Yamaha VL-1m Manual #2
Yamaha VL-1m Manual #2
)
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IMPORTANT SAFETY INSTRUCTIONS
INFORMATION RELATING TO PERSONAL INJURY, ELECTRICAL SHOCK,
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1. Read all Safety Instructions, Installation Instructions, Spe-
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connecting cords of any kind. The use of an extension cord
is not recommended! If you must use an extension cord, 14.This product, either alone or in combination with an
the minimume wire size for a 25' cord (or less) is 18 AWG. amplifier and headphones or speaker/s, may be capable of
NOTE: The smaller the AWG number, the larger the producing sound levels that could cause permanent hear-
current handling capacity. For longer extension cords, ing loss. DO NOT operate for a long period of time at a
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occurs.
instructions for enclosed installations are not provided, it
must be assumed that unobstructed ventilation is required. 15.Some Yamaha products may have benches and/or acces-
sory mounting fixtures that are either supplied as a part of
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Feature Reference
Owners Manual 2
Feature Reference
Contents
3
Feature Reference
The VL1-m comes with two manuals Getting Started and Fea-
ture Reference. If youre just starting out with the VL1-m we urge you to
begin with the Getting Started manual since it describes basic concepts
and procedures that are essential to proper operation of the VL1-m.
The Feature Reference manual is the nuts and bolts reference for
the VL1-m, individually describing its many functions in detail. The
Feature Reference manual is divided into five main sections, each describ-
ing the various functions within a particular VL1-m edit or utility mode.
Once you have become familiar with the way the VL1-m works by
going through the Getting Started manual, you should only need to refer
to the Feature Reference manual from time to time to get details on func-
tions youve never used before, or refresh your memory about functions
that you dont use very often.
Each section of the Feature Reference manual has its own table of
contents, so you should be able to locate any particular function quickly
and easily. Functions and references can also be located by referring to the
index at the back of the manual.
Conventions
The following conventions are used through the VL1-m manuals to
avoid confusion and make the text easier to read.
6
General Operation
The PLAY mode is the one you use to select and play the VL1-m
voices. The PLAY mode also includes several Controller Views that
PLAY allow you to check controller assignments, the status of several
important performance parameters, and the quick edit assignments.
Pages 13 through 20.
All voice editing functions are accessed via the EDIT mode: controller
EDIT assignments, mixing, modifiers, effects, and more.
Pages 21 through 150.
The UTILITY mode includes a range of functions that affect overall
operation of the VL1-m rather than individual voices. For example:
UTILITY
master tuning, MIDI settings, disk operations, etc.
Pages 151 through 175.
8
Feature Reference
General Operation
EFFECT
ELEMENT CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
Here you can see that the EDIT mode functions are divided into two main groups:
COMMON and ELEMENT, and that these are further sub-divided into related groups of
functions. The COMMON EFFECT group, for example, includes all the effect parameters
(flange, reverb, etc.) that apply to the entire voice. Heres how you would access the
reverb parameters, starting from the PLAY mode:
2. Press (Com)
Since you want the effect functions, which are in the common group, press the
function button (immediately below Com on the display).
9
Feature Reference
General Operation
NOTES Notice that the top line of the display shows the path to the current
level or function: EDIT/COM/EFFECT/REVERBERATION.
This example illustrates the two methods used to move downward through the EDIT
mode levels: 1) press the appropriate function button and 2) move the cursor to the
desired selection and press [.
From any point within the structure you can move upward toward the topmost level
(in this case the initial EDIT mode display) by pressing the ] button. You move up
one level each time the ] button is pressed, until the topmost level is reached.
To exit from the EDIT mode itself you must press either the P or U
button, depending on the mode you want to switch to. You can exit from the EDIT mode
at any level by doing this, and you will be returned automatically to the same display
page the next time you press the E button as long as the voice being edited is not
stored or a new voices is not selected.
10
Feature Reference
General Operation
Also note the Para (Parameter) abbreviation above the button. This enables
you to go directly to the parameters related to the current page: in this case the vibrato
parameters.
From here you can go back to the vibrato controller page by pressing the
function button again (note that it is now labelled Ctrl), or to the vibrato key scaling
parameters by pressing , below KSC on the display.
11
Feature Reference
General Operation
12
Play Mode
Play mode.
Stereo output mode.
The abbreviations in the section separated by a line at the bottom of the display
(Cnt1, Cnt2, etc) indicate the functions of the corresponding function buttons
below the display (described below).
14
Feature Reference
Play Mode
Voice Selection
The VL1-ms 128 voices are organized into 8 banks A through H of 16
voices each (8 x 16 = 128). These can be selected in sequence by using either the data
dial or the = and - buttons. Note that the voice number which appears on the
play mode display includes both the voice bank/number (A01 through A16, B01
through B16, etc.) and the absolute voice number in parentheses following the bank/
number (001 through 128).
= and - Buttons
These are best for small, step-wise changes
e.g. selecting adjacent voice numbers, or
DEC INC
numbers that are only a few steps away. Press
the = or - key briefly to decrement or
increment the voice number by one, or hold
either key for continuous decrementing or
incrementing in the corresponding direction.
The = and - buttons also have a
largestep function which allows you to skip
ahead or backward in increments of 16: press
either the = or - button while holding
the other button. The bank will switch auto-
matically if you cross a bank voice-number
boundary.
Data Dial
The data dial provides a fast, efficient way to
cover a broad range of voice numbers when,
for example, youre looking for a voice but
dont know the voice number. Simply rotate
the data dial clockwise for higher voice
numbers or counter-clockwise for lower voice
numbers while watching the display. The
banks are automatically switched when neces-
sary as the voice numbers are changed.
15
Feature Reference
Play Mode
16
Feature Reference
Play Mode
Controller Views
In the PLAY mode, function buttons (Cnt1) through (QED) are used
to select controller view displays that list all controller assignments for the currently
selected voice. You can press the ] or P button from any controller view to
return to the normal play-mode display.
(Cnt1)
(Cnt2)
(Cnt3)
17
Feature Reference
Play Mode
(Cnt4)
The controller parameters are listed in the left column of the controller view dis-
play, and the controllers assigned to them are listed in the center and right columns,
corresponding to elements 1 and 2, respectively.
The controller parameters listed in this screen are not in the same category as those
discussed in the preceding section, and therefore need to be introduced separately. All of
the related parameters will be discussed in detail in the Feature Reference manual (pages
listed below).
18
Feature Reference
Play Mode
Two MIDI controllers (control change numbers 16 and 17) can be independently
assigned to several parameters that you can control in real time while playing (also see
Quick Editing In the Play Mode, below). The parameters available for editing via the
controllers are individually preset for each voice. You can select from the available range
by using the Quick Edit Assign assignment function ( Page 43).
The quick edit view shows you which parameters are assigned to which controller
as well as the current positions of the controllers and their corresponding values. When
the positions of the MIDI controllers used do not correspond to the internal parameters,
the values of the internal parameters are displayed.
19
Feature Reference
Play Mode
The most recently received MIDI control change value for the specified
control change number. This parameter can be set to any control
Control Change change number from 001 (Modulation) to 119, or off. To change
the control change number move the cursor to the number and set as
required via the data dial or = and - buttons.
Modulation Wheel
The most recently received modulation value (0 127).
(001)
Breath Controller The most recently received breath controller value (0 127). Data
from both the front-panel BEATH jack and the MIDI IN connector are
(002) displayed (last-received priority).
Foot Controller
The most recently received foot controller value (0 127).
(004)
Main Volume
The most recently received main volume value (0 127).
(007)
Pitch Bend The most recently received pitch bend value (-64 63).
After Touch The most recently received after touch value (0 127).
The most recently received note number and velocity value (note: C-2
Note
G8. velocity: 1 127).
20
Edit Mode
Element Selection
In the Edit Mode . . . . . . . . . . . . . . 22
The Edit Compare Function . . . . . 23
The Copy Function . . . . . . . . . . . . 24
Storing Edited Data . . . . . . . . . . . 27
Initial Edit Page . . . . . . . . . . . . . . . . . . . 30
Common Miscellanous . . . . . . . . . . . . . . 34
Common Effect . . . . . . . . . . . . . . . . . . . . 44
Element Controller . . . . . . . . . . . . . . . . . 64
Element Miscellaneous . . . . . . . . . . . . . 84
Element Modifier . . . . . . . . . . . . . . . . . 106
Element Envelope . . . . . . . . . . . . . . . . . 128
Feature Reference
Edit Mode
Element Select
The function button and , and < cursor buttons are used to select the ele-
ment to be edited in a 2-element voice when an ELEMENT parameter is selected. Press
, while holding to select element 1, or press < while holding to select ele-
ment 2. The currently selected element is shown in the function name at the top of the
display page: E1 for element 1 and E2 for element 2.
In the example display below, element 2 is selected for editing (EDIT/E2/
CTRL/PRESSURE):
Element On/Off
While editing a 2-element voice it is handy to be able to turn one or the other
element off so you can clearly hear the result of edits to the element you are working on.
The function button and . and > cursor buttons perform this function. Hold
and press the > button to toggle element 1 on and off, or hold and press the .
button to toggle element 2 on and off. The on/off status of the elements is indicated by
the element numbers (12) at the right end of the second display line: a highlighted
number indicates that the element is on, a plain number that the element is off. In the
following display, for example, element 2 is on while element 1 is off:
The element ON/OFF settings are only effective in the edit mode.
22
Feature Reference
Edit Mode
NOTES Editing can not be carried out while the Edit Compare function is
engaged.
23
Feature Reference
Edit Mode
Procedure
1. Specify the Data You Want To Copy
In the EDIT mode select the display page and function corresponding to the data
you want to copy:
To copy all common data, go to the initial EDIT mode display and move the
cursor to the Voice Name, Key Mode, or Voice Mode parameter.
Example: Copy all common data.
24
Feature Reference
Edit Mode
To copy all element data, go to the initial EDIT mode display and move the
cursor to the E1 Name or E2 Name parameter.
Example: Copy all element data.
To copy the data from a single element function select the display page for
that function.
Example: Copy the E2 harmonic enhancer data.
2. Press C
Press the C button to call the COPY display.
At this point you can play the voice to hear how it will sound after the speci-
fied data is copied before actually copying the data.
25
Feature Reference
Edit Mode
26
Feature Reference
Edit Mode
NOTES Any previous data in the memory location to which the new voice is
stored will be erased. If you want to keep the previous data, save it to floppy
disk ( Page 166).
Edited voice data can only be saved to floppy disk after it has been stored to
an internal memory location.
The STORE function can be accessed from the EDIT or PLAY mode.
If you have accidentally lost an edited voice by selecting a different voice after
returning to the PLAY mode, the RECALL function can be used to restore the
edited data as long as no other data has been edited in the meantime ( Page
172).
Procedure
1. Make Sure Memory Protection Is Off
Make sure that the UTILITY mode Memory Protect function is turned off: press
U to select the UTILITY mode; make sure the Sys page is selected; select
5:Miscellaneous and press [; move the cursor to Memory Protect
and press = to turn it off.
27
Feature Reference
Edit Mode
Press the - button to actually store the data (or = to cancel). Completed
will appear on the display when the data has been successfully stored.
5. Press ]
Press the ] button to clear the STORE display and return to the previous mode.
28
Feature Reference
Edit Mode
29
Feature Reference
Edit Mode
EFFECT
ELEMENT CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
Select the EDIT mode from either the PLAY or UTILITY mode by
pressing the E button. The initial EDIT display will appear.
NOTES If you are re-entering the EDIT mode while editing a voice (i.e. you
have edited but not yet stored the current voice), the last selected EDIT display
page will appear.
30
Feature Reference
Edit Mode
Voice Name
Use the cursor , and . buttons to move the cursor to the character in the
voice name at the top of the display that you want to change.
Use the = and - buttons or data dial to select a new character by
moving through the character list row by row.
Press the button (Spc) to enter a space at the current cursor position.
Press the button (Clr) to clear the entire voice name.
Press ] or [ when the voice name is complete.
E1 Name, E2 Name
A name of up to 10 characters.
