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Philip Beesley

Philip Beesley is a visual artist, architect, and professor who creates interactive architectural environments. He combines architecture, science, engineering, and visual art. Beesley's work focuses on responsive and distributed systems using flexible, lightweight structures with integrated sensors, actuators, and microprocessors. His work has been exhibited widely and represents Canada at the 2010 Venice Biennale for Architecture.

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0% found this document useful (0 votes)
218 views8 pages

Philip Beesley

Philip Beesley is a visual artist, architect, and professor who creates interactive architectural environments. He combines architecture, science, engineering, and visual art. Beesley's work focuses on responsive and distributed systems using flexible, lightweight structures with integrated sensors, actuators, and microprocessors. His work has been exhibited widely and represents Canada at the 2010 Venice Biennale for Architecture.

Uploaded by

Beckie Ryan
Copyright
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We take content rights seriously. If you suspect this is your content, claim it here.
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Philip Beesley

Architect

Who is he?
Philip Beesley is a practicing visual artist, architect, and Professor in
Architecture at the University of Waterloo and Professor of Digital Design and
Architecture & Urbanism at the European Graduate School. Beesley's work is
widely cited in contemporary art and architecture, focused in the rapidly
expanding technology and culture of responsive and interactive systems.
Beesley was educated in visual art at Queen's University, in technology at
Humber College, and in architecture at the University of Toronto. He serves
as the Director for the Living Architecture Systems Group, and as Director for
Riverside Architectural Press. His Toronto-based practice, Philip Beesley
Architect Inc., operates in partnership with the Europe-based practice Pucher
Seifert and the Waterloo-based Adaptive Systems Group, and in numerous
collaborations including longstanding exchanges with couture designer Iris
van Herpen and futurist Rachel Armstrong. PBAI/PS combine the disciplines
of professional architecture, science, engineering, and visual art. The studio's
methods incorporate industrial design, digital prototyping, instrument making,
and mechatronics engineering. Beesley has authored and edited sixteen
books and proceedings, and has appeared on the cover of Artificial Life
(MIT), LEONARDO and AD journals. Features include national CBC news,
Vogue, WIRED, and a series of TED talks. His work was selected to
represent Canada at the 2010 Venice Biennale for Architecture, and has
received distinctions including the Prix de Rome, VIDA 11.0, FEIDAD, Azure
AZ, and Architizer A+. Beesley's work is supported by partnerships and by
SSHRC, NSERC and Canadian arts and technology funding.
RESEARCH FOCUS: Responsive and distributed architectural environments
and interactive systems, flexible lightweight structures integrating kinetic
functions, microprocessing, sensor and actuator systems, with particular
focus on digital fabrication methods and sheet-material derivations.
Comprehensive architectural design and professional practice; textile
structures; material crafts and fabrication; organicism and design integrated
with nature; hybrid forms of nature; chemical metabolisms; field relationships;
emotion, romanticism and 20th century spiritualism as alternate qualities in
Modernism; alterity and dissociation; chthonian and expanded definitions of
space; the archaic, genesis, futures.

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