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Salute Writeups Final Version

AA-107 Wild West Skirmish is now new and improved. AA-138 Henry Tudor invades Burgundy by Gary G Thomas M White Rock Gamers. The battle represents his attempt to regain lost lands from Burgundy.

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0% found this document useful (0 votes)
981 views25 pages

Salute Writeups Final Version

AA-107 Wild West Skirmish is now new and improved. AA-138 Henry Tudor invades Burgundy by Gary G Thomas M White Rock Gamers. The battle represents his attempt to regain lost lands from Burgundy.

Uploaded by

api-243779941
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 25

CONVENTION PROGRAMME

Time Block A: Friday 7:00PM


In the game listings, the first two detail lines provide the following information:
Game Host / Rule Set / Length of Game / Location / Number of Players / Era /
Suggested Experience / Items Supplied / Scale

Miniatures - Land
AA-107 Wild West Scavenger Hunt
by Terry Sawchenko, Modified Boot Hill, 4 hrs, Table 3, 8 players, 19th Cent (ACW, FrancoPrussian), Newcomers, All Items Supplied, 15 mm
One last time, brought back by popular demand. Wild West Skirmish is now new and improved.
More gold, more bloodshed, more surprises.
AA-130 Smolensk 1941
by Troy Ritter, Schwere Kompanie, 4 hrs, Table 12, 6 players, WW2, Some Gaming, All Items
Supplied, 15 mm
Smolensk, July 1941: Realizing that the 1st Western Front going to cease to exist, Stavka
committed its entire reserve to the Minsk-Smolensk-Moscow axis. Stavka realized that losing
this region would result in losing the war. They expected the Wehrmacht to pursue this before
autumn, realizing the Battle of Smolensk was critical would determine if an offensive against
Moscow could continue.
AA-138 Henry Tudor invades Burgundy
by Gary G Thomas M White Rock Gamers, Armati 2nd Edition, 4 hrs, Table 8, 6 players, Dark
Ages/ Medieval/Renaissance, Kids OK, All Items Supplied, 28 mm
After securing the Crown in England Henry Tudor attempted to regain lost ground in France.
This battle represents his attempt to regain lost lands from Burgundy.
AA-141 The Ticonderoga Spur
by Nate Stevenson, Guns of Liberty/AWI, 4 hrs, Table 6, 6 players, 16/th/17th/18th Centuries,
Kids OK, All Items Supplied, 15 mm
A phyrric initial victory brings the British to their prize of Ticonderoga. The assault on the outer
fortifications begins. The defending Franco-American forces are not content with waiting and
launch an attack of their own. Will the town be reached or will the British find themselves
surrounded by the Rebels?

AA-143 Chariot Races


by Morgan Allen and Steve Allen, Circus Maximus (modified), 4 hrs, Table 1, 20 players,
Ancients, Some Gaming, All Items Supplied, 15 mm
The factions of Rome have gathered for a night of drinking and carousing! Join the brave and
noble Charioteers and attempt to best the field to win gold and glory! Three lap race of whips
and bashing as you charge around the track!
AA-148 Blood in the Wood's
by Douglas McIntyre, muskets and tomahawk, 4 hrs, Table 11, 6 players, 16/th/17th/18th
Centuries, Some Gaming, All Items Supplied, 28 mm
French raid on a upstate new York farm's, British response from local garrison's to help

Miniatures - Air

AB-150 WW2 Air Combat: Dynamo Begins


by John Westra, Check Your Six!, 4 hrs, Table 2, 6 players, WW2, Some Gaming, All Items
Supplied, 6 mm | 1/285 | 1/300
Dunkirk, France May 27, 1940. British Spitfires intercept a Do-17 bombing raid...whose Me-110
escorts are a bit slow to respond.

Miniatures - Naval

AC-113 Big Ships / Big Guns


by Ian McCandlish, Supremacy at Sea , 4 hrs, Table 17, 10 players, WW2, Some Gaming, All
Items Supplied, 1/2400
Try the rules playing the Battleships of WW2

Miniatures SF / Fantasy / Pulp

AD-169 The Dilithium Asteroid


by Peter J. Mulhern, Star Fleet Battles, 4 hrs, Table 9, 4 players, SF/Fantasy, Newcomers, All
Items Supplied, Other/NA

Star Fleet Battles is a game based on the original Star Trek TV series. Each turn players must
choose how to allocate their ship resources for offense, defense and movement. Each turn
becomes a tactical game of maneuver trying to find the best distance and angle for attack.
Tonight an asteroid has been found with a vast number of dilithium crystals. The player who can
collect the most and make it off the map will win. Is it better to take the money and run or stick
around in hopes of bigger rewards? Can you cut a deal with other players and if so how will you
know if they will keep their word? Or will it just be a slug-fest with the last person standing
collecting the spoils?
AD-177 Alpha Strike
by Daniel Thomson and James Magnan, AS Standard, 4 hrs, Table 4, 10 players, SF/Fantasy,
Some Gaming, All Items Supplied, Other/NA
Succession Wars: Davion and Draconis Combine forces are both attempting to secure an
important town. Company vs company event, points awarded for town capture and for
destroying enemy forces.
AD-205 X-Wing Exploits
by Graham Acton, Fantasy Flight Games, 4 hrs, Table 10, 8 players, SF/Fantasy, Some Gaming,
All Items Supplied, Other/NA
This table will be running two scenarios. Scenario 1: Imperials must escape a rebel interdiction
field and get through an asteroid belt at the far end of it to escape. (Imperials vs Rebels) Scenario
2: Imperials launching an assault upon a pirate base, the pirates must stop the Imperials from
destroying the 4 shield generators. (Imperials vs Scum).
AD-206 Warmachine Demo
by Steven Owen, Warmachine, 4 hrs, Table 7, 6 players, SF/Fantasy, Some Gaming, All Items
Supplied, Other/NA
Warmachine is a fast-paced and aggressive 30mm tabletop battle game set in the steam-powered
fantasy world of the iron kingdoms. You'll control an elite soldier-sorcerer known as a warcaster
fighting to take down the enemy warcaster. Though warcasters are formidable combatants in
their own right,their true strength lies on their magical ability to control and coordinate mighty
warjacks-massive steam-powered combat automatons that are the pinnacle of military might in
the iron kingdoms.

Board Games - History/Economic


AE-102 Fire in the Lake
by Michael Pagel, COIN, 4 hrs, Table 16, 4 players, Korean/Viet Nam/Modern, Some Gaming,
All Items Supplied, Board

"A unique multi-faction treatment of the Vietnam War, Fire in the Lake will take 1 to 4 players
on US heliborne sweeps of the jungle and Communist infiltration of the South, and into interallied conferences, Saigon politics, interdiction of the Ho Chi Minh Trail, air defense of Northern
infrastructure, graduated escalation and media war."
AE-109 1830
by Bill Dixon, 18xx, 4 hrs, Table S1, 6 players, Colonial/pre-WW1, Tried It, All Items Supplied,
Board
We will play the Mayfair Games version of 1830, Scenario "D"

Board Games SF /Fantasy / Pulp

AF-110 Various board games


by Tony Poh, Various, 4 hrs, Table S2, 4 players, SF/Fantasy, Newcomers, All Items Supplied,
Board
Drop in table for various board games - 3 to 8 players. Example games: Bang dice, Spellwar,
Lords of water deep, Titan, 7 wonders/expansions, Pandemic, Troyes, Splendor, Codename, and
others....
AF-178 Wrath of Dragons
by Alex Balmer, Standard, 4 hrs, Table R2, 6 players, SF/Fantasy, Some Gaming, All Items
Supplied, Other/NA
An exciting twist on the usual Resource Management, Catalyst Games newest "Wrath of
Dragons" game involves "Resource Destruction" Players assume the role of competing dragons,
ravaging towns, looting gold, capturing nobles and live stock to become the most legendary
dragon. Intricate game play give dragons the option to devour their captured nobles and livestock
for a game advantage, or hording it to gain final victory.
AF-196 Robo Rally Capture the Flag
by M3 Gamers, Standard Game Rules, 4 hrs, Table 13, 8 players, SF/Fantasy, Some Gaming, All
Items Supplied, Board
It's a massive Robo Rally Capture the Flag game! Come join a side and pit your robot team
against the other and see who can come out on top! This is a shared table with a second game.
AF-197 Lords of Waterdeep
by M3 Gamers, Standard Game Rules, 4 hrs, Table 13, 5 players, SF/Fantasy, Some Gaming, All
Items Supplied, Board

Waterdeep, the City of Splendors--the most resplendent jewel in the Forgotten Realms and a den
of political intrigue and shady back-alley dealings. In this game, the players are powerful lords
vying for control of this great city. Its treasures and resources are ripe for the taking and that
which cannot be gained through trickery and negotiation must be taken by force! This is a shared
table with a second event.

Role Playing - SF / Fantasy / Pulp

Role-Playing - SF/Fantasy/Pulp
AG-164 Last Train Home
by Paolo Fearnley, Heavily modded pathfinder, 4 hrs, Table 14, 6 players, SF/Fantasy, Some
Gaming, All Items Supplied, 25 mm
Your outpost experienced an incursion event 5 hours ago space marines and special forces tried
to contain it, but failed. Now your small group in the fall out shelter may be the only civilians
left alive, the marines are retreating to the mag train station where they will retreat from the city.
You need to catch the last train out, or wind up another cold corpse in the street.

Time Block B: Saturday 9:00 AM

Miniatures - Land
BA-111 Herding Cats
by Cameron Widen, Force On Force, 4 hrs, Table 14, 6 players, WW2, Some Gaming, All Items
Supplied, 15 mm
Two months on from D-Day and we are only now beginning to break out from Juno and make
gains inland. The Germans are in real danger of being encircled near Falaise, and we have to shut
the door at St. Lambert. We think there's still a Tiger prowling around in there, so watch
yourselves - our Shermans are no match for one of those monsters. Good luck and give 'em hell!
BA-121 Frankfurt-on-Oder
by Terry Sawchenko, Age of Reason, 4 hrs, Table 9, 6 players, 16/th/17th/18th Centuries,
Newcomers, All Items Supplied, 15 mm
One of the many river crossings at Frankfurt-on-Oder. A small Russian advance force surprises a
Prussian garrison. Outnumbered they must fight until reinforcements arrive, the victor
controlling the crossing at games end. Reinforcements are at hand.

BA-133 Battle of Medina


by Dave Mcneil and Thomas Moore, Shako II, 4 hrs, Table 15, 6 players, Napoleonic/War of
1812, Some Gaming, All Items Supplied, 15 mm
Two Spanish armies link up to threaten the French lines of communications. The French are
concerned about the consequences of this action and decide to attack the Spanish before this
becomes a problem.
BA-144 Formula One Hot Wheels Car Race
by Steve Allen and Morgan Allen, Formula De, 4 hrs, Table 1, 20 players, 19th Cent (ACW,
Franco-Prus), Newcomers, All Items Supplied, HO Scale | 1/72
Three lap race at the Grand Prix Montreal
BA-149 Blood in the Wood's
by Douglas McIntyre, muskets and tomahawk, 4 hrs, Table 11, 6 players, 16/th/17th/18th
Centuries, Some Gaming, All Items Supplied, 28 mm
French raid on a upstate new York farm's, British response from local garrison's to help
BA-166 Action at Guildford
by Jim Lingenfelter, Field of Glory, Rennaisance, 4 hrs, Table 12, 4 players, 16/th/17th/18th
Centuries, Some Gaming, All Items Supplied, 25 mm
Late Royalist meets Parliamentarian. Small localized forces clash.
BA-175 Action after Dunkirk
by Chris Bell, Little Big Men- PBI Patrol, 4 hrs, Table 8, 6 players, WW2, Some Gaming, All
Items Supplied, 15 mm
Battle of France 1941. The evacuation at Dunkirk is over. A German platoon runs into a French
squad of new recruits that have set up a defensive position. They may be supported by either
light armoured cars or motorcycles.
BA-185 Cannae 216 BC
by Gary G and White Rock Gamers, Armati 2nd Edition, 4 hrs, Table 6, 6 players, Ancients, Kids
OK, All Items Supplied, 28 mm
CANNAE 216 BC: HANNIBAL SMASHES ROME'S ARMY. Can the Carthaginians repeat this
historic victory or can the Romans redeem themselves?

BA-192 Boxer Rebellion


by Chris Leach, Battle for empire II, 4 hrs, Table 2, 6 players, Colonial/pre-WW1, Some
Gaming, All Items Supplied, 28 mm
Imperial forces try to open a river passage chained and defended by entrenched Chinese.

Miniatures - Air
BB-114 Spear that Sausage
by Rene Charbonneau, Canvas Eagles, 4 hrs, Table 10, 12 players, WW1, Some Gaming, All
Items Supplied, N Scale
Early 1918. Western Front. The Germans must shoot down a British observation balloon.
BB-183 Top Gun - Tomcats over Libya
by Martin Hogan, Air War C:21, 4 hrs, Table 5, 6 players, Korean/Viet Nam/Modern, Some
Gaming, All Items Supplied, 6 mm | 1/285 | 1/300
"Ghostrider, this is Mustang. Multiple bandits bearing one-nine-zero approaching carrier on the
deck at four-one-zero knots. Lights off, weapons free. Voodoo and Viper are two mike at your
six. Splash those bastards."
BB-193 Golden Age of Air Racing-The Newer One
by Bruce Harborne, Golden Age of Air Racing modified, 4 hrs, Table 3, 8 players, 19th Cent
(ACW, Franco-Prus), Some Gaming, All Items Supplied, Other/NA
Race for Normandy, NO its not what you think!! Its 1947 and an entrepreneurial French guy has
picked up a bunch of WWII surplus planes and is racing them for FUN!!! And you can shoot the
other guy up but with paint balls!! He spent too much buying them to have them shot down!!
You're the guinea pigs of the rule set today!!

Miniatures - Naval
BC-142 10K Scramble
by Mike Massullo, Supremacy at Sea, 4 hrs, Table 17, 10 players, WW2, Some Gaming, All
Items Supplied, 1/2400

Each player will be given a random command of 10,000 build points (1 to 3 ships) and randomly
assigned to the North or South fleets. The battle will between the North and South Fleets. An
excellent introduction to Supremacy At Sea, tactical rules for World War II naval battles.

Board Games SF /Fantasy / Pulp


BD-106 Warhammer 40K Tournament
by Linton Harrison, Warhammer 40K, 9 hrs, 30 players, No signup needed, SF/Fantasy, Knows
It, Players provide armies etc., 28 mm
This will be a 3-game tournament for Warhammer 40K, with an emphasis on fun. The size and
format for each player's army, and how to register, will be posted separately on this site.
BD-154 Thats not my time machine!
by 7th-Gamers, 7th-Rules (alpha stage), 4 hrs, Table 7, 6 players, SF/Fantasy, Newcomers, All
Items Supplied, 28 mm
In a rundown spaceport, on a far-off desert planet several different time machines have landed
and promptly broken down. Now the different travellers must find help, spare parts & then get to
their own machine, all the while avoiding grumpy locals and marauding aliens.
BD-179 Battletech
by James Magnan, Total Warfare, 4 hrs, Table 4, 10 players, SF/Fantasy, Some Gaming, All
Items Supplied, Other/NA
Jihad: It is early 3069 and the word of Blake has sent the mercenary group Pinky's Irregulars to
scout the world of Vega. The 11th legion of Vega is defending the world. This will be a meeting
engagement in the woods. This is a shared table with Leviathans which will start at 10:AM
BD-180 Leviathans
by Alex Balmer, Commander's Manual, 4 hrs, Table 4 , 6 players, SF/Fantasy, Some Gaming, All
Items Supplied, Other/NA
A British cruiser squadron tries to corner and destroy a German raiding force. The Germans must
escape the British trap or face defeat. This game starts at 10am.

Board Games - History/Economic


BE-134 1846 The Race to the Midwest
by Bill Dixon, 18xx, 4 hrs, Table S1, 6 players, WW1, Some Gaming, All Items Supplied, Board
An 18xx game by Tom Lehmann Design. The race to Chicago. Suitable for new players
interested in 18xx games.
BE-198 Ticket to Ride
by M3 Gamers, Standard Game Rules, 4 hrs, Table 13, 6 players, 16/th/17th/18th Centuries,
Some Gaming, All Items Supplied, Board
Come ride the rails as we play numerous versions of this award winning board game. This is a
shared table with a second event.

Board Games SF /Fantasy / Pulp


BF-116 Various boardgames
by Tony Poh, Various, 4 hrs, S2, 4 players, SF/Fantasy, Newcomers, All Items Supplied, Board
Continued from last period. Drop in for various board games- 3-8 players. Example games: Bang
dice, Spellwar, Lords of the deep, Titan, 7 wonders/expansions, Pandemic, Troyes, Splendor,
Codename and others....
BF-168 Fnords 'R' Us
by Kathleen Moore, Illuminati Deluxe Edition, 4 hrs, Table 16, 8 players, SF/Fantasy, Some
Gaming, All Items Supplied, Board
Extended "practice" session in the management of secret conspiracies and world domination.
Play until there are no uncontrolled groups left, no openings left in any power structure, or some
conspiracy controls 23 groups. Multiple winners possible.
BF-199 Settlers of Catan
by M3 Gamers, Standard Game Rules, 4 hrs, Table 13, 6 players, SF/Fantasy, Some Gaming, All
Items Supplied, Board

Picture yourself in the era of discoveries: after a long voyage of great deprivation, our ships have
finally reached the coast of an uncharted island. Its name shall be Catan! But you are not the only
discoverer. Other fearless seafarers have also landed on the shores of Catan: the race to settle the
island has begun! This table is sharing a second event.

Role-Playing - SF/Fantasy/Pulp
BG-128 Expedition to the Barrier Peaks
by Ryan Isaacson, Advanced Dungeons and Dragons, 4 hrs, R2, 6 players, SF/Fantasy, Some
Gaming, All Items Supplied, Other/NA
What happens when a band of warriors and magic-users discover a crashed spaceship? Choose a
pre-made 10th level character, and explore this classic dungeon! This session is friendly to new
players: character sheets are simple, mulligans are allowed, and replacement characters are
available! Don't worry about finishing the whole dungeon: explore as far as you dare, and escape
with your treasure!

Time Block C: Saturday 2:00 PM

Miniatures - Land
CA-112 Two Steps Forward
by Cameron Widen, Force On Force, 4 hrs, Table 14, 6 players, WW2, Some Gaming, All Items
Supplied, 15 mm
We're making good progress and no mistake, but Jerry"s been god damn relentless with his
counterattacks. It's a good bet they know that 'C' Company is undermanned and the weak point
of the Battalion, so expect some visitors this morning. We have a couple of six-pounders and
some PIATs- not much, but they'll have to do the job. Say, is that a Panther?
CA-131 Smolensk 1941
by Troy Ritter, Schwere Kompanie, 4 hrs, Table 12, 6 players, WW2, Some Gaming, All Items
Supplied, 15 mm
Smolensk, July 1941: Realizing that the 1st Western Front going to cease to exist, Stavka
committed its entire reserve to the Minsk-Smolensk-Moscow axis. Stavka realized that losing

this region would result in losing the war. They expected the Wehrmacht to pursue this before
autumn, realizing the Battle of Smolensk was critical would determine if an offensive against
Moscow could continue.
CA-139 Cannae 216 BC
by Gary G White Rock Gamers, Armati 2nd edition, 4 hrs, Table 6, 6 players, Ancients, Kids
OK, All Items Supplied, 28 mm
CANNAE 216 BC HANNIBAL SMASHES ROME'S ARMY Can the Carthaginian's repeat this
historic victory or can the Romans redeem themselves?
CA-156 Battle of Dennewitz 1813
by Doug Hamm, GdC, 9 hrs, table 11, 8 players, Napoleonic/War of 1812, Some Gaming, All
Items Supplied, 28 mm
Historical affair French vs. Prussians. Napoleon nowhere in sight. This is a two period game.
CA-160 Battle of Ludwigshafen
by Rick Stevens and Thomas Moore, Shako 2, 4 hrs, Table 2, 7 players, Napoleonic/War of 1812,
Some Gaming, All Items Supplied, 28 mm
During Blucher's drive to Paris, Marshall Oudinot's decides to turn on the pursuing Prussians
commanded by Von Bulow. Marshall Oudinot sees an opportunity to teach the Prussians to keep
their distance. Von Bulow sees this as an opportunity to brush aside the French and march to
Paris!
CA-176 Eastern Front March 6th 1945
by Chris Bell, D-Day to VE-Day WWII, 4 hrs, Table 8, 6 players, WW2, Some Gaming, All
Items Supplied, 6 mm | 1/285 | 1/300
You are newly graduated from the top Officer Training Academy. You are sons and nephews of
high party officials. They have arranged for you to get some "safe"combat experience on a quiet
front. Each of you have been given command of a T34 company and company of infantry.
YOUR ORDERS ARE TO COME BACK WITH A CHEST FULL OF MEDALS OR TO DIE
GLORIOUSLY. You will be competing with your fellow graduates for the most honours.

Miniatures - Air
CB-115 Last Plane Flying
by Rene Charbonneau, Canvas Eagles, 9 hrs, Table 10, 12 players, WW1, Newcomers, All Items
Supplied, N Scale

April 1918, German offensive is about to start with fresh troops from the Russian front and
before the Americans arrive in force. Players may come and go, this is a two period event.

Miniatures - Naval

CC-124 Battle of Bermuda, 1908


by Ed Beauregard, Steel Fleets, 4 hrs, Table 17, 8 players, Colonial/pre-WW1, Some Gaming,
All Items Supplied, 1/2400
Teddy Roosevelt orders the U.S. to invade Bermuda in November, 1908 to influence the
presidential election. The Royal Navy responds with its latest ships, HMS Dreadnought and the
new battlecruisers of the Invincible class. Will this battle show Jackie Fisher's New Testament
ships as winners, or expensive mistakes?
CC-145 Napoleonic Naval
by Morgan Allen and Steve Allen, Wooden Ships and Iron men, 4 hrs, Table 1, 6 players,
Napoleonic/War of 1812, Newcomers, All Items Supplied, 1/1200
British squadron on the high seas in search of French or Spanish ships to capture!
CC-162 Fleet Action
by Eric Hotz, Roman Seas, 4 hrs, Table 3, 10 players, Ancients, Some Gaming, All Items
Supplied, 6 mm | 1/285 | 1/300
The Romans must once again defend their ascendancy of the waves.

Miniatures - SF / Fantasy / Pulp

CD-103 Star Wars: Battle at Mos Eisley


by 7th-Gamers, 7th-Rules (alpha stage), 4 hrs, Table 7, 8 players, SF/Fantasy, Newcomers, All
Items Supplied, 28 mm
The Millennium Falcon's has escaped! Imperial Stormtroopers are now clearing the streets of
Mos Eisley of Rebel scum and anyone else that gets in their way. Rebels, local security, citizens
and pirates must hold out against the might of the Empire. Will you take up the Rebel cause or
crush it under the heel of a Imperial boot!

CD-105 Mage Wars Demos and Tournament


by Kevin Lorenz, Mage Wars, 9 hrs, Table 15 and 16, 8 players, SF/Fantasy, Newcomers, Bring
dice, tapes, etc., Board
Bring your favorite Mage and play in a casual round robin tournament. There will be a GenCon
exclusive promo card for each participant. Drop by demo available for new players that want to
try it out. This event is on tables 15 and 16.
CD-122 Slime in the Subway
by Lisa Smedman, Ghostbusters board game, 4 hrs, Table 5, 8 players, SF/Fantasy, Kids OK, All
Items Supplied, 28 mm
Something weird's going on down in the subway. Ghost trains and ghouls, and demonic gates to
other worlds. Who ya gonna call? Ghostbusters! But with so many Ghostbusters franchises
popping up in the city, it's hard to know which one is the best for the job. This will be a teambased competition to see who can bag the most ghosts before all Hell breaks loose.
CD-181 Battletech- Jihad
by Mike Sugden and Bart Stawiarski, total Warfare, 9 hrs, Table 4, 10 players, SF/Fantasy, Some
Gaming, All Items Supplied, Other/NA
Devlin Stone leads his coalition in an assault against the Blakists on the planet Yorii. A key
dropship containing the command lance of the 1st kell hounds was heavily damaged and landed
hard on the planet's surface. Blakist forces are already approaching the crashed dropship, can the
defenders last long enough for rescue to arrive? This is a two period event.
CD-182 Leviathans
by Alex Balmer, Commander's Manual, 4 hrs, Table 4, 6 players, SF/Fantasy, Some Gaming, All
Items Supplied, Other/NA
A British cruiser squadron tries to corner and destroy a German raiding force. The Germans must
escape the British trap or face defeat. This is a shared table and runs until 5pm.

Board Games - History/Economic


CE-135 1850 The midwest
by Bill Dixon, 18xx, 4 hrs, Table S1, 6 players, WW1, Tried It, All Items Supplied, Board
1850 The Midwest by Bill Dixon covers the race West from Chicago.

Board Games - SF / Fantasy / Pulp

CF-117 Various boardgames


by Tony Poh, Various, 4 hrs, Table S2, 4 players, SF/Fantasy, Newcomers, All Items Supplied,
Board
Continued from last period. Drop in for various board games- 3-8 players. Example games: Bang
dice, Spellwar, Lords of the deep, Titan, 7 wonders/expansions, Pandemic, Troyes, Splendor,
Codename and others....
CF-161 Starcraft: The Boardgame
by Arlen Freeman, 4 hrs, Table 9, 6 players, SF/Fantasy, Some Gaming, All Items Supplied,
Other/NA
Emperor Arcturus Mengsk reins supreme while ex-Marshal Jim Raynor moves to topple the
corrupt dictator. At the same time, the Zerg Overmind transforms Ghost Sara Kerrigan into the
Queen of Blades. Tassadar joins the exiled Dark Templar, causing the Conclave to send Aldaris
after him. With the growing tension between and within the Koprulu Sector's inhabitants, the
future remains uncertain.
CF-174 Amerika
by Clayton Baisch, Amerika - derived from Axis and Allies, 4 hrs, Table 18, 3 players, WW2,
Some Gaming, All Items Supplied, Board
AMERIKA is an alternate time-line board game where the Axis forces of Germany and Japan
are invading North America against the US and Commonwealth defenders. Commanders playing
AMERIKA build their own custom armies following the army build rules. There is a large
variety of miniature units to chose from. See
https://boardgamegeek.com/boardgame/144253/amerika
CF-200 Zombies
by M3 Gamers, Standard Rules/House Rules mix, 4 hrs, Table 13, 10 players, SF/Fantasy, Some
Gaming, All Items Supplied, Board
Its the classic Zombies game on a larger scale! Can you survive the hordes of zombies heading
your way?

Role Playing - SF / Fantasy / Pulp

CG-129 The Starship Warden


by Ryan Isaacson, Metamorphosis Alpha, 4 hrs, Table R2, 6 players, SF/Fantasy, Some Gaming,
All Items Supplied, Other/NA
Life is simple. Humans, mutants, robots, talking animals, and walking plants live peacefully in a
primeval valley. But one day, a shiny gateway is unearthed, and you discover your world is just a
garden on a gigantic spaceship. Play this classic RPG that inspired "Expedition to the Barrier
Peaks". The rules are simple, character sheets are friendly to new players, and the first goal is
having fun.
CG-158 Even Elder Gods need a drink...
by Patrick OShea, Gangbusters, 4 hrs, Table R1, 6 players, WW1, Some Gaming, All Items
Supplied, Other/NA
Lakefront City. It's a typical 1920's bustling metropolis, with the usual array of cops, crooks, and
a recently-widowed Elaine Carson wanting help explaining why her husband Jacob was found
dead, smelling of cheap rum and missing his major organs. And since the cops ain't talking, she's
come to your humble agency.

Time Block D: Saturday 7:00 PM

Miniatures - Land
DA-146 Chariot Races
by Morgan Allen and Steve Allen , Circus Maximus (modified), 4 hrs, Table 1, 20 players,
Ancients, Newcomers, All Items Supplied, 15 mm
The factions of Rome have gathered for a night of drinking and carousing! Join the brave and
noble Charioteers and attempt to best the field to win gold and glory! Three lap race of whips
and bashing as you charge around the track!