These parameters allow independent names to be entered for the E1 and E2 ele-
ments of the current voice (only E1 is available in a single-element voice). To enter a
new element name position the cursor at the E1 Name or E2 Name parameter and
press [ or (Name). The ELEMENT NAME display will appear. Procedure is
the same as for the Voice Name parameter, above, except for the function of the
button, below.
Press the button (Auto) to copy the voice name to the element name
(suffixes _A and _B will be appended to the E1 and E2 names respec-
tively).
Key Mode
Mono, Poly, Unison.
In conjunction with the Voice Mode parameter, below, the Key Mode parameter
determines how the VL1-ms two elements are used to produce sound.
31
Feature Reference
Edit Mode
Voice Mode
Single, Dual.
In conjunction with the Key Mode parameter, above, the Voice Mode parameter
determines how the VL1-ms two elements are used to produce sound.
Various Key Mode and Voice Mode setting combinations produce the following results:
Sax
Key: Mono
Voice: Single
Sax Sax
Key: Poly
Voice: Single
Key: Unison
Voice: Single
Bass Sax
Key: Mono
Voice: Dual
Bass Sax
Key: Poly
Voice: Dual
Key: Unison
Voice: Dual
32
Feature Reference
Edit Mode
33
Feature Reference
Edit Mode
Common Miscellaneous
EFFECT
ELEMENT CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
1: Setting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
2: Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
3: Element Pitch . . . . . . . . . . . . . . . . . . . . . . . . . 37
4: Element Level & Pan . . . . . . . . . . . . . . . . . . . 38
5: Portamento . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
6: Micro Tuning . . . . . . . . . . . . . . . . . . . . . . . . . 42
7: Quick Edit Assign . . . . . . . . . . . . . . . . . . . . . . 43
34
Feature Reference
Edit Mode
1: Setting
Common Miscellaneous
Assign Mode
Bottom Note, Top Note, Last Note.
Determines which note(s) will be played when more than one note is played at a
time. Operation is different in the mono, poly, and unison key modes ( Page 31), as
noted below. This parameter also affects how the VL1-m responds to external MIDI
control.
Bottom Note The lowest note(s) played sounds.
Top Note The highest note(s) played sounds.
Last Note The last note(s) played sounds.
The above settings apply when the Mono key mode is selected.
When the Poly key mode is selected, Top Note* will appear in place
of the Last Note setting and operation will be the same as when Top
Note is selected.
When the Unison key mode is selected, the lowest and highest notes
played will sound regardless of the Assign Mode setting.
Pitchbend Mode
Normal, Bottom, Top.
Sets the pitch bend mode. The Bottom and Top modes are only effective
when the poly or unison key mode ( Page 31) is selected.
Sustain
off, on.
Turns the VL1-m sustain function on or off. When off the sustain function will
not work even if a sustain on MIDI message is received.
35
Feature Reference
Edit Mode
2: Controller
Touch EG Time
5.00msec 1.24 sec.
Sets the response time of the VL1-m Touch Envelope Generator. The Touch Enve-
lope Generator controls the transition from the initial key velocity to aftertouch pressure
when a key is played. A setting of 5.00msec produces the fastest response; 1.24
sec produces the slowest response.
Polyphony Ctrl
off, Modulation Wheel 119.
The VL1-m allows any physical MIDI controller to be used to switch between the
mono and poly key modes while playing. This parameter assigns the desired controller to
the key-mode switching function.
Modulation The selected controller will switch between the Mono and Poly key
Wheel 119. modes.
36
Feature Reference
Edit Mode
3: Element Pitch
Common Miscellaneous
Element 1 Detune
Element 2 Detune
-7 7.
Produces a slight upward or downward shift in the pitch of Element 1 or Element 2,
and therefore a detuning effect in relation to the other element. Minus values lower the
pitch while positive values raise the pitch. The change in pitch produced by each incre-
ment is very slight (on the order of a few cents per increment). Both elements can be
independently detuned in relation to each other, and in relation to the VL1-ms true pitch
as determined by the UTILITY mode Master Tuning parameter ( Page 153). If
a 1-element voice is being edited the Element 2 Detune parameter will not appear
unless the Voice Mode is set to Single and the Key Mode is set to Unison. In the
latter case the Element 2 Detune parameter appears because the same voice is
being played in the unison mode.
37
Feature Reference
Edit Mode
Element 1 Level
Element 2 Level
0 127.
Sets the level (volume) of the output from Element 1 or Element 2. A setting of 0
produces no output; 127 produces maximum output. Indepedent level parameters are
provided for Element 1 and Element 2, making it easy to create the desired balance.
The graphic bar to the right of the numeric parameter provides a visual indication of the
level setting: higher settings move the graphic slider to the right.
Element 1 Pan L
Element 1 Pan R
Element 2 Pan L
Element 2 Pan R
-64 63.
Determines the position of Element 1 or Element 2 in the stereo sound field. Nor-
mally there would be only one pan parameter for each element, placing the sound of the
element anywhere from full left to right in the stereo sound field. The output from the
VL1-m elements and modifier stages is already in stereo, so two pan parameters (L and
R) and provided for each element, offering maximum panning versatility. The Element
1 Pan L parameter, for example, determines the position of the left-channel output
signal from Element 1, while the Element 1 Pan R parameter determines the
position of the right-channel output from the same element. The graphic bar to the right
of the numeric parameters provides a visual indication of the pan settings: the L slider
extends above the bar and the R slider extends below the bar. Higher settings move the
corresponding slider to the right.
Sound
38
Feature Reference
Edit Mode
Common Miscellaneous
Left Right
ment 1 Pan R to 0.
Sound
The Element 2 pan and level parameters will not appear if the Voice Mode
parameter is set to Single.
The pan parameters have no effect if the UTILITY mode Output param-
eter is set to Monaural.
39
Feature Reference
Edit Mode
5: Portamento
Portamento Mode
Full Time, Fingered.
Portamento produces a slide effect between subsequently played notes. The
Portamento Mode parameter determines how the portamento slide is produced.
The portamento slide will occur between any two subsequent notes
Full Time when the portamento switch is on, even if the first note is released
before the second is played.
The portamento slide will only occur if the first note is still held when
Fingered
the second note is played.
Time
0 127.
This parameter becomes active only when the Time MIDI Control param-
eter, above, is turned off. The Time parameter sets the portamento time. A setting
of 0 produces the fastest portamento time; 127 produces the longest portamento
slide effect.
Element 1
off, on.
Turns portamento off or on for element 1 only.
40
Feature Reference
Edit Mode
Element 2
off, on.
Turns portamento off or on for element 2 only.
Common Miscellaneous
The Element 2 parameter will not appear if the Voice Mode param-
eter ( Page 32) is set to Single.
41
Feature Reference
Edit Mode
6: Micro Tuning
Element 1
Element 2
off, I-1 I-2, P-1 P-54.
Selects the micro-tuning for Element 1 or Element 2.
The I-1 and I-2 tunings (Internal Microtuning) cannot be edited or modified
using the VL1-m. Microtuning data from the Yamaha SY99 or SY77 synthe-
sizer, however, can be loaded into the VL1-m via a MIDI bulk dump or
parameter change operation.
42
Feature Reference
Edit Mode
The Element 2 parameter will not appear if the Voice Mode param-
eter ( Page 32) is set to Single.
Common Miscellaneous
7: Quick Edit Assign
QED1 (cc16)
QED2 (cc17)
off, Com, E1, E2, Both plus the parameters available for the current voice.
Assigns the available common or element edit parameters to the corresponding
MIDI controller (QED1 = control change number 16; QED2 = control change number
17). The controllers can then be used in the PLAY mode to edit the assigned parameters
in real time while playing (the same applies to the EDIT and UTILITY modes). The
parameter consists of two parts which can be selected independently by moving the
cursor horizontally. The first (leftmost) part determines what type of parameter will be
controlled.
Controller not assigned. Choose this setting if you dont want the
off
controller to affect any edit parameters.
Com Selects the common edit parameters.
Selects the element 1 edit parameters. This setting will appear as E1*
E1 if previously set to E2 or Both with the Voice Mode parameter set to
Dual, then the Voice Mode parameter is switched to Single.
E2 Selects the element 2 edit parameters.
Selects element edit parameters that will affect both element 1 and
Both
element 2.
The second (rightmost) part is the actual parameter which will be controlled. The
parameters available for editing via the continuous sliders are individually preset for each
voice.
Since the controllers actually edit the parameters to which they are assigned,
the new voice created by using the controllers can be stored to one of the
VL1-ms voice memory locations and used just as if it had been edited in the
EDIT mode ( the STORE operation is described on page 27).
The quick edit view function, available in the PLAY mode ( Page 13),
shows you which parameters are assigned to which controller as well as the
current positions of the controllers and their corresponding values.
43
Feature Reference
Edit Mode
Common Effect
EFFECT
ELEMENT CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
44
Feature Reference
Edit Mode
1: Setting
Common Effect
Feedback Delay/Reverb Mode
Serial, Parallel.
Determines whether the Feedback Delay and Reverb effect stages are connected in
series (Serial) or in parallel, as shown in the illustration.
Serial Mode
From Feedback To
Modulation Reverb
Element Delay Output
Parallel Mode
From Feedback To
Modulation
Element Delay Output
Reverb
45
Feature Reference
Edit Mode
2: Modulation Effect
46
Feature Reference
Edit Mode
Flanger
Common Effect
Use the (>) and (<) buttons to switch between the two pages
of effect parameters.
Wave
Triangle, Sine, Random.
Selects the waveform which will be used to modulate the flanger effect.
Triangle
Sine
Random
Freq.
0.057 40.0 Hz when Triangle or Sine Wave selected,
0.229 160.0 Hz when Random Wave selected.
Sets the speed of modulation and therefore the rate of flanger effect variation.
Depth
0 100 %.
Sets the depth of modulation. Higher values produce deeper modulation and there-
fore a more pronounced flanger effect.
47
Feature Reference
Edit Mode
Flanger Delay
0.33 32.87 ms.
Sets the flanger delay time (the flanger effect is basically produced by modulating
the delay time of one signal in relation to another). Shorter delay times produce the
greatest effect in the high-frequency range, while longer delay times extend the effect to
the middle and lower frequencies. Delays longer than about 5 milliseconds produce a
more chorus-like effect.
Phase
-180.0 180.0 deg.
Sets the phase difference between the left and right channel flanger signals. The
larger the value, the greater the spread in the sound. A setting of 0 produces a
centered effect.
FB Gain
-100 100 %.
Determines the amount of effect-sound feedback returned to the input of the flanger
stage. Higher negative or positve values produce a more pronounced effect.
High
0.1 1.0.
Determines the amount of high-frequency effect-sound feedback returned to the
input of the flanger stage. Lower values produce more cut in the high-frequency range.
Analog Feel
0 10.
This parameters simulates the sound of traditional analog flanger devices. The
higher the value the stronger the analog feel.
Wet/Dry Balance
0 100 %.
Sets the balance between the direct (dry) and effect (wet) sound. Higher values
produce a greater proportion of effect sound in relation to direct sound.
L In L Out
Flanger
Flanger
R In R Out
48
Feature Reference
Edit Mode
Pitch Change
Common Effect
Use the (>) and (<) buttons to switch between the two pages
of effect parameters.
Mode
Monaural, Stereo.
Selects the monaural or stereo pitch change effect mode. In the monaural mode both
pitch-shifted notes appear on both channels. In the stereo mode one pitch-shifted note
appears on the left channel and the other on the right.
Monaural Mode Block Diagram
L In L Out
Pitch Change 1
Pitch Change 2
R In R Out
L In L Out
Pitch Change L
Pitch Change R
R In R Out
49
Feature Reference
Edit Mode
1 Fine (L Fine)
2 Fine (R Fine)
-100 100.
Permit fine tuning of the first and second pitch-changed note in 1-cent steps (1 cent
is 1/100th of a semitone). When the Stereo mode is selected, the L Fine param-
eter applies to the left channel and the R Fine parameter to the right.
1 Output (L Output)
2 Output (R Output)
0 100 %.
Set the output level of the corresponding pitch-changed note. The higher the value
the higher the output level. When the Stereo mode is selected, the 1 Output
parameter applies to the left channel and the 2 Output parameter to the right.
Wet/Dry Balance
0 100 %.
