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Clash at Demonhead - Manual - NES

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0% found this document useful (0 votes)
108 views12 pages

Clash at Demonhead - Manual - NES

how to play

Uploaded by

En W Schofield
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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1) STORY } In the year 199X, a secret command, Saber Tiger, is engaged in a savage war with the Demon's Batallion. The Saber Tiger’s youngest leader, “Bang”, played a very large role in the fight to the admiration of his fellow commanders. After the completion of one campaign, Bang and his girlfriend, Mary, are enjoying a longawaited vacation at the beach. Suddenly, they receive an urgent communication from head quarters, It reads “EMER- GENCY CODE NO. 2568623. The inventor of the Doomsday Bomb, Professor Plum, is being held by the enemy, atop Demon's Head Mountain, and it appears that the world is doomed unless Earth surrenders. If the bomb explodes, the Earth will be a dead planet. A mass attack on Demon Head is impossible for the enemy vows to detonate the bomb on sight. Our colleague, Joe, has failed to return from a reconnaisance mission. Bang, only you can rescue Professor plum and save the planet. Now, you've got to get to Demon's Head Mountain at once!" In the ruins on Demon Head, there dwells a fear- some demon that has terrified generations of people. Bang, and Bang alone, must set out on a daredevil mis- sion to these unknown lands and seek to rescue Plum and deactivate the Doomsday Bomb. As Bang sets off on his perilous journey to destroy the Demon's Batallion, Mary must remain behind deeply concerned for his life. 2) SELECTING START/CONTINUE ] 1. Start Select “Attack’’ on the tithe screen, and push the Start button, After starting the game, pushing the Select button changes the item screen, and pushing the start button changes the current route screen. Pushing the same button again will return you to the original screen, 2. Continue Pushing the Start button when the “Game Over" screen comes up, will take you to the title screen. Here the option “Continue” will apear on the menu, Pushing the Start button again will allow you to continue from the point you were atin the Current Route Screen. 3. Password To complete the game it is essential that you get a password. Go to the Item sereen, and select Micro- recorder. When you see the password, write it down so you will not forget it. When you return to the Title screen, select “Password” and enter the passward. In this way, you can continue with the game. You can use the Micro-recorder only once; it must be purchased at the Super Shop. 3) OBJECTIVE } On Demon Head, your enemies and the monstrous inhabitants of the mountain will, of course, be trying to destroy you. Your objective to: locate the seven enemy leaders, their fortresses, and the enemy camp, rescue Professor Plum and deactivate the bomb before it ex- plodes. Deepin the interior of the mountain there awakes anew enemy! Clash At Demon Head contains a main story and two sub-stories, so two different endings await the player. 4) CONTROL } The player will find that gamerevolves around seven types of action. They are: e Walking Control a Jumping A-button If your timing is right, you * can skip across the surface of the water. @Squatting Control e Duck Walking Contral > ® Climbing Walls Control pad Touch the wall and move the controller. You can jump and grab ante the weal, A-button + Contral pad To use the Jet Pack, hold down the A-but- ton while using the direction controller. This will propel you through the air. Se @ Swimming a GS Contrel pad Depending on your location, diving may be possible. You will have to try to find out, W 5) SCREENS | 1. Action Screen This screen will scroll both vertically and horizontally. If you should meet a character who has information to give you, the Talk Screen will appear. MAX level on indicator is 10 A-button ; B-button : POWER : AMMO Indicators Jump Fire weapon Player's Life Indicates ammunition available for special weapons. Shows which special gear is available and how long they can be used. Hyper Boots Aqua Lung Speed, power increased Note: Speed up possible without a decrease in power Jet Pack You can fly. Super Suit Decrease power consumption, climb ice walls, swin in lava. These special suits must be selected for use at the Item Screen. 13 2. Selecting Items When you wish to confirm the status of items in use, first press the Select button to go to the Item Sereen. Next, select an appropriate item from the Item Screen, then return to the Action Screen and push the Select button once again. Contral pad : Select one of the itams, A-button: Push to activate selected item Select button: Returns you to action screen. FORCE $ GOLD Indicates the Farce Money: Amount of Gold. available for Hermit’s available This Can be exchanged spacial powers for money af the “Gold Casne” 3. Selecting the Route Screen (Route Map) When you reach a junctionin the road, you will automa- tically see the Route Screen pop up. When you wish to confirm the current route, push the Start button to change from the Action Screen to the Route Screen A-button: Use to make decision B-button: Use to select Note: You can select the next route to take after ex- amining the blown up portion of the map which represents your present location. 4. Super Shop Screen When using “Shop Call” on the Item Screen, SHOP will trickle down the screen, When you touch this sign, the Super Shop Screen will pop up. There are some places where you cannot use the Shop Call. For example, you will be unable to use it in an enemy fortress. Control pad : Select from item list A-button: Get item B-button: Item description If you wish to confirm the items you have, push the Se- lect button to examine the Item Screen Pushing the Select button once again will return you to the Shop Screen. 5. The Hermit’s FORCE After rescuing the hermit, you can select the hermit option on the Item Screen to have the Hermit Screen appear. According to the current FORCE you have, up to 5 different powers can be used. The gold that has been accu- mulated can be exchanged for money. There is only one “Gold Casino” on the map. iF 6) ITEMS POWER HEART Hermit Apple Money GOLD ®Weapons & Armor Crystal Armor Rolling star Power ball Big Shot ao LZ Power up 1. FORCE up 1 Goes up . Boomerang Gun Will rise up Fire on 3 9 orrolldown — different planes Royal Apollo's Magic ' ® Suits Medallion Sword Stone ® add Hyper Boots Jet Pack Aqua Lung Super Suit (eh wey. secret character ® Items Shop Call This shop sign CALL «= Dyna Punch FORCE up. 20 Ultra-Food Power up. Micro-recarder (he) input password 7) CHARACTERS Professor Plum Commander Winestuff Mary Inventor of the The tap commander Bang’s girlfriend ; DoomsDay Bomb of Saber Tiger a prisoner? i Demon‘s Batallion Monsters of Demon Head a4 8) SECRET TECHNIQUES ] 1. After getting your shooting stuff down, at route one wait for the first missile to be fired at you. Time it just right, squat, and fire at the missile for results. There are some key characters bearing vital information that you meet along the way. Route 17 Faysha Route 3 Michael Route 1 ‘Guycot Keep a record of route numbers ! Underground, you will not know which route you are under, so you must take notes as you go along. At the TALK screen you will receive information only once, so copy it down or lose it ! Even though you may be out of “Shop Calls” (from the Item Screen}, you can still get more shop calls by going to route 5, Note that you will not be able to find a shop call inside a building. On route 14 and route 22 you will get a message from your ally. Keep in mind that the valley on route 13 descends only one way. You will find that even if you get to Guycot desert fortress, you cannot meet him unless you have met with Michael beforehand. 25

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