How To Use MPC Shaders
How To Use MPC Shaders
-> Edit Shaders (or press CTRL+9) 3) On the top blank line enter the name of the new shader - let us call this one Vibrance. 4) Press enter and MPC-HC will now create a new template shader. 5) Delete all the code in the shader code window and replace it with the Vibranc e shader from MPC-Vibrance.txt 6) Choose ps_3_0 as the pixel shader version to compile with. If it won't compil e right because you have a very old GPU then choose ps_2_0. 7) Go to Play -> Shaders -> Select Shaders , and add Vibrance to the list of Pre -resize shaders. Also remember to enable Pre-resize shaders. You're now using Vibrance with MPC-HC. The settings can be edited in the top of the Vibrance shader code. - Press CTRL+ 9 to open the Edit Shaders dialog again. You can do the same with LumaSharpen too. It's also a nice shader for MPC-HC. I suggest you add it to the list of Post-resize shaders though, but it also work s as pre-resize shader. You can even use both. I just use it as a post-resize shader though. You can find LumaSharpen for MPC in the MPC-LumaSharpen.txt file.