Sets the balance between the direct (dry) and effect (wet) sound. Higher values
produce a greater proportion of effect sound in relation to direct sound. When set to 0
no pitch change effect is produced.
50
Feature Reference
Edit Mode
Distortion
Common Effect
Use the (>) and (<) buttons to switch between the two pages
of effect parameters.
Overdrive
0 100 %.
Sets the intensity of the overdrive or distortion effect. Higer values produce more
distortion.
Device
Transistor, Vintage Tube, Distortion 1, Distortion 2, Fuzz.
Determines the basic sound of the distortion effect.
51
Feature Reference
Edit Mode
Speaker
Flat, Stack, Combo, Twin, Radio, Megaphone.
Simulates a variety of speaker types and configurations via which the distortion
sound might be reproduced.
Presence
-10 10.
Varies the presence or brilliance of the sound. Higher values produce more
presence and punch.
L In L Out
Distortion
R In R Out
52
Feature Reference
Edit Mode
3: Feedback Delay
Common Effect
Delay Type
off, Mono, L,R, L,C,R.
Selects the type of effect to be produced by the Feedback Delay effect stage. The
effect types and their parameters are individually described on the following pages. No
effect parameters appear when the Feedback Delay effect stage is turned off.
Mono The Mono delay effect produces a single delay sound which appears in
the center of the stereo sound field.
L,R This variation provides independently programmable delays for the left
and right stereo channels.
L, C, R Independent delays are provided for the left and right channels, plus a
center delay.
Mono Delay
Use the (>) and (<) buttons to switch between the two pages
of effect parameters.
Return
0 100 %.
Determines how much of the delayed sound is mixed with the direct sound. Higher
values produce higher delay sound levels.
53
Feature Reference
Edit Mode
FB Gain
0 100 %.
Determines the amount of effect-sound feedback returned to the input of the delay
stage. Higher values produce a greater number of repeats.
High
0.1 1.0.
Produces a natural decay in the high-frequency components of subsequent repeats.
The lower the value the faster and more pronounced the drop-off in high-frequencies.
Delay Time
0 1024 ms.
Sets the delay time between the direct sound and the first repeat.
Use the VL1-m Time Calculation function ( Page 59) to enter delay
times based on musical tempo and note lengths.
Level
0 100 %.
Sets the overall level of the delay sound. Higher values produce higher delay level.
Direct Sound
Volume
FB Gain
Level
Time
Delay Time FB Delay Time
L In L Out
Delay
R In R Out
54
Feature Reference
Edit Mode
L,R Delay
Common Effect
Use the (>) and (<) buttons to switch between the two pages
of effect parameters.
Return
0 100 %.
Determines how much of the delayed sound is mixed with the direct sound. Higher
values produce higher delay sound levels.
Lch Level
Rch Level
0 100 %.
Set the overall level of the delay sound. Higher values produce higher delay level.
Independent parameters are provided for the left (Lch) and right (Rch) channels.
Lch FB Gain
Rch FB Gain
0 100 %.
Determine the amount of effect-sound feedback returned to the input of the delay
stage. Higher values produce a greater number of repeats. Independent parameters are
provided for the left (Lch) and right (Rch) channels.
55
Feature Reference
Edit Mode
L In L Out
Delay
Delay
R In R Out
56
Feature Reference
Edit Mode
L,C,R Delay
Common Effect
Use the (>) and (<) buttons to switch between the two pages
of effect parameters.
Return
0 100 %.
Determines how much of the delayed sound is mixed with the direct sound. Higher
values produce higher delay sound levels.
FB Delay Time
0 1024 ms.
Sets the delay time between repeats. The higher the value the longer the delay.
Use the VL1-m Time Calculation function ( Page 59) to enter delay
times based on musical tempo and note lengths.
FB Gain
0 100 %.
Determines the amount of effect-sound feedback returned to the input of the delay
stage. Higher values produce a greater number of repeats.
High
0.1 1.0.
Produces a natural decay in the in the high-frequency components of subsequent
repeats. The lower the value the faster and more pronounced the drop-off in high-frequen-
cies.
57
Feature Reference
Edit Mode
Use the VL1-m Time Calculation function ( Page 59) to enter delay
times based on musical tempo and note lengths.
Lch Level
Cch Level
Rch Level
0 100 %.
Set the overall level of the delay sound. Higher values produce higher delay level.
Independent parameters are provided for the left (Lch), center (Cch), and right
(Rch) channels.
L In L Out
L
C
Delay
R
R In R Out
58
Feature Reference
Edit Mode
Since the goal in producing a delay effect is often to match the delay time to a
musical time value, the VL1-m includes a time calculation function that makes it easy
to convert standard note values to their corresponding delay times in milliseconds.
Common Effect
1. Select a Delay Time Parameter
Position the cursor at the delay time parameter you want to edit Calc will
appear above the button.
2. Press
Press the function button (calc). The TIME CALCULATION window
will appear.
5. Press [
Press the [ button. The TIME CALCULATION window will disappear and
the calculated delay time will automatically be entered for the delay time parameter (you
can also press ] to cancel this operation).
59
Feature Reference
Edit Mode
4: Reverberation
Reverb Type
off, Hall1, Hall2, Room1, Room2, Studio, Plate, Space, Reverse.
Selects the type of effect to be produced by the Reverb effect stage. Unlike the
preceding effect stages, the parameters are the same for all Reverb effect types. No effect
parameters appear when the Reverb effect stage is turned off.
Hall 2 This hall simulation produces a richer low-frequency reverb sound than
the Hall 1 program.
Room 1 The ambience of a small room rather than a large hall. This effect is
ideal when you just want a subtle touch of ambience.
A larger room than the Room 1 simulation, with a correspondingly
Room 2
bigger reverb sound.
In recording studios it is generally desirable to suppress low-frequency
Studio reverberation without entirely losing the live sound of the room. The
Studio program simulates this type of environment.
The plate reverb unit is a classic tool of the recording trade it was
the first mechanical method of creating artificial reverberation that was
Plate
capable of producing satisfactory results in the studio. This is a very
realistic simulation.
A diffuse reverberation of the type you might experience in an ex-
Space
tremely large space.
In this effect the reverb sound plays in reverse, building up to
Reverse
maximum level rather than decaying as normal.
60
Feature Reference
Edit Mode
Common Effect
Use the (>) and (<) buttons to switch between the two pages
of effect parameters.
Return
0 100 %.
Determines how much of the reverb sound is mixed with the direct sound. Higher
values produce higher reverb sound levels.
Reverb Time
0.05 100.0 sec.
Sets the amount of time it takes for the reverb sound to decay by 60 dB (virtually to
silence).
Boost
Reverb
Time
61
Feature Reference
Edit Mode
High Control
0.1 1.0.
Sets the reverb time of the high frequencies in relation to the overall reverb time.
Higher values produce longer high-frequency reverb times, gradually approaching the
overall reverb time.
Diffusion
0 10.
Adjusts the left-right spread of the reverb sound. The higher the value the greater
the spread.
Initial Delay
0 405 ms.
Sets the delay time before the reverb sound begins.
Initial
Delay
Direct Sound
Level
Reverb
Time
Feel
0 3.
Selects one of four variations in density or overall sound available for each of the
VL1-ms reverb types.
Bass
-21 12.
Emphasizes the bass frequencies. The higher the value the greater the bass empha-
sis.
Treble
-21 12.
Emphasizes the treble frequencies. The higher the value the greater the treble
emphasis.
62
Feature Reference
Edit Mode
L In L Out
Common Effect
Reverb
R In R Out
63
Feature Reference
Edit Mode
Element Controller
EFFECT
ELEMENT CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
1: Pressure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 9: Growl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
2: Embouchure . . . . . . . . . . . . . . . . . . . . . . . . . . 66 10: Throat Formant . . . . . . . . . . . . . . . . . . . . . . 75
3: Pitch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 11: Dynamic Filter . . . . . . . . . . . . . . . . . . . . . . . 77
4: Vibrato . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 12; Harmonic Enhancer . . . . . . . . . . . . . . . . . . . 78
5: Tonguing . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 13: Damping . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
6: Amplitude . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 14: Absorption . . . . . . . . . . . . . . . . . . . . . . . . . . 81
7: Scream . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Controller Search & Replace . . . . . . . . . . . . . . 82
8: Breath Noise . . . . . . . . . . . . . . . . . . . . . . . . . 73
Pressing the button (S&R) from this page will take you to the
CONTROLLER SEARCH & REPLACE window, allowing you to see
which controllers are assigned to which parameters, and to modify the
assigmments as required ( Page 82).
64
Feature Reference
Edit Mode
1: Pressure
Element Controller
The button (Fpag) can be used to go directly the next Element Control-
ler page without having to return to the directory.
Controller
off, Modulation Wheel Touch EG (124 settings).
The Pressure parameter corresponds to the amount of breath pressure applied to a
reed or mouthpiece, or the speed of the bow applied to a string. Pressure variations affect
both volume and timbre. The Controller parameter specifies the controller to be
used for pressure control. When set to off maximum pressure is applied at all times.
Please note that accurate keyboard pitch is produced only at maximum pres-
sure.
The actual pressure value applied to the VL1-m tone generator is the product
of the pressure from the controller and that from the pressure envelope (
Page 129).
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to pressure. The
higher the value the greater the variation. Positive values cause an increase in pressure in
response to higher controller values (e.g. increased breath pressure or higher modulation
wheel position), while minus values cause a decrease in pressure in response to higher
controller values. The Depth setting is reflected in the graph to the right of the param-
eters the horizontal axis represents the controller value and the vertical axis represents
pressure.
Curve
-16 16.
Determines the relationship between the controller value and pressure. When set to
0 the relationship is linear. That is, a change in the controller value produces a corre-
sponding change in pressure. As the curve value increases the lower end of the controller
range has relatively little effect on the sound while higher controller values produce more
dramatic changes. Negative curve values have the opposite effect: the sound changes
dramatically at low controller values while higher values produce relatively little effect.
The Curve setting is reflected in the graph to the right of the parameters the
horizontal axis represents the controller value and the vertical axis represents pressure.
65
Feature Reference
Edit Mode
2: Embouchure
Controller
off, Modulation Wheel Touch EG (124 settings).
The Embouchure parameter corresponds to the tightness of the lips against the
reed or against each other. In a string instrument voice Embouchure corresponds to how
strongly the bow is pressed against the string. Affects both pitch and timbre. The Con-
troller parameter specifies the controller to be used for embouchure control. When
set to off medium embouchure is applied at all times.
Please note that accurate keyboard pitch is produced only at medium embou-
chure.
The actual embouchure value applied to the VL1-m tone generator is a mix of
the embouchure from the controller and that from the embouchure and pitch
envelopes ( Page 130).
Upper Depth
-127 127.
Sets the amount of variation produced by the controller assigned to embouchure
when the controller is set to its maximum position (e.g. a modulation wheel rolled all the
way up). The higher the value the greater the variation. Positive values cause an increase
in embouchure in response to higher controller values, while minus values cause a
decrease in embouchure in response to higher controller values. The value of the Lower
Depth parameter, below, is automatically changed in response to changes in the Up-
per Depth value (the Lower Depth value is always negative when Upper
Depth is positive, and vice versa).
Lower Depth
-127 127.
Sets the amount of variation produced by the controller assigned to embouchure
when the controller is set to it minimum position (e.g. a modulation wheel rolled all the
way down). The higher the value the greater the variation. Positive values cause an
increase in embouchure in response to lower controller values, while minus values cause
a decrease in embouchure in response to lower controller values. Changing the value of
the Lower Depth parameter has no effect on the Upper Depth value. The
66
Feature Reference
Edit Mode
Lower Depth parameter is not available when the Mode parameter, below, is set
to Minimum Base.
Mode
Center Base, Minimum Base.
Selects the controller value (position) which will produce normal embouchure.
When set to Center Base a central controller position will produce normal embou-
Element Controller
chure, allowing both downward and upward variation. A setting of Minimum Base
will produce normal embouchure when the controller is set to its minimum position,
allowing only upward variation.
3: Pitch
Controller
off, Modulation Wheel Touch EG (124 settings).
The Pitch parameter changes the length of the air column or string, and thereby
the pitch of the sound. The Controller parameter specifies the controller to be used
for pitch control. When set to off no pitch variation is produced.
The actual pitch value applied to the VL1-m tone generator is a mix of the
pitch value from the controller and that from the embouchure and pitch
envelopes ( Page 130).
For the same type of simple pitch control available in conventional synthesiz-
ers, assign only the Pitch parameter to controller you intend to use for pitch
control (normally the pitch bend wheel). For more natural, realistic pitch bend
effects, it is sometimes effective to assign both the Pitch and Embouchure
parameters to the same controller.
67
Feature Reference
Edit Mode
Upper Depth
-12 12.
Sets the amount of variation produced by the controller assigned to pitch when the
controller is set to its maximum position (e.g. a pitch wheel rolled all the way up). The
higher the value the greater the variation. Positive values cause an increase in pitch in
response to higher controller values, while minus values cause a decrease in pitch in
response to higher controller values. The value of the Lower Depth parameter,
below, is automatically changed in response to changes in the Upper Depth value
(the Lower Depth value is always negative when Upper Depth is positive, and
vice versa).
Lower Depth
-12 12.
Sets the amount of variation produced by the controller assigned to pitch when the
controller is set to it minimum position (e.g. a pitch wheel rolled all the way down). The
higher the value the greater the variation. Positive values cause an increase in pitch in
response to lower controller values, while minus values cause a decrease in pitch in
response to lower controller values. Changing the value of the Lower Depth param-
eter has no effect on the Upper Depth value. The Lower Depth parameter is
not available when the Mode parameter, below, is set to Minimum Base.
Mode
Center Base, Minimum Base.
Selects the controller value (position) which will produce normal pitch. When set to
Center Base a central controller position will produce normal pitch, allowing both
downward and upward variation. A setting of Minimum Base will produce normal
pitch when the controller is set to its minimum position, allowing only upward variation.
Please note that accurate keyboard pitch is produced only when the Mode
parameter is set to Center Base.
68
Feature Reference
Edit Mode
4: Vibrato
Element Controller
The and buttons (Bpag and Fpag) can be used to go directly
backward or forward to the next Element Controller page without having to
return to the directory.
The button (Para) can be used to go directly to the Vibrato parameter
page ( Page 135), also available from the ELEMENT ENVELOPE direc-
tory. You can then return to the controller vibrato page by pressing
(Ctrl) again.
Controller
off, Modulation Wheel Touch EG (124 settings).
This is essentially a standard vibrato (pitch modulation) effect. An extensive range
of parameters makes it possible to achieve extremely natural vibrato effects. The amounts
of vibrato applied via pitch and embouchure, for example, are independently programma-
ble. The Controller parameter specifies the controller to be used for vibrato depth
control. When set to off no vibrato can be applied.
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to vibrato. The
higher the value the greater the variation. Positive values cause an increase in vibrato
depth in response to higher controller values (e.g. increased breath pressure or higher
modulation wheel position), while minus values cause a decrease in vibrato depth in
response to higher controller values.
No vibrato effect can be applied via any controller if the ELEMENT ENVE-
LOPE Vibrato Depth, Depth to Embouchure, or Depth to
Pitch parameters are set to 0 ( Page 135, 136).
69
Feature Reference
Edit Mode
5: Tonguing
Controller
off, Modulation Wheel Touch EG (124 settings).
The Tonguing parameter simulates the half-tonguing technique used by saxo-
phone players by changing the slit of the reed. The slit is the space between the tip of
the reed and the mouthpiece. The Controller parameter specifies the controller to
be used for tonguing control. When set to off no tonguing is applied.
Please note that accurate keyboard pitch is produced only when maximum
tonguing is applied or the tonguing controller is turned off.
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to tonguing. The
higher the value the greater the variation. Positive values cause a decrease in tonguing in
response to higher controller values (e.g. increased breath pressure or higher modulation
wheel position), while minus values cause an increase in tonguing in response to higher
controller values. The Depth setting is reflected in the graph to the right of the param-
eters the horizontal axis represents the controller value and the vertical axis represents
tonguing.
Curve
-16 16.
Determines the relationship between the controller value and tonguing. When set to
0 the relationship is linear. That is, a change in the controller value produces a corre-
sponding change in tonguing. As the curve value increases the lower end of the controller
range has relatively little effect on the sound while higher controller values produce more
dramatic changes. Negative curve values have the opposite effect: the sound changes
dramatically at low controller values while higher values produce relatively little effect.
The Curve setting is reflected in the graph to the right of the parameters the
horizontal axis represents the controller value and the vertical axis represents tonguing.
70
Feature Reference
Edit Mode
6: Amplitude
Element Controller
The and buttons (Bpag and Fpag) can be used to go directly
backward or forward to the next Element Controller page without having to
return to the directory.
Controller
off, Modulation Wheel Touch EG (124 settings).
Unlike pressure, the Amplitude parameter controls the volume of the sound
without varying timbre. The Controller parameter specifies the controller to be
used for amplitude control. When set to off no amplitude control can be applied.
Amplitude control via this parameter actually occurs between the modifier
Dynamic Filter and Equalizer stages, the effect of the subsequent impulse
expander and resonator stages is therefore not affected by the amplitude
setting. In contrast, amplitude control applied via MIDI volume control change
number (007) affects the sound level at the instruments output, and therefore
the total output from all modifier and effect stages.
The Amplitude parameter affects the level of the sound prior to the VL1-m
effect stages, so it can be used to vary the amount of overdrive produced by
the distortion effect, for example ( Page 51).
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to amplitude. The
higher the value the greater the variation. Positive values cause an increase in amplitude
in response to higher controller values (e.g. increased breath pressure or higher modula-
tion wheel position), while minus values cause a decrease in amplitude in response to
higher controller values. The Depth setting is reflected in the graph to the right of the
parameters the horizontal axis represents the controller value and the vertical axis
represents amplitude.
Curve
-16 16.
Determines the relationship between the controller value and amplitude. When set to
0 the relationship is linear. That is, a change in the controller value produces a corre-
sponding change in amplitude. As the curve value increases the lower end of the control-
ler range has relatively little effect on the sound while higher controller values produce
more dramatic changes. Negative curve values have the opposite effect: the sound
changes dramatically at low controller values while higher values produce relatively little
effect. The Curve setting is reflected in the graph to the right of the parameters the
horizontal axis represents the controller value and the vertical axis represents amplitude.
71
Feature Reference
Edit Mode
7: Scream
Controller
off, Modulation Wheel Touch EG (124 settings).
The Scream parameter drives the entire system into chaotic oscillation, creating
effects that can only be achieved with physical modeling technology. The Control-
ler parameter specifies the controller to be used for scream control. When set to off
no scream effect variation can be produced, but an absolute scream value can be set via
the Value parameter, below.
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to scream. The
higher the value the greater the variation. Positive values cause an increase in scream
effect in response to higher controller values (e.g. increased breath pressure or higher
modulation wheel position), while minus values cause a decrease in scream effect in
response to higher controller values. The Depth setting is reflected in the graph to the
right of the parameters the horizontal axis represents the controller value and the
vertical axis represents scream.
Curve
-16 16.
Determines the relationship between the controller value and scream. When set to
0 the relationship is linear. That is, a change in the controller value produces a corre-
sponding change in scream effect. As the curve value increases the lower end of the
controller range has relatively little effect on the sound while higher controller values
produce more dramatic changes. Negative curve values have the opposite effect: the
sound changes dramatically at low controller values while higher values produce rela-
tively little effect. The Curve setting is reflected in the graph to the right of the
parameters the horizontal axis represents the controller value and the vertical axis
represents scream.
Value
0 127.
Determines the amount of scream effect produced when the Controller
parameter is set to off. The higher the value the greater the effect.
72
Feature Reference
Edit Mode
8: Breath Noise
Element Controller
The and buttons (Bpag and Fpag) can be used to go directly
backward or forward to the next Element Controller page without having to
return to the directory.
The button (Para) can be used to go directly to the Breath Noise
parameter page ( Page 86), also available from the ELEMENT MISCEL-
LANEOUS directory. You can then return to the controller Breath Noise page
by pressing (Ctrl) again.
Controller
off, Modulation Wheel Touch EG (124 settings).
The Breath Noise parameter can be used to add the required amount of breath
noise to a voice. The sound of the breath noise itself can be varied over a wide range
using the Breath Noise parameters accessible from this page by pressing the
button, or from the ELEMENT MISCELLANEOUS directory. The Controller
parameter specifies the controller to be used for breath noise control. When set to off
no breath noise variation can be produced, but an absolute breath noise value can be set
via the Value parameter, below.
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to breath noise.
The higher the value the greater the variation. Positive values cause an increase in breath
noise in response to higher controller values (e.g. increased breath pressure or higher
modulation wheel position), while minus values cause a decrease in breath noise in
response to higher controller values. The Depth setting is reflected in the graph to the
right of the parameters the horizontal axis represents the controller value and the
vertical axis represents breath noise.
Curve
-16 16.
Determines the relationship between the controller value and breath noise. When set
to 0 the relationship is linear. That is, a change in the controller value produces a
corresponding change in breath noise. As the curve value increases the lower end of the
controller range has relatively little effect on the sound while higher controller values
produce more dramatic changes. Negative curve values have the opposite effect: the
sound changes dramatically at low controller values while higher values produce rela-
73
Feature Reference
Edit Mode
tively little effect. The Curve setting is reflected in the graph to the right of the
parameters the horizontal axis represents the controller value and the vertical axis
represents breath noise.
Value
0 127.
Determines the amount of breath noise produced when the Controller param-
eter is set to off. The higher the value the greater the effect.
No breath noise can be applied via any controller if the ELEMENT MISCEL-
LANEOUS Breath Noise page Level parameter is set to 0 or the Con-
trol Balance parameter is set to 63 ( Page 86).
9: Growl
Controller
off, Modulation Wheel Touch EG (124 settings).
The Growl parameter produces a periodic pressure modulation which produces
the growl effect often heard in wind instruments. An extensive range of parameters
allow remarkably realistic effects. The Controller parameter specifies the controller
to be used for growl control. When set to off no growl variation can be produced, but
an absolute growl value can be set via the Value parameter, below.
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to growl. The
higher the value the greater the variation. Positive values cause an increase in growl
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Feature Reference
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effect in response to higher controller values (e.g. increased breath pressure or higher
modulation wheel position), while minus values cause a decrease in growl effect in
response to higher controller values. The Depth setting is reflected in the graph to the
right of the parameters the horizontal axis represents the controller value and the
vertical axis represents growl.
Curve
-16 16.
Element Controller
Determines the relationship between the controller value and growl. When set to
0 the relationship is linear. That is, a change in the controller value produces a corre-
sponding change in growl. As the curve value increases the lower end of the controller
range has relatively little effect on the sound while higher controller values produce more
dramatic changes. Negative curve values have the opposite effect: the sound changes
dramatically at low controller values while higher values produce relatively little effect.
The Curve setting is reflected in the graph to the right of the parameters the
horizontal axis represents the controller value and the vertical axis represents growl.
Value
0 127.
Determines the amount of growl effect produced when the Controller param-
eter is set to off. The higher the value the greater the effect.
No growl effect can be applied via any controller if the ELEMENT ENVE-
LOPE Growl page Depth to Pres and Depth to BNoise
parameter are set to 0 or the Offset parameter is set to 63 ( Page
141).
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Feature Reference
Edit Mode
Controller
off, Modulation Wheel Touch EG (124 settings).
The Throat Formant parameter controls the characteristics of the simulated
players lungs, trachea, and oral cavity. Can add a realistic roughness to the sound.
The Controller parameter specifies the controller to be used for throat formant
control. When set to off no throat formant variation can be produced, but an absolute
throat formant value can be set via the Value parameter, below.
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to throat formant.
The higher the value the greater the variation. Positive values cause an increase in throat
formant effect in response to higher controller values (e.g. increased breath pressure or
higher modulation wheel position), while minus values cause a decrease in throat formant
effect in response to higher controller values. The Depth setting is reflected in the
graph to the right of the parameters the horizontal axis represents the controller value
and the vertical axis represents throat formant depth.
Curve
-16 16.
Determines the relationship between the controller value and throat formant depth.
When set to 0 the relationship is linear. That is, a change in the controller value
produces a corresponding change in throat formant depth. As the curve value increases
the lower end of the controller range has relatively little effect on the sound while higher
controller values produce more dramatic changes. Negative curve values have the oppo-
site effect: the sound changes dramatically at low controller values while higher values
produce relatively little effect. The Curve setting is reflected in the graph to the right
of the parameters the horizontal axis represents the controller value and the vertical
axis represents throat formant depth.
Value
0 127.
Determines the amount of throat formant effect produced when the Control-
ler parameter is set to off. The higher the value the greater the effect.
No throat formant effect can be applied via any controller if the ELEMENT
MISCELLANEOUS Throat Formant page Amount or Intensity
parameters are set to 0 ( Page 91, 92).
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Feature Reference
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Element Controller
The and buttons (Bpag and Fpag) can be used to go directly
backward or forward to the next Element Controller page without having to
return to the directory.
The button (Para) can be used to go directly to the Dynamic Filter
parameter page ( Page 115), also available from the ELEMENT MODI-
FIER directory. You can then return to the controller Dynamic Filter page by
pressing (Ctrl) again.
Controller
off, Modulation Wheel Touch EG (124 settings).
The VL1-m dynamic filter has selectable high-pass, bandpass, band elimnination,
and low-pass modes. The Controller parameter specifies the controller to be used
for filter cutoff frequency control. When set to off no filter frequency variation can be
applied via a controller.
The actual dynamic filter frequency value applied to the VL1-m tone generator
is a mix of the value from the controller, the value from the Dynamic Filter
parameter page, and that from the amplitude & filter envelope ( Page
143).
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to dynamic filter.
The higher the value the greater the variation. Positive values cause an increase in filter
cutoff frequency in response to higher controller values (e.g. increased breath pressure or
higher modulation wheel position), while minus values cause a decrease in filter cutoff
frequency in response to higher controller values. The Depth setting is reflected in the
graph to the right of the parameters the horizontal axis represents the controller value
and the vertical axis represents filter cutoff frequency.
Curve
-16 16.
Determines the relationship between the controller value and dynamic filter cutoff
frequency. When set to 0 the relationship is linear. That is, a change in the controller
value produces a corresponding change in frequency. As the curve value increases the
lower end of the controller range has relatively little effect on the sound while higher
controller values produce more dramatic changes. Negative curve values have the oppo-
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Feature Reference
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site effect: the sound changes dramatically at low controller values while higher values
produce relatively little effect. The Curve setting is reflected in the graph to the right
of the parameters the horizontal axis represents the controller value and the vertical
axis represents filter cutoff frequency.
No dynamic filter frequency variation can be applied via any controller if the
ELEMENT MODIFIER Dynamic Filter page Balance parameter is set to
-64 ( Page 116).
Controller
off, Modulation Wheel Touch EG (124 settings).
The Harmonic Enhancer can vary the harmonic structure of the sound over a wide
range. The Controller parameter specifies the controller to be used for harmonic
enhancer depth (wet/dry balance) control. When set to off no harmonic enhancer
depth variation can be applied via a controller.
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to the harmonic
enhancer. The higher the value the greater the variation. Positive values cause an increase
in harmonic enhancer depth in response to higher controller values (e.g. increased breath
pressure or higher modulation wheel position), while minus values cause a decrease in
harmonic enhancer depth in response to higher controller values. The Depth setting is
reflected in the graph to the right of the parameters the horizontal axis represents the
controller value and the vertical axis represents harmonic enhancer depth depth.
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Feature Reference
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Curve
-16 16.
Determines the relationship between the controller value and harmonic enhancer
depth. When set to 0 the relationship is linear. That is, a change in the controller value
produces a corresponding change in harmonic enhancer depth. As the curve value in-
creases the lower end of the controller range has relatively little effect on the sound while
higher controller values produce more dramatic changes. Negative curve values have the
opposite effect: the sound changes dramatically at low controller values while higher
Element Controller
values produce relatively little effect. The Curve setting is reflected in the graph to
the right of the parameters the horizontal axis represents the controller value and the
vertical axis represents harmonic enhancer depth.
No harmonic enhancer variation can be applied via any controller if the
ELEMENT MODIFIER Harmonic Enhancer page Balance parameter is
set to -64 ( Page 108).
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Feature Reference
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13: Damping
Controller
off, Modulation Wheel Touch EG (124 settings).
Simulates the effect of damping due to losses within the body of a wind instrument
or in a string due to air friction. Affects both pitch and timbre. The Controller
parameter specifies the controller to be used for damping control. When set to off no
damping variation can be applied via a controller.
Please note that accurate keyboard pitch is produced only when damping is
maximum.
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to damping. The
higher the value the greater the variation. Positive values cause a decrease in damping in
response to higher controller values (e.g. increased breath pressure or higher modulation
wheel position), while minus values cause an increase in damping in response to higher
controller values. The Depth setting is reflected in the graph to the right of the param-
eters the horizontal axis represents the controller value and the vertical axis represents
damping.
Curve
-16 16.
Determines the relationship between the controller value and damping. When set to
0 the relationship is linear. That is, a change in the controller value produces a corre-
sponding change in damping. As the curve value increases the lower end of the controller
range has relatively little effect on the sound while higher controller values produce more
dramatic changes. Negative curve values have the opposite effect: the sound changes
dramatically at low controller values while higher values produce relatively little effect.
The Curve setting is reflected in the graph to the right of the parameters the
horizontal axis represents the controller value and the vertical axis represents damping.
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Feature Reference
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14: Absorption
Element Controller
The button (Bpag) can be used to go directly back to the next Element
Controller page without having to return to the directory.
Controller
off, Modulation Wheel Touch EG (124 settings).
The absorption parameter simulates the effect of high-frequency loss at the end of
the air column or string. The Controller parameter specifies the controller to be
used for absorption control. When set to off no absorption variation can be applied
via a controller.
Please note that accurate keyboard pitch is produced only at when absorption
is maximum.
Depth
-127 127.
Sets the amount of variation produced by the controller assigned to absorption. The
higher the value the greater the variation. Positive values cause a decrease in absorption
in response to higher controller values (e.g. increased breath pressure or higher modula-
tion wheel position), while minus values cause an increase in absorption in response to
higher controller values. The Depth setting is reflected in the graph to the right of the
parameters the horizontal axis represents the controller value and the vertical axis
represents absorption.
Curve
-16 16.
Determines the relationship between the controller value and absorption. When set
to 0 the relationship is linear. That is, a change in the controller value produces a
corresponding change in absorption. As the curve value increases the lower end of the
controller range has relatively little effect on the sound while higher controller values
produce more dramatic changes. Negative curve values have the opposite effect: the
sound changes dramatically at low controller values while higher values produce rela-
tively little effect. The Curve setting is reflected in the graph to the right of the
parameters the horizontal axis represents the controller value and the vertical axis
represents absorption.
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2. Select a Controller
When the CONTROLLER SEARCH & REPLACE window appears, use the
and buttons (Prev and Next) to search through the assigned controllers (unas-
signed controllers are not displayed). All parameters assigned to the selected controller
are displayed below the controller name (or number).
In the following example both Pitch and Scream are assigned to the Pitch bend
wheel.
Here, for example, the Pitch Bend controller shown in the previous example
has been replaced with the Velocity controller, which is current is asssigned to
the Amplitude.
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Element Controller
When youre satisfied with the new assignment press the [ button. The
controller name will stop flashing and all assigned parameters will appear in highlighted
text (or you can press the ] button to cancel the operation and return to the element
controller directory).
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Element Miscellaneous
EFFECT
ELEMENT CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
1: Setting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 4: Mixing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
2: Breath Noise . . . . . . . . . . . . . . . . . . . . . . . . . 86 4-1: Mixing Driver Output Key Scaling . . . . . . 100
2-1: Breath Noise Level Key Scaling . . . . . . . . 88 4-2: Mixing Pipe/String Output Key Scaling . . 101
2-2: Breath Noise HPF Key Scaling . . . . . . . . . 89 4-3: Mixing Tap Output Key Scaling . . . . . . . . 102
2-3: Breath Noise LPF Key Scaling . . . . . . . . . . 90 4-4: Mixing Tap Location Key Scaling . . . . . . 103
3: Throat Formant . . . . . . . . . . . . . . . . . . . . . . . 91 5: Amplitude . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
3-1: Throat Formant Pitch Key Scaling . . . . . . 93 5-1: Amplitude Level Key Scaling . . . . . . . . . . 104
3-2: Throat Formant Amount Key Scaling . . . . 94
3-3: Throat Formant Intensity Key Scaling . . . . 95
3-4: Throat Formant HPF Key Scaling . . . . . . . 96
3-5: Throat Formant LPF Key Scaling . . . . . . . 97
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Feature Reference
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1: Setting
Trigger Mode
Element Miscellaneous
Single, Multi.
Determines how the attack portion of the sound will be triggered.
The Single setting makes it easy to produce the hammering on and pull-
ing off type effects used by guitar players, for example.
Xfade Speed
Fastest, 0.09msec 390msec.
Simulates the naturally slow note-to-note transitions of acoustic instruments. The
slight slur that occurs between notes on wind instruments with tone holes is one exam-
ple. The Fastest setting produces the fastest, most synthesizer-like transition be-
tween subsequently-played notes. The higher the value, the longer the transition. Nor-
mally, as setting somewhere between 1 and 2 milliseconds produces the most natural
sound.
Interpolate Speed
Fastest, 0.09msec 6.35msec.
Determines the response time of the VL1-m to control changes Pressure, Embou-
chure, etc. The higher the value the slower the response (e.g. the slower the attack when
pressure is applied). Normally, as setting somewhere between 1 and 2 milliseconds
produces the most natural sound. Decay-type voices sound best a somewhat shorter value.
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2: Breath Noise
Level
0 127.
Sets the level (volume) of the breath noise sound. The higher the value the higher
the level.
If this parameter is set to 0, no breath noise can be applied via a controller.
Slit Drive
0 32.
Breath noise is produced at the slit portion of the VL1-ms physical model (in a
reed instrument, the space between the reed and the mouthpiece). This parameter deter-
mines the intensity of the breath noise. The smaller the value the more intense and rough
the breath noise.
If this parameter is set to 63, no breath noise can be applied via a controller.
Ctrl Balance
-64 63.
Sets the balance between two factors that determine the overall level of the breath
noise: Ctrl is the amount of control applied via the controller assigned to breath noise,
and Slit is the amount of breath noise produced by the slit. The graphic slider to the
right of the parameter provides a visual indication of the current balance.
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Element Miscellaneous
Virtually no breath noise sound will be produced if the high-pass filter is set
to a higher cutoff frequency than the low-pass filter.
Key On Reset
off, on.
Determines the feel of the breath noise attack.
The noise generator is not reset for each note, result in a different, and
off
therefore natural, attack feel for each note played.
The noise generator is reset for each note, resulting in the same breath
on
noise attack feel for each note played.
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Breath noise level key scaling produces natural breath noise level variations across
the range of the keyboard by allowing different level offset values to be applied to each
of six breakpoints set at appropriate keys.
The button (Fpag) can be used to go directly the next breath noise key
scaling page without having to return to the main parameter page.
Level
0 127.
The Level parameter is linked to the main breath noise Level parameter, and
sets the level (volume) of the breath noise sound. The higher the value the higher the
level. This value also determines the main level on which all key-scaled variations are
based (indicated by a dotted line on the graph).
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Feature Reference
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Breath noise HPF key scaling produces natural breath noise tone variations across
the range of the keyboard by allowing different cutoff frequency offset values to be
applied to each of two breakpoints set at appropriate keys.
Element Miscellaneous
The and buttons (Bpag and Fpag) can be used to go directly
backward or forward to the next breath noise key scaling page without having
to return to the main parameter page.
HPF
31.1 Hz 21.6 kHz.
The HPF parameter is linked to the main breath noise HPF Cutoff Frq
parameter, and sets the cutoff frequency of the breath noise high-pass filter. Noise com-
ponents below the specified frequency are cut off. This value also determines the main
cutoff frequency on which all key-scaled variations are based (indicated by a dotted line
on the graph).
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Feature Reference
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Breath noise LPF key scaling produces natural breath noise tone variations across
the range of the keyboard by allowing different cutoff frequency offset values to be
applied to each of two breakpoints set at appropriate keys.
