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ARABIC SketchUp Learning

This document provides instructions for installing and setting up the SketchUp 3D modeling software. It explains how to download and activate the program, then opens a new "Top View" document and saves it with a specified file name and location. The summary includes screenshots to illustrate the steps of accessing the "New" and "Save As" functions within the program interface.

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AUTOCAD24
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© Attribution Non-Commercial (BY-NC)
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Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
133 views161 pages

ARABIC SketchUp Learning

This document provides instructions for installing and setting up the SketchUp 3D modeling software. It explains how to download and activate the program, then opens a new "Top View" document and saves it with a specified file name and location. The summary includes screenshots to illustrate the steps of accessing the "New" and "Save As" functions within the program interface.

Uploaded by

AUTOCAD24
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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N 83 . .$ % N;  > a\
\ 9 * 3+* ) + , N; (Eraser Tool) 83 #_

67

; *+ , N; (Eraser) 83) .

: Erasing Entities
   19  83 J 3
83 ;!&  % .$ % &$ U9 57e
 83; N; ]
e 83. b
 83 % :
\  (Eraser Tool) 83 J F E !; D ;= S
. FS
> D P N+.
 /!39 MK ] ; 83  % P6% &$,
 9 > D P E!>$ /   %  = !3) &
\ 
!
 7 83  N; E>. P
\ 9 ,  /!39 MK
e J> 6; D P ) *7 &$ (ESC8
6
Fo * .7 J>, 83 \ .
;! 7 :*s ; 83 % #>9 
  9  %
&$ MK
;. !3
;! *s\  :  83 > ; N %  *39 ] \ 9  %
U9 \e ) (Select Tool> 6; D P ) *7 &$ (Delete8
6

=a3 83; G  V \ 9 * ) *+ , N; (Erase! .

: Hiding Edges
> P 6; D P> 9 ) (Shift  J (Eraser Tool) 83
. ( !3; N; e
6\o  % ) 9

68

: Soften Edges
Soften/Smooth ) $ ! N
(   Ctrl)  6; D P> 9  P>
; (Ctrl + Shift) &
7 6; D P> 9  P> !3; N; e
9 (Edges
. (Unsoften/Unsmooth Edges) * K * % K $ 7 J 

: Paint Bucket Tool


=a3
. & $ %  D> S)  z@V J 3
)b.
> S > ; *@ b N; * $ %  Za   
. \ U9
*+ , N; (Paint Bucket) \ 9 * 3+ ) # N; p>@ #_

. )

: Applying Material
Shaded ) , =; JG
( Shaded) JT s * g ; J 3
]% U

. ]% D :>a


; = * a3
`!9 (with Texture

: -  +!Y
Z? *> D E J F( Paint Bucket Tool) p>@ \
;>* NG 86@; (Material Browser) 86@; #_
) N; J_9 & $ Z? b p>@ ;V= a3
&
. $ * 6V
;NG
;> N;   D ; !%> \ ;>* 
K L1 ;  ;* *$ 6
. ;>* N; \ 
69

 V  9 Da b F>S 


& b D P>
P> (Select Tool) \ e Z
 3;  ; S  \ 9 ,
. 7* 3>9  V S   = p>@ p>@  V S   D

: Face Painting Rules


;  b p>S % ; :>a
&* 6V b p>@ ,  ] 
. , P6% &$ ; $ 7
: & 1 b.
1
; e
/F>S 
. M%  D 
p>@ & b M% 
*> p>@9 , \ , b = % O . / N; O \ 9
. p>@ P69 p>@ b J >* 7 /
b 7( L\) s p>@9 ,
 \ , b = % J9 1 9
. p>@ *6V b=
p>@9 , $ ! ;= = / V
; p>@  V $ ! =
. / N; *; ;)*
N; *6V * p>@
$ ! = / V
; p>@
N $ !
. /
:S.4 - o
- 3 A
Edge > Y  o/U <<< Display Settings <<< Window
. 8R K. yb-   IA B4 By Material O8 S8 Color

: Paint Bucket Tool Modifier Keys


  9 7* ; 39 b  Za J 3
N Za p>@
. Alt Shift Ctrl J  8
6;

: Element Fill (No Modifies)


19     P>% ; b D  J
Za p>@
7 19 F>S N (Select Tool) \ e U9 &  \ % 
. Za N;

: Adjacent Fill (Ctrl)


J p>@ U9 / D P>
9 (Ctrl)  6; D P> 9  P>
/ / 3> . / . p>@ P69 (/9 J@;) ; / /
. *  b. J>,  P6%  M 

70

 6;   9 p>@\ e* a9  +  N; \ :*T7Z;


p>@
(Selection Set) \ e  ;* %  J  Ctrl J 
. #1$
: Replace (Shift)
=g p>@ U9 / D P> J>, (Shift)  6; D P> 9  P>
 ! & ;= ; 3& $  P6% =; / J D p>@;

.
J  6; Z
 3; p>@\ e* a9 %  N; \ :*T7Z;
. #1$ \ e& ;* $ %  p>S M>3 Shift
: Adjacent Replace (Ctrl + Shift)
>e p>@ Z\ %h (Ctrl + Shift) N7 6 D P> 9  P>
. / ;= + r$ *@ ;= ) #1$ / D 
M>3 J  8
6; Z
 3; p>@\ e U9 %  N; \ :*T7Z;
. #1$ \ e& ;* $ %  p>S
: Sample Material (Alt)
 D p>@ N; F Alt  6; D P> 9  P>
a1 E J F Ng N;  .\) (Sample Tool)
. (Eyedropper)
71

> D P /.


 \ ; .
 / )7 (Sample ; 6
)  (Alt  D Za p>S /.
  9 ). (Sample
: Painting Groups and Components
Z? N ; J % *  % 6* Ng* >
 9 U . ;  D ; *; J ;: M
\ @>! p Z? *> J_ E ;@ 86 _#
;@ 86 !  >; D 
=>a J 3  D b .
S Z ) (Drop Down List Box>! ; %
\ ;>*  ;  3
  ; N>  &
; NG  ;*;  *$ 61 K .
\  &
 ?>  ; *>; N .
> D P*  &
 ?>=     9 DaF b
. *9a
Z \e >D P
\ 9 , ; ;= ;  ; % ;  3
\e U9 @> p p>S= *3>97 .
; :*T7Z  Ng /*  9 p>S , M ) 
) :>a
J>, (*S  = D* $ M Da N /
:Z
 9  O; .
  r ); ;* @ ?o &$@  * J>, F>S ,=g
  D b. %.   r ); ;* @ ?o  19
) ). *S

72

0Q ,
: Drawing tools
O Sb14 0Q !"  S8 0-/,A S :
 ) (Drawing tools&
] ) &
 J 3 .  J
b.)
_ J  (The Line Tool) #V 1 ) (The Arc Tool
 !) (The Freehand Tool (The Rectangle Tool) Ja3
+ ) (The Circle Tool . (The Polygon Tool) =G
.  ]
&aF
J@6&
&$ T

:Line Tool
a\  J 3
(Line Tool) #V $ 7 $ 7 ;  ;@*
G >9  ; *1Fe. / V N (Line Tool) #   G
 31)/
.

_ # #V
) (Line Tool;
; # N
 ;*+ , N
.

Drawing a
:Line
 N aV
 Db
); (faces 7 &$*   @9 ; *@6 N_ J
) !9 ;3 ! (.
!" :E+
-> (Line Tool) E+ =.@L  1 ! LM- .". K
-~  Bb TU . E+. B4
X - 8 LM- SZAY w O  gA + E = I ! 3- +E
!  : S8 = q @R"   B-  & .B
-~  >  K.  Bb  g S +b  8 E B B4
 @A  4f E> B4>q . @-4 E+ R7 B w> 
73

b O O8 S8 E+. w4  B-   "@R  0~  Bb B h


 /!" E+
:B]R.
  T b,A @~ !- K. 3 -U LMb T B B4
R, K + 4RA TU LM- bX. } LM-- . E+

:Creating a Face
V * % &$ D1> (Line Tool) # * % *a1% b
#\ J #V>
b.
@9 *a1% *h>*  #V\ .

\ 
=a3 #\ !9]  E>f P %* ;a1% N* >* .
 aV  1 3; &$ .7
*fZf N; OaV 3; &$ * , 7
 1% &$ =? 1 >*  *
); 
(*17 *% . /

U 9 e *a1% * ) ; *+; (Endpoint inference ToolTip

:F U / 9 \a


 ;3 . V(Line Tool) #
7  r
e $ * 9
 V#

.
:B]R.
U T B /UUY(Window > Display Settings ):
. E- K    (Shaded rendering style) 0.N- U
 wf 4Z   A.
:Splitting a Line
>; % a, 31= V # ; \a 
 *  DV.#
;:ZO \ # a1% D* @ =99 E
) L   #V (&+\
 31V #r D 3; N .N); *O *
 7 aV ;$ ? 1&
a1%* @a\ %; L 3; N.N

74

:Splitting a Face
/ 31 (face's edges) / $ 7 D 1% * %* 9 = ;# \
D / $ 7 7 N; # ;  \3, , Ja3; 
* @ 
.  *9 1; *$ 7

N; r 3 & & a\ . *31; K a\ J\


 \) N7 N;
) &>% J _S ); NVf # ;= \T / #!;
 so  g S &$ J $ , (Profile Edge rendering style
D M1  (Line Tool) #V J . (Display Settings dialog box)
! J _J! ; %> . *\ ;a\ 31
* ; ! #\ ?
.  $ / 31  .  a\ 
* @ #V J; 


:Specifying Precision Line Values


;  #V ? T
(Value Control Box) *1 9  !.$ %
\ 9 ] 8
6* 7 Z 3; #V* ? , !
G= a3
/

(Value Control Box)*1 9  !.$ % &$ #V b


. a
:Entering a Length Value
a>= a9 (Value Control Box) *1 9  !.$ % &$ #V ? 7
(Return) ( Enter)  6; D #Fg #V ** >a1% =g  9 a
#1$ *,* 1= g9 , * ! * 1f 7 * g V3 ; %>.
.
tF9 ,& $ * 7 9  ,) %e 9 *1
! G= a3

.(model units setting )J 7 * g N G


75

:B]R.
.B-   "@R O8 S8 ! 0>  q O>! E+
:Entering a 3D Coordinate
&$ # * \% =g    N (Value Control Box) *1 9 ! .$ %
. (exact coordinate in space) G6& $ & ;!f7
:Entering an Absolute Coordinate
*G9( 3D space) 9)& fZO G6& $ *a1 f7?>=
/1 f7o D J@!. [x, y, z] JO; (brackets)P>
. * ! ! D>* 3% ( absolute coordinates )

:Entering a Relative Coordinate


N ;T N; J,   ; 9 ]aV ** >a1% D>* 3%  f7o 1% 7
.#V ** >a1% N; *>3% $ 3; , & z y x `7 <x, y, z> JO;

:B]R.
Value Control ) B-   "@R O8 S8 "  }> BR R B1 
B.:Q j    .-/,-. 3!R B - .} B /U K. -/A (Box
. [x; y; z] @4 
:Drawing Lines by Inference
Sketch ) a; & ; %> ;!J 3
(Line Tool ) #V
G6& $ ]?a\ =g& $ ]
 3 (Up's sophisticated geometric
*a9 * . (inference decisions) ee; Z . 9)& fZO
(inference engine) ee;!
b. e 1%. (inference lines) e aV  .$ % &$ T

. J J /% . #V N9 *1,


 ;! 1 aV

:Dividing a Line into Equal Segments


,  w4 O  / K  - ,A @-4 (Line segments) E+ Tb
: B4,-
. B8R K. -4 LM-  ~-
(context menu) , B-C  w4A O ( Divide)" , > -
76

 !  TN  K. 4 E+ , .E+


X- LM-  K j  0 . E+ X . " , LM- KX
 S4 4j E+  . " ,
-~  K.  04  E+  " , K / O w4A ", ! E+
 K  , ,- B4 .N/ BbA-

77

:Arc Tool
=a, N;  &
,)  J 3
( Arc Tool) 1
. 7 1 J* &
;13 aV N;
Drawing )  #* + , N; ( Arc Tool ) 1 #_%
. ( Draw menu) * + , N; ( Toolbar

:Drawing an Arc
:jf BI\I 0-2A 0-2A  
. ( starting point ) B4 Bb-
. ( ending point ) B4 Bb -
. ( bulge ) -
 A b N4 /A B4 Bb B4 Bb   B8,-
: !" . (chord length)
T :" . K= .@L  1 ! LM- ( Arc Tool) > -
. 
. . B4 Bb TU ~ -
. LM-  X -
. " , E >4   8 . . B4 Bb TU B I ~ -
"  Tq  B8, TU " ,- E+ K. 4- LM-  X -
(bulge distance) B8,(chord length) A b
Value ) B-  @" R O8 S8 Tb  ( radius ) b p
 4- - !( straight line) " , E >. (Control Box
" ,- E+
. B8, TU B I ~ -
78

