey Jr.'s Winning Run |magazine=[[Next Generation (magazine)|Next Generation]]|issue=19|publisher=[[Imagine Media]] |date=July 1996|page=89}}</ref>
''Ken Griffey Jr.'s Winning Run'' was well received by critics.<ref name="GR" />

Air Hendrix gave the game a nearly perfect score in ''[[GamePro]]'': 5 out of 5 in both graphics and sound, and 4.5 out of 5 in control and FunFactor. He summarized that "With realistic, action-packed gameplay and superb graphics, ''Winning Run'' strolls easily over home plate." He felt that the game retains its authentic feel despite Griffey being the only real player, since the abilities and appearances of the fictitious players are modeled after their real world counterparts.<ref>{{cite magazine|title=Griffey's Second At-Bat Scores Big on the SNES|magazine=[[GamePro]]|issue=93|publisher=[[International Data Group|IDG]]|date=June 1996|page=74}}</ref>

The two sports reviewers of ''[[Electronic Gaming Monthly]]'' gave the game a unanimous score of 8 out of 10, saying that it has greatly improved graphics and player animations over the original (''[[Ken Griffey Jr. Presents Major League Baseball]]'').<ref name="EGM82">{{cite magazine|title=Box Score: Ken Griffey Jr.'s Winning Run |magazine=[[Electronic Gaming Monthly]] |issue=82|publisher=Sendai Publishing |date=May 1996 |page=118}}</ref> A reviewer for ''[[Next Generation (magazine)|Next Generation]]'' lauded the rich color, smooth and "seriously wacky" animation, immersive sound, easily mastered interface, and the retention of the solid arcade-style gameplay of the original game. He concluded, "If you own a Super NES and even just kind of like baseball, then this is the one."<ref name="NGen19">{{cite magazine|title=Grand Slam! Ken Griffey Jr.'s Winning Run |magazine=[[Next Generation (magazine)|Next Generation]]|issue=19|publisher=[[Imagine Media]] |date=July 1996|page=89}}</ref> [[IGN]] ranked the game 52nd on their Top 100 SNES Games.<ref>{{Citation |title=Top 100 SNES Games of All Time - IGN.com |url=https://www.ign.com/lists/top-100-snes-games |language=en |access-date=2022-08-24}}</ref>


==References==
==References==
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*[http://www.giantbomb.com/ken-griffey-jrs-winning-run/61-3894/instruction-booklet/52-105203/ Instruction booklet] at [[Giant Bomb]]
*[http://www.giantbomb.com/ken-griffey-jrs-winning-run/61-3894/instruction-booklet/52-105203/ Instruction booklet] at [[Giant Bomb]]


{{Ken Griffey Jr. video games}}
{{Rare}}
{{Rare}}


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[[Category:1996 video games]]
[[Category:1996 video games]]
[[Category:Ken Griffey Jr. video games]]
[[Category:Ken Griffey Jr. video games]]
[[Category:Major League Baseball video games]]
[[Category:North America-exclusive video games]]
[[Category:North America-exclusive video games]]
[[Category:Rare (company) games]]
[[Category:Rare (company) games]]
[[Category:Super Nintendo Entertainment System games]]
[[Category:Super Nintendo Entertainment System games]]
[[Category:Super Nintendo Entertainment System-only games]]
[[Category:Super Nintendo Entertainment System-only games]]
[[Category:Video games featuring black protagonists]]
[[Category:Video games scored by Eveline Fischer Novakovic]]
[[Category:Video games scored by Eveline Fischer Novakovic]]
[[Category:Video games developed in the United Kingdom]]
[[Category:Multiplayer and single-player video games]]
[[Category:Multiplayer and single-player video games]]
[[Category:Video games developed in the United Kingdom]]
[[Category:Nintendo games]]

Latest revision as of 05:53, 1 September 2024

Ken Griffey Jr.'s Winning Run
Cover art
Developer(s)Rare
Publisher(s)Nintendo
Composer(s)Eveline Fischer[1]
Platform(s)Super Nintendo Entertainment System
Release
  • NA: June 10, 1996
Genre(s)Traditional baseball simulation
Mode(s)Single-player, multiplayer

Ken Griffey Jr.'s Winning Run is a baseball video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System. It is named after the baseball player Ken Griffey Jr. It is the follow-up to Nintendo's previous Ken Griffey Jr. Presents Major League Baseball. Two years later, Nintendo released another game featuring Griffey, Major League Baseball Featuring Ken Griffey Jr., for the Nintendo 64.