The button (Bpag) can be used to go directly back to the next breath
noise key scaling page without having to return to the main parameter page.
LPF
31.1 Hz 24.0 kHz.
The LPF parameter is linked to the main breath noise LPF Cutoff Frq
parameter, and sets the cutoff frequency of the breath noise low-pass filter. Noise compo-
nents above the specified frequency are cut off. This value also determines the main
cutoff frequency on which all key-scaled variations are based (indicated by a dotted line
on the graph).
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Feature Reference
Edit Mode
3: Throat Formant
Element Miscellaneous
controller page ( Page 75), also available from the ELEMENT CON-
TROLLER directory. You can then return to the miscellaneous throat formant
page by pressing (Para) again.
An inverse K() next to a value means that key scaling can be applied to
that parameter. Position the cursor at the appropriate parameter and then press
the button (KSC) to go directly to the key scaling page for that param-
eter. You can return to the throat formant parameter page by pressing the
] button.
Pitch Tracking
Fixed, KeyTrack.
Determines whether the throat formant pitch is fixed or tracks the notes played.
Pitch
23.1 Hz 48.0 kHz (when "Fixed" and "Intens" 0).
11.4 Hz 24.0 kHz (when "Fixed" and "Intens" < 0).
-2.00oct 1.98oct (when "KeyTrack").
When the Pitch Tracking parameter is set to Fixed, this parameter sets
the throat formant pitch to a specific frequency. When Pitch Tracking is set to
KeyTrack, however, this parameter determines how much the throat formant pitch is
offset from the pitch of the note played in octave units. In the latter case negative values
offset the throat formant pitch below the pitch of the note played, while positive values
offset the throat formant pitch above that of the note played.
Amount
-64 63.
Determines the amount of effect the throat formant sound has on the air velocity
within the instrument. Positive values increase the air velocity, thereby increasing the
throat formant effect. Minus values decrease the air velocity, producing a more subtle
throat formant effect.
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Intens
-127 127.
Sets the intensity of the throat formant effect. Higher values in both the positive and
negative ranges increase the intensity of the throat formant effect.
If this parameter is set to 0, no throat formant effect can be applied via a
controller.
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Feature Reference
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Throat formant pitch key scaling produces natural throat formant pitch variations
across the range of the keyboard by allowing different pitch offset values to be applied to
each of four breakpoints set at appropriate keys.
Element Miscellaneous
The button (Fpag) can be used to go directly the next throat formant
key scaling page without having to return to the main parameter page.
Pitch
23.1 Hz 48.0 kHz (when Fixed and Intens 0).
11.4 Hz 24.0 kHz (when Fixed and Intens < 0).
-2.00oct 1.98oct (when KeyTrack).
The Pitch parameter is linked to the main throat formant Pitch parameter,
and has the same effect. When the Pitch Tracking parameter is set to Fixed,
this parameter sets the throat formant pitch to a specific frequency. When Pitch
Tracking is set to KeyTrack, however, this parameter determines how much the
throat formant pitch is offset from the pitch of the key played in octave units. In the latter
case negative values offset the throat formant pitch below the pitch of the key played,
while positive values offset the throat formant pitch above that of the key played. This
value also determines the main pitch on which all key-scaled variations are based (indi-
cated by a dotted line on the graph).
Breakpoint 1 4 Key
C-2 G8.
Allows four separate key scaling breakpoints to be set at any notes between C-2 and
G8. You can position the cursor at the appropriate breakpoint key parameter and use any
of the normal data entry procedures, or use a keyboard. To use a keyboard for breakpoint
entry, position the cursor at the appropriate breakpoint key parameter, press the
button (Kbd), and then press the key at which you want to set the breakpoint while
Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 4 Offset
-127 127.
Set the amount of pitch offset for each of the breakpoints defined by the breakpoint
key parameters, above. Negative values lower the pitch, and positive values raise the
pitch at the corresponding breakpoint. No matter what offset value is chosen, the actual
pitch will never exceed its minimum or maximum absolute value. When different offset
values are applied to adjacent breakpoints, the pitch varies smoothly between the break-
points.
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Feature Reference
Edit Mode
Throat formant amount key scaling produces natural throat formant variations across
the range of the keyboard by allowing different amount offset values to be applied to
each of four breakpoints set at appropriate keys.
Amount
-64 63.
The Amount parameter is linked to the main throat formant Amount param-
eter, and determines the amount of effect the throat formant sound has on the air velocity
within the instrument. Positive values increase the air velocity, thereby increasing the
throat formant effect. Minus values decrease the air velocity, producing a more subtle
throat formant effect.
This value also determines the main amount value on which all key-scaled variations are
based (indicated by a dotted line on the graph).
Breakpoint 1 4 Key
C-2 G8.
Allows four separate key scaling breakpoints to be set at any notes between C-2 and
G8. You can position the cursor at the appropriate breakpoint key parameter and use any
of the normal data entry procedures, or use a keyboard. To use a keyboard for breakpoint
entry, position the cursor at the appropriate breakpoint key parameter, press the
button (Kbd), and then press the key at which you want to set the breakpoint while
Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 4 Offset
-64 63.
Set the amount offset for each of the breakpoints defined by the breakpoint key
parameters, above. Negative values reduce the amount, and positive values increase the
amount at the corresponding breakpoint. No matter what offset value is chosen, the actual
amount will never exceed its minimum or maximum absolute value. When different
offset values are applied to adjacent breakpoints, the amount varies smoothly between the
breakpoints.
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Feature Reference
Edit Mode
Throat formant intensity key scaling produces natural throat formant intensity
variations across the range of the keyboard by allowing different intensity offset values to
be applied to each of four breakpoints set at appropriate keys.
Element Miscellaneous
The and buttons (Bpag and Fpag) can be used to go directly
backward or forward to the next throat formant key scaling page without
having to return to the main parameter page.
Intens
-127 127.
The Intens parameter is linked to the main throat formant Intens param-
eter, and sets the intensity of the throat formant effect. Higher values in both the positive
and negative ranges increase the intensity of the throat formant effect. This value also
determines the main intensity value on which all key-scaled variations are based (indi-
cated by a dotted line on the graph).
Breakpoint 1 4 Key
C-2 G8.
Allows four separate key scaling breakpoints to be set at any notes between C-2 and
G8. You can position the cursor at the appropriate breakpoint key parameter and use any
of the normal data entry procedures, or use a keyboard. To use a keyboard for breakpoint
entry, position the cursor at the appropriate breakpoint key parameter, press the
button (Kbd), and then press the key at which you want to set the breakpoint while
Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 4 Offset
-127 127.
Set the amount of intensity offset for each of the breakpoints defined by the break-
point key parameters, above. Negative values reduce the intensity, and positive values
increase the intensity at the corresponding breakpoint. No matter what offset value is
chosen, the actual intensity will never exceed its minimum or maximum absolute value.
When different offset values are applied to adjacent breakpoints, the intensity varies
smoothly between the breakpoints.
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Feature Reference
Edit Mode
Throat formant HPF key scaling produces natural throat formant tone variations
across the range of the keyboard by allowing different cutoff frequency offset values to
be applied to each of three breakpoints set at appropriate keys.
HPF
31.1 Hz 21.6 kHz.
The HPF parameter is linked to the main breath noise HPF Cutoff Frq
parameter, and sets the cutoff frequency of the throat formant high-pass filter. Compo-
nents above the specified frequency are cut off. This value also determines the main
cutoff frequency on which all key-scaled variations are based (indicated by a dotted line
on the graph).
Breakpoint 1 3 Key
C-2 G8.
Allows three separate key scaling breakpoints to be set at any notes between C-2
and G8. You can position the cursor at the appropriate breakpoint key parameter and use
any of the normal data entry procedures, or use a keyboard. To use a keyboard for
breakpoint entry, position the cursor at the appropriate breakpoint key parameter, press
the button (Kbd), and then press the key at which you want to set the breakpoint
while Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 3 Offset
-64 63.
Set the amount of cutoff frequency offset for each of the breakpoints defined by the
breakpoint key parameters, above. Negative values lower the cutoff frequency, and
positive values raise the cutoff frequency at the corresponding breakpoint. No matter
what offset value is chosen, the actual cutoff frequency will never exceed its minimum or
maximum absolute value. When different offset values are applied to adjacent break-
points, the cutoff frequency varies smoothly between the breakpoints.
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Feature Reference
Edit Mode
Throat formant LPF key scaling produces natural throat formant tone variations
across the range of the keyboard by allowing different cutoff frequency offset values to
be applied to each of three breakpoints set at appropriate keys.
Element Miscellaneous
The button (Bpag) can be used to go directly back to the next throat
formant key scaling page without having to return to the main parameter page.
LPF
31.1 Hz 24.0 kHz.
The LPF parameter is linked to the main throat formant LPF Cutoff Frq
parameter, and sets the cutoff frequency of the throat formant low-pass filter. Compo-
nents above the specified frequency are cut off. This value also determines the main
cutoff frequency on which all key-scaled variations are based (indicated by a dotted line
on the graph).
Breakpoint 1 3 Key
C-2 G8.
Allows three separate key scaling breakpoints to be set at any notes between C-2
and G8. You can position the cursor at the appropriate breakpoint key parameter and use
any of the normal data entry procedures, or use a keyboard. To use a keyboard for
breakpoint entry, position the cursor at the appropriate breakpoint key parameter, press
the button (Kbd), and then press the key at which you want to set the breakpoint
while Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 3 Offset
-64 63.
Set the amount of cutoff frequency offset for each of the breakpoints defined by the
breakpoint key parameters, above. Negative values lower the cutoff frequency, and
positive values raise the cutoff frequency at the corresponding breakpoint. No matter
what offset value is chosen, the actual cutoff frequency will never exceed its minimum or
maximum absolute value. When different offset values are applied to adjacent break-
points, the cutoff frequency varies smoothly between the breakpoints.
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Feature Reference
Edit Mode
4: Mixing
An inverse K() next to a value means that key scaling can be applied to
that parameter. Position the cursor at the appropriate parameter and then press
the button (KSC) to go directly to the key scaling page for that param-
eter. You can return to the mixing parameter page by pressing the ]
button.
Driver Output
0 127.
Adjusts the level of the instruments driver output. The Driver signal is the
direct output from the mouthpiece (or bow/string interface) without the resonance of the
instruments body. The higher the value the higher the output.
Pipe/String Output
0 127.
Adjusts the main output from the instruments pipe or string. The higher the value
the higher the output.
Tap Output
0 127.
By tapping the output from a specific point along the instruments pipe or string
and mixing that signal with the Driver and Pipe/String signals, a range of variations can
be produced. This parameter adjusts the tap output. The higher the value the higher the
output.
Tap Sign
-, +.
Sets the phase of the tap signal: + for positive or normal phase, - for negative
or inverse phase.
Tap Setting
Variable, Driving Point.
When set to Driving Point the tap location is fixed at the instruments
driving point (mouthpiece or bow/string interface). When set to Variable the tap
location is determined by the Tap Location parameter, below.
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Feature Reference
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Tap Location
0 99.2 %.
This parameter only appears when the Tap Setting parameter is set to
Variable, and is used to set the location of the tap at an appropriate point along the
instruments pipe or string.
Driver Signal
Tap
Element Miscellaneous
Driver Pipe/String Mixing
Signal
Pipe/Strings Signal
Modifiers
Driver signal to Mixed
Harmonic Enhancer Output
Output
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Feature Reference
Edit Mode
Mixing driver output key scaling produces natural timbre variations across the range
of the keyboard by allowing different driver output offset values to be applied to each of
six breakpoints set at appropriate keys.
The button (Fpag) can be used to go directly the next throat formant
key scaling page without having to return to the main parameter page.
DrivOut
0 127.
The DrivOut parameter is linked to the main throat formant Driver Out-
put parameter, and has the same effect. This value also determines the main output
level on which all key-scaled variations are based (indicated by a dotted line on the
graph).
Breakpoint 1 6 Key
C-2 G8.
Allows six separate key scaling breakpoints to be set at any notes between C-2 and
G8. You can position the cursor at the appropriate breakpoint key parameter and use any
of the normal data entry procedures, or use a keyboard. To use a keyboard for breakpoint
entry, position the cursor at the appropriate breakpoint key parameter, press the
button (Kbd), and then press the key at which you want to set the breakpoint while
Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 6 Offset
-64 63.
