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README.md

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| # | Title | Solutions | Video | Difficulty | Tag
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|-----|----------------|---------------|--------|-------------|-------------
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|1401|[Circle and Rectangle Overlapping](https://leetcode.com/problems/circle-and-rectangle-overlapping/)|[Solution](../master/src/main/java/com/fishercoder/solutions/_1401.java) | |Medium|Geometry|
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|1400|[Construct K Palindrome Strings](https://leetcode.com/problems/construct-k-palindrome-strings/)|[Solution](../master/src/main/java/com/fishercoder/solutions/_1400.java) | |Medium|Greedy|
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|1399|[Count Largest Group](https://leetcode.com/problems/count-largest-group/)|[Solution](../master/src/main/java/com/fishercoder/solutions/_1399.java) | |Easy|Array|
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|1396|[Design Underground System](https://leetcode.com/problems/design-underground-system/)|[Solution](../master/src/main/java/com/fishercoder/solutions/_1396.java) | |Medium|Design|
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package com.fishercoder.solutions;
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/**
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* 1401. Circle and Rectangle Overlapping
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*
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* Given a circle represented as (radius, x_center, y_center) and an axis-aligned rectangle represented as (x1, y1, x2, y2), where (x1, y1) are the coordinates of the bottom-left corner, and (x2, y2) are the coordinates of the top-right corner of the rectangle.
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* Return True if the circle and rectangle are overlapped otherwise return False.
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* In other words, check if there are any point (xi, yi) such that belongs to the circle and the rectangle at the same time.
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*
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* Example 1:
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* Input: radius = 1, x_center = 0, y_center = 0, x1 = 1, y1 = -1, x2 = 3, y2 = 1
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* Output: true
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* Explanation: Circle and rectangle share the point (1,0)
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*
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* Example 2:
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* Input: radius = 1, x_center = 0, y_center = 0, x1 = -1, y1 = 0, x2 = 0, y2 = 1
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* Output: true
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*
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* Example 3:
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* Input: radius = 1, x_center = 1, y_center = 1, x1 = -3, y1 = -3, x2 = 3, y2 = 3
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* Output: true
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*
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* Example 4:
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* Input: radius = 1, x_center = 1, y_center = 1, x1 = 1, y1 = -3, x2 = 2, y2 = -1
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* Output: false
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*
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* Constraints:
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* 1 <= radius <= 2000
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* -10^4 <= x_center, y_center, x1, y1, x2, y2 <= 10^4
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* x1 < x2
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* y1 < y2
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* */
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public class _1401 {
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public static class Solution1 {
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public boolean checkOverlap(int radius, int xCenter, int yCenter, int x1, int y1, int x2, int y2) {
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if (x1 <= xCenter && x2 >= xCenter && y1 <= yCenter && y2 >= yCenter) {
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return true;
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}
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int circleDistance = radius * radius;
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for (int x = x1; x <= x2; x++) {
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if (dist(x, y1, xCenter, yCenter) <= circleDistance) {
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return true;
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}
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}
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for (int x = x1; x <= x2; x++) {
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if (dist(x, y2, xCenter, yCenter) <= circleDistance) {
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return true;
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}
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}
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for (int y = y1; y <= y2; y++) {
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if (dist(x1, y, xCenter, yCenter) <= circleDistance) {
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return true;
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}
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}
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for (int y = y1; y <= y2; y++) {
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if (dist(x2, y, xCenter, yCenter) <= circleDistance) {
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return true;
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}
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}
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return false;
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}
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private int dist(int x1, int y1, int x2, int y2) {
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return (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2);
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}
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}
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}
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package com.fishercoder;
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import com.fishercoder.solutions._1401;
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import org.junit.BeforeClass;
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import org.junit.Test;
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import static org.junit.Assert.assertEquals;
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public class _1401Test {
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private static _1401.Solution1 solution1;
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@BeforeClass
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public static void setup() {
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solution1 = new _1401.Solution1();
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}
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@Test
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public void test1() {
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assertEquals(true, solution1.checkOverlap(1, 0, 0, 1, -1, 3, 1));
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}
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@Test
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public void test2() {
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assertEquals(true, solution1.checkOverlap(1, 0, 0, -1, 0, 0, 1));
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}
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@Test
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public void test3() {
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assertEquals(true, solution1.checkOverlap(1, 1, 1, -3, -3, 3, 3));
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}
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@Test
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public void test4() {
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assertEquals(true, solution1.checkOverlap(1, 1, 1, 1, -3, 2, 1));
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}
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@Test
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public void test5() {
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assertEquals(false, solution1.checkOverlap(1, 1, 1, 1, -3, 2, -1));
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}
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}

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