0% found this document useful (0 votes)
110 views1 page

Formula Sheet 1

This document provides various physics constants and formulas across many topics including: - Mechanics formulas like Newton's laws, kinematics, dynamics, work and energy - Electromagnetism formulas like light reflection and refraction - Waves and sound formulas like standing waves, Doppler effect, interference - Rotational motion formulas like torque and moments of inertia - Particle and quantum physics formulas involving photons, the photoelectric effect, and the uncertainty principle

Uploaded by

成橙
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
110 views1 page

Formula Sheet 1

This document provides various physics constants and formulas across many topics including: - Mechanics formulas like Newton's laws, kinematics, dynamics, work and energy - Electromagnetism formulas like light reflection and refraction - Waves and sound formulas like standing waves, Doppler effect, interference - Rotational motion formulas like torque and moments of inertia - Particle and quantum physics formulas involving photons, the photoelectric effect, and the uncertainty principle

Uploaded by

成橙
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 1

g = 9.

81 m/s2

Possibly useful constants:

G = 6.67 x 10-11 Nm2/kg2

c = 3.0 x 108 m/s

h = 6.63 x 10-34 Js

vs = 343 m/s in air

earth mass = 5.98 x 1024 kg, earth radius = 6.37 x 106 m


sun mass = 1.99 x

1030

kg, sun radius = 6.96 x

108

nano = 10-9
micro = 10-6
milli = 10-3

electron mass: 9.11 x 10-31kg


proton mass: 1.67 x 10-27kg

Math and trig:


Circle: circumference = 2pr, area = pr2
Density = M/V
2p rad = 360 Sphere: area = 4pr2, volume = (4/3)pr3
sine rule: sina/a = sinb/b = sing/c
sinq = opp/hyp sin(2q) = 2sin(q)cos(q)
cosine rule: c2 = a2 + b2 - 2abcosg
cosq = adj/hyp 1/cos2q = 1+tan2q
Pythagorus: hyp2 = opp2 + adj2
tanq = opp/adj sinq = cos(90-q)

Quadratic formula: ax2 + bx + c = 0:


Dynamics:

giga = 109
mega = 106
kilo = 103

Kinematics:
vf = v0 + at
d = v0t + at2
d = (vf2 v02) /2a
d = (vf + v0)t
vT = (mg/c)0.5

b b 2 4ac
2a

Newtons 2nd Law: F = ma, or W = mg. Newtons 3rd Law: F12 = -F21
Gravity: Fg = GMm/r2, friction: f = mN, equilibrium: SF = 0, non-equilibrium: SF = ma

Uniform circular motion:


Work/Energy:

W = Fdcosq

T = 2pr/v

ac = v2/r and Fc = mv2/r

Satellite orbit: v

Power = DE/t j/s (Watts)

KE = mv2, U = mgh

vesc 2GM / r

W = KEf KE0 by net external force

GM / r

2pr 3 / 2
GM

Work-Energy Theorem: KE0 + U0 = KEf + Uf if mechanical energy conserved.


Momentum:

p = mv, FDt = mvf mv0, momentum is conserved.

xcm

1-dimensional elastic collision


between masses m1 and m2:

m x
i 1
n

i i

m
i 1

Q(rad) = arc/radius, w = Dq/t, a = Dw/t, vT = rw, ac = rw2, aT = ra


EQ: SF=0 and St=0
kinematics: wf = w0 + at, q = w0t + at2, wf2 = w02 + 2aq, q = (wf + w0)t
n

Rotational motion:

Torque = (magnitude of force) x (lever arm) = (perpendicular force) x (distance from axis).
xcg
Dynamics: St = Ia, I = Smr2, L = Iw, KER = Iw2, W R = tq
Moments of inertia: ring or point mass (mr2), disk or cylinder ( mr2), solid sphere ((2/5)mr2)
Thin rod axis perp through one end ((1/3)mL2), thin rod axis perp through center ((1/12)mr2)
Parallel axis theorem: I = ICM + Mh2
SHM:

m gx
i

i 1
n

m g
i

i 1

F=-kx, f=1/T, w=2pf, x = Acos(wt), v = -Awsin(wt), a = -Aw2cos(wt), w=(k/m)0.5, f=(1/2p)(k/m)0.5


PE(elastic) = kx2, w = (g/L)0.5 for pendulum
Doppler:
F=1/T, v=fl, I=P/A, b(dB) = 10log(I/I0) where I0 = 10-12 W/m2

Waves and sound:

1 vobs / vs
f f0

1 vem / vs

Standing waves: fn = nv/2L (nodes or antinodes at both ends)


fn = nv/4L, n odd (node at one end, antinode at other)
Beat f = f2-f1
Speed of waves on a string:
Light: Reflection: q =q , refraction: n sinq =n sinq , sinq = n /n
i

v F

Diffraction (single slit): sinq=ml/W for a dark fringe.


Interference (double slit or grating): dsinq = ml for bright fringe, dsinq = (m+)l for dark fringe
Doppler effect: f = f0(1 v/c)
Particles and waves:

Photons E = hf = hc/l, and p = E/c = h/l


Conversions:
Particles: l= h/p = h/(mv)
1 eV = 1.6 x 10-19 J
l(nm) = 1240/E(eV)
Photoelectric effect hf = KEmax+W
Uncertainty principle: (Dpy)(Dy) h/(4p) and (DE)(Dt) h/(4p)

m/ L

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy