ST DX IQ HT HP Will Per FP: Languages Spoken Written
ST DX IQ HT HP Will Per FP: Languages Spoken Written
CHARACTER SHEET
CURRENT
ST
HP
12
[ 6 ]
DX
10 [ 0 ] Will
12
[ -25 ]
IQ
17 [ 140 ]
12
[ -25 ]
[ -10 ]
Per
11 [ 10 ]
BASIC LIFT
BASIC SPEED
FP
Druidic
(Accented)
(Accented)
TL: 3
Cultural Familiarities
4]
0]
[ 21 ]
18
MOVE
BM x 1
3
BM x 0.8 2
BM x 0.6 1
BM x 0.4 1
BM x 0.2 1
Written
16
DAMAGE Thr 1d-2
Sw 1d-1
3.75 [ -30 ] BASIC MOVE 3
[ 0 ]
ENCUMBRANCE
None (0) = BL
16
Light (1) = 2 x BL
32
Medium (2) = 3 x BL
48
Heavy (3) = 6 x BL
96
X-Heavy (4) = 10 x BL 160
Spoken
DR
CURRENT
HT
Languages
Staff
DODGE
Dodge
6
Dodge - 1 5
Dodge - 2 4
Dodge - 3 3
Dodge - 4 2
BLOCK
11
8]
[
[
5]
5]
[ 18 ]
5
1
1
1
Reaction Modifiers
Appearance:
Status: +0
Other: +0
Cloak
[
[
[
[
PARRY
13
]
]
]
]
SKILLS
Name
Level
Animal Handling (Big Cats) 16
Artist (Woodworking)
15
Cloak
10
Relative Level
IQ-1
[ 1]
IQ-2
[ 1]
DX+0
[ 2]
Block: 11
Diplomacy
Innate Attack (Projectile)
Mimicry (Animal Sounds)
Naturalist (Urth)
Shortsword
16
18
15
15
9
IQ-1
IQ+1
IQ-2
IQ-2
DX-1
[
[
[
[
[
2
2
1
1
1
10
DX+0
2]
13
17
Per+1
IQ+0
[
[
2]
1]
15
9
IQ-2
DX-1
[
[
1]
1]
[
[
[
0]
0]
0]
]
]
]
]
]
Parry: 7
Staff
Parry: 13
Survival (Woodlands)
Thaumatology
Includes: +3 from 'Magery'
[ -5 ]
[ -10 ]
[ -5 ]
Veterinary/TL3
Whip
Parry: 7
Techniques
Disarming (Whip)
Entangle (Whip)
Retain Weapon (Whip)
9
5
9
CHARACTER SHEET
Thadius [The Forest
Warden]
RANGED WEAPONS
Qty Weapon
1 Magical Light Cloak
(Defending and)
Damage
spec.
SPEED/RANGE TABLE
For complete table, see p. 550.
Speed/
Range
Modifier
0
-1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
-12
-13
-14
-15
Linear
Measurement
(range/speed)
2 yd or less
3 yd
5 yd
7 yd
10 yd
15 yd
20 yd
30 yd
50 yd
70 yd
100 yd
150 yd
200 yd
300 yd
500 yd
700 yd
Acc
1
Range
2
HIT LOCATION
Modifier
0
-2
-3
-4
-5
-5
-7
Location
Torso
Arm/Leg
Groin
Hand
Face
Neck
Skull
CHARACTER NOTES
POINTS SUMMARY
Attributes/Secondary Characteristics
Advantages/Perks/TL/Languages/
Cultural Familiarity
Disadvantages/Quirks
Skills/Techniques
Other
[
[
87 ]
48 ]
[
[
[
-20 ]
67 ]
]
Damage
Damage
Damage
1d+2 cr
1d+1
1d+2 cr
cr
1d+2
1d+2 crcr
1d+1 cr
1d cr cr
1d+1
1d+2
cr
1d-3
1d+2crcr
Reach
Reach
Reach
Lvl(Pry)
ST
Lvl(Pry)
ST
Lvl(Pry)ST
10 (17)
10
10 (17)
(17)
10
5 (6)(17)
10 (17)
5 (6)(17)
10
5
(6)
10
(No)
5 (6)
(6)
5
0 (No)
5
(6)
10
(No)
8 (No)
10
(No)
0
10(No)
(8)
7
7
7
7
9
7
9
7
1d-3
1d-3 crcr
1, 2
1,
1, 22
1,
1, 22
1, 2
2 2
1,
1,
2
C
1, 2
2
1
2
C
C,1
C
1
C
1d-1
1d-3cut
cr
1d-1 imp
1d-3 (0.5)
1d-1
cut cr
1
C
1
1-2*
1
9
10(7)(8)
9 (7)
9 (5U)
(7)
8
8
7
8
1d cr
1d
crcr
1d-3
1d-2 cr
1d-2 cr
1d-3 cr
1d-2
cr
RoF Shots
1
T(1)
1
C,1
C
C,1
9
9
9
--
-0
(No) -8 (No)
10(No)
(8)
8
Lvl ST
10 5
Notes
Notes
Notes
Cost
Cost
Cost
300
300
300
Weight
Weight
Weight
4
4
[2,3,4]
200
[2,3,4]
200
[2,3,4]
200
400
1
2
400
40
Cost
20
Weight
2
Cost
60
10
25
5
1200
550
550
50
Weight
3
2
4
1
1
1
0
3
[12]
Location
Damage
1d-3 (0.5) cr
Reach
1-4*
Lvl(Pry)ST
9 (5U) 9
Notes
[12]
Cost
80
Weight
8