: Drawing a Half-Circle
,E; r61 1 V D ( bulge distance) * $ 3; M!39 1
9
Circle ) + L@% e;* Z 9 57e . + L@% D
.+ L@% 1 ;  G ( inference ToolTip

: Drawing Tangentially
N;  9 1
9 & +   ; , T ( Arc Tool ) 1
=g  9 E :9. 7  ;, N* ;a1% *
>a>
; K * %
7  ; , 
* O f ;P> f *% O* a1
&*  $ 3; =g( tangent inference) &  ee3E
.*% O* a1 D P>  9 %

: Pushing and Pulling a Curved Face


,   & b D ( Push/Pull Tool) :O>=   a3

(curved face) 1 / . *T b D )J 3


* $ !
N a3 (Surface entity) 8a  D *  N  ;.
) *1 b N; *; b N; N 
 ; J J
;
.(curved face set

:Specifying Precise Arc Values


(chord length )
 ? T
(Value Control Box) *1 9  !.$ %
.(* * a1% =g  9 ) * $ 3; T
f( ** >a1% =g  9 ) 1
N (Value Control Box) *1 9  !.$ %

79

lengths for the ) & ) 


 a *?>G\ )? o   
radius ) a1 L@% *, (bulge distance) * $ 3; (base chord
. ( number of segments ) =a1  (value
:B]R.
current file units ) B R p.-  X  0-/, ! 
  X  4RA N4 T b,A . E8 B4 B-  Tb o- ( setting
   1 2A o S8 
./ X : S8 X BX S8 TUA X .p.-  X
( Units panel of the Model Info dialog box ) -

: Entering a Chord Length


1* 9 *a1% =g  9 ( chord length) 1* ?
 , !
> . (Value Control Box) *1 9  !.$ % &$ a a?>=
(-6.5") JO; M 3 9 *1 7 & !  b 
e P  b 
e& $ 
]%
:B]R.
S8 ! 0>  A q K jQA ( !Arc Tool) 
. (Value Control Box) B-   "@R O8

: Specifying a Bulge Distance


@9 1 a, L@% ( bulge distance) 1 % *$ 3; !
=a3

Value ) *1 9  !.$ % &$ *;Z  . 1  \ ?


 9 *1,
.(Bulge) % D ? N;F (Control Box
Value Control ) *1 9  !.$ % &$ ( bulge length) ?>= ? 
( Return ) ( Enter )  6; D P> f * * a1% =g  9 (Box
]  9 1
 Z\ ; ( bulge distance ) * $ 3; = \ a3
.
80

(Value Control Box ) *1 9  !.$ % &$ T


* ? , ? 
 f  . P  b 
e& $ ,  G    N *>  % , .
. 

: Specifying a Radius Value


a1 L@% *, =>?. * $ 3; N; e9 1 a, L@% !
=a3

( 24r or 3'6"r or 5mr):ZO; ('r',) 7 b 9 M a


N
 9  * Z\ ] J =a3
(Return ) ( Enter ) P> f
.  ;> 1
:Specifying The Number of Segments
=>a9 ] ( arc segments) 1= &  ; a1=
!  a3

Value ) *1 9  !.$ % &$ ( 's' ) !b 9 M


 a 
 \ 9 ( Return ) ( Enter )  6; D P> f . ( Control Box
 * Z\ ] J =a3
.( arc segment number ) 1= a, 
.  ;> 1 N
 9

81

: Freehand Tool
a\ *T; F o(  Freehand Tool) ]  !8

% ( Curve entities) *1; %  J D 7 3; &$ =1


*@;
(Curve entities) *1 %  ( 3d Polyline entities ) 9)* fZf
G >9 *a>
; ; #\ =a, N;

&.b D 31
&
! $ 7 #V (
@ curves ) ! b.
*31 %  .0" >  @4  jf  > /%!` 9 *@;
*1  #+V& $ * aV JO 6; (
Curve entities)
) * >a ) N ;K( contour map) * >a P G JO9
. ( organic shapes
N; ( Draw menu ) * + , N; ;( Freehand Tool)  !#_

. (Drawing toolbar)  #


: B X\
jQ  AY /} B I\h ( 3d Polyline entities ) 4\  
S8 @ wO . B4q 0@2 K.  IA( inference snaps) Y!
. 3f- K B .@L 0 :QA p NA  0:

82

: Drawing Curves
;J N *@6; * g; b D  g N (Curves) !
. (axes plane) 3 ;! D ( ;! existing geometry )
: ( Curve) SR "!
". K = .@L  1 ! LM- . (Freehand Tool) R >  -
. SR T
. SR- B4 Bb TU ~@  -! T ~ -
. "!. LM- R! -
"! B .- 4} LM-  X -

Bb! y.1 0@L "!  "!  S Bb K. 3b> S -
(Freehand Tool) R 

: Drawing a 3D Polyline
r6, 
e 9o* fZO ( 3d Polyline entities ) Ne &> % 
J 3
 .*1? U9 J_ D fU
( inference snaps) e
2D ) 9)* + f.; * \9 N ;3  3e
9)* fZO >& a\. D  JS 6
J  (sketching
) ;J N *@6; * g; b D  g N ( 3D polylines)
. ( existing geometry
83

: ( 3D polyline entity ) /} SI\I S  E> !" 


T ". K = .@L  1 ! LM- . (Freehand Tool) R >  -
. SR
. (Shift) Q K. ~@  -! T ~ -
R  Bb! Eb+-. B4 Bb TU ~@  -! T ~ -
.(Freehand Tool)
. "!. LM- R! -
. "!  4} LM-  X -
: B X\
3D polyline's ) / }SI\h S  E !  >B-C  (Explode) >
Freehand Sketch ) R  Eb+ 04R ( context menu
. 8R  " 0@L K .

84

: Rectangle Tool
Ja3 / %   J 3
( Rectangle Tool ) Ja3
.a J_ N; N3 ; N D P> 9 !
N; ( Draw menu ) * + , N; ;( Rectangle Too) Ja3 #_

. (Drawing toolbar)  #

: Drawing a Rectangle
*  7 &$ ( ;faces) b D Za3  N
.(  ! 3; ! 9 ) J_ N *@6; @9
:0 b, "!
". K = .@L  1 ! LM- . ( Rectangle Tool ) 0 b,- > -
.0 b, T
.0 b,-. K B4j Bb TU ~ -
.B,/- B4j K  LM-  X -
. 0 b,-. B h B4j Bb TU B I ~ -

: Drawing a Square
:T "! . (Rectangle Tool ) 0 b,- !"  A /-
Bb K. ( ~ Rectangle Tool ) 0 b,- > -
.K B4j
85

A ) E b E!  >B,/- B4j K  LM-  X -


@A  ( Y!Y T B4!  ! ( diagonal dotted line
.T- !   O T- S8
. B I ~ -

:Entering Precise Dimensions


. (Value Control Box) *1 9  !.$ % &$ h T
Ja3 9
* D P>  9 ; .$ & $  >a9 *!!@ 9)=
! a3

. ;> Ja3   9
current file units ) B R p.-  X  0-/, !  
  X  4RA N4 T b,A . E8 B4 B-  Tb o- ( setting
. B I S8 X B /U    1 2A o S8 
: B X\
Value Control ) B-   "@R BO8 S8 ( 3') 0h B.:8 B-  o.>
K ! Sh  /  / K. ybA  !4Z B-  ( Box
Sh  / E8 O8 S8 B-  "I B.:8 o/q B4b ~ Q . y, 
.  1 !

: rawing Rectangles by Inference


& ee J 3
( Rectangle Too ) Ja3
]
 3 ( sophisticated a geometric analysis engine ) a
. 9)& fZO G6& $ / . Ja3= g
*a9 J (
inference decisions) ee ,
e aV  .$ % &$ T
nference engine) ee;!
.( inference points)e 1% ( inference lines)

86

b.1 aV
 ;! N9 *1,a3 J. /%J
 .
h- : 7  % *a1% D E* )! ( endpoint ; *$ f
7  9 E $&
 !; b )\ (an axial direction#
ee ; #1= 1% ee )T (ToolTip . b.1

_  D !; ]%  ]
Da1* )\
=a3 G
From ) J 3
( Point inference  Ja3 &$ 3 ; ; F
). (non-orthogonal planes

87

: Circle Tool
Circle ) + #_% . +   J 3
( Circle Tool) + 
 # N( ;Draw menu ) * + , N ( ; ;Tool
. (Drawing toolbar)
: Drawing a Circle
) N@* 6; @9 ;b D  g N +
: C !" . (  ! 3; ! 9 ) 
. C" . K = .@L  1 ! LM- . C > -
. C j TU ~ -
p B- . C b p 4R C j   / LM-  X -
Value ) B-   "@R O8 S8  ! ( radius value ) b
Tb B-   4RA 3@-4 LM- 34R 3  I ( Control Box
. ( Return ) ( Enter ) Q K. ~" I O8 S8 b p
( segmentation) C. ,Y  4RA N4 T b,A
. O- O8 S8
. C } B I ~ -
:B X\
center of ) C j TU LM-. 3  -! @~ N4 T b,A
) C b p TU E1N B f >R, " I ( the circle
. C - }LM-  X . ( radius
segmentation) C. ,Y (  radius ) C b p " 
(Value Control Box) B-   "@R O8 -/! 4RA @-4 (
. C !" / L

:Inference Locking
+& $ ( ;
Shift)  6; D P> ;=  P>
.(circle's orientation) + /
J61 ( Circle Tool)
: Specifying Precise Circle Values
) a1 L@% *, T
(Value Control Box) *1 9  !.$ %
a1 L@% *, !
G= a3
. + 9 1
9 ( radius
.$    9 (line segments) + #= \a, * ,9 ( radius )
.
88

: Specifying an Exact Radius Value


Value ) *1 9  !.$ % &$ ( radius ) a1 L@% *, 7
+ r* ;a1% =g  9 a a1 L@% *, =>a9 (Control Box
].9 >1 ( Return ) ( Enter )  6; D P> f (center point)
. +
 
J>, ) ( ;> radius ) + a, L@% !
 G= a3

P> .$ & $ a1 L@% *, =>a9 + 


 9 ]; \(
. ( Return ) ( Enter )  6; D

: Specifying The Number of Segments


) =a1  T (Value Control Box) *1 9  !.$ %
#_
( Circle Tool) + ; M% ( number of segments
. ( initially activated) 
&$ *1>= a9 + r* a1% =g P> J>, .$ & $ M%  7
. .$ 


 9 ( *$ g  J>, ) $ =a1 
!  G= a3

D P> .$ & $( 's' ) !9  >


?* 3>9 =a1>=  a9 ] +
. ( Return ) ( Enter )  6;
9 ]; , N7 D  + \ D  & J_9 :>a ; 31%e
D :>a +   9 
!3, . ( tools)  )F
  +
.  +\

89

:Polygon Tool
** T= G %   J 3
(Polygon Tool) =G
. M%  - =; (a circle ) + Ng
N; ( Draw menu ) * + , N; ;( ( Polygon Tool) =G #_

. (Drawing toolbar)  #

: Drawing a Polygon
R ) B.Q 24 f wf K. T.N- TU@ -4
:(Polygon) T.N "! . (R-  ,-
. T.N T ". K = .@L  1 ! LM- T.N- > -
(enter point of the polygon) T.N- j Bb TU ~ -
) B-   "@R O8 S8 T.N-  f  4RA N4 T b,A .
.( Value Control Box
b p BR8 . T.N-  b p 4R j-   / LM-  X -
Tb 4f b p 4RA T b, LM-  R  O8 S8  A
. ( Return ) ( Enter ) Q ~@ / "I b B- 

L / . T.N- \  B I  ,4 LM- K. ~ -


T8  f >R, T.N- j TU B I @~ T b,A
T.N-  - }LM-  X . b p TU LM- @~ 
. ( polygon )
90

: Inference Locking
Polygon ) =G 9 ( Shift key)  6; D ]& $  P>
. (lock the polygon's orientation) =G /
J61 * $ (Tool

: Entering Exact Radius and Segment Values


J6) N )M% & $ ( Value Control Box ) *1 9  !.$ %
) L& $ =G a, L@% M%  T ; %> .$ % N;
*S V  ; 7 S &$ (Units panel ) D3( document
 !.$ % &$ 1 LV; J\  G 9 ]; ,  f . 9
) ( Enter )  6; D P>( Value Control Box) *1 9
.( Return

: Entering the Number of Sides


M%>  1 *@; ( Value Control Box ) *1 9  !.$ %
Polygon ) =G #_
; ( number polygon sides ) =G
 _. (radius) a1 L@% \ J>1 .$   . (Tool
f a>=   a9 M%  J\
] . ] ] )g  9 b %
  9 !9 1
, . - -h -  ( '8s'): O; .('s') !9 / >

. *1
] D= ) G G /=
 G; \ D :>a =G

:Entering a Radius Value


*1\ o ( Value Control Box ) *1 9  !.$ % =   a3

L@% ?>= ?. / r* a1% ] g  9 =G a, L@ &



 6; D P >f (Value Control Box) *1 9  !.$ % &$ a1
=a3
. (radius) a1 L* @1,* , \ o ( Return ) ( Enter )
. (a polygon) =G 
 9  f * ; g F

91

T, 0Q
:Modification Tools 04/
) J  J 3
& ( & ) modification tools) J 
83 ( Push/Pull Tool) #> )b. NG
. * !
. (Select Tool) \ e ( Eraser Tool)
. ( Tools menu ) *+ 1 Ng ;J@6 .