The game's title is derived from the final play of the 1995 American League Division Series featuring the Seattle Mariners and New York Yankees. On a play that is sometimes credited with "saving baseball in Seattle," Griffey scored the game's winning run all the way from first base, on a close play in the bottom of the 11th inning.[2]

Due to the lack of a Major League Baseball Players' Association license, Griffey is the only player in the game to use his actual name.

Gameplay

[edit]
Gameplay screenshot.

The game features the 28 MLB teams in existence at the time, though playing through a full 162 game season unlocks the option to play against the two 1998 expansion teams, the Tampa Bay Devil Rays and the Arizona Diamondbacks (who were founded in 1995 but didn't begin play until 1998). The game includes a franchise mode, MLB Challenge mode, exhibition (single-game) play, and All-Star Game mode, which includes a home run derby mode. Unlike its predecessor, most of the stadiums in the game are generic and the Houston Astros play on natural grass at the Astrodome. From the batter's box most of the other stadiums look authentic but once the ball goes towards the warning track, the outfield walls on either side have a big wall and left center/centerfield/right center have a small outfield wall. At Wrigley Field the ivy is visible from the batters box, but once the ball goes towards the outfield wall there is no signature green ivy.

This was one of the first video games to have alternate uniforms for a sports game. The computer randomly selects either the standard home and away, or a "colored" alternate. In some cases the home team will be in their gray uniform while the away team will be in an alternate or standard home white.

Homeruns are much harder than in its predecessor, as pitching is the main key to this game.[citation needed]

Reception

[edit]

Ken Griffey Jr.'s Winning Run was well received by critics.[3]

Air Hendrix gave the game a nearly perfect score in GamePro: 5 out of 5 in both graphics and sound, and 4.5 out of 5 in control and FunFactor. He summarized that "With realistic, action-packed gameplay and superb graphics, Winning Run strolls easily over home plate." He felt that the game retains its authentic feel despite Griffey being the only real player, since the abilities and appearances of the fictitious players are modeled after their real world counterparts.[7]

The two sports reviewers of Electronic Gaming Monthly gave the game a unanimous score of 8 out of 10, saying that it has greatly improved graphics and player animations over the original (Ken Griffey Jr. Presents Major League Baseball).[4] A reviewer for Next Generation lauded the rich color, smooth and "seriously wacky" animation, immersive sound, easily mastered interface, and the retention of the solid arcade-style gameplay of the original game. He concluded, "If you own a Super NES and even just kind of like baseball, then this is the one."[5] IGN ranked the game 52nd on their Top 100 SNES Games.[8]

References

[edit]
  1. ^ Composer information for Ken Griffey Jr.'s Winning Run at SNES Music
  2. ^ Ken Griffey Jr.'s Winning Run instruction booklet
  3. ^ a b "Ken Griffey Jr.'s Winning Run for Super Nintendo - GameRankings". Archived from the original on December 9, 2019.
  4. ^ a b "Box Score: Ken Griffey Jr.'s Winning Run". Electronic Gaming Monthly. No. 82. Sendai Publishing. May 1996. p. 118.
  5. ^ a b "Grand Slam! Ken Griffey Jr.'s Winning Run". Next Generation. No. 19. Imagine Media. July 1996. p. 89.
  6. ^ Scott Alan Marriott. "Ken Griffey Jr.'s Winning Run Review". Allgame. Archived from the original on November 14, 2014. Retrieved August 24, 2022.
  7. ^ "Griffey's Second At-Bat Scores Big on the SNES". GamePro. No. 93. IDG. June 1996. p. 74.
  8. ^ Top 100 SNES Games of All Time - IGN.com, retrieved August 24, 2022
[edit]
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