DA-152 Correcting an Error


by Terry Sawchenko, Stars n Bars, 4 hrs, Table 6, 4 players, 16/th/17th/18th Centuries,
Newcomers, All Items Supplied, 15 mm
1863,the second day of the Battle of Gettysburg. The southern flank of the union army around
little round top. Fearing a confederate attack General Sickles moves his forces from little round
top to a half mile west to get "better ground". Attacked on three sides his force suffered severe
losses and left little round top defenseless. Take command and retire with minimum losses, try to
fix his error.
DA-157 Battle of Dennewitz 1813
by Doug Hamm, GdC, 4 hrs, Table 11, 8 players, Napoleonic/War of 1812, Some Gaming, All
Items Supplied, 28 mm
Historical affair French vs. Prussians. Napoleon nowhere in sight. Continued from previous
session. Please contact the table for open spots.
DA-165 Cherry Blosson Festival from Hell!
by Colin Upton, Samurai Night Fever, 4 hrs, Table 12, 6 players, 16/th/17th/18th Centuries,
Some Gaming, All Items Supplied, 15 mm
It is cherry blossom season in old Japan. Your Daimyo has expressed his strong desire to write
Haiku's under the branches of a particularly attractive grove of legendary cherry trees..which are
unfortunately inside the territory of a hostile neighboring clan! You take the hint, gather the loyal
clans to your banner and march towards the border to capture the cherry grove, keeping in mind
that to harm a single blossom would cause you great disgrace. Anyone who brings and reads an
original haiku at the game receives one free reroll!! And it's my birthday.
DA-170 Too Little Too Late
by Peter Mulhern, Age of Reason, 4 hrs, Table 5, 4 players, 16/th/17th/18th Centuries, Some
Gaming, All Items Supplied, 15 mm
A French expedition from Montreal is nearing Quebec city. The relieving force has arrived late
and must now face the British army fresh from it's victory after taking Quebec city. Small
imaginary forces clash in a short, sweet and potentially costly battle.
DA-184 Counterattack at Kreiensen
by Martin Hogan, Fistful of Tows 3, 4 hrs, Table 8, 4 players, Korean/Viet Nam/Modern, Some
Gaming, All Items Supplied, 6 mm | 1/285 | 1/300
The Soviet 10th Guards Tank Division has broken through NATO defences north of the HARZ
mountains. Simultaneously, an unidentified Soviet air assault force has seized the LEINE

crossings west of KREIENSEN. A Bundeswehr battlegroup must counterattack to prevent the


linkup of the Soviet tank-heavy advance guard with the bridgehead.
DA-186 Battletech- Continued
by Mike Sugden, Total Warfare, 4 hrs, Table 4, 10 players, SF/Fantasy, Some Gaming, All Items
Supplied, Other/NA
This is a continuation of the last time period, contact the table for open spots. Devlin Stone leads
his coalition in an assault against the Blakists on the planet Yorii. A key dropship containing the
command lance of the 1st kell hounds was heavily damaged and landed hard on the planet's
surface. Blakist forces are already approaching the crashed dropship, can the defenders last long
enough for rescue to arrive?

Miniatures - Air

DB-140 Last Plane Flying- Continued


by Rene Charbonneau, Canvas Eagles, 4 hrs, Table 10, 12 players, WW1, Some Gaming, All
Items Supplied, N Scale
April 1918, German offensive is about to start with fresh troops from the Russian front and
before the Americans arrive in force.
DB-151 WW2 Air Combat: Wildcat Pounce
by John Westra, Check Your Six!, 4 hrs, Table 2, 6 players, WW2, Some Gaming, All Items
Supplied, 6 mm | 1/285 | 1/300
Near Guadalcanal Oct 15, 1942. Japanese transports are preparing to unload troops. Can the
Zeros, Rufes and Petes keep the Wildcats from strafing the transports? (Or in other words, a
bunch of floatplanes, ship AA and a few Zeros try to stop some Wildcats. Pete pilots were
encourage to ram....)

Miniatures - Naval

DC-126 Chaos at Cannes


by Ed Beauregard, Supremacy at Sea, 4 hrs, Table 17, 8 players, WW2, Some Gaming, All Items
Supplied, 1/2400
A sneak Russian attack on Germany in June 1940 has allowed France to stay in the war. Now in
November 1940 the Italians must play their part with an invasion of the Riviera to draw off

French troops prior to a major German attack. The Marine Nationale has something to say about
that, however.
DC-163 A Roman Convoy Action
by Eric Hotz, Roman Seas, 4 hrs, Table 3, 10 players, Ancients, Newcomers, All Items Supplied,
6 mm | 1/285 | 1/300
The Romans must protect their convoy from predators.
DC-195 Battle of Trumpeter Bay
by Mike Glover, Sails of Glory , 4 hrs, Table 9, 6 players, Napoleonic/War of 1812, Some
Gaming, All Items Supplied, Other/NA
Small fleet action between Britsh and French forces.

Miniatures - SF / Fantasy / Pulp

DD-104 Star Wars: Droid Round-Up


by 7th-Gamers, 7th-Rules (custom), 4 hrs, Table 7, 8 players, SF/Fantasy, Newcomers, All Items
Supplied, 28 mm
Droids are running amok in Mos Eisley! . After a battle that raged in the streets, several
warehouses & droid repair shops were abandoned or destroyed, leaving dozens of old droids to
cause all sort of trouble. Now Jawas, Ugnaughts, Bounty Hunters and others are all on the hunt
for quick profits on rouge droids, but in the hive of scum & villainy some old droids may not be
so easy to catch.
DD-108 Mage Wars Demos and Tournament
by Kevin Lorenz, Mage Wars, 4 hrs, Tables 15 and 16, 8 players, No signup needed, SF/Fantasy,
Newcomers, Bring dice, tapes, etc., Board
This is a continuation of the last time period and involves tables 15 and 16. Bring your favorite
Mage and play in a casual round robin tournament. There will be a GenCon exclusive promo
card for each participant. Drop by demo available for new players that want to try it out.

