Understanding The DIY Consumer: Motivations and Outcomes
Understanding The DIY Consumer: Motivations and Outcomes
discussions, stats, and author profiles for this publication at: https://www.researchgate.net/publication/257797548
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2 authors:
Marco Wolf
Shaun Mcquitty
Athabasca University
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Received: 15 November 2010 / Accepted: 2 December 2011 / Published online: 13 December 2011
# Academy of Marketing Science 2011
Introduction
Marketing theory recognizes the importance of consumer
involvement in the co-creation of value (Vargo and Lusch
2004), but the consumer typically is viewed only as the
passive buyer of what others produce and not as the active
producer of goods or services (Xie et al. 2008). An exception is Kotler (1986a), who forecast that a new type of
consumer, the prosumer, would emerge from the sociocultural environment of modern society. Consistent with the
M. Wolf (*)
Department of Marketing, University of Southern Mississippi,
730 East Beach Blvd,
Long Beach, MS 39560, USA
e-mail: marco.wolf@usm.edu
S. McQuitty
Faculty of Business, Athabasca University,
1 University Drive,
Athabasca, AB T9S 3A3, Canada
e-mail: shaunm@athabascau.ca
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DIY also can be distinguished from Arts & Crafts activities by the types of projects, tools and materials involved,
amount of labor, and the money spent on projects. DIY
projects typically consume greater resources than Arts &
Crafts projects. The retail industry differentiates between
Arts & Crafts and DIY by providing different retail outlets
that separate the types of items sold in stores (e.g., Home
Depot vs. Michaels). The home improvement industrys
focus resides with building materials, home improvement,
and garden products, whereas Arts & Crafts retailers mostly
carry home dcor products (framed art, baskets, potpourri,
etc.) and supplies (e.g., for jewelry making, needlecraft,
knitting, soap and candle making, and plush toys). There
is little overlap in product assortments between the two
retail segments.
The retail home improvement industry has grown
steadily, with 2011 U.S.-based sales forecast to be $267
billion (Home Improvement Research Institute 2011).
Despite the size and growth of the industry, DIY behaviors have prompted few academic studies. Early DIYrelated research typically profiles the DIY segment relative to a non-DIY segment (Bush et al. 1987; Hornik and
Feldman 1982; Schwartzlander and Bowers 1989),
whereas the more recent work explores motives for
DIY behavior (Watson and Shove 2008; Williams
2008). In contrast, our goal is to examine consumers
DIY behaviors and develop a conceptual model that considers
the motivators and the outcomes of DIY behaviors. The model
shown in Fig. 1 gives insights regarding consumers DIY
DIY Motivations
Marketplace
Evaluation
Preconditions for
Motivations
Lack of Product
Availability
Lack of Product
Quality
Economic Benefits
Need for
Customization
Discretionary Time
Prior DIY Experience
Identity
Enhancement
Fulfillment of
Craftsmanship
Empowerment
Community
Seeking
Need for
Uniqueness
DIY Outcomes
Accomplishment
Control
Enjoyment
Project
Satisfaction
Browsing at Retailers
Shopping
Visualizing
Sharing ideas
Consumer Purchase
(DIY related products)
DIY Behaviors
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157
Gender
Age
Occupation
1
2
Jeremy
Sam
Male
Male
28
43
IT Specialist
Self-Employed
10
18
3
4
5
Simon
Tommy
Jim
Male
Male
Male
34
41
57
9
22
40
Linda
Female
42
Hairstylist
Academic
TV Network
Technician
Hairstylist
Bert
Male
31
Delivery Service
15
Bob
Male
24
Mechanic
10
9
10
Charles
Judy
Male
Female
62
52
40
22
11
12
13
Steve
Walter
Lora
Male
Male
Female
39
26
48
Retired
Business
Developer,
Manager
Cable Technician
Student/Sales Clerk
Office Manager
14
Pat
Female
45
15
Beth
Female
43
16
Carmen
Female
40
Marketing
Manager
Education
Administration
Administrative
Assistant
Years of DIY
Experience
10
21
4
5
7
10
6
Duration of
last Project
5 months
2 years
4 weeks
3 weeks
1 year
2 years
2 weeks
6 months
2 months
3 months
1 week
1 day
4 weeks
1 week
3 months
1 months
the literature, which resulted in iterative revisions and extensions to our conceptual model (Close and Zinkhan 2009).
An example of a new theme was that study participants
indicated that, when inside retail store environments, they
began to imagine solutions to their current and future projects. This was surprising to us because typical home improvement retailers warehouse-like product displays give
little attention to finished DIY projects. Insights into themes
also emerged from the authors participation in the DIY
community, such as participation in online communities
where we offered and received advice on DIY projects (e.g.,
easy2DIY.com; DIYnetwork.com; autorepair.com; homedepot.com; lowes.com).
Motivators and outcomes of DIY behavior: the conceptual
model and propositions
Our depth interview study and literature review found multiple motivations for undertaking DIY projects and several
outcomes of such behavior. The motivations for DIY behavior fall into two categories and arise from (1) marketplace
evaluations of goods and services and (2) identity enhancement. Certain conditions render these motivations more
likely to emerge: DIYers discretionary time and their prior
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159
160
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Craftsmanship provides men with the opportunity to recapture the pride that went along with doing a task from start to
finish with ones own hands (Gelber 1997, p. 68). The ideal
of a craftsman is popularized in television shows such as Tim
Allens Home Improvement, which emphasizes the importance of doing construction tasks to earn acknowledgment
from friends, neighbors, and family members. The lead characters obsession with power tools reflects a desire for power
and status through crafting. Tools symbolize crafting ability
and autonomy in a setting where a man can distinguish himself from other men (Bridenbaugh 1950). Mechanized tools
and machines form a contemporary version of the craftsman
archetype, and people who identify with this archetype may
search for ways to establish themselves as someone who
exercises personal influence over all the processes involved
in the manufacture of goods by choosing the design, selecting
the materials, and then making the product (Campbell 2005).
The cool thing is that I can say that I built this with my
own hands. Part of it is also pride in the ability of
building something like that. A project like that
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DIY purchases
After DIYers weigh the benefits and decide to undertake a
DIY project, they typically must purchase materials for their
projects. Purchase decisions for larger projects can be complex, and it can be difficult to know exactly what kinds of
materials and what quantities are needed. This is particularly
evident when projects evolve over time due to issues such as
unforeseen circumstances (e.g., more material must be
replaced or repaired than initially expected), changes in
plans or the scope of the project, or changes in the methods
used to complete a project. Multiple visits to home improvement retailers may be required, both to procure materials
and to obtain ideas for what materials are available and how
they might fit into a project. This purchase process is unlike
most traditional purchases due to the degree of consumer
involvement and the evolving nature of the project and the
materials required.
Few of our study participants reported that they finalized
plans or made purchases without first shopping at home
improvement retailers to help with plan visualization, and
nearly all reported browsing at retailers repeatedly before a
purchase was made. DIYers may need to see or feel the
actual product (Peck and Wiggins 2006) or evaluate the
sizes and types of materials. Consequently, DIY projectrelated purchases likely are moderated by a DIYers ability
to use the retail environment to stimulate ideas and project
plans, which has implications for home improvement and
other DIY retailers.
Between the decision to DIY and materials purchase:
the moderating role of project planning and visualizing
Planning the project
Media such as the Internet, books, and TV shows are used
by our DIY study participants to obtain information for
project planning. However, and as described above, during
our interviews we became aware that interactions with retail
environments also play an important role for planning DIY
projects. Customers may visit DIY retailers repeatedly to
help plan their projects, e.g., to determine available options
regarding colors, styles, materials, and measurements.
I know I have an idea but need more details. Im
limited in planning my project when Im standing in
my bathroom looking around. I might picture a new
vanity but have no clue whether other accessories fit
the style and size. I need to see whats available in
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for details about the customers project and then using their
own problem-solving experience to give advice. Such
encounters represent processes where both parties interact
and mutually co-create experiences (Payne et al. 2009).
Just the other day I went into ACE Hardware. The guy
there had a similar project as mine. So we talked about
all the troubles we were running into. The time I spent
talking I probably should have used on my project
[laughter]. (Simon, age 34)
Several interviewees told stories where, following the
exchange of ideas with store personnel or other customers,
they left the store without a purchase and postponed purchases until they could incorporate ideas from their recent
exchange. Judy for example was looking for a corner molding piece for her shower project. After retail staff suggested
a ceramic instead of a wood solution, she left the store to
consider the new information. Bert indicated that his few
first visits rarely end in a purchase. Visits to retail stores can
take place at various stages of a DIY project but are most
frequent during a projects initial stage when multiple
assessments of product options, prices, availability, and
measurements are required. These visits are shown in
Fig. 1 by a two-way arrow that reflects the sequence of
visiting a DIY retailer, obtaining information, considering
that information, making a plan, and then returning to the
retailer. This form of iterative problem solving appears to
promote consumers emotional engagement with the retail
environment and embeds the retail space into the consumption experience (Payne et al. 2009). The back and forth
interaction between retailers and consumers is a key element
of service-dominant logic that enhances co-creation and
dialog within the relationship (Ballantyne and Varey
2008). The complex nature of typical DIY projects often
create the need for numerous purchase decisions, and visits
to retail stores offer a necessary context for the interplay of
project planning, idea generation, and visualization. The
role of DIY retailers for consumers DIY projects suggests
the following proposition:
Proposition 3 The relationship between the decision to DIY
and purchases of DIY project materials is moderated by
a) project planning
b) browsing at DIY retailers
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participants communicated strong emotions about completed DIY projects; it was particularly interesting that the
majority did not elaborate on the utility of the finished
product, but rather the excitement and passion they derived
from completing the project. Therefore, Fig. 1 shows that
DIY behavior is related to higher-order values that go beyond the creation of physical or monetary value (Holbrook
2006). These outcomes can be described as desired endstates such as happiness, security, and pleasure (Rokeach
1973), which are powerful forces that govern the behaviors
of individuals in all aspects of their lives (Kahle 1983).
More specifically, the DIYers in our study reported elevated
senses of accomplishment, control, and enjoyment derived
from their DIY activities. We designate these as DIY Outcomes and describe them below.
Sense of accomplishment
Each participants reaction to the finished project was an
elevated sense of accomplishment. Despite planning, designing, and constructing projects from the beginning, the complexity of their projects did not strike the DIYers until arriving
at the final stage, at which time every participant reported
feeling a sense of accomplishment due to a raised awareness
about their potential and capabilities for further DIY projects.
You feel a sense of achievement. Also, and this continues to this day, sometimes you go out and think
wow, I built this! It is something that may not outlast
me, but its certainly something thats gonna be around
for 10 or 20 years. It will probably last longer than Ill
own the house. Doing these kinds of things always
make me realize the things one can do. (Tommy, age 41)
People who seek a sense of accomplishment place themselves
in situations where this value can be attained (Kahle 1983;
Rokeach 1973) and carry an elevated sense of accomplishment and self-worth arising from the realization of ones
talents, capabilities, and potentials (Freitas and Higgins 2002).
Control
A second outcome that informants reported concerned the
mastery of their projects. By facing new projects and unforeseen difficulties without involving marketplace professionals, study participants said that DIY gave them control
of their living spaces and lives.
When I start something new, it is like climbing a hill. I
want to do this. I want to say that I did it. I think it is
more like I want to say with confidence that I did that,
that I can do that. Because some people make claims
of things they have never done. I like the idea of
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Discussion
DIY behavior has become an important part of many consumers lives thatbecause it offers consumers make or
buy decisionsexpands the meaning of consumerism, so
there is value to understanding what motivates consumers to
undertake DIY projects and what benefits they obtain. We
develop a model of the motivators and outcomes of DIY
behavior that is informed by a depth interview study and,
where it exists, linked to the appropriate literature. The
purpose of developing this model is to improve our understanding of a large consumer segment that behaves differently than typical consumers in many ways. In addition to
the model, this article offers further contributions to consumer theory including a definition of DIY behavior and a
depth interview study and multidisciplinary literature review
that inform an exploration of the motivators and outcomes
of DIY behaviors.
Our study of DIY behavior calls attention to an underdeveloped and understudied domain where consumers add
value to a product. DIY behavior goes beyond the interpretive process of consumer value creation that occurs when
consuming works of art, books, and films, because such
behavior involves consumers mental and physical engagement in acts of planning, designing, and fabricating for self
consumption. By physically making things, a DIYer
becomes the designer, builder, and evaluator of a project
that is experientially consumed both during production and
after its completion. Given the focal role of products for
consumer behavior, DIY behavior takes on greater meaning
than the functional value of the project and derives from a
more complex set of motivations than is recognized in
previous literature.
The conceptual framework developed in this article also
adds to the existing discussion of the co-production and cocreation of value. It confirms the central idea that exchange
is not about goods and services but rather the competencies
of the parties involved (Lusch et al. 2007). DIY behaviors
and products should be viewed as mechanisms for transferring and applying competencies. Service dominant logic
argues that value only can be determined by the user in
the consumption process (Vargo and Lusch 2004). The
DIY marketplace makes a value proposition that, when
accepted, can result in a value framework that goes beyond
material values, and thereby offers an opportunity to study
alternative consumer motivations and goals. Specifically,
the marketplace derived motivations for DIY suggested by
our study and literature review are the economic benefits, a
lack of product quality, a lack of product availability, and a
need for customization. Motivations that derive from identity
enhancement include fulfillment of craftsmanship, empowerment, community seeking, and the need for uniqueness. These
motivations present a range of reasons for DIY that go beyond
166
themselves from others, and our findings suggest that individuals may go much further when seeking uniqueness than
previously anticipated. Consumer use-innovativeness also
may be relevant for DIY, such as when DIYers who seek
high levels of uniqueness use materials that others reject to
increase the likelihood of differentiation.
The propositions we forward to describe DIYers suggest
various behavioral differences when compared to consumers
in the traditional marketplace and provide a starting point
for researchers to revisit traditional consumption models.
For example, we propose that DIYers are motivated by
market related factors, two of which are a lack of product
quality and a lack of availability in the marketplace. Consumer responses to poor quality and unavailable products
are well documented in the retailing, consumer behavior,
and operations literatures (e.g., Sloot and Verhoef 2008;
Voorhees et al. 2006), but DIY behavior is an alternative
consumer response to marketplace shortcomings that is unexplored in existing literature. The preference for customized products also is an important motivator for our depthinterview participants, yet the customization literature typically focuses exclusively on firms opportunities to provide
customized products to customers rather than their preferences. There can be a disconnect between the customers
ability to communicate preferences and the firm that provides those customized offerings (Franke et al. 2009).
Studying self-customization efforts may help marketers understand the underlying mechanisms that prevent or encourage DIYers from seeking marketplace offerings for meeting
custom needs.
Our conceptual model incorporates the proposition that
the relationship between a decision to undertake a DIY
project and subsequent purchase decisions is moderated by
planning and visualization in retail environments. Many of
our sample of DIYers browsed at retail environments prior
to beginning a project, but they rarely purchased anything
on their first visit. The visits to DIY retailers suggest that
consumers can develop an emotional engagement with the
retail environment that embeds the retail space into the cocreation experience and also may have implications for
customer engagement.
DIYers appear to create value through both the creation
and consumption of their self-production. Therefore, value
creation is not limited to consumers learning to use, maintain, and adapt goods (Vargo and Lusch 2004) but moves to
consumers learning how to produce and consume their own
products. However, other forms of value are interwoven
throughout our model and discussion. For example, we
propose a few DIY outcomes (a sense of accomplishment,
control, and enjoyment) that are not typical consumer values
but instead are higher-order outcomes (Holbrook 2006).
Economic value is a DIY motivator that also could be an
outcome of such behavior, althoughconsistent with Xie et
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consumers can be motivated to DIY by marketplace conditions. Although the direct loss to a firms profits may not
be serious in the short term, managers should understand
that as DIYers gain experience, they also may be more likely
to consider the DIY option for other products, so the loss to
sales could be wide spread and long term.
Third, the finding that DIYers also engage in self production for identity enhancement reasons may not be surprising.
However, current DIY marketing strategies typically focus
solely on the economic benefits of DIY projects and not
consumers identities. Marketers should consider strategies
that emphasize customers enhancing their identities through
DIY projects. For example, by outlining the characteristics
of a craftsman, retailers such as Home Depot and Lowes
may encourage customers to seek challenges in home improvement projects. The different motivations for DIY
behaviors indicate the possibility of a variety of DIYer segments. For example, marketers may find it useful to know
that our female study participants felt empowered while
doing DIY tasks. Given the central role of empowerment
and the rising trend of single female home ownership,
marketers who target women DIYers may offer new opportunities to those who seek self empowering projects. Marketing managers also could examine whether women have
different DIY product and retailing preferences (e.g., tool
sizes and brands such as Martha Stewart).
Fourth, the study results indicate that viewing the goods
and raw materials in DIY stores supports the development of
current and future DIY projects and provides solutions to
existing DIY problems. Visits to DIY retailers are important
for understanding what is possible for DIY projects. DIY
retail environments can offer consumers a place to engage
their imaginations, conceive new projects, and to visualize
the specifications and work processes needed to complete
these projects. This means that product displays are important, and partially- and fully-assembled portions of typical
DIY projects could serve to stimulate DIYers thought processes and purchase decisions. Although DIYers may not
make a purchase every visit, we expect that the more often
they visit a retailer, the more they will purchase when
project decisions are made. The interaction between DIY
customers and retailers appears unlike typical customerretailer relationships.
The DIY retail environment also provides a meeting
place for like-minded consumers to share project ideas and
experiences, and DIY retail spaces can serve as a community center for DIY enthusiasts. Store personnel, as part of
the retail environment, can engage patrons in conversations
about their projects. Both parties can exchange their ideas
and offer project-specific knowledge and solutions. That
DIYers seek out store staff with whom they can share ideas
and projects emphasizes the need to hire personnel with
DIY experience. Retail personnel who share their experience
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