Olls 1
Olls 1
F (R U R' U') (R U
R' U') F'
F (R U R' U') (R U
R' U') (R U R' U')
F'
y (R' U' R) U' (R' U
R) U' (R' U2 R)
Just repeat the trigger 3 times. The second one is the one I use, its
much faster
f (R U R' U') (R U
R' U') f'
This is the reflection of P. You are just doing the algorithm with your left
hand. It should be quiet easy to transfer it with just a little bit of practice.
I execute it more like f' L' U' L U y' r
10
11
12
13
This is just like the above, but T (case1) and P (case 4) are done in
reverse order!
You should really learn the second algorithm though, its much faster. Its
the one everyone fast uses too.
14
15
Reflection of case 14
16
17
I find this one pretty easy to remember too and it flows very nicely. It
doesn't come up too often though
18
M U (R U R' U')
M2 (U R U' r')
This almost never comes up, so skip it if you want. But its not too bad.
Note the last part is the same as in case 17.
19
Diagram
Algorithm
Comment
20
21
22
23
24
25
26
27
Diagram
Algorithm
Comment
28
29
30
31
32
33
r' U2 (R U R' U) r
Easy.
34
(r U R' U) R U2 r'
Diagram
Algorithm
Comment
35
(R U R' U) R U2 R'
36
37
38
Algs that you just learn because they are incredibly fast, but don't really fit with what I've been doing
above. There is 18 more of those
Case
Diagram
Algorithm
Comment
39
Incredibly
quick to
execute. I
love this
algorithm.
When you
execute it, it
feels like the
two fingers
on right and
left hand are
in battle,
flicking
towards
each other
the top layer
like crazy :)
40
I execute
one or the
other
depending
on which
angle I run
into the OLL
in. It saves
me a y2
rotation.
First one is
just
reflection of
case 39.
41
quick alg.
Note how
similar it is
to 36! Just
replace R>r.
Uncanny!
42
very quick.
Note the Y
permutation
starts with
this exactly
43
quick, and
very similar
to sunes
(cases 3438)
44
M' U M U2 M' U M
easy. Look
what
happens to
one of the
cross
edges. You
take it out,
do a U2,
and put it
back from
the other
side.
45
I cannot
decide
which one is
better... you
have to pick
for yourself
46
note how
the last part
just inserts
an F2L pair
back.
47
pretty nice
alg. Last
part just
inserts F2L
pair
48
I don't like
this alg too
much. Note
the
repeating
structure.
49
50
The B' is
very
clumsily
done. Try do
it with your
thumb, then
the rest is
very quick. I
use the
second
algorithm,
but I'm not
sure which
one is better
51
I use the
second one,
but I think
the first may
be a little
better.
52
Try to use
the thumb
for the B'
too, i think.
Pretty
clumsy as
well, but
after it its
quick
53
Again, I do
the B' with
my thumb.
Awkward
alg. ew.
54
flows nicely,
no regrips.
The second
one is
longer but
easier to
remember:
It is just
case 1
followed by
U2 and case
20!
55
Ok the first
R2 is
executed in
a weird way.
You overgrip
the R slice
to do the R2
both times.
After doing
the R2's you
have to be
able to the
U with a
finger flick
without a
regrip. The
alg is
actually
quite fast.
56
after the
ugly y'x' the
alg is
incredibly
fast. I love
executing
that part. I
give a
second
alternative
in case
someone
wants
something
else
because
they dont
like the
rotation.
(Note that
the second
alg looks
very much
like the T
PLL :) )
57
I try to use
the first one.
The second
one was
suggested
to me and
its incredibly
easy to
memorize,
but I don't
think its AS
fast as say
the first one.
Plls
x [(R' U R') D2] [(R U' R') D2] R2
A (a)
1/18
XXXThe algorithm has a little bit of a symmetry to it. I have a very weird way to memorize this
algorithm tracking the two corners in UBR and UFR around the cube as I do it. But I know that
many of my friends do it differently. Find what suits you best, it is not too hard or long.
A (b)
1/18
XXThis is the exact same type of motion you do in A(a). If you memorized it by motions instead
of notation, you should be able to do this one without too many problems.
[R
U (b)
1/18
XNote how the algorithm is basically always R and then U' U U U' in that symmetrical order
accompanying the R, and lastly R' and fix up rest by aligning pieces.
R2 U [R
U (a)
1/18
XThe way I remember it: R2 U, then the RUR'U' trigger, then the last two letters of the RUR'U'
trigger, then do R' and fix up rest by aligning pieces and putting them to their right positions.
