Skip to main content
Log in

Interactive virtual assembling in augmented reality

  • Technical Paper
  • Published:
International Journal on Interactive Design and Manufacturing (IJIDeM) Aims and scope Submit manuscript

Abstract

In this paper, a computer-aided methodology based on augmented reality to manipulate and interactively assemble virtual objects is presented. The developed system, based on both hardware and software implementation, allows the user to be immersed in an augmented scene (real world and virtual objects) by means of an head-mounted display and interact with the virtual components using a glove with sensors. The author presents the implementation of the system facing the problems concerning the interpretation of user’s intent to grasp and move the objects and the computer-aided assembly based on a novel approach concerning active features dynamic recognition. An example of implementation is herein reported and discussed.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Similar content being viewed by others

References

  1. Azuma R.T.: A survey of augmented reality. Teleoper. Virtual Environ. 6(4), 355–385 (1997)

    Google Scholar 

  2. Bimber O., Raskar R.: Spatial Augmented Reality: Merging Real and Virtual Worlds. A K Peters, Ltd., Boston (2005)

    Google Scholar 

  3. Azuma R., Baillot Y. et al.: Recent advances in augmented reality. IEEE Comput. Graph. 21(6), 34–47 (2001)

    Article  Google Scholar 

  4. Vallino, J.: Interactive augmented reality. PhD thesis, Department of Computer Science, University of Rochester, USA (1998)

  5. Boothroyd G., Dewhurst P., Knight W.: Product Design for Manufacture and Assembly. Marcel Dekker, New York (2001)

    Google Scholar 

  6. Dewar, R.G., Carpenter, I.D., Ritchie, J.M., Simmons, J.E.: Assembly planning in a virtual environment. In: Proceedings of PICMET, Portland (1997)

  7. Oliver, J., Kuehne, R.: A virtual environment for interactive assembly planning and evaluation. In: Proceedings of ASME Design Automation Conference (1995)

  8. Jayaram S., Connacher H.I., Lyons K.W.: Virtual assembly using virtual reality techniques. Comput. Aided Des. 29(8), 575–584 (1997)

    Article  Google Scholar 

  9. Bruno, F., Milite, A., Monacelli, G., Luchi, M.L.: Improving the disassembly analysis using Virtual Reality technologies. In: Proceedings of Eurographics, Milan (2003)

  10. Bao J.S., Jin Y., Gu M.Q., Yan J.Q., Ma D.Z.: Immersive virtual product development. J. Mater. Process. Technol. 129, 592–596 (2002)

    Article  Google Scholar 

  11. Bergamasco M.: Manipulation and exploration of virtual objects. In: Magnenat Thalmann, N., Thalmann, D. (eds) Artificial Life and Virtual Reality, pp. 149–160. Wiley, London (1994)

    Google Scholar 

  12. Raghavan V., Molineros J., Sharma R.: Interactive evaluation of assembly sequences using augmented reality. IEEE Trans. Rob. Autom. 15(3), 435–449 (1999)

    Article  Google Scholar 

  13. Baird K.M., Barfield W.: Evaluating the effectiveness of augmented reality displays for a manual assembly task. Virtual Real. 4(4), 250–259 (1999)

    Article  Google Scholar 

  14. Wiedenmaier S., Oehme O., Schmidt L., Luczak H.: Augmented Reality (AR) for assembly processes design and experimental evaluation. Int. J. Hum. Comput. Interact. 16, 497–514 (2003)

    Article  Google Scholar 

  15. Yuan M.L., Ong S.K., Nee A.Y.C.: Augmented reality for assembly guidance using a virtual interactive tool. Int. J. Prod. Res. 46(7), 1745–1767 (2006)

    Article  Google Scholar 

  16. Pang Y., Nee A.Y.C., Ong S.K., Yuan M.L., Youcef-Toumi K.: Assembly feature design in an augmented reality environment. Assem. Autom. 26/1, 34–43 (2006)

    Article  Google Scholar 

  17. Ong S.K., Pang Y., Nee A.Y.C.: Augmented reality aided assembly design and planning. Ann. CIRP 56–1, 49–52 (2007)

    Article  Google Scholar 

  18. Shen Y., Ong S.K., Nee A.Y.C.: Product information visualization and augmentation in collaborative design. Comput. Aided Des. 40, 963–974 (2008)

    Article  Google Scholar 

  19. Saaski J., Salonen T., Hakkarainen M., Siltanen S., Woodward C., Lempiainen J.: Integration of design and assembly using augmented reality. In: Ratchev, S., Koelemeijer, S. (eds) IFIP International Federation for Information Processing. Micro-Assembly Technologies and Applications, vol. 260, pp. 395–404. Springer, Boston (2008)

    Google Scholar 

  20. Valentini, P.P., Pezzuti, E., Gattamelata, D.: Virtual engineering in augmented reality. In: Computer Animation, Novapublishers (in press)

  21. Moccozet, L., Huang, Z., Thalmann, M., Thalmann, D.: Virtual hand interactions with 3D world. In: Proc. Of Multimedia Modeling, pp. 307–322. World Scientific, Singapore (1997)

  22. Piekarski, W., Smith, R.: Robust gloves for 3D interaction in mobile outdoor AR environments. In: Proc. of International Symposium on Mixed and Augmented Reality. Santa Barbara, CA (2006)

  23. Huagen, W., Shuming, G., Qunsheng, P.: Virtual grasping for virtual assembly tasks. In: Proceedings of the Third International Conference on Image and Graphics (ICIG’04) (2004)

  24. Piekarski, W., Thomas, B.H.: Using ARToolKit for 3D hand position tracking in mobile outdoor environments. In: Proc. Of 1st Int’l Augmented Reality Toolkit Workshop. Darmstadt, Germany (2002)

  25. Philips C.B., Zhao J., Badler N.I.: Interactive real-time articulated figure manipulation using multiple kinematic constraints. Comput. Graph. 24(2), 245–250 (1990)

    Article  Google Scholar 

  26. Haug E.J.: Computer-Aided Kinematics and Dynamics of Mechanical Systems. Allyn and Bacon, Boston (1988)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Pier Paolo Valentini.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Valentini, P.P. Interactive virtual assembling in augmented reality. Int J Interact Des Manuf 3, 109–119 (2009). https://doi.org/10.1007/s12008-009-0064-x

Download citation

  • Received:

  • Accepted:

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s12008-009-0064-x

Keywords

Navigation

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy