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Bloom Learning Domains

The document summarizes Bloom's three learning domains: cognitive, affective, and psychomotor. The cognitive domain involves intellectual abilities and is categorized into six levels of difficulty from simple knowledge to complex evaluation skills. The affective domain addresses learner emotions and is arranged hierarchically from receiving phenomena to internalizing values. The psychomotor domain refers to motor skills, which Bloom's group did not fully develop but Simpson later categorized into seven levels from perception to origination.

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0% found this document useful (0 votes)
134 views3 pages

Bloom Learning Domains

The document summarizes Bloom's three learning domains: cognitive, affective, and psychomotor. The cognitive domain involves intellectual abilities and is categorized into six levels of difficulty from simple knowledge to complex evaluation skills. The affective domain addresses learner emotions and is arranged hierarchically from receiving phenomena to internalizing values. The psychomotor domain refers to motor skills, which Bloom's group did not fully develop but Simpson later categorized into seven levels from perception to origination.

Uploaded by

MohiyulIslam
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Bloom's learning domains

DURING THE 1950'S, BENJAMIN BLOOM LED a team of educational psychologists in the analysis of academic learning behaviors. The results of this team's research produced what is known today in the field of education, as Bloom's Taxonomy. This hierarchy of learning behaviors was categorized into three interrelated and overlapping learning domains; the cognitive (knowledge), affective (attitude), and psychomotor (skills). (Lane, 2001) This article describes in detail each of these three learning domains.

THE COGNITIVE DOMAIN


The Cognitive Learning Domain is exhibited by a person's intellectual abilities. Cognitive learning behaviors are characterized by observable and unobservable skills such as comprehending information, organizing ideas, and evaluating information and actions. Evaluation Synthesis Analysis Application Comprehension Knowledge judges the value of information builds a pattern from diverse elements separates information into part for better understanding applying knowledge to a new situation understanding information recall of data

These skills are arranged into six hierarchical levels, beginning from the simple and building to the most difficult. These six categories are arranged on scale of difficulty, meaning that a learner who is able to perform at the higher levels of the taxonomy, is demonstrating a more complex level of cognitive thinking.

THE AFFECTIVE DOMAIN


The Affective Learning Domain addresses a learner's emotions towards learning experiences. A learner's attitudes, interest, attention, awareness, and values are demonstrated by affective behaviors. These emotional behaviors which are organized in a hierarchical format also, starting from simplest and building to most complex, are as follows:

Internalizing Values

behavior which is controlled by a value system organizing values into order of priority the value a person attaches to something

Organization

Valuing

Responding to phenomena Receiving phenomena

taking an active part in learning; participating an awareness; willingness to listen

These five categories can be thought of in a scaffolding manner, one must be learned in order to move onto the next category. (Clark, 1999)

THE PSYCHOMOTOR DOMAIN


The psychomotor domain refers to the use of basic motor skills, coodination,and physical movement. Bloom's research group did not develop in-depth categories of this domain, claiming lack of experience in teaching these skills. However, Simpson (1972) developed seven psychomotor categories to support Bloom's domain. Origination Adaptation Complex Overt Response Mechanism Guided Response Set Perception a learner's ability to create new movement patterns a learner's ability to modify motor skills to fit a new situation the intermediate stage of learning a complex skill the ability to perform a complex motor skill the early stage of learning a complex skill which includes imitation a learner's readiness to act the ability to use sensory cues to guide physical activity

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