:Move Tool
y3%( stretch) #;( move) ]!
( Move Tool) * ] !8

.  %( rotate) G J 3


.( ) copy)
Modification ) J  #   9 ( Move Tool) * !#_%
(Tools menu) * )+ ,   9 ( toolbar
92

:Moving Geometry .
& % ( ! ?  entities) %  D P> D
! e ]%
.( ,$ E N   D7 ) E >= %   \, !
MK

: BR \ -/, @ 34R


S !" K = .@L  1 ! LM- . (Select Tool) > Y > -
.wZAY
. @4RA S8 gA S > @  -
S !" K = .@L  1 ! LM- ( Move Tool) BR > -
.wZAY
B/ Bb .(Move Tool)BR B .- @  K. X ~  -
.( Move point) BR Bb K-,A  . o, S @  K.
. LM- 34R 3  I RA @  !34R LM-  X -
B4 B4(    inference line) Y!Y E> N4! 
T b,A . (VCB)B-   "@R O8 S8  BR B8,  ! BR.
.XY 2! - B / B8, TbA  N4
:B]R.
SI\h  NQ S8 R- 0 , (inference lines) Y!Y b> TA
  @ >4 X RA Bb@ -  4 > /
. ( b-  Z  @RA  0/QA - ) Z  Z  @ RA
B .-/ ( } destination point ) B /- Bb K. ~ -

93

:Select and Move


\  e ] \  J>, ( Move Tool) * !#_
=a3

*  * )* a1 8>@


(click point) P>* a1% \ . !6;
: =@4RA>   Y. *!
S !" K = .@L  1 ! LM- ( Move Tool) BR > -
.wZAY
. =@4R @ K. ~ -
.LM- BX T ! +- @  . @ 34R LM-  X -
B .-/ ( } destination point ) B /- Bb K. ~ -
:B X\
R! @  > @  >EA =@4R A O  @ 
. 3 O 8 /A

: Inference Locking During Move


 6; D P>  9 (inference lock) ee J6, *  %= a3

J6, .( Move Tool) * !Z\ J>, (Shift key)


K (inference engine) ee ;! D1> (inference lock)ee
. & $ ) )\9 fU;
:Moving Groups and Components
&$ D1> > (face) / 9 *1@;( component) > %
> y3% . /9 *1@; K 8>@
N! ;
!/ ] 3; P6%
3& $ G :@
( Copies of a glued component ) *1@
. &S)

: Stretching Geometry
M37 J_( stretch) # ; %> bF9 #>
; K ;
! @
. *1a b.9 b $ ! 1=
!] a3
. G

:h
,  -X wZA p.+ K @= 4RA @-4 S  ( Face entity) =f 
: f-  wZA K. K

94

S8 . ",Z E- (single line segments) Q E> Tb 34RA N4 T b,A
SR p! 0-/ wZAY S8 K. K  X E> " > A S   h-
. ( sloped roof )

:Moving/Stretching With Auto fold


* ; ; * !h (Auto fold faces) b a ; %>
(non-planar) 3 P6% &$ =1
e b(
 stretch) #( move)
:h.
&$ J6) D /7 ( Move Tool) * !U9 S N D P>
. @D) / ? D ( fold line ) /? #\  )b 
e

95

: Forcing Auto fold Behavior


e* 3; b = 19 K * :  ; %> ; 7) t 9 &$
:h .*$ go( fold lines) &a a\ :V
*$ !!] 9  3 #1$ (move tool) * !U9 S *$ 7 D P>
= a3
. (  ) b 
& $ P ( G\ 7& ) 1$ b 
& $
J>, (ALT key)  6 D ]  P> 9 3 .

Auto )&[& a * Ja
N; ]
 6 * g b. . * !
.b
. b 
e& $ *!9 J_!] 9 ] 83
( fold

: Making Copies
(copies) y3% J     N ( Move Tool) !19  
( Move Tool) R  -/!  , 0-/ . Ng % 
:
"! K = .@L  1 ! LM- . (Select Tool) > Y > -
.S
. >,! !S ( entities) > @ -
S !" K = .@L  1 ! LM- ( Move Tool) BR > -
.wZAY
. u AQ- BX S8 (Ctrl key) Q- K. ~@ S8 -! ~ -
. +- @  , 44 3"  ./! B .-/ wO
. ,. +- ( entities) @ K. ~ -
LM-  RA T ! +- @  , @ , LM-  X -
.

96

oR: B+,,- @  . , B .- - } }Bb K. ~ -


+  g B .: @  + Y

: Creating Multiple Copies (Linear Arrays


*3 (arrays) 6@&
 $ G J 3
( Move Tool) * !
X / ,   . (series of copies of geometry) ) y3% N;
:   @ h
"! K = .@L  1 ! LM- . (Select Tool) > Y > -
.S
. >,! S8 gA S > @  -
. ( Move Tool) BR > -
BX S8 (Ctrl key) Q- K. ~@ 3 S8 -! ~ -
. +- @  , 4A 3"  ./ ! 0-/ O .u AQ-
. ,. +- @  K. ~ -
. LM- BX T! , B .- @ , LM-  X-
B+,,- @  , B .-  }+- Bb S8 ~-
. 3 O o, B .:( @  selected) + Y oR:
:h4 = 8U ,   w4A O ,  Tq -
B+,   ! 3  8 B-   "@R O8 S8 (*2) (2x) B
. (+, -Z- u 8) X B 8U
: Creating Copies at an Equal Distance Apart
*, =>a9 (original) &S) J_( copy) *V3 N9 *$ 3 31
=a3

 y3% *3\ $(/5)(5/) =>? : h . (divisor value) *;31;


=>a9 e= a3
e* V33* V3* S)* V3 N9 T% 9
* *U9 ]; , N! (multipliers) 6 G( distances) $ 3
.\

97

:B]R.
BZ !Y 0h(models of items) -  -  A S8 f Q j - wO
,! /-  /- O8  yb  ,Z
. B4, 8, K. (beams) Bb   A 4 >j

: Entering Exact Move Values


* 1 7 9* ( 7o* ! ) $ 3; T
(VCB)*1 9 ! .$ %
 ; ; 7 S 7* 7 !
>O;  (default units)
#; ( copying) 3e( moving) !9 1
; (Units panel)
=a3
(arrays) $6@
 D* $ go 9 . (stretching entities) % 
*>3% @9 ( exact displacement ) #>G 9 *7o* , !
G
(absolute 3D coordinate)*1a 9)* fZO f7o( relative)
move )  * !9 ;> Z\ (finishing point) %o* a1
.(operation
:Entering a Displacement Value
L ( >\ new displacement length) 4f BX q 4RA T b,A
: R B .- /
"! K = .@L  1 ! LM- . (Select Tool) > Y > -
.S
. @4RA S8 gA S > @  -
"! K = .@L  1 ! LM- ( Move Tool) BR > -
.wZAY S
R B .-/ (start point) B4 Bb > Y ~ -
@ . u R wZAY S8 @ 34RA  LM-  X -
inference ) Y!Y E>  -LM- BX T! +-
(ending) B4 Bb( start) B4 Bb    ! (line
B-   "@R O8 S8  &  ! BR B8,  BR.
. (VCB)
O8 S8 (20' or -35mm): B , Bf- BX  }Tq -
Q ( Enter)Q K. ~( VCB)B-   "@R
. (Return)

98

: B X\
 04 \    -/, (VCB) B-   "@R O8 S8 "  Tq T b,A
. (default system) S!    K B-   R !  . S.:  
.S!    -   0-/,A o KX (3' 6") Tq T b,A : \h
: Entering a 3D Coordinate
: @ 34RA T b,4 
.([]) -/! @  34RA g S B8,- > 7 _
/ SI\h  NQ S8 IX} -/! (relative) B , w_ 
.(<>) -/!( coordinates in 3D space)
: (coordinates in 3D space) / SI\h  NQ S8 IX}}>
"! K = .@L  1 ! LM- . (Select Tool) > Y > -
.S
. @4RA S8 gA S > @  -
"! K = .@L  1 ! LM- ( Move Tool) BR > -
.wZAY S
R B .-/ (start point) B4 Bb > Y ~ -
+- @  . u R wZAY S8 @ 34RA  LM-  X -
 ! (inference line) Y!Y E>  -LM- BX T!
 BR. (ending) B4 Bb( start) B4 Bb  
. (VCB) B-   "@R O8 S8  &  ! BR B8,
. S, SIXY ( exact) S.: SIXY Tq -

: B R   R- [x, y, z]:B - /  IX}

: ** >a1% D>* 3% <x, y, z> :*>3 f7o

99

:B X\
)/ B I\h  IX}  jZ I X B-  4RA T b,A
wZAY( z) wZA S8  0@2 34R h- .( 3D coordinate
. [,,2'] :(VCB) B-   "@R O8 S8 S  0>
:B X\
/A  1A (VCB) B-   "@R O8 S8 TbA S  " . BqN- B1 
/ (computer's regional settings )3!R B - .} 
(comma)  Y (semi-colon)S B.:Q j B-C    .-/,-
.[x; y; z] :h-.

: Rotate Tool
 3)( elements)S  (  Rotate Tool)  J 3

N  .(single rotation plane)7 3; Ng 6


\ 9 (distort geometry) ) L!
( stretch) # G  
#   9( Rotate Tool)  #_% . 3 N; #1$ r
. (Tools menu) * )+ ,   9 ( Modification toolbar) J 

: Rotating Geometry
3D ) 9)* fZO* n>& $ *6V;  3; Zf &$ =
 ) a3

: : 4\ -/, 0@2  4 . ( environment


.S !" K = .@L  1 ! LM- . (Select Tool) > Y > -
. 4. 0@2 > -
T B. K = .@L  1 ! LM- . (Rotate Tool) 4 > -
. C!"
=f wZA R- u 0@2  X ( protractor ) B.-  X -
R-  fA  1! ( protractor ) B.- . w4 O
K. ~@   / = fA K. Q} T b,A . B4 @ L R-
. .b- wZAY S8 B.- @ A  (Shift key) Q

100

S Bb ( rotation point) Bb TU X ~  -


(inference ToolTips ) Y!Y  0-/! . ! 0@2 W X
. j Z4 K. 3A,-
0h-4 O wZAY S8 (starting point) B4 Bb  LM-  X -
. B4

. B4 Bb TU B I  LM- K. ~ -


 \Q oRA B /8 jQ B4 .4. LM-  X -
B.-  B4 X LM-  RA -  = PX\! (preferences)
B.-   / 3.A -  (angle snaps) B4 jQ K. R!
. (free rotation) X u-,!
. ( -  )}B4 Bb K. Bh I ~ -
: B X\
K. ~@  L  +A 0 ( Rotate Tool)4 0 /QA T b,A
>   ( > K  1 ! LM- ( ) Rotate Tool)4 
Q K. ~" I ( B /8 KA 4 ) BM- ( Select Tool)> Y
. ( Rotate Tool)4 E 2A ( }ESC key)

: Rotational Stretching with Auto-Fold


stretch ) ) # G    N (Rotate Tool)  
J_ N; r  \
9 (geometry

101

/( twist) S &$ M>3


&( rotational movement) **
7
&[& a* S \ #_
( non-planar ) 3; K 8>@ /36% &$
(Sketch Up's Auto-Fold feature.) ; %>

:Copying Objects Using Rotate


 * 9 J>, (Ctrl key)  6; D ]& $  P>
N; e9 
\* & V3 ;   %> J  (rotation operation)
. *S)

:Creating Multiple Copies (Radial Arrays


radial ) /  $6@;     N ( Rotate Tool) 
.*
a1% 7 y3 N; *3 .(arrays
.(radial array) = /L B8Q  
.S !" K = .@L  1 ! LM- . (Select Tool) > Y > -
. >,! S8 gA S > @  -
T B. K = .@L  1 ! LM- . (Rotate Tool) 4 > -
. C!"
 " ./! B .-/ wO( Ctrl key) Q K. ~@  -! ~ -
. +- @  , gA 3
0h-4 O wZAY S8 (starting point) B4 Bb  LM-  X -
. B4
B4 Bb TU B I  LM- K. ~ -
LM- BX T! +- @  B+, @ , -
. , B .- ( }destination point) wZAY Bb K. ~ -
. 3 O o, B .: + Y oR: B@- ,
: h . B 8U} /- ,   BQN- B-  Tq -
(I ,  -Z @4 ) X B 8U B+,  ! (*2) ( 2x) Tq
. b+ wO -/!  o+, B h 3.  44 o+, X
102

: Folding Along an Axis of Rotation


&a #\ JO; * & @$ 7 ?D *1= g9 J_= ?& a3

R q K. 0@L Sb . #V& ] $ J_ a 9 f (fold line)


: (axis of rotation) 
.S !" K = .@L  1 ! LM- . (Select Tool) > Y > -
Sb E+ 0-/,! W.h-  . ! O 0@2 > -

.
T B. K = .@L  1 ! LM- . (Rotate Tool) 4 > -
. C!"
 ! S B8R Sb E> 4 X K. ~@ S8 -! ~ -
. 0@2 S8 Sb  8
E> T B.-  R- ( fold line) Sb E> q K. LM- R! -
. ( W.h- )  Sb

S Bb ( rotation point) Bb TU LM-  X -


. 0@2  . ! 
103

. . B4 Bb TU B I LM- K. ~ -

\NQ oRA B /8 (angle snaps) jQ B4 4. LM-  X -


B4 X LM- 34R A -  = PX\! (under preferences)
 / h 3.A -  (angle snaps) B4 jQ 0R! B.- 
. (free rotation) R   u-,! B.-

.( -  )}B4 Bb K. Bh I ~ -

:Creating Copies at an Equal Distance Apart


*, \ 9 (original) &S) J_ ( copy) *V3 N9 *$ 3 31
=a3

:h . *1 9 ! .$ % &$ (divisor value) 31


104

(original) &S) J_ N9 T% 9  y3% *3\  (/5) ( 5/) =>?
(distances) $ 3>= a9 e= a3
.(first copy) *V3%
* \U9 ]; , * F (multipliers) 6 G

: Entering Exact Angle Values.


