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Remove unnecessary definition of _WIN64 in libpq/win32.mak.
In commit b0e40d1, I should have just removed the /D switch defining WIN64. The reason the code worked before is that all Windows64 compilers automatically predefine _WIN64. Perhaps at one time we had code that depended on WIN64 being defined, but it's long gone, and we should not encourage any reappearance. Per discussion with Christian Ullrich.
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src/interfaces/libpq/win32.mak

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -16,7 +16,7 @@ CPU=i386
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!MESSAGE Building the Win32 static library...
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!MESSAGE
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!ELSEIF ("$(CPU)" == "IA64")||("$(CPU)" == "AMD64")
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ADD_DEFINES=/D "_WIN64" /Wp64 /GS
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ADD_DEFINES=/Wp64 /GS
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ADD_SECLIB=bufferoverflowU.lib
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!MESSAGE Building the Win64 static library...
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!MESSAGE

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