M2 U M2 U2 M2 U M2
H
1/72
XA very easy to remember algorithm. Note how the M2's always alternate, and in between you
T
1/18
XXI find it easy to learn this algorithm by tracking F2L pairs around the cube.RUR'U' takes out a
pair. R'F hides it and takes the other pair out to the top layer. R2U'R' aligns this pair with the
whites and hides that pair. Now all the pairs are hidden from the top layer. Now we do U' on the
Top Layer. Finally RUR'F' takes the second pair out and aligns it with the whites again, and
[R U R' F'] {[R U R' U'] [R' F] [R2 U' R'] U'}
J (b)
1/18
XNotice that this is EXACTLY the same algorithm as the one above but the RUR'F' from the end
was now moved to the beginning! So just do RUR'F' and then start doing the T permutation
F R F']}
Y
1/18
XXAgain I find it helpful to see how F2L pairs move around for this algorithm. F brings an F2L
pair to the top, RU'R' inserts that pair back to the middle. Now again as before, all F2L is again
intact, but slightly messed up. Then U' is done as in T permutation, and then RUR'F' is AGAIN
used to take that pair and insert it back where it was before. The result will leave you with an
OLL, which after when you fix using the appropritate algorithm, you will be left with Ypermutation
at the end. Note that the OLL is very easy: It takes one pair out to top layer, and inserts it back a
R (b)
1/18
XXAgain for this one I find it easiest to track an F2L pair. Remember the first part using just
notation because it is easy. After R'F you have an F2L pair on the bottom. Then you do RUR'U'
trigger. Next, R'F' reconnects that F2L pair and alligns it with the whites on top, and R2U' just
R (a)
1/18
XThis is just the reflection of the above. You need to do the above, but using the left hand
instead of the right hand. You will be able to mirror the R permutation to your left hand after
about a weeks practice of doing it with your right hand. When it becomes a little bit of muscle
memory for you it should be really easy to mirror the algorithm with the left hand. So if you can't
do it right away, just wait a little more and get a little more comfortable with R(b). The second
algorithm is an alternative that I sometime like to do because it involves the (faster) right hand
instead.
V
1/18
XXXXI don't really have a great way to memorize this and thats why I rated this as a hard
algorithm. I kind of just did it until I had it in my muscle memory. Note how the R'FRF at the end
is ALMOST the common R'FRF' trigger, but with F instead of F' at the end.
[R' U2
F
1/18
X
If you know V permutation, this one is REALLY easy. I highlighted the differences. There is
simply one extra U, so instead of R' U R' in the beginning you have R' U U R' (or R' U2 R'), and
then you have to undo that U at the end of the algorithm, so there is an extra U' that pops in
from nowhere near the end of the algorithm.
G (d)
1/18
XXRUR' takes out a pair. Then rotate the cube, and now the fun part starts. I highleted the R
rotations so that you can see the pattern better. Notice in particular how the U turns are. It is u'
U' U u. It has a very nice symmetry to it. The R's I remember as follows: Since in execution I
perfrom the R2 as RR (in clockwise motion), I see them as R clockwise twice, and then R
counterclockwise twice, and the final R2 is just to finish up the algorithm. You are welcome to
come up with better memory techniques for this things. I know a couple of friends, each with
CCW, CCW, CW, CW, and final R2 just to fix it all up.
R']
G (c)
1/18
XXXThis is simply G(d) inverted. But I find it useless to remember it like that. This is like a
completely new algorithm for me. Note the still distinct pattern to the U's. And also R's.
Remember it as you wish. The last part yRU'R' just inserts an F2L pair once the first part is
done.
G (a)
1/18
XXThis is very similar to G(c). Everything just goes the other way :)
M2 U M2 U M' U2 M2 U2 M' U2
Z
1/36
X
Similar to the H permutation, I find this easy to remember, and I saw some people executing it
extremely quickly.
J (a)
1/18
XX1st part is exactly as in N(b), below. But then you do U2RU'R'U2 which I find personally very
easy to remember. The last part (RLU)just simply restores all yellows and I find it very easy to
see it visually.
E
1/36
XXThis algorithm has a nice symmetry to it, as highlighted. Some people fund the second one
faster to execute
N (b)
1/72
XNote how the algorithm is made up of two IDENTICAL pieces (in squigly brackets).
To memorize this, track the corner in UBR. As you do R'UL', it will travel along a U on the top
layer of the cube. Then do U2, and then restore yellows by doing RU'L. Then repeat that whole
thing again.
I hate executing this algorithm. Its a good thing that it rarely ever comes up.
{(L U' R) U2 (L' U R')} {(L U' R) U2 (L' U R')} U
N (a)
1/72
XThis is just the mirror of the algorithm above and should not be hard to learn.