*r  9 T

( & degree of rotation) * 
G= a3
.  f( VCB) *1 9 ! .$ % &$ (angular degrees)
(slope values) J , ( angular rotation) r*  , \
. J_ ; .$ & $ 

:Entering an Angular Rotation Value


*1 ?>= ( degrees)  9 *1,@ 9 (angle) *r , !
7 E f( VCB) *1 9 ! .$ % &$ (decimal) 79
:h. (protractor) *1
1 .#>G 9 (34.1) 1; (degree angle) *] * a  (34.1) =>?
;* r* 1=
! a3
. * 3 1 P *r >* ! 3
. (rotation operation)  * 9  f

:Entering a Slope Value


&$ (colon) *;Z 9 N@6; N, =>? (slope) J* *  , !
:h . (VCB) *1 9 ! .$ %
1 *7 b 
P 9 *r >* ! 3 1 . (8:12) N1?>=
rotation )  * 9  f ; #>G 9 *r* , !
=a3
. * 3
. (operation

105

:Scale Tool
r( stretch) #;( resize) !
 o J 3
(Scale Tool) !
. & $  \S  D>* 3% J_
( Modification toolbar) J  #   9 ! #_%
. (Tools menu) * )+ ,   9
:B X\
0@2 - 0  8 "ZR4 S B .-/ S( Global Scale) S- / " ZR
. b   B8,- K  .b-  / y b (simultaneously) S&
) 3f- jf K. " ZR  .- Y E8 Bs  (Scale Tool) " ZR
.( - 0 K. ~
:Scaling Geometry
"! K = .@L  1 ! LM- . (Select Tool) > Y > -
.S
=- ZRA 4A O 0@2 > -
: K = .@L  1 ! LM- . (Scale Tool) " ZR > -
X  ! (Scaling grips) " ZR  N . : 0>
. +- 0@2

BN BN >  Y (scaling grip) " ZR BN K. ~ -


-X .  SNA !B.- " ZR  N +-
. BQ.+ " ZRA B .-  " ZRA BN 0 .(highlight in red)
((VCB)) B-   "@R O8 . 0@2 ( scale) " ZR LM-  X -
" ZR A -  -. (relative size) S, " ZR ! 
. " ZR B .- - / B.b- " ZR  / > T b,A. -
. 0@2 " ZRA 0-@A / ~  >-
106

: Scaling Auto-Folding Geometry


* =; *h @9 J
(Auto-fold feature) ; %>& $ &[& a* S \
19o G M37 (folding lines) &a a\  ; %> . !
. *3; b

: Scaling a 2D Surface or Image Object


Image ) @% ( Two-dimensional surfaces) 9)* + f a3
*fZO ) D * &
3 9 !(
  * entities
! ?* ) 7 S .(three-dimensional geometry) 9)
/
! ; ! G>, * 3
( !Scale Tool's bounding box)
9)& fZO ?* 7 S J *1? P69 J
G>1 b. . 9)& + f
. (Ctrl and Shift) J & 7 6; =; G J  . (3D bounding box)
6; 9)& + f 8a !
; 9)& + f Ja3;  ?* 7o S
*? 7o S .(G\-7 ) 3; Ng =1 .
! .( surface) 8a3( 3D volume ) 9)& fZf 7 
9)& + O
! g =a3
. (G\-7 ) 3; =; 3\
. ! J>, / D! ;!  9

:Scaling Components
individual ) *6( ! ! * Component entity) M
!  ;
8
*S V b. . *6
 r9 56! )\M e 7 J . (instance
. ]% &$ M P6 *6V !* y3 N;   D ] !@

!  JO; (component's context)  Ng !
. M L
D f
(component) M Ng (Line entity) #\
e 7 J& $ #V  P6% e 7 J !  ) M e 7 J
. (M

:Scaling Options
.  3
& G>1 = T
(Scale Tool) ! #_
J;  9 * D1>
E 9 3;  ;  *+; 8>@
J_ L\ *6V; *G>,
*6V; *G>, L_ (X-ray Transparency) P*  * $ 6 #% JF.

107

uniform ) T ! N; Z ] 8


(Scale Tool) !
#(  no uniform scaling) T; K !( scaling
. ! % 1
J 3
&* ! G>, . (stretching operations)
. / 9 1

:Corner Grips
*3*  r N;  V J_(
! Corner grips) *r G>,
T; !
( default behavior) & 1 3 . (opposite corner)
single scale ) 6 ! J; ;  D1> 9) N9 M ` 7
.(VCB) *1 9 ! .$ % &$ T (dimension)  >( factor

:Edge Grips
opposite ) *3* ; $ 7 N;  V J_( (
! Edge grips) *$ ! G>,
K !
( default behavior) & 1 3 . &%h J_9 N >9 (edge
.$ % &$ . F 9) N9 M  ]  & (no uniform scale) T;
.(comma) *S $ 9  , T (VCB) *1 9 !

: Face Grips
7 b 
& $ P ; / N;  V J_( (
! Face grips) / G>,
no uniform ) T; K !
( default behavior) & 1 3 . #1$
(VCB) *1 9 ! .$ % .F 9) N9 M  ]  & (scale
. #1$ 7* , J>1
 T

: Scaling About the Geometry Center


P>. J_ r ;N; V D ! 9 ] 83
(Scale Tool) !
 so ! * f ,& $ (Ctrl key)  6; D P> 9 
G>, N; D P> (geometry's center point) J_ r* ;a1%
. ]. 1>? ! J\ V D M! (scaling grips) !

:Toggling Between Uniform and Non-uniform Scaling


T; K !
 % N; K 9 ! f J_& $ Jf  19o 
! ,
! * N; ) *T( * ! toggles) #9 (Shift key)  6;.
. ( *T * ! N;) *T; F* ( * ! T; F

108

:B X\
" - " ZR  -,.  bA - -/!@ -4 (Ctrl and Shift) SXQ
. +- 0@2 j "  -  g
: Controlling Scaling Direction With The Axis Tool
(drawing axis ) = ;! g 9 ! b 
D *,9 a3]
)
 J 3 (Scale Tool) ! .(Axes Tool) ;= !
t>1 b 
D a3 36% (orient) /  ( G\-7
. = ! g   9 (grip direction)

Entering Exact Scale Values


!* , !
&( axis) ! 9 T
(VCB) *1 9 ! .$ %
*% \ 7 S &$ 7 () default units) * 1 7& $/36%
.$ % &$ !* , =>? .! * Z\ (& ; ; $ 7
.  * ! ;> 9 Z\ ;> J_( ! VCB) *1 9 !

:Entering a Scale Multiplier Value


q }>.  * ! ;> 9 Z\   9 =
! ?a3

: " ZR B .- (>\dimensional length value)/


.S !" K = .@L  1 ! LM- . (Select Tool) > Y > -
. =- ZRA 4A O 0@2 > -
0> : K = .@L  1 ! LM- . (Scale Tool) " ZR > -
. +- 0@2  X  ! (Scaling grips) " ZR  N . :
BN BN >  Y (scaling grip) " ZR BN K. ~ -
highlight ) -X .  SNA !B.- " ZR  N +-
. BQ.+ " ZRA B .-  " ZRA BN 0 .(in red

109

((VCB)) B-   "@R O8 . 0@2 ( scale) " ZR LM-  X -


- " ZR A -  -. (relative size) S, " ZR ! 
." ZR B .- - / B.b- " ZR  / > T b,A.
( 2' 6" ):0h ( dimensional length value) / B-  Tq -
~ . (VCB) B-   "@R O8 S8 - (2m) Z B!
(Return) ( Enter)

:Mirroring Geometry using the Scale Tool


mirror ) J_ G J 3
N (Scale Tool) !
*  b.. 7 !
&* a1 7 9*
 ] G>1 M!39 (geometry
*>  , D t9 1 r6, 9 57e. V D J\ D ) M! ] 8

(force) r= a3


. M b 
e& $ J
( & -1.5) ( -1) :JO;
. M   9 * , =>a9 
:Entering Multiple Scale Values
( scaling factors ) ! Z; ; D +(
_ VCB) *1 9 ! .$ %
!
. 7* , \ D
! 7  9 !
*. * ; * 9 *a>

*T; !
*. (comma) 6 9 @ 6;  , \ Ma N 9
F 9)* fZO` * ! 7 7* , D
! 9)* fZf
N *@6; *, J , *fZf (
! Non Uniform 3D scaling) *T;
.(comma) 69 )\
!* a1% N9 (dashed line) =a1; #\ s ! * f 57Z
! .$ % &$ *$ 3;  6; *, \ ./
\ . t>1( scaling point)
( grip distance) *G>1* $ 3;  #>G ; %>(   VCB) *1 9
N 9 7  9 ) # % N T tF9 .*$ 3* !
] 1
]
. #_% . ( 9* fZf
(commas) 6 9 *@6;  ; , =>?
 ; 9 ! 9 1
;
3) P  @ 9 *? 7 J; D 3; g( resize) !
=a3
*$* ; $ 3; * ; * $ 7 D  e 9 3) ) ! 6; J_9
. (Tape Measure Tool)  1 #  

110

: Push/Pull Tool
Face ) / %  M!= $ (Push/Pull Tool) #> J 3

=   a3
. 9)* fZO  N ;7 * ?$ go (entities
] J_ b N; %  \ 7  (Push/Pull Tool) #>
#   9 (Push/Pull Tool) #> #_% . *a3  b
* )+ ,   9 ( Modification toolbar) J 
: B X\
 0-/A  8 O wf S8 E8 (Push/Pull Tool) E  0-/,A
Wireframe rendering ) S@.,  qY   E- B /U S8 ",Z @ 4
. (style
: Creating a Volume
. &  $ J_ 7 z1
( = Push/Pull Tool) #> J 3

: wf R! T8
.S !" K = .@L  1 ! LM- .> Y > -

. M!3= $ / \ -


SI\I 0 b, K  1 ! LM- ( Push/Pull Tool) E  > -
. "! /
. =f  8 ~ -
K  LM-  X f- wZAY S8 "ZX   K. K  LM-  X -
. , wZAY S8 "ZR T ! 0Q!
. .b- " ZR 04 "ZR  B I ~ -

111

: B X\
  LM-  4RA "I LM- R! E1N  -! E1N  N4 T b,A
. "ZR
: B X\
 ( N> -X ,)  , K. Q "ZX  A 
. B4. B U= f O -/! !3 Q4
O . K.x  2A (f= ) f B Q.> 0Q!x  2A ( N>= ) f Bf
R,A 0/Q  o ( wZA S8 ) K. K  Q =f( pull) R,A 
oRA ) wZA oM 0@2 0-/4  ,- K. K = f B Q.>
K  @  /4 Bf- B -@ ~ Q ybA B .-/  / A ~@4 O . (
. = 8 O = f

:Entering Precise Push/Pull Values


.(VCB) *1 9 ! .$ % &$ T
(Push/Pull Tool) #>* * 7
=$   * 9  f* ; 1,@ 9 M!3= $ 1; !
=a3

. P  b 
e 9 *  r *> 3 1. M!3
:Repeating a Push/Pull Operation
=$  * :>a (Push/Pull) #>  * 9 \ ;> / D  3>
. \ / D 1 P69 ( ; \Push/Pull) M!3
: B X\
@- T8 R, B .- wZA I4 A = . ~@A O = f  f
K. A o, (front face) S= f K. 3 B .- > o
(Push/Pull) R, T8 B .- (back side face) SQ.+  f =f
. ~/- wZAY S8 R!

: Create New Push/Pull Starting Face


 6; D P> f ( *% f ;P> f7 / D P> )/= $ / M!
D1> / T ; *, $ 7 JO
& aV . *% f =$ / M! f (Ctrl)
=  6; *[ b..= $ / M! *  (starting point) *9 *a1
. :9a>  ; 
 6; D P> f ( 3 ) D) D M! . /@  *

(Ctrl)  6; D P> f ( # ) D) D* % f ;M!3( Ctrl)
. ( N* ) O f ;M!3

112

: Creating Voids
/ b 
9( volume) 7 D J_( ! Push/Pull Tool) #>
. J_ D )J 3
; (back face of the volume) ! &6V
3D ) 9)* fZf K$  J_ a ; %>. \ 7 N; r 
& ) $ * ! 6V \ * /; 9 M! , J_( void
: * 

: B X\

/  ); ;& ;/  * ;  b.  N


. &6V
:Moving Faces Perpendicular
b 
& $ b
!] D (Push/Pull ) #>= > * a3

 f( Alt key)  6 D P>  9 (perpendicular direction)


3) /_ 6; *  b. .(Push/Pull Tool) #> 
. *  f! e (Auto fold) &[& a .(deforming objects)

113

:Follow Me Tool
JO; N ; 3; ?D b  J 3
(Follow Me Tool) & >

6; )b. .(freehand pencil)  !U9 /
 #\ ( edge) *$ 7
D J@6
 ]  3 9 D JS 6* $ g ;
 S@\
J  )b.   J& $ (end of a path)  &  % 7
D /( extrude) :O9 =  a3
. ?  D 3 J@6
Follow ) & >
#_% . (Follow Me Tool) & >
Z 3; ? 
  9 ( Modification toolbar) J  #   9 (Me Tool
. (Tools menu) * )+ ,
: B X\
. (context) , ~ Q S8 @4 Z4 =f  ,-

:Manually Extruding a Face Along a Path


?D (extruding a face) / :O> (manual method) * :a
* *U
 f / /$ 3 . b 
e D a3 ] 8 (path) 3;
S/A\ -/, (path) , q K. =f yh .(extrude) :O>
: (Follow Me Tool)
(path),- !@ B8R wO..4/A 4A S 0@2 B8X j  -
. (path) ,- T4 w4A O ( profile) =f. SZ 0@2 !" -
K. - 4A ( profile) =f. SZ 0@2   A
. (path),-

: K = .@L  1 ! LM- (Follow Me Tool) S/A > -


. !" 
114

. = O ( profile) =f. SZ 0@2 K. ~ -

(path),- SN !  (path) ,-  q K. LM- R!-


jf ~-A Z4. 04-  X LM- R,A -  TA !-X . 
S/A(  profile) =f. SZ 0@2. L Z- ( path) ,-
B8R (edge) B8X >. u R T-  . (Follow Me Tool)
(profile) =f. SZ 0@2 ~ - S/4Y 3 (starting edge) B4 
=f. SZ 0@2 ~  (edge) B8R 3.A (extrude) yh !B .-/
. (profile)

.(path),- B4 K 0A   O Q ~  >-


115

:Preselecting the Path


3 (select tool) \ e Z 3; ;1; (path) 3= \ a3

. 8!@(
>=  Follow Me Tool) & >

:(pre-selected path) + , q K. =f( extrude) yh
. (path) ,- T4 w4A O ( profile) =f. SZ 0@2 !" -
K. - 4A ( profile) =f. SZ 0@2   A
. (path),-
0h-A S ( continuous set of edges) -,-  8R B-Z > -
. (path),-
Z4 8R  ) B-C  (Follow Me Tool) S/A > -
.  !" : K = .@L  1 ! LM- ( + KA
( extrude) yh ! ub, = O ( profile) K. ~ -
.(pre-selected path) ! +-  ,-  q K. -,

Automatically Extruding a Face Along a Single Surface


Path
& >
J 3
 3; ?D /( extrude) :O> *1? J
3; 8a D (path) 3
>= V
h (Follow Me Tool)
ub! K. (path) , q K. =f yh .(single coplanar surface)6;
116

Follow Me ) S/A\ -/, (single coplaner surface)Q ,


: (Tool
!@B8R wO..4/A 4A S 0@2 B8X L -

. (path) 3 -
. (path) ,- T4 w4A O ( profile) =f. SZ 0@2 !" -
K. - 4A ( profile) =f. SZ 0@2   A
. (path),-
. B-C  (Follow Me Tool) S/A > -
(profile) K. ~@A -  (Alt Key) Q K. ~@  -! ~ -
. = O

:B X\
"I ub, >  T b,A Q ub! X 8X -N4 (path),- 
. ub,  X 8R  T 8 (Follow Me Tool) S/A
117

:Creating a Lathed Shape


B.( Lathed ) @L(   Follow Me Tool) & >
=   a3

: B4C , -/!
. (path),- 0h-A (edge) 8X W X C !" -
K. =f @ 4  N ~  . C K. - =f !" -
. C~ -4
 1 ! LM- B-C  (Follow Me Tool) S/A > -
.  !" : K = .@L

. .! O-  b  X\ -/, =f T C B8X TA -

118

:Offset Tool
coplanar ) 7 3; &$ * , a\ N; y3% 
(Offset Tool)
$ ! (Offset) J =a3
. *S) N; T;  9 D
b( lines
 + / (Offset) J . &S) / \ J\ ; b( edges)
J  #   9 (Offset Tool) #_% .  /
(Tools menu) * )+ ,   9 ( Modification toolbar)

: Offsetting a Face.
: =f E RA S  8R  ,!Y (Offset Tool) e   T ;
. (Offset)  4 K = .@L  1 ! LM- . (Offset Tool) > -
. = (Offset) 0- 4A O = f K. ~ -
S8  ! (Offset) B8, . (Offset)  / 4R LM-  X -
=f > 0>( Offset) 0- T b,A . (VCB) B-   "@R O8
. C= f 0 b,- = f.

. T.N- ( Offset)  A( Offset) ~  -

: Offsetting Lines
7 3; &$ =1
? * 1; aV (Offset) J \ G= a3

:b+ (Offset) 0-/ . ,)( connected, co-planar)


"! K = .@L  1 ! LM- . (Select Tool) > Y > -
.S
 b> +A Z4 . (Offset) 0- gA S  b+ > -
)Q +! T b,A. X , S8 TA N/ B. h
.  > 1 (Shift) Q ( CTRL
. (Offset Tool) > -
119

E> B/b K &  jQ ! LM- .+ E>  jf K. ~ -


. (nearest line segment)
.(Offset) B-  4R LM-  X -
. b+. (Offset)  A( Offset) ~  -

:B X\
TU LM- R! +- E+  jf K. X@~  A T b,A
C@ (Offset) 0- .3 O . LM-  X "I w4A O T- S8 (Offset)
. N4  C  4 

: Repeating an Offset Operation


* :>a (Offset) *  9 \ ;> / D ;
P>
. 1 P69 / P6% D *% f (Offset)
:Entering Precise Offset Values
19   & \ 7 9 (Offset) 1;  T
(VCB) *1 9 ! .$ %
G= a3
. (Offset) 
 f J ; ; 7 S &$
. *   9  f( Offset)  1;
!
:B X\
 04 \    -/, (VCB) B-   "@R O8 S8 "  Tq T b,A
. (default system) S!    K B-   R !  . S.:  
.S!    -   0-/,A o  KX (3' 6") Tq T b,A : \h

: Entering an Offset Value


. ( ;> Offset) *  9 Z\ (Offset) 1 * , !
=a3

: B .-/  I( Offset) B-  }>


"! K = .@L  1 ! LM- . (Select Tool) > Y > -
.S
120

 b> +A Z4 . (Offset) 0- gA S  b+ > -


)Q +! T b,A. X , S8 TA N/ B. h
.  > 1 (Shift) Q ( CTRL
. (Offset Tool) > -
#\ * a, , D h r61 E . V; #\ N; r D P> -
. (nearest line segment)
.(Offset) * , ! E 7 -
. ].9 >1 E D P> -
.$ % &$ ( 20' or -35mm): *> 3( >* Offset) *, =>? -
. (Return)  6; ( Enter) 6; D P>( VCB)*1 9 !

121

:Intersect With Model Tool


 N J 3
(Intersect With Model Tool) ?= ;= 1
N@ =? 1
J ] 8
)b. . (complex geometry) 1 ;
>% S JO; (intersect two elements)
= $ M! J ; o 9 . S   ?= 1
`7 h b $ 7 
)b. #_% .   b b. .7
*+ ,   9 ( Modification toolbar) J  #   9
. (Tools menu) )
:Creating Complex Geometry
- T Tq  -/! (complex geometry) / @L 4@
: (Intersect With Model Tool)
.  : 0h @\ ! L "! -
.S !" K = .@L  1 ! LM- . (Select Tool) > Y > -
.  T -f > Y K. ,\ I -
S !" K = .@L  1 ! LM- . (Move Tool) R > -
. wZAY
) 4A 0@L B.   T Tq4 W R  X -
wf  W X 8X fAY = PXY . (oRA , 
-U =" g  (selected) + K4 Z4 . 
. 
. +-  K. (Context-click) ! B, -
 B-C  (Intersect With Model) - T Tq > -
:? & $ $ 7  ! . (context commands menu) ,
.( !
- #> ;= @ ) @ %) $ =? 1 &
. ( !
D ) @ + 1>9 MK
e &> %) r 7 .7 -
=; >%) ?= 1
*1a; &$ * 31; b ;  %> 9 57e
. @

122

:Intersect With Model, Groups, and Components


(Intersect With Model Tool) ?= ;= 1 N; $ !
: ZO; . (current context) & ! 3& $ 
?= ;= 1 r%( group) *;  ? * 1 %  7
a\ (group) *( editing) * ;  f( Intersect with Model)
( !
-D( ) @ group) * Ng 1>? , ?= 1

:Position Texture Tool


 @  # 9 &  ] @:>a
; %> Ng 
Sketch ) ; %> =, , . p>@
% & > 1$  J_9
8a3 D =g
&  #>G J 3
(Up's Position Texture Tool
(resizing) ! (repositioning) =g  NG
 ?9
D *G ] ) 8
)b.] . *$ g (distorting) /_
*+ , N; )#_% . % D ? 1 * 7 b @p>S JO; @
. (context menu for a Face entity) /  3

123

:B X\
04/ E8  -/!@ -4 (Position Texture Tool) T-  .
ub, K.  bA T b,AY . (flat surfaces) B4,-  b, K. yb-
: -/!=  .- T b,A K( curved surface) ,-

View > Hidden Geometry menu item view


=f  -Z- 0-/A S  Q- wf K. (texture) ( edit) X "I
. SR-
8 X K. -  B4I B-Z S( texture)  
O S8 0@2 0-/,A (texture) ( material) -  R.b-
. U-

:Repositioning a Material
. (texture) 1= g  N; * * & ( material) =  g
: ( material) - TU}
 ! B-C / ( material) - K. (Context-click) ! B,-
. (context menu)
B4h  B-C  (Position option) T- > >  -
 A Bb-  b+ (  matrix) B8Q .(Texture sub-menu)
(materials individual tiles) B4Q  q\  -  2 - K.
. ~  B/ 4 K  1 ! LM- .
4A . TU } ub, K. E1N T LM- R! -
( Rotate) 4A >" I B I ub, K. , B, \ :
. (Flip)
>" I -4 LM-  B, (texture) 04/A  SA  -
TU  +. (texture) > E8 ~ (Done)
.(Position Texture Tool) 
: B X\
/U K  -  } 4R  I o S8 (Esc key) Q K. E1U
. y,
entire ) TU  B .- 0 1 } A (Esc key) K. ~
T b,A TU B .-/ A -  . ( texture positioning operation
( Undo)  > -4 LM-  ~@  o S8 p.+ K  b> f
. (context menu) , B-C 
124

:Material Positioning Pins


(  *  pins)P9 9 J 3
(Position Texture Tool) 1= g .
=,; D ?* 3>9 9 * !]
! . >!
! N P9 9 .
!  JO;    t 9 E
M!3 * .  D \
.(skew) !%e ( resize)
:b-  (Position Texture Tool) TU
.(Fixed Pin Mode) oh  E-
.(Free Pin Mode) R  E-
:Manipulating a Material Using Fixed Pin Mode
( skew) L!
( scale) !9 (Fixed Pin Mode) 9 O 9 #% 83
#% . O 9> O9 1
; (shear and distort) 1 /_