Set the amount of output offset for each of the breakpoints defined by the break-
point key parameters, above. Negative values reduce the output, and positive values
increase the output at the corresponding breakpoint. No matter what offset value is
chosen, the actual output level will never exceed its minimum or maximum absolute
value. When different offset values are applied to adjacent breakpoints, the output varies
smoothly between the breakpoints.
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Feature Reference
Edit Mode
Mixing pipe/string output key scaling produces natural timbre variations across the
range of the keyboard by allowing different pipe/string output offset values to be applied
to each of six breakpoints set at appropriate keys.
Element Miscellaneous
The and buttons (Bpag and Fpag) can be used to go directly
backward or forward to the next mixing key scaling page without having to
return to the main parameter page.
P/S Out
0 127.
The P/S Out parameter is linked to the main mixing Pipe/String Out-
put parameter, and has the same effect. This value also determines the main output
level on which all key-scaled variations are based (indicated by a dotted line on the
graph).
Breakpoint 1 6 Key
C-2 G8.
Allows six separate key scaling breakpoints to be set at any notes between C-2 and
G8. You can position the cursor at the appropriate breakpoint key parameter and use any
of the normal data entry procedures, or use a keyboard. To use a keyboard for breakpoint
entry, position the cursor at the appropriate breakpoint key parameter, press the
button (Kbd), and then press the key at which you want to set the breakpoint while
Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 6 Offset
-64 63.
Set the amount of output offset for each of the breakpoints defined by the break-
point key parameters, above. Negative values reduce the output, and positive values
increase the output at the corresponding breakpoint. No matter what offset value is
chosen, the actual output level will never exceed its minimum or maximum absolute
value. When different offset values are applied to adjacent breakpoints, the output varies
smoothly between the breakpoints.
101
Feature Reference
Edit Mode
Mixing tap output key scaling produces natural timbre variations across the range of
the keyboard by allowing different tap output offset values to be applied to each of six
breakpoints set at appropriate keys.
TapOut
0 127.
The TapOut parameter is linked to the main mixing Tap Output parameter,
and has the same effect. This value also determines the main output level on which all
key-scaled variations are based (indicated by a dotted line on the graph).
Breakpoint 1 6 Key
C-2 G8.
Allows six separate key scaling breakpoints to be set at any notes between C-2 and
G8. You can position the cursor at the appropriate breakpoint key parameter and use any
of the normal data entry procedures, or use a keyboard. To use a keyboard for breakpoint
entry, position the cursor at the appropriate breakpoint key parameter, press the
button (Kbd), and then press the key at which you want to set the breakpoint while
Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 6 Offset
-64 63.
Set the amount of output offset for each of the breakpoints defined by the break-
point key parameters, above. Negative values reduce the output, and positive values
increase the output at the corresponding breakpoint. No matter what offset value is
chosen, the actual output level will never exceed its minimum or maximum absolute
value. When different offset values are applied to adjacent breakpoints, the output varies
smoothly between the breakpoints.
102
Feature Reference
Edit Mode
Mixing tap location key scaling produces natural timbre variations across the range
of the keyboard by allowing different tap location offset values to be applied to each of
six breakpoints set at appropriate keys.
Element Miscellaneous
The button (Bpag) can be used to go directly back to the next mixing
key scaling page without having to return to the main parameter page.
Tap Location Key Scaling has no effect when the main Mixing page Tap
Setting parameter is set to Driving Position.
TapLoc
0 99.2%.
The TapLoc parameter is linked to the main mixing Tap Location param-
eter, and has the same effect. This value also determines the main tap location on which
all key-scaled variations are based (indicated by a dotted line on the graph).
Breakpoint 1 6 Key
C-2 G8.
Allows six separate key scaling breakpoints to be set at any notes between C-2 and
G8. You can position the cursor at the appropriate breakpoint key parameter and use any
of the normal data entry procedures, or use a keyboard. To use a keyboard for breakpoint
entry, position the cursor at the appropriate breakpoint key parameter, press the
button (Kbd), and then press the key at which you want to set the breakpoint while
Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 6 Offset
-64 63.
Set the amount of tap location offset for each of the breakpoints defined by the
breakpoint key parameters, above. Negative values reduce the tap location value, and
positive values increase the tap location value at the corresponding breakpoint. No matter
what offset value is chosen, the actual tap location will never exceed its minimum or
maximum absolute value. When different offset values are applied to adjacent break-
points, the tap location varies smoothly between the breakpoints.
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Feature Reference
Edit Mode
5: Amplitude
Key scaling can be applied to the Amplitude Level parameter. Press the
button (KSC) to go directly to the key scaling page. You can return to the
amplitude parameter page by pressing the ] button.
Amplitude Level
0 127.
Sets the final output level of the selected Element, after mixing. The higher the
value the higher the level.
Amplitude level key scaling produces natural level variations across the range of the
keyboard by allowing different level offset values to be applied to each of eight break-
points set at appropriate keys.
The button (Xfd) can be used to invert the curve of the Amplitude Key
Scaling for the other element when a 2-element voice is being edited to
produce a crossfade key scaling effect between elements (Xfd will not
appear when a 1-element voice is edited).
Level
0 127.
The Level parameter is linked to the main amplitude Amplitude Level
parameter, and sets the final output level of the selected Element, after mixing. The
higher the value the higher the level. This value also determines the main level on which
all key-scaled variations are based (indicated by a dotted line on the graph).
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Feature Reference
Edit Mode
Breakpoint 1 8 Key
C-2 G8.
Allows eight separate key scaling breakpoints to be set at any notes between C-2
and G8. You can position the cursor at the appropriate breakpoint key parameter and use
any of the normal data entry procedures, or use a keyboard. To use a keyboard for
breakpoint entry, position the cursor at the appropriate breakpoint key parameter, press
the button (Kbd), and then press the key at which you want to set the breakpoint
(indicated by a dotted line on the graph).
No breakpoint can be set to a key lower than the breakpoint to its left.
Element Miscellaneous
Breakpoint 1 8 Offset
-64 63.
Set the amount of level offset for each of the breakpoints defined by the breakpoint
key parameters, above. Negative values reduce the level, and positive values increase the
level at the corresponding breakpoint. No matter what offset value is chosen, the actual
level will never exceed its minimum or maximum absolute value. When different offset
values are applied to adjacent breakpoints, the level varies smoothly between the break-
points.
105
Feature Reference
Edit Mode
Element Modifier
EFFECT
ELEMENT CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
106
Feature Reference
Edit Mode
1: Harmonic Enhancer
Carrier Parameters
Modulator Parameters
Element Modifier
The Harmonic Enhancer has both a Carrier and Modulator block, as
shown in the block diagram below. Each has its own parameters and therefore
two separate parameter pages are provided. Press the button (Crr) to
select the carrier parameter page or (Mod) to select the modulator
parameter page.
Modulator
Source. Modulator
Carrier
Source. Carrier
Driver, Wet/Dry
pipe/string, Out
Balance
and tap sound. (to Dynamic Filter.)
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Feature Reference
Edit Mode
Signal Select
Normal, Breath Noise Amp., Flow Rate Saturation, Beat, Slit/Friction, Reed.
Selects the signal to be used by the carrier or modulator.
This is the total output of the instrument model: a mix of the driver,
Normal
pipe/string, and tap signals.
This signal represents the instantaneous amplitude of the breath noise
Breath Noise
produced at the driver. It is basically a highly distorted version of the
Amplitude
Slit/Friction signal described below.
When the pressures on either side of an aperture (e.g. a mouthpiece/
reed assembly) differ, a corresponding flow of air is produced. There is,
Flow Rate Satura-
however, a limit to the speed of the airflow which can be produced
tion
(saturation). The relationship between the pressure difference and
resulting airflow is derived as the Flow Rate Saturation signal.
The beat signal represents contact between the vibrating reed and the
Beat
mouthpiece.
As the reed vibrates, the area of gap (slit) between it and the mouth-
Slit/Friction piece varies accordingly. The Slit/Friction signal corresponds to the
varying are of the reed/mouthpiece slit.
Reed This signal is derived directly from the flexing of the reed.
HPF Cutoff
17.0 Hz 11.2 kHz.
Both the modulator and carrier blocks have high-pass filters that can be used to roll
off the low frequencies of the corresponding signal. This parameter sets the cutoff fre-
quency of the carrier or modulator high-pass filter.
Over Drive
0.063 15.31.
This parameter boosts the corresponding modulator or carrier signal, forcing it into
distortion and thereby drastically changing its harmonic structure. The higher the value
the greater the distortion. No distortion is produced below a setting of 1.0.
Balance
-64 63.
Sets the balance between the wet (the output of the harmonic enhancer) and dry
(the direct signal) signals. The higher the value the more wet the signal, and therefore
the more pronounced the harmonic enhancer effect. The carrier and modulator page
Balance parameters are linked.
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Feature Reference
Edit Mode
Element Modifier
Notes On Using the Harmonic Enhancer
Although any modulator source signal can be applied to any carrier
source signal, two approaches are recommended when attempting to create
an acoustic instrument simulation.
The first is to set the carrier signal to Normal and the modulator
signal to any other than normal, set the dry/wet Balance to 63 (all wet),
and set a relatively high Index value. In this case the total output of the
instrument model (Normal signal) will by modulated by one of the
component signals, so the dry/wet Balance can be set to fully wet
(carrier output only) since the carrier source and dry signals are essentially
the same. The Index parameter determines how much modulation is
applied, so a higher value is generally required to create sufficient variation.
The second approach is to set the carrier signal to any other than
normal and the modulator signal to any of the six possibilities, set the dry/
wet Balance to a more central value, and set a relatively low Index
value. In this situation it is necessary to set the Balance more toward
the Dry side since the carrier source signal is not the normal signal and
at least some of the dry signal is necessary to provide the basic sound of
the instrument model. In other words, the sound produced by the Harmonic
Enhancer is simply added to the basic sound of the instrument, in contrast
with the first approach in which the basic sound of the instrument is modu-
lated directly.
Please note that these are only guidelines, and are by no means the
only way to work with the Harmonic Enhancer. Since the Harmonic En-
hancer tends to respond differently with different instrument models,
experimentation and experience are your most valuable tools.
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Feature Reference
Edit Mode
Harmonic Enhancer HPF key scaling produces natural timbral variations across the
range of the keyboard by allowing different cutoff frequency offset values to be applied
to each of two breakpoints set at appropriate keys. Key scaling can be applied independ-
ently to the carrier and modulator high-pass filters.
Carrier Parameters
Modulator Parameters
Separate key scaling parameter pages are provided for the carrier and modula-
tor high-pass filters. The appropriate key scaling page will be selected when
you press (KSC) from the main carrier or modulator parameter page.
The and buttons (Bpag and Fpag) can be used to go directly
backward or forward to the next harmonic enhancer key scaling page without
having to return to the main parameter page.
CrrHPF, ModHPF
17.0 Hz 11.2 kHz.
The CrrHPF and ModHPF parameters are linked to the main harmonic en-
hancer HPF Cutoff parameters, and set the cutoff frequency of the carrier or modu-
lator high-pass filter. Frequency components below the specified frequency are cut off.
This value also determines the main cutoff frequency on which all key-scaled variations
are based (indicated by a dotted line on the graph).
NOTES
Breakpoint 1 & 2 Key
BP4 C-2 G8.
BP2 Allows two separate key scaling breakpoints to be set at any notes between C-2 and
BP1 BP5
BP3 G8. You can position the cursor at the appropriate breakpoint key parameter and use any
C2 C3 C4 of the normal data entry procedures, or use a keyboard. To use a keyboard for breakpoint
If two breakpoints are
entry, position the cursor at the appropriate breakpoint key parameter, press the
set to the same note, the button (Kbd), and then press the key at which you want to set the breakpoint while
lower one functions as the Kbd appears in inverse characters.
end of the key scaling
segment connecting to the
No breakpoint can be set to a key lower than the breakpoint to its left.
next lowest breakpoint
while the higher one
functions as the end of the
segment connecting to the
next highest breakpoint. 110
Feature Reference
Edit Mode
Element Modifier
Harmonic Enhancer overdrive key scaling produces natural timbral variations across
the range of the keyboard by allowing different overdrive offset values to be applied to
each of two breakpoints set at appropriate keys. Key scaling can be applied independently
to the carrier and modulator overdrive parameters.
