Skip to content

[译] [1005] 本章小结 #23

@cssmagic

Description

@cssmagic

Summary

本章小结

  • Games have a common program flow that includes game setup and gameplay.
  • Randomness is an important ingredient of many games.
  • We can add randomness to our Python games by using functions in the random module.
  • We can implement games with Copilot using the same workflow that we’ve used throughout the book, with problem decomposition playing a key role.
  • 所有游戏都遵循一种共通的程序流程,包括游戏的设置和玩法。
  • 随机性是众多游戏不可或缺的一部分。
  • 我们可以通过使用 random 模块中的函数,在我们的 Python 游戏中添加随机性。
  • 我们可以利用本书中一贯采用的工作流程,通过 Copilot 来实现游戏的开发,问题分解在此过程中扮演关键角色。

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions

      pFad - Phonifier reborn

      Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

      Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


      Alternative Proxies:

      Alternative Proxy

      pFad Proxy

      pFad v3 Proxy

      pFad v4 Proxy