Board Games - History / Economic


DE-136 1867 Railways in Canada

by Bill Dixon, 18xx, 4 hrs, Table S1, 5 players, WW1, Tried It, All Items Supplied, Board
1867 is a variant of 1861.
DE-167 Warriors and Traders
by Jim Lingenfelter, Boardgame, 4 hrs, Table 14, 6 players, Dark Ages/ Medieval/Renaissance,
Some Gaming, All Items Supplied, Board
Europe coming out of the dark ages. Take charge and develop a nation state- attack, pillage and
trade to victory.

Board Games - SF / Fantasy / Pulp

DF-118 Various boardgames


by Tony Poh, Various, 4 hrs, Table S2, 4 players, SF/Fantasy, Newcomers, All Items Supplied,
Board
Continued from last period. Drop in for various board games- 3-8 players. Example games: Bang
dice, Spellwar, Lords of the deep, Titan, 7 wonders/expansions, Pandemic, Troyes, Splendor,
Codename and others....
DF-187 Wrath of Dragons
by Alex Balmer, Standard, 4 hrs, Table R2, 6 players, SF/Fantasy, Kids OK, All Items Supplied,
Other/NA
An exciting twist on the usual Resource Management, Catalyst Games newest "Wrath of
Dragons" game involves "Resource Destruction". Players assume the role of competing dragons,
ravaging towns, looting gold, capturing nobles and livestock to become the most legendary
dragon. Intricate gameplay give dragons the option to devour their captured nobles and livestock
for a game advantage, or hording it to gain final victory. This event runs until 10pm
DF-201 Firefly the Board Game
by M3 Gamers, Standard Game Rules, 4 hrs, Table 13, 6 players, SF/Fantasy, Some Gaming, All
Items Supplied, Board
Its time to travel the 'verse and see what shinies you can find! Is your Captain better than
everyone else? Multiple games will be running at the same time.

Time Block E: Sunday 10 AM

Miniatures - Land
EA-120 Last Bridge at Vienna
by Terry Sawchenko, Jagdpanzer, 6 hrs, Table 7, 4 players, WW2, Some Gaming, All Items
Supplied, N Scale
A sunny day, April 12th 1945. Lieutenant Arno Giesen's Panther (97 kills) and five Mark 4 tanks
were sent over a bridgehead to the south bank to buy time to reinforce the north side. Bringing
supplies to the nearest village the little force plunged into a fierce firefight. Arno scored 14 more
kills that day and returned that night over the bridge whereupon it was blown. Not many
followed him out. Be Arno and repeat your victory.
EA-132 Smolensk 1941
by Troy Ritter, Schwere Kompanie, 6 hrs, Table 12, 6 players, WW2, Some Gaming, All Items
Supplied, 15 mm
Smolensk, July 1941: Realizing that the 1st Western Front going to cease to exist, Stavka
committed its entire reserve to the Minsk-Smolensk-Moscow axis. Stavka realized that losing
this region would result in losing the war. They expected the Wehrmacht to pursue this before
autumn, realizing the Battle of Smolensk was critical would determine if an offensive against
Moscow could continue.
EA-147 Flames of War
by Morgan Allen and Steve Allen, Flames of War WWII, 6 hrs, Table 1, 8 players, WW2, Some
Gaming, All Items Supplied, 15 mm
British forces push into France to secure the allied line of advance, scattered German forces try
to regroup and stop the advance!
EA-153 The Magnificent Seven
by Gord Colter & Bill Elliot, Wild West Chronicles modified, 6 hrs, Table 8, 5 players, 19th Cent
(ACW, Franco-Prussian), Some Gaming, All Items Supplied, 28 mm
"Villages like this they make up a song about every big thing that happens. Sing them for years."
"We deal in lead friend. "Well, I'll be damned. Maybe you won't be." "Ride on".. or rewrite film
history in this epic recreation of fight scenes of "The Magnificent Seven"
EA-155 Battle of Dennewitz 1813
by Doug Hamm, Homemade, 6 hrs, Table 11, 10 players, Napoleonic/War of 1812, Some
Gaming, All Items Supplied, Other/NA

Somewhere in Spain during the Napoleonic era, British, French and Spanish do their thing in this
lighthearted skirmish-y game.
EA-159 Wellington in the Iberian
by Dennis Chin, GFQ Microforce: Modified Napoleonic War, 6 hrs, Table 6, 4 players,
Napoleonic/War of 1812, Some Gaming, All Items Supplied, HO Scale | 1/72
The Duke of Wellington fights the French in the Iberian Peninsula
EA-171 Terror of the Thugee Temple
by Brian Burger, Pulp Games, 6 hrs, Table 14, 6 players, SF/Fantasy, Kids OK, All Items
Supplied, 28 mm
Somewhere in British India after the Great War, dark rumours begin to circulate of a resurgent
Thugee cult, long thought exterminated. What exactly is happening deep in the steaming jungles
of the Raj among the cobra-haunted temple ruins?
EA-173 Arab Rebellion 1888
by Colin Upton, Upton's Africa, 6 hrs, Table 5, 6 players, Colonial/pre-WW1, Some Gaming, All
Items Supplied, 28 mm
In German East Africa (modern Tanzania) Arab traders and slavers who had lived there for
centuries resented the interference of the German colonial administration and in 1888 rose up in
rebellion led by Abushiri ibn Salim al-Harthi.. Having resisted attacks on their trading stations
the Germans are counterattacking Abushiri's capital at Jahazi with a mixed force of Sudanese and
Ngoni Askiri, Seebataillion marines and Ruga-ruga African tribal mercenaries. The Arabs have
built palisades protecting the city and hired fierce Belukha mercenaries to help defend it. The
Germans must pit their superior training and weaponry attacking the poorly armed, poorly
trained but entrenched enemy
. EA-207 Battle of Caer Caradoc

by North Shore Gamers, Armati, 6 hrs, Table 2, 8 players, Ancients, Some Gaming,
All Items Supplied, 28 mm
Its 50AD and the Romans have all but crushed the Celts over the countryside.
Caractacus has retreated back to his unfinished hill fort and waits for the Romans to
arrive. Vastly outnumbered, he has his small army set up barricades and hopes the
river will impede them enough to whittle them down. But its not looking good. Can
you change history or will you end up in Rome in front of the Roman Emperor.

