Particle Mechanics
Particle Mechanics
Mechanics of particles and systems: studies dynamics of sets of particles or solid bodies, including rotating and vibrating bodies. Uses variational principles (energy-minimization) as well as differential equations. Note that mathematically speaking, classical problems in celestial mechanics belong in this section, since bodies in space are treated as (very big!) particles.
History
Orbits
Subfields
70A05: Axiomatics, foundations 70B: Kinematics, see also 53A17 70C20: Statics 70E: Dynamics of a rigid body and of multibody systems 70F: Dynamics of a system of particles, including celestial mechanics 70G: General representations of dynamical systems, see also 58FXX 70H: Hamiltonian and Lagrangian mechanics, see also 58F05 70J: Linear vibration theory 70K: Nonlinear motions, see also 34CXX, 37-XX 70L05: Random vibrations, See also 74H50 70M20: Orbital mechanics 70P05: Variable mass, rockets 70Q05: Control of mechanical systems, See also 49-XX, 93CXX, 93DXX
70S: Classical field theories [See also 37Kxx, 37Lxx, 78-XX, 81Txx, 83-XX] [new in 2000]
Until the late 1970s the AMS used a major heading 69, General Applied Mathematics. Many of the reviews in that area could arguably be reclassed now into heading 70, Mechanics. Browse all (old) classifications for this area at the AMS.
Mathematical Physics Preprint Archive at the University of Texas, Austin Here are the AMS and Goettingen resource pages for area 70. The American Physical Society Mathematical Physics sites. (AIP, etc). The Net Advance of Physics
Computing possible motions of a robot arm. Location of the sun in the sky as seen from a point on earth Describe the motion of a Stewart platform (a triangle suspended by 6 pistons of changeable length joining the vertices to three stationary points on the ground.) Actually using a Stewart platform -- control system Details of control of a Stewart platform (parallel manipulator).
Really most of the files here are topics saved for the benefit of undergraduate students looking for example of mathematical modelling of physical phenomena.
What really happens when you flip a coin -- couldn't it land on its edge? Is angular momentum really what keeps a bicycle up?
Model the fall of an elevator. Modeling swinging cables. What's the real path of a billiard ball? What path do flying objects really follow? (artillery and fungus spores!) Shape of a rotating chain with top end fixed Can a square wheel roll smoothly (on the appropriate surface)? Sample numerical calculations showing non-unique positions possible for Stewart platform Acceleration is not a contravariant tensor