N;  &
D>* 3 9 JG$)(  Fixed Pin Mode) 9 O 9
. (roofing textures) L13 , ( brick) 9 a JO; (tile) ? Z9
: (Fixed Pin Mode) oh  E- -/! - BZ /-
 ! B-C / ( material) - K. (Context-click) ! B, -
. (context menu)
Texture ) B4h  B-C  (Position option) T- > >  -
- K.  A Bb-  b+ (  matrix) B8Q .(sub-menu
LM- . (materials individual tiles) B4Q  q\  -  2
. ~  B/ 4 K  1 !
. - K. -4 LM-  ~ -
3 @ 4 " ( Fixed Pins menu) Bh  ~ B-C u.b >-
0 !   B. 4 . u.b- (  check mark) B\
specific position texture ) B:> TU B .- 0h-A B4 0
. (operation

125

. ~   X K. R,   @~ -   -


:B X\
=@4R 3 u-,4 0/ZA (pin grabs)  K. X B,
E- .-  B4 Bb  ! @4Z T- . K. > T K
E- S8 Cf@ -4 BR wO . (Fixed Pin Mode) oh 
. (Free Pin Mode) R  E-( Fixed Pin Mode) oh
E 9 P> ( modifying the texture) 1 ; * N; &
;-
* N; V (texture) 1 \ #1$ P> (Done) \ N)
.(Position Texture Tool) 1= g

:Fixed Pin Mode Options


* !* %1  ( P> )M!: Move Icon and Pin
* ; N; &
; .(reposition the texture) 1= ,;  o 9
#1$ P> (Done) \ f N 9 P> (modifying the texture) 1
. &
; (Enter) D P>= a3
./1F (texture) 1\
:Scale / Rotate Icon and Pin
D !
  J 3
(pin) 9 ( Scale/ Rotate icon) *%1
(fixed pin location) 9 O 9= ,; D ;  (angle) *
( base pin)9  , D  9 , E M!.  ;!9
;   %> J 
9  , 7 9* %1 M!. ! 
.  /9
. b 
e& $  #1; , .(rotate the material)
. (scale) !
N   
 #1 1 $ E 3;
126

!
] ! ! & 1* a1 aV ? D 1 9 57e
]!9 &S) ! D   F= a3
. =&  S)
*+ , N; (Reset) = \ a3
.&S) 1 #V D E
.(Context menu)  3
:Scale / Shear Icon and Pin
* ;o J 3
(pin) 9( Scale/Shear icon) ! / z1* %1
9 9 57e .&% J_9 (  shear and resize) !
z, (slant)
. *  f> O 1
:Distort Icon and Pin
perspective ) T; 8!@
)J 3
9* %1) b.
. J_ D S =>a *; *S V b. .  D (correction

: Manipulating a Material Using Free Pin Mode


8
(Free Pin Mode) ! 9 #% &$ \P9 99 #>

 & P9 9
(stretch) a
(  distort) L! ; D P9 9 M! ]
/_= * g JG$( Free Pin Mode) ! 9 #% . J>? D
R  E- -/! - BZ /- . *$K
6 @ N; (distortion)
: (Free Pin Mode)
Texture ) B4h  B-C  (Position option) T- > >  -
- K.  A Bb-  b+ (  matrix) B8Q .(sub-menu
B4Q  q\  -  2
. - K. -4 LM-  ~ -
3  o( Fixed Pins menu) Bh  ~ B-C u.b > -
.  ! ~  B/(check mark) yRA B\

127

~   X K. R,   @~ -   -


:B X\
=@4R 3 u-,4 0/ZA (pin grabs)  K. X B,
E- .-  Y B4 Bb  ! @4Z T- . K. > T K
E- S8 Cf@ -4 BR wO . (Fixed Pin Mode) oh 
. (Free Pin Mode) R  E-( Fixed Pin Mode) oh
LM-  ~ ( modifying the texture) BZ /  SA  -
B .-  +. (texture) > E8 ~ (Done) > -4
.(Position Texture Tool) TU

Manipulating a Image as Material Using Free Pin


:Mode
S V3
; *S \ @9 6; (Free Pin Mode) ! 9 #%
 ; 9  U 9 D 
!S =   a3
: \h . J_  U
-/! : BZ /- . ; %> % &$ (photo-realistic door) +g
: (Free Pin Mode) R  E-
. 0 b, =f  -
:\-/, S X  : 0h : (Insert) 0> -
Insert > Image as Texture
. T (Paint Bucket Tool) \q B. K = .@L  1 ! LM-
. B4 Bb TU =f   X K. ~ -
(resized) "ZR ! W R B4 Bb  / LM- R! -
. 0 b,- = f 8
. 0 b,- = f K. (texture) TU B I ~ -
B-C / ( material) - K. (Context-click) ! B, -
. (context menu)  !
B4h  B-C  (Position option) T- > >  -
 A Bb-  b+ (  matrix) B8Q .(Texture sub-menu)
(materials individual tiles) B4Q  q\  -  2 - K.
. ~  B/ 4 K = .@L  1 ! LM- .
128

. (texture) K. -4 LM-  ~ -


3  o( Fixed Pins menu) Bh  ~ B-C u.b > -
.- (  check mark)B\
. ~   X K. R,   @~ -   -
:B X\
=@4R 3 u-,4 0/ZA (pin grabs)  K. X B,
E- .-  Y B4 Bb  ! @4Z T- . K. > T K
E- S8 Cf@ -4 BR wO . (Fixed Pin Mode) oh 
. (Free Pin Mode) R  E-( Fixed Pin Mode) oh
~ ( modifying the texture) BZ /  SA  -
+. (texture) > E8 ~ (Done) > -4 LM- 
.(Position Texture Tool) TU B .- 
*3> :Fixed Pin and Free Pin Mode Context Commands
Position Texture ) 1= g J 3
; (Context click) 
. (position texture context menu) 1= ,; *  + ,  so (Tool
Position Texture ) 1= g N; V J 3
*+ 1 b. : Done
. (current texture position) & ! 1= g 567( Tool
D( position of the texture) 1= g o J 3
*+ 1 b. : Reset
. (Position Texture Tool) 1= g   :>3
& * g
)  ( N/ 3 ) 1$ 1 M1 J 3
*+ 1 b. : Flip
. (J6/D
90 : 1>3; *  ;!fZf N; 7 1 o J 3
*+ 1 b. :Rotate
. *
! 9 #% &a% N9 ( toggle) #9 J 3
*+ 1 b. :Fixed Pins:
. (Fixed Pin Mode) 9 O 9 #% ( Free Pin Mode)
position texture ) 1= g& \ ; F *+ 1 b. : Undo
;) . !* + , &$ (Undo command) ; Z\ D . (command
. #1$ 7= * 9 
1= g * 7 D
 (Undo) &  F
*+ 1 b. : Redo
. (Undo command) ;   J>, (texture positioning state)
:4ORA
/ $  J F (Undo button) Fo( The Edit > Undo );
.(texture positioning session) 1= g* 3 Z\
129

\ D
 (Edit > Undo) * F& F
(The Edit > Redo) *
. b % 9 , (texture positioning command) , =g;

:Wrapping Material Around Corners


L
]%   (corner) N 7 L (texture) 1 J  ; o 9
:  X p.4 0/ZA S@ .  9 S
(three-dimensional cube)/ SI\I /@ "! -

: \-/, (import an image) : !-


file----Import-------2D graphic
. : T > K = .@L  1 ! LM-
. . B4 Bb TU "! O8 S8 ~ -
(resized) " ZX  1 B4 Bb  / LM- R! -
.
. o h B I ~ -
! B-C  8 K. (Context click) ! B, -
.(Image entity's context menu)  
B@ S8  ! . (Use as Material) > -
- uQ -U (Model material library) -
.(Materials Browser)
 1 ! LM- . (Paint Bucket Tool)  B. > -
- uQ E2 !( paint bucket) : B. K = .@L
. (Material Browser)
130

B.  -/! I( Alt key) Q K. ~@  -! ~ -


/. b 0@L K  1 (Paint Bucket Tool) 
(eye dropper)
-. - B@ S8  1 K. ~- -
Materials ) - uQ -U (Model material library)
.(Browser
. (Alt key) Q X -
paint the ) - S.q 3f- =f K. ~ -
.(material
( material) - K. (Context-click) ! B, -
. (context menu)  ! B-C /
L TNAY (Texture > Position)> -
. B I (Context click) ! B, -
Position ) TU . ! B-C  (Done) > -
. (Texture Tool
 -/! I( Alt key) Q K. ~@  -! ~ -
/. b 0@L K  1 (Paint Bucket Tool)  B.
(eye dropper)
O> (eye dropper) b \ -/,   K. ~ -
. -. B 
. (Alt key) Q X -
. - S (sampled texture) B /   : -
.  X p. !

131

:Wrapping Material Around a Cylinder


p.A S@ .(cylinder) Bb! X p.4 (texture) 0/f }@
: Bb! X : 0h

(cylinder) *%ae  -
: \-/, (import an image) : !-

file----Import-------2D graphic
. : T > K = .@L  1 ! LM-
. . B4 Bb (Drawing Area) "! O8 S8 ~ -
. " ZX  1 B4 Bb  / LM- R! -
. o h B I ~ -
!   B-C  8 K. (Context click) ! B, -
.(Image entity's context menu)
Model ) -  B@ S8  ! . (Use as Material) > -
.(Materials Browser) - uQ -U (material library
.(Materials Browser) - uQ S8 (material) - K. B, -
T (Paint Bucket Tool) \q B. K = .@L  1 ! LM-
.
,X ,Q @ Bb!Y X  & p.! - . -  Bb!Y S.q -
. Bb!Y 0 X p. N

132

:Repositioning a Material on Hidden Geometry


04/A 3  / "I. Bb!= f 0h =f K. (texture) 04/A T b,A
04/ : \h. Bb!Y= f 0 K. /- texture)  :
:Bb! K. (texture)
. (cylinder) Bb!Y  -
: \-/, (import an image) : !-
file----Import-------2D graphic
. : T > K = .@L  1 ! LM-
.. B4 Bb (Drawing Area) "! O8 S8 ~ -
. " ZX  1 B4 Bb  / LM- R! -
. o h B I ~ -
!  B-C  8 K. (Context click) ! B, -
.(Image entity's context menu) 
-  B@ S8  ! . (Use as Material) > -
Materials ) - uQ -U (Model material library)
.(Browser
.(Materials Browser) - uQ S8 (material) - K. B, -
.(Paint Bucket Tool) \q B. K = .@L  1 ! LM-

133

,Q @ Bb!Y X  & p.! - . -  Bb!Y S.q -


. Bb!Y 0 X p. N ,X
.(Display > Hidden Geometry menu) B-C u.b > -
.Bb!Y wf X > -
!  B-C  8 +- = f K. (Context click) ! B, -
.(face entity's context menu) =f
. (Texture > Position menu) B-C u.b > -
. =f K. (Reposition) TU  -
Bb!( repositioned texture) TU(  Sample) > -
(material browser) - uQ S8 (eyedropper) b
. (Paint Bucket tool) \b B. T (Alt key) Q 0-/!
@L\ g Qq} (Display > Hidden Geometry) K. ~ -
.(turn off Hidden Geometry)
B  K. ( texture) TU  / (sampled) B /  : -
K. =/U    Y= !  A> O ( texture) . Bb!Y
. Bb!Y 0

:Projecting a Material
(Sketch Up's Texturing Positioning feature) ; %> , =g* S \
   9 @#3
 b D  @1 #3
N; G
]
* S \ @9 *; *S V b.. (slide projector) Z3
JO % D * 9 S = ,; L\ *$K
$ S #3

:J ;D S #3 . * >


B 8gq Bq >(a cone) + - 0h -  -
. = . E.,! - O . (building front) B4 Bf
: \-/, (import an image) : !-
file----Import-------2D graphic
. : T > K = .@L  1 ! LM-
. = . E.,! O  -   TU -
. 04- 0 Sb14 O " ZR K   -

134

K  04R (Explode) >  K. -4 LM-  ~ -


. (projected texture) E.,
:B X\
  . . (x-ray display mode) ~ B/L  E- u8
. - 0 Sb1A W R o/U
uQ  b ( Sample Paint Tool)  B  > -
Sample )  B  R,A  (Browser. Notice) -
tip of the ) K. T  !  8 (Paint Tool
projected ) E .,A E- S8 3 K  24 T- O . (tool
. (texture mode.
 B  T (projected texture) E .,A > -
.(Sample Paint Tool)
wf K. L ob.!   - . - wf K.  : -
. -  bb+ K EU

135

h 0Q
:construction tools
; > %>& $ ( construction tools) > J@6 .& aF
 9 *  V3
& ( & ) construction tools)
physical ) & >a :f (
construction geometry)
:0-2A wO .(documentation
(Text Tool)  (Measure Tool)  
B-C S8  A 0Q O . (Dimension Tool) / 
.(Tools menu)
: )b. e   8g &  J_