Miniatures - Air
EB-204 Wings of Glory
by Mike Glover, Wings of Glory WWII, 6 hrs, Table 10, 6 players, WW2, Some Gaming, All
Items Supplied, Other/NA
Battle of Britain. RAF fighters scramble to intercept an incoming German raid targetting Chain
Home radar towers.

Miniatures - Naval

EC-125 Run to the South - March 1916


by Ed Beauregard, Steel Fleets, 6 hrs, Table 17, 8 players, WW1, Some Gaming, All Items
Supplied, 1/2400
In this centenary year of Jutland, we look at what could have happened had the fleets clashed in
March 1916 instead of May 1916. Covering a seaplane raid on the Zeppelin sheds at Tondern,
the Harwich Force of destroyers and cruisers gets in trouble, and Beatty's battlecruisers come to
the rescue. But the High Seas Fleet is out and danger is in the air.
EC-191 Sails in the Age of Napoleon
by Len Zigante, Sails of Glory, 6 hrs, Table 9, 10 players, Napoleonic/War of 1812, Some
Gaming, All Items Supplied, Other/NA
To be determined based on number of players

Miniatures - SF / Fantasy / Pulp

ED-123 Death vs Life


by Rene Charbonneau, Warhammer Fantasy, modified, 6 hrs, Table 3, 6 players, Dark Ages/
Medieval/Renaissance, Newcomers, All Items Supplied, 25 mm
The Lich King Acteron has scoured the graveyards and the battlefields the world over to make
his army of the dead. As he moves out from his Necropolis to conquer the living. With each

town, village and farm his army grows. A coalition of Free Peoples stands against him. An army
that consist of humans, elves, dwarves, hobbits, orcs and goblins. THey may be more dangerous
to each other than to him.
ED-127 Storm over Forwelm
by Brian McNeilly, HrnMaster / BattleLust, 6 hrs, Table 15, 6 players, Dark Ages/
Medieval/Renaissance, Newcomers, All Items Supplied, 28 mm
Trouble is brewing in the wilderness west of Forwelm Manor, and Lord Wincarth sends scouts to
investigate while he gathers the local residents to mount a defence. A HrnWorld scenario
blending roleplaying and 28mm skirmish rules. Features a 28mm scale model of Forwelm Manor
and environs.
ED-188 Battletech- Clan Invasion
by Channing Guenther, Total Warfare, 6 hrs, Table 4, 10 players, SF/Fantasy, Some Gaming, All
Items Supplied, Other/NA
"The sheep Fight" A mixed force of Clan mechs and elementals attack a small town defended by
a Draconis Combine company of mechs, tanks and others. This event runs until 4pm

Board Games - History / Economic

EE-137 1870 Variant


by Bill Dixon, 18xx, 6 hrs, Table S1, 6 players, WW1, Tried It, All Items Supplied, Board
We will play one of the variants of 1870 by Bill Dixon. Fouth age and 18?? will be available as
well as the original 18xx game: 1829.

Board Games - SF / Fantasy / Pulp

EF-119 Various board games


by Tony Poh, Various, 6 hrs, Table S2, 4 players, SF/Fantasy, Newcomers, All Items Supplied,
Board
Continued from last period. Drop in for various board games- 3-8 players. Example games: Bang
dice, Spellwar, Lords of the deep, Titan, 7 wonders/expansions, Pandemic, Troyes, Splendor,
Codename and others....

EF-172 Mega Man: The Board Game


by Kevin Monkhouse, Standard Rules, 6 hrs, Table R1, 8 players, SF/Fantasy, Some Gaming, All
Items Supplied, Board
The Blue Bomber blasts his way into the board game world! Successfully Kickstarted in 2014,
this large, officially licensed boardgame scratches a nostalgic video game itch while bringing a
unique gameplay experience that keeps all players involved in the game.

EF-189 Shadowrun Crossfire


by Alex Balmer, Standard, 6 hrs, Table R2, 4 players, SF/Fantasy, Some Gaming, All Items
Supplied, Other/NA
"Into the Ork underground". Set in the future dystopian Shadowrun Universe, this fast paced card
game pits the players against a series of enemies and obstacles. Players can win if they all
survive the encounter, or eke out a draw if they can at least drag their fallen comrades out of the
Ork lair. This game runs until 12pm
EF-190 Wrath of Dragons
by Alex Balmer, Standard, 6 hrs, Table R2, 6 players, SF/Fantasy, Some Gaming, All Items
Supplied, Other/NA
An exciting twist on the usual Resource Management, Catalyst Games newest "Wrath of
Dragons" game involves "Resource Destruction". Players assume the role of competing dragons,
ravaging towns, looting gold, capturing nobles and livestock to become the most legendary
dragon. Intricate gameplay give dragons the option to devour their captured nobles and livestock
for a game advantage, or hording it to gain final victory. Note: This game starts at 12pm and runs
until 3pm
EF-202 Formula D-Multiple Track Tournament
by M3 Gamers, Advanced Game Rules, 6 hrs, Table 13, 10 players, SF/Fantasy, Some Gaming,
All Items Supplied, Board
Formula 1 racing on several tracks. Come race in places like Valencia, Hockenheim or Sebring
and see how far you can go! This is a shared table with a second event.
EF-203 Multiple Board Games
by M3 Gamers, Standard Game Rules, 6 hrs, Table 13, 10 players, SF/Fantasy, Some Gaming,
All Items Supplied, Board

Several different games will be run at once. We have more board games than we know what to
do with! Come try out some of our collection. We have something for everyone! This is a shared
table with a second event.

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