: Tape Measure Tool


  N )  ;J 3
(Tape Measure Tool)  1 # 
 ,   b. NG
. (dimension-related operations)  > 9 *1 
_ %o # \% 
 .(3D space) &fZO G6& $ Na1% N9 *$ 3
Construction ) _ %o* a1% % 
 (Construction Line entities)
. *?>G; 9U9  J;  , (Point entities
_ %o # N( ;Tape Measure Tool)  1 # #_%
. (Tools menu) * )+ , N; (Construction Toolbar)

136

:Measuring Distance
 B , C  0-/,A (Tape Measure Tool)  E4L
:  b   B8,-   .  b   B8,-
.(Tape Measure Tool )  E4L >
-
.  E4L K = .@L  1 ! LM-
\  -/,  . B4 Bb TU ~
-
K. EN  L  3  . ( inference ToolTip) Y!Y
.(exact point)  B4 Bb
3  ! =!  4A O wZAY LM-  X
-
3  E+ O S4 S8 LM-  /  B4  - ! b>
K. A S LM- BX ,X  1A =  .> "! 0@L
K. ~@  3   R K Bb   LM-   R4 S B8,-
   K Bb  /   4A S B h Bb
R4 O E+  RA - X .  b  A   / !  "
R- =  E E ] >A =!  "A O T.N   /
o hA   E- E+ O SQ+4  = R  A O
. / E> @
" !  .(endpoint)  B4 Bb K. B I ~
-
. (VCB) B-   "@R O8 S8  b  A   /

:Creating Construction Lines and Construction


Points
Bb  (Construction Line entities) 2} E  >
2 E>   . *,9  6; (Construction Point entities) 2}
E4L \ -/, (infinite parallel construction)SCY 
: (Tape Measure Tool)  
.(Tape Measure Tool)  E4L >
-
.  E4L K = .@L  1 ! LM-
! @O (line segment) E+  jf K. ~
-
B4 Bb TU (construction line) 2} E >K 
Bb   TA S "( On Edge") Bb K. ~@A Z4 3! 
. (line segment) E+ jZ B4 B4 
137

:B X\
2 E>   =f  BR "( On Edge")Y!Y Bb  
2 E>   ( "Midpoint") (Endpoint")  . SCY 
(construction point) 2 Bb T (finite construction line ) R
. B4 S8
- ! b> 3  ! =!  4A O wZAY LM-  X
"! 0@L 3  E+ O S4 S8 LM-  /  B4 
S B8,- K. A S LM- BX ,X  1A =  .>
Bb K. ~@  3   R K Bb   LM-   R4
  /  !  "  K Bb  /   4A S B h
=!  "A O T.N   /  R4 O E+  RA - X .  b  A
=  R  A O  R- =  E E ] >A
. / E> @o hA   E- E+ O SQ+4
2} E >TU 4A S Bb K. B I ~-
B-   "@R O8 S8  ! B C B8,- . (construction line)
.(VCB)

:B X\
2 Bb 4 ( "Midpoint") (Endpoint")   
.(Construction Point)

:Entering Exact Values


! .$ %(drawing construction lines) _ %o a\ 9 1
9
& 7 9 ( offset) #V ; ? T (VCB) *1 9
 \9 (different values) *6V; , !
=a3
. !9 , :>
&$ #V  . M  = \ ?a3
( VCB) *1 9 ! .$ % &$
. E #V P ; b 

138

:Scaling an Entire Model


(more-precise dimension) *, O  9 D] %  , =  a3

#   9 Na1% N9 *9a* $ 3! 9  *  f


(Tape Measure Tool)  1
.(reference line)  o #\ D   #V .
: 04- 0  
LM- .(Tape Measure Tool)  E4L >
-
.  E4L K = .@L  1 !
Y!Y\  -/,  . B4 Bb TU ~
-
B4 Bb K. EN  L  3  . (inference ToolTip )
.( exact point )  
E+  jZ ~ Q B4 Bb K  LM-  X
-
/   B4  - ! b> 3  ! .(line segment)
(VCB) B-   "@R O8 "! 0@L 3  E+ O S4 S8 LM-
. -  X LM- 34R A -    E4L q  ! 
B8,- . E+ jf  >B4 K. B I ~
-
. (VCB) B-   "@R O8 S8  ! B C
O .(VCB) B-   "@R O8 S8 E+. 4f "ZX 0>
-
proportional ) !- ! }   0-/, ! "ZR
 o - 8 \C,  4 X : . 3f- (rescale
. - " ZR "/ ~. - 0 " ZRA  4A 3
:B X\
uQ  BR,- o, ) S R  -  -U 2 S @ - E8
/4 @ -4. (Sf >p.  B.-R- -Component Browser - @-
. - ZRA

139

: Protractor Tool
#\ % (
 angles) r 1 J 3
(Protractor Tool) *1
. (Construction Line entities) _ %o
_ %o # N( ;Protractor Tool) *1 #
_
. (Tools menu) * )+ , N; (Construction Toolbar)

Measuring an Angle and Placing Angled Construction


: Lines
. r&  $ 3 *r9 _ %o #\ % = g G N; 
: B4j 2 E> TU  
X B. K  1 ! LM- B.- >
-
LM-  j- oI -N>/-X ,- ( aligned)
B.- . 04-. u R wZAY R- 04-  X B.-  X -
Q} T b,A . B4 @ L} R-  RA -  ZA  1!
-  (Shift key ) Q K. ~@  >wZA K. ( lock )
. .b- wZAY S8 B.-
140

B4j B- Bb K. B.- j Bb TU X ~  -


) Y!Y  .!  4 S( vertex point of the angle)
. EN  w4A O @ - S8 B.-   . ( inference ToolTips

S B4j. E >T (base of the protractor) B.-   X -


E+  q K. . (vertex) B4j B-  / R,  !  4A
. (inference ToolTips) Y!Y  . B.-  A - 
. BR R: E+ o/U 3

. B4j B4 TU B I ~ -


2 E >. , A S B4j. Sh E+ T RA W R B I B.- -
PXY . B.-  X LM- T ! (dotted construction line ) E
) wO K jQ! B4j . Bf( ) 4 K  2A  \B.-
0- .  X =RA I B.-  4 LM- (  tick marks
 B.- j  / LM- @ 4  h B R! B4j
. B.-  X R4
O8 S8 B4j }]  B4j. Sh E+ K. Bh h  -. ~ -
dotted construction ) E 2 E >. (VCB) B-   "@R
S8  A S B-  . B4j B4 K B4j wO K. N4 TU4 (line

141

the angular ) j  B-  /A (VCB) B-   "@R O8


.(rotation value.

:B X\
E1N ( VCB) B-   "@R O8 S8  >7 44 B4j B-  TU
(34.1) 0h B42/  f@  A @ -4 B-  . ( Enter ) Q K.
. 4f  f 0 4  1A @ -4 B-  wO . (1:6) 0h 0 
:Locking the Protractor
. & ! b 
e D *1 J61 (Shift key)  6; J 
: Entering Exact Angle Values
 9 T
U9 , &( degree of rotation ) * 

 f( VCB) *1 9  !.$ % &$ (angular degrees) *r
*1 Z 3; (drawing construction lines) _ %o a\
the angular ) r*  , \ G= a3
(Protractor Tool)
*1 9 ! .$ % &$ (  ;> slope) J( rotation value.
. (construction line)_ %o #\ =g* r 19 1
; (VCB)

:Entering an Angular Rotation Value


*1 9  !.$ % &$ *_ , =>?  9 *?>G; *! 
#>G 9 ]a  (34.1) =>?: O . *1 7 E
 9 (VCB)
1 P *r >* ! 3 1 . (34.1) 1; *
 * 9 Z\ *1,@ 9 ** , !
=a3
. * 3
.(rotation operation)
:Entering a Slope Value
(colon) @ 6;  , = ?> (slope) J! * 
*r >* ! 3 1 . (8:12) : JO; (VCB) *1 9  !.$ % &$
Z\ *1,@ 9 ** , !
=a3
. * 3 1 P
.(rotation operation)  * 9
142

:Axes Tool
! )! J 3
(Axes Tool] 
!; / 
% Ng . O , :
 ]!9 MK! ;
_ U 3 ;*a3
&
 ;! G 9 (skewed) *$ . t 9 N V3
, b.)
 3 19 O 3~ *, & 
? D / ; 3 7o f
. (default coordinate planes) * 1
#_% ! ; N # _%o ; *+ , N)
R 34R : Moving the Drawing Axes !" :
> R- . w@L  1 ! LM- R T-Z K .
X - LM- b K S8 B! gA 3-  ./ZA jXY I
4Z ) ! . ( coordinate origin ! jQR S2-A4 B K
LM-! 0-/ Y!Y )TU (inference ToolTips
 j R- Z S8 4 @- O . EN  w4A
-~ . . 3 O
-! R  / LM-  -R TU j R-.  -X
! 0-/ Y!Y ). (inference ToolTips  3o4f
 .- B R-   . B
-~ .  R- .
-! R  / LM-  -R TU j R-. N>Y!0-/
Y!Y ). (inference ToolTips  3 .- o4fB
R-   . B
-~  > .  R- .
  o-Y   1 R- R-  ! @ - K. 4 ,-
4Z/-X>.N

143

\:B X
  1AR T !"  ,  14  \ . S R ]
 / -,.

:Resetting the Drawing Axes


> E 9 P) N\ ) ; ( Reset+ , N*  3 ) context
o (menu !  ,; D . (default position) & 1

144

:Dimension Tool
 > % = g J 3
( Dimension Tool )  >
. ]% &$ (Dimension entities)
_ %o # N ( ;Dimension Tool )  > #_

. (Tools menu) * )+ , N; (Construction Toolbar)


:Placing Linear Dimensions
9)& fZO  D 3
 ;%>& $ ( Dimensions ) 9)
. )\J 3
N( points) 1( Edges) $ !. (3D model)
end ) )\1 :NG
*>  1. ( Dimensions ) 9)
(edge points) $ ! 1% (midpoints) *a 1 (points
(circle centers) + r( ;arc) 1 (intersections) ? 1
*a\ F 1 N9 ;Z /a>g N (Dimension leaders) 9) J.
G6& $ ; o , 6; 9)&  &
 $ ( non-linear )
.(3D) 9)& fZO

: 3f- S8  b   / O>


."! K = .@L  1 ! LM- . (Dimension Tool) / > -
. /. B4 Bb TU ~ -
. /    4A O wZAY S8 LM-  X -
. /     4A W X B4 Bb K. B I ~ -
. -   / / E > R, LM-  X -
. / T o h Bh I  LM- K. ~ -
X : S8 / BX  = . b , " 4 /4 / T -f  
. -  ./

:Dimension Plane
NG ..  3; N; 7& $ ( dimensions) 9) .= \a3

: &( current axial planes) * ! ! 3;


31
&* $  ! !3( /N>/-X N>/-X)
+ 1 9   3 D
! a1 a1 L@% 9 .
3& ] $ #1$ /!
N  3& $ =g .\E   > 7.
.
:Placing Radius Dimensions
:  K. (radius dimension) b p / TU
."! K = .@L  1 ! LM- . (Dimension Tool) / > -
145

.  K. ~ -
. -  > / E> TU LM-  X -
. +- B8,- K. / o h Bh I  LM- K. ~ -

:Placing Diameter Dimensions


: C  K. (diameter)b  / TU
."! K = .@L  1 ! LM- . (Dimension Tool) / > -
.  K. ~ -
. -  > / E> TU LM-  X -
. +- B8,- K. / o h Bh I  LM- K. ~ -
-
: Diameters to Radius, Radius to Diameter
Type > Radius or ) \ f (dimension)  > D N) E 9 P>
 9 D( radius dimension) a1 L@%  9 F ( Diameter
. P  9 ( diameter)a1

146

:Text Tool
D( Text entities) z %  o V3
(Text Tool) z
_ %o # N; (Text Tool) z #_% . 
. (Tools menu) * )+ , N; (Construction Toolbar)
:  S8   3 
.(Leader Text) 0  
. (Screen Text) BL2 
:Creating and Placing Leader Text
.( leader line) *e #( !  \Leader Text) J z
:(Leader Text) B Y  TU   .  D_
0 b, T "! K = .@L  1 ! LM- . (Text Tool)  > -
. X \I =.>
leader ) B Y E  >Bb K  L  4 K. ~ -
. 0   = 24 O T- ( line
.= 8   4  4A W X BL2 K. T- K  LM-  X -
34R 3 >\  -@4 - ! ( leader line) B Y E>
. BL2  X LM-
text )   > : . (text)  TU K. B I ~ -
"! 0h ( default text) S!   T( !  entry box
B Y E+ B4 Bb o ( name of a component ) @-
( square footage ) T- " .Q ( component) @- o,- 
. T- = f o,-  B Y E+ B4 Bb o T-.

147

l
.(text entry box)   > : S8(text)  0>

(Enter key) Q K. ~ (text)   : ~ >-


.   > -} A
:B X\
: (leaders) B Y  b>  3 
.View Based .Pushpin 148

2D screen ) /} B Ch BL2 wZA y./4 :View Based leader


.(orientation
- T 4( 3D space)/} SI\h  NQ  R4 :Pushpin leader
. 2-  1A 
-  ./ X : S8  BX  +,A  4RA T b,A
.
: @8
=f }] (Text Tool)  S8 @A  =f K. ,
. (Text entity)  C@

:Placing Screen Text


.  9 *a>
; 3 &* 9 (
!  Screen Text) z *
:(Screen Text)  BLL TU  
0 b, T "! K = .@L  1 ! LM- . (Text Tool)  > -
. X \I =.>
 BLL  A  4A W X BL2 K. T- K  LM-  X -
.(Screen Text)
text entry )   > : . (text)  TU K. B I ~ -
.  ! (box
.(text entry box)   > : S8(text)  0> -
Enter ) Q K. ~  ( text )   : ~ >-
(Screen Text) BLL .  > -} A ( key
4A BZ /  = A -   1 BL2 K. BI K!
. -
:Editing Text
) \ e( Text Tool) z #_
=; ( text ) z D  3>
 D N )E 9 P> G= a3
. z ! (Select Tool
*+ , N ( ;Edit Text menu) z*
! + , \( Text entity) z
.(Text entity's context menu) z 

:Text Settings
&$ ( settings) o   9 
(Text entities) z % 
.  ; ; 7 S &$ (Text panel ) z J17

149

:Section Plane Tool


) =a1= a, fU
 J 3
(Section Plane Tool ) =a1 3;
Section Plane ) =a1 3; %  Z 3; ( Section Cut Effects
. ( section slice ) =a1; *! ( Entities
) _ %o # N ( ;Section Plane Tool ) =a1 3; #_%
.(Tools menu) * )+ , N; ( Construction Toolbar
:Creating Section Cut Effects
: (section plane entity) Tb  , B8U}
 1 ! LM- . ( Section Plane Tool ) Tb  , > -
. LM T Tb , K = .@L
, .- S8 f- wZAY R- X Tb  , X -
R- 0@2  R =ZA /!( Section Plane Tool ) Tb
K. ~@  -!   @~ / wZA K. 0QA T b,A . B4
. .b- wZAY S8 Tb  ,  ( Shift key ) Q
BR4L  . ( section plane entity ) Tb  , TU ~ -
. (section cut effect)Tb- Tb  IA  (section slice) Tb

:B X\
o >  B-Z K. 0-/4  ( !section plane ) Tb  ,
Tb  , O . (E8  BR4L 0- 4A S  - 3.A  > T b!Y
O S R  , S8 @ 0 S8 (section slice) Tb BR4L   !
. , S8 @ T -f Sb1 T!! BR42

:Manipulating Section Planes


( Rotate Tool) ( Move Tool ) *=   !a3

] ?. \% = g 9 1


%=  a1 3; =g o
. (section planes) =a1 3; *  * \$ g

:Reverse Cutting Direction


D N) E 9 P> 9 P  N (section plane) =a1 3; b 

context )  3* + , N; (reverse) ( \ section plane) =a1 3;


. (menu

150

:Changing The Active Section Plane


* \  F *a_%
O7 *g; (section planes) =a1;  3;
section ) =a1 3; #_  1? ] . \ 3; =a1; JO; \
)\ e( ;= section plane) =a1 3; D 3> : (plane
;h = \ a1 3; D N) E 9 *3> ( Select Tool
. (context menu)  3* + , N; ( Activate)

:B X\
. - S8 ! 0 @E24 @ -4 X( section plane) Tb-  ,
@- ( group) B-Z- S8 (section plane) Tb-  , O
\Q ! S8 /4 -Y o ~ Q S8 E24 @ -4 ( component )
B-Z = O = O  - . @B-Z > Tb ,-
B/ 3.-4 (two other groups) 4> -Z N4 R4 O ( group)
B4,- B-Z- 0 !  > B-Z B4 ) !  > BQ.+ ! 
-U RA B-Z 0@ X !  ( top level group )  ./
B/ O>A @ -4 (( top-level group ) B-Z-. S /  ,-
. o ~ Q S8 Bb2 Tq

:Creating Grouped Section Slices


; \ f (Section Plane ) =a1 3; D N) E 9 P> -
.(context menu)  3* + , N; (Slice) *! N; (Create Group)
* ;Ng (encapsulated) LF
$ 7  . -
b. . b ?= ;= 1 (section planes) =a1 3; O7 (group)
) 6
, ( section outline) M% D
! , *
`
7 N; (geometry) J_
; ;= $ 7 *%; $ (exploded
.1 ; J * [39 (slices) 8+ J ] 8
*1 b..

:Exporting Sections
=a1; *! =; ]% ( } section cut effects) @9 ] 83 ; %>
. 36% ( section slices) =a1 8+( { section slice )

:Exporting Models with Section Cut Effects


) % N; % ( 
@ section cut effects )  % @

section ) ( Section planes) =a1 3; . ( bitmap image file


Section ) =a1 3; . * D  . @L& $ T (cuts
. (section cuts) ( planes
151

:Section Slice...
*S \ Z 3; (section slices) =a1 8+ G @ N  ;%>
2D vector ) N >
 * e ?= 1 . ( Section Slice Export )
*
 e ?= 1 9 * &
@1a P69 *,9 1
N ( sections
. (2D vector sections) N >

: Using Sections with Pages


*!6@& $ /T67 N (Section Plane Tool ) =a1 3; #_

. (Tour Guide) *1


   f( ! Section cut effects ) . (page)

:Align View
=a1 3; *  + , N( ;Align View) _ ; ;! J 
model ) ;_ /
 o (Section Plane Context menu)
. J  . (Section Plane ) =a1 3; D ;_ D( view
sectional ) = a1;  ( Para line mode) #% =;
> e 9 ;)
. ] 7 /a1% N; (perspective views) /T; ( ;_ elevation

152

T! 0Q
-: Camera
(-) ; %9 Ng (camera tools) @* h  31 .!
point of ) T* a1% *  J 3
&* @ &
] ) h
. ( view

: NG
)b.

zoom tool Pan tool Orbit tool

153

-: Previous
;_  \ N ;J_ :9 3 _ D  N ] ;V .
. (Standard Display Option) * 1 so
: *    ) [
9  V .=   a3

.Orbit Tool , Par Tool , Position Camera Tool , Look Around Tool
*h # N; ; ) b. #_
. (Zoom tools) > N; 
. @* h *+ , N; @

-: Standard View
:  * ;!, * ?= 1% 9 ; %> %r

: S wO B4 
Top

154

D )N; J__  9 1% `7

Front

); N; J_ ;_  N; 
(*6V&   ) $ %6  V .)

Back

LV N; J_ * N; 

Left

3 N; J_ * N; 

Right

N N; J_ ;_  N; 

ISO

*3 /n9 J_ ;_  N; 

Bottom

J6) N; J__  9 1% `7

:@8
paraline ) T  -/!@ -4 ( Standard View ) B !   2-
S8Y Eb+- (elevation)-/ Eb+- :  !4@ (projection
. (Section)Tb- (plan)
:Printing Standard Views in Perspective Mode
Perspective ) T #% &$ ;
:>a
T *1 N%1
9)& + f &] 
 % (export) @
(
 ?>= mode
 .$ % &$   19 N ( output)  (2D vector)
3 ( _ Top ) D )N _ ;:h- . ( Drawing Area )
&1$ #aV; 
Ne N *1a P69  ;_F ( Isometric )
#% &$  ;%> N  ; ( Isometric ) 3 (  ;plan ) &117
. (Paraline mode)
: B X\
B-C u.b  ( perspective projection ) B /U S8 @A
(.u: ) B\ = . 4 B & B-C S8 (Perspective menu)  -

-: Perspective
; %>& $ = * ) a3
 >? N & _  D* $ go
J _a\ `
7. (Axonometric);%3 D3
 ;* a\
$ (Perspective) T; . G 9 =; * ;9)& + O 3
. &Z* a1% &$ &
/ *1$) aV

155

Perspective ) T & ;_ - ; %9 &$ * 1 * g
* aV * ;_ g * 7 &$  J 
= a3
N( View
** ;1$) aV& * $ MK N ]( Paraline Projection)
. G >

: B X\
ISO ) E, 0h  -A ~  S8 (ISO) ",Z-  @  2
!A S8 X , Y , Z R-  q K. SL = 8 @4 O ( Metric
B4 B !  @  B4  .4(  / )44 Bq, 2- O
. / SI\h  NQ S8 04-

:Using the Isometric (Iso) View


,& 117 ( Isometric view) 3;  ;_ D ; ! ;_ %>
3 ;_ #_
( ;current view angle) & ! * ;_ D
@* h / (Orbit Tool) J  . ( Isometric view)
view) 3 ;_ #_% \. \ ;_ D 3 ;_ F \h ; D
actual Isometric ) & 6 3 ;_ D (lock) >O (Isometric
D ! true Isometric ) (view &11! 3 ;_ 9 .
. (view
.(Paraline mode) * aV #%
-: Field Of View
*& ; $ > G!e J 3
** ; + , & ;
. * ; :G
= 9 ] 83 `!9
156

:Orbit Tool
J_ 7 9* fZf &$ @* h o J 3
(Orbit Tool) 
#_
. V N ;J_ T
; 6; )b. . 3
.  ;# N; *  ; + , J \N( ;Orbit Tool) 
:Orbiting the View
 -/!  -U 34R. . (3D orbit ) E
( Orbit Tool ) 
:(Orbit Tool)-
 !-! K = .@L  1 ! LM- .( Orbit Tool )- > -
.>\
. -4 LM- K. ~ -
(drawing area) "! O8 j X 4. wZA K LM-  X -

:Pan Tool
D 1$ (  camera tools ) * @h ] !J 3
)b.
.(picture plane)  @3; ?
*+ , N; ( Camera Toolbar) * @h # N; ; ) b. #_

. ( Camera menu ) @* h


.  D E J ) !b. \
:Panning the View
3  . ( pan operation) * * !E
(Pan Tool) !
: (Pan Tool) R  -/!
. 4 K = .@L R4 LM- .(Pan Tool) R > -
. ,4 LM- K. ~ -
. 0@2 34R @K LM-  X -
:Panning While in the Orbit Tool (3 Button Mouse)
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Shift key)  6; D P>& $  P>
P> . *,E; @9 (Pan Tool) !#_ ( Orbit Tool) 
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. (Pan Tool) !#_ #)

157

:Zoom Tool
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*3V9 = ; G
( "45 deg) : O * $ (Zoom Tool) >

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( _ 45 degree Field) *  9
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. (35mm) %
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( ;Shift key )  6; D P>  P> 9 _ ;
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:Zoom Window Tool


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Keyboard Hot Key: CTRL + Shift + W


:Zooming in on a Portion of Your Model
 jf X B. b,  @A O8 . O8 O "! 3 u A wO
0> T4 O jZ (  !@ Zoom Window Tool )  @

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158

-> 8O @  ) . (Zoom Window Tool LM-


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:Zoom Extents Tool
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Keyboard Hot Key: CTRL + Shift + E


:Position Camera Tool
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:Walk Tool
. );  G!3  _& \ J   1
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 9  *[ 83@  9 7 U9  ] !@ &$ J#
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159

!-/ Z. S2- S8 - ) Using the Walk Tool to


: (Tour Your Model
Z +,A  !!  . B \> S.QA S2- X - .
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> Z ) : ( Walk Tool .@L  14 B4 X 0@L KO
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~ !Q K. ~@  - )RA -  (Shift LM- K K. K
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~ !Q K. ~@  - ) . ( CTRL   Y . S2-
~ !Q K. ~@  - )Q (ALT \> S2- Z
]R.: B
 g-  Z >\ - Z T . 4Wide ) B4
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160

  +,A  3 X : S2-


> P D P> 9  E) J 3
; # o
Z T 7 ) ( Look Around Tool
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9@ 9
6 .T

:Look Around Tool


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( Look Around Tool@ 7 *a1%
*a1% D *9 f_@
b.) _ zV7 Z9 L, ! 9
 / D) D D) J6 M%  N; J. (Pan) M%  D
b.) ;6   T\ J G6  1*  9 
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_ # b.)  ; ;+ , N* _& \Z ) Walkthrough
(Tool ; *h *+ , N@ .

:Looking Around
wO MA   .- ( Tilt ) 0 - R( Tilt ) B  ( Pan ) B
R-/! (Pan) B ): (Look Around Tool
> ) 0@L  1 ! ( Look Around Tool LM-  K
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R.. (Pan) B

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6 ;3  *eT@ .$ % &$ !  f (VCB) *1 9>D P
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 F
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161

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