Carrier Parameters
Modulator Parameters
Separate key scaling parameter pages are provided for the carrier and modula-
tor overdrive parameters. The appropriate key scaling page will be selected
when you press (KSC) from the main carrier or modulator parameter
page.
The and buttons (Bpag and Fpag) can be used to go directly
backward or forward to the next harmonic enhancer key scaling page without
having to return to the main parameter page.
CrrOvr, ModOvr
0.063 15.31 kHz.
The CrrOvr and ModOvr parameters are linked to the main harmonic en-
hancer Over Drive parameters, and set the amount of distortion produced by the
carrier or modulator. This value also determines the main overdrive level on which all
key-scaled variations are based (indicated by a dotted line on the graph).
111
Feature Reference
Edit Mode
Harmonic Enhancer carrier level key scaling produces natural timbral variations
across the range of the keyboard by allowing different carrier level offset values to be
applied to each of four breakpoints set at appropriate keys.
CrrLvl
0 127.
The CrrLvl parameter is linked to the main harmonic enhancer carrier Level
parameter, and sets the output level of the carrier block. This value also determines the
main carrier level on which all key-scaled variations are based (indicated by a dotted line
on the graph).
Breakpoint 1 4 Key
C-2 G8.
Allows four separate key scaling breakpoints to be set at any notes between C-2 and
G8. You can position the cursor at the appropriate breakpoint key parameter and use any
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Feature Reference
Edit Mode
of the normal data entry procedures, or use a keyboard. To use a keyboard for breakpoint
entry, position the cursor at the appropriate breakpoint key parameter, press the
button (Kbd), and then press the key at which you want to set the breakpoint while
Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 4 Offset
-64 63.
Set the amount of level offset for each of the breakpoints defined by the breakpoint
key parameters, above. Negative values reduce the carrier level, and positive values
increase the carie level at the corresponding breakpoint. No matter what offset value is
chosen, the actual carrier level will never exceed its minimum or maximum absolute
Element Modifier
value. When different offset values are applied to adjacent breakpoints, the carrier level
varies smoothly between the breakpoints.
Harmonic Enhancer modulator index key scaling produces natural timbral variations
across the range of the keyboard by allowing different modulator index offset values to
be applied to each of four breakpoints set at appropriate keys.
ModIdx
0 127.
The ModIdx parameter is linked to the main harmonic enhancer modulator
Index parameter, and sets the amount of modulation applied to the carrier. This value
also determines the main modulator index on which all key-scaled variations are based
(indicated by a dotted line on the graph).
Breakpoint 1 4 Key
C-2 G8.
Allows four separate key scaling breakpoints to be set at any notes between C-2 and
G8. You can position the cursor at the appropriate breakpoint key parameter and use any
of the normal data entry procedures, or use a keyboard. To use a keyboard for breakpoint
entry, position the cursor at the appropriate breakpoint key parameter, press the
button (Kbd), and then press the key at which you want to set the breakpoint while
Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
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Feature Reference
Edit Mode
Breakpoint 1 4 Offset
-64 63.
Set the amount of modulator index offset for each of the breakpoints defined by the
breakpoint key parameters, above. Negative values reduce the modulator index, and
positive values increase the modulator index at the corresponding breakpoint. No matter
what offset value is chosen, the actual modulator index will never exceed its minimum or
maximum absolute value. When different offset values are applied to adjacent break-
points, the modulator index varies smoothly between the breakpoints.
Harmonic Enhancer balance key scaling produces natural timbral variations across
the range of the keyboard by allowing different balance offset values to be applied to
each of two breakpoints set at appropriate keys.
Balance
-64 63.
The Balance parameter is linked to the main harmonic enhancer Balance
parameter, and sets the balance between the wet and dry sound. This value also deter-
mines the main balance value on which all key-scaled variations are based (indicated by a
dotted line on the graph).
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Feature Reference
Edit Mode
and positive values increase the balance value (toward wet) at the corresponding
breakpoint. No matter what offset value is chosen, the actual balance setting will never
exceed its minimum or maximum absolute value. When different offset values are applied
to adjacent breakpoints, the balance varies smoothly between the breakpoints.
2: Dynamic Filter
Element Modifier
The button (Ctrl) can be used to go directly to the dynamic filter
controller page ( Page 77), also available from the ELEMENT CON-
TROLLER directory. You can then return to the modifier dynamic filter page
by pressing (Para) again.
An inverse K() next to a value means that key scaling can be applied to
that parameter. Position the cursor at the appropriate parameter and then press
the button (KSC) to go directly to the key scaling page for that param-
eter. You can return to the dynamic filter parameter page by pressing the
] button.
Dynamic
Filter
In
(from Harmonic
Enhancer) Wet/Dry
Out
Balance
(to Frequency
Equalizer)
Filter Mode
LPF, BPF, HPF, BEF.
Selects the filter mode.
Low-pass filter. Frequencies below the cutoff frequency are passed
LPF
while those above are cut off. The cutoff slope is -12 dB/octave.
Band-pass filter. In this case the cutoff frequency is actually the
BPF center frequency of a narrow band of frequencies which will be passed.
The cutoff slope is -6 dB/octave.
High-pass filter. Frequencies above the cutoff frequency are passed
HPF
while those below are cut off. The cutoff slope is -12 dB/octave.
Band-eliminaton filter. The cutoff frequency is the center frequency of a
BEF narrow band of frequencies which will be cut off. The cutoff slope is -6
dB/octave.
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Feature Reference
Edit Mode
Input Gain
0 127.
Adjusts the level of the input signal to the dynamic filter stage. The higher the value
the higher the input level.
Balance
-64 63.
Sets the balance between the wet (the output of the dynamic filter) and dry
(direct) signals. The higher the value the more wet the signal, and therefore the more
pronounced the dynamic filter effect.
Cutoff Tracking
Fixed, KeyTrack.
Determines whether the dynamic filter cutoff frequency is fixed or tracks the notes
played.
Cutoff Freq.
26.9 Hz 11.9 kHz (when Fixed).
-4.00oct 3.94oct (when KeyTrack).
When the Cutoff Tracking parameter is set to Fixed, this parameter sets
the dynamic filter cutoff frequency to a specific frequency between 26.9 hertz and 11.9
kilohertz. When Cutoff Tracking is set to KeyTrack, however, this parameter
determines how much the cutoff frequency is offset from the frequency of the note played
in octave units. In the latter case negative values offset the cutoff frequency below the
frequency of the note played, while positive values offset the cutoff frequency above that
of the note played.
Resonance
1.00 15.67.
This parameter produces a peaking effect at the filters cutoff frequency, further
emphasizing the frequencies at that point. This higher the value the higher the resonant
peak.
116
Feature Reference
Edit Mode
Dynamic filter cutoff frequency key scaling produces natural timbral variations
across the range of the keyboard by allowing different cutoff frequency offset values to
be applied to each of three breakpoints set at appropriate keys.
Element Modifier
The button (Fpag) can be used to go directly forward to the next dynamic
filter key scaling page without having to return to the main parameter page.
Cutoff
26.9 Hz 11.9 kHz (when Fixed).
-4.0oct 3.94oct (when KeyTrack).
The Cutoff parameter is linked to the main dynamic filter Cutoff Freq.
parameter, and has the same effect. This value also determines the main cutoff frequency
on which all key-scaled variations are based (indicated by a dotted line on the graph).
Breakpoint 1 3 Key
C-2 G8.
Allows three separate key scaling breakpoints to be set at any notes between C-2
and G8. You can position the cursor at the appropriate breakpoint key parameter and use
any of the normal data entry procedures, or use a keyboard. To use a keyboard for
breakpoint entry, position the cursor at the appropriate breakpoint key parameter, press
the button (Kbd), and then press the key at which you want to set the breakpoint
while Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 3 Offset
-64 63.
Set the amount of cutoff frequency offset for each of the breakpoints defined by the
breakpoint key parameters, above. Negative values lower the cutoff frequency, and
positive values raise the cutoff frequency at the corresponding breakpoint. No matter
what offset value is chosen, the actual cutoff frequency will never exceed its minimum or
maximum absolute value. When different offset values are applied to adjacent break-
points, the cutoff frequency varies smoothly between the breakpoints.
117
Feature Reference
Edit Mode
Dynamic filter resonance key scaling produces natural timbral variations across the
range of the keyboard by allowing different resonance offset values to be applied to each
of three breakpoints set at appropriate keys.
Rez
1.00 15.67.
The Rez parameter is linked to the main dynamic filter Resonance param-
eter, and has the same effect. This value also determines the main resonance value on
which all key-scaled variations are based (indicated by a dotted line on the graph).
Breakpoint 1 3 Key
C-2 G8.
Allows three separate key scaling breakpoints to be set at any notes between C-2
and G8. You can position the cursor at the appropriate breakpoint key parameter and use
any of the normal data entry procedures, or use a keyboard. To use a keyboard for
breakpoint entry, position the cursor at the appropriate breakpoint key parameter, press
the button (Kbd), and then press the key at which you want to set the breakpoint
while Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 3 Offset
-64 63.
Set the amount of resonance offset for each of the breakpoints defined by the
breakpoint key parameters, above. Negative values reduce the resonance, and positive
values increase the resonance at the corresponding breakpoint. No matter what offset
value is chosen, the actual resonance setting will never exceed its minimum or maximum
absolute value. When different offset values are applied to adjacent breakpoints, the
resonance varies smoothly between the breakpoints.
118
Feature Reference
Edit Mode
3: Equalizer Auxiliary
An inverse K() next to a value means that key scaling can be applied to
that parameter. Position the cursor at the appropriate parameter and then press
the button (KSC) to go directly to the key scaling page for that param-
eter. You can return to the equalizer auxiliary parameter page by pressing the
Element Modifier
] button.
Input Gain
0 127.
Adjusts the level of the input signal to the equalizer stage. The higher the value the
higher the input level.
119
Feature Reference
Edit Mode
Equalizer HPF key scaling produces natural tone variations across the range of the
keyboard by allowing different cutoff frequency offset values to be applied to each of
three breakpoints set at appropriate keys.
HPF
17.0 Hz 11.2 kHz.
The HPF parameter is linked to the main equalizer auxiliary HPF Cutoff
Freq. parameter, and sets the cutoff frequency of the high-pass filter. Frequency
components below the specified frequency are cut off. This value also determines the
main cutoff frequency on which all key-scaled variations are based (indicated by a dotted
line on the graph).
Breakpoint 1 3 Key
C-2 G8.
Allows three separate key scaling breakpoints to be set at any notes between C-2
and G8. You can position the cursor at the appropriate breakpoint key parameter and use
any of the normal data entry procedures, or use a keyboard. To use a keyboard for
breakpoint entry, position the cursor at the appropriate breakpoint key parameter, press
the button (Kbd), and then press the key at which you want to set the breakpoint
while Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 3 Offset
-64 63.
Set the amount of cutoff frequency offset for each of the breakpoints defined by the
breakpoint key parameters, above. Negative values lower the cutoff frequency, and
positive values raise the cutoff frequency at the corresponding breakpoint. No matter
what offset value is chosen, the actual cutoff frequency will never exceed its minimum or
maximum absolute value. When different offset values are applied to adjacent break-
points, the cutoff frequency varies smoothly between the breakpoints.
120
Feature Reference
Edit Mode
Equalizer LPF key scaling produces natural tone variations across the range of the
keyboard by allowing different cutoff frequency offset values to be applied to each of
three breakpoints set at appropriate keys.
Element Modifier
The button (Bpag) can be used to go directly backward to the next
equalizer auxiliary key scaling page without having to return to the main
parameter page.
LPF
31.1 Hz 24.0 kHz.
The LPF parameter is linked to the main equalizer auxiliary LPF Cutoff
Freq. parameter, and sets the cutoff frequency of the low-pass filter. Frequency
components above the specified frequency are cut off. This value also determines the
main cutoff frequency on which all key-scaled variations are based (indicated by a dotted
line on the graph).
Breakpoint 1 3 Key
C-2 G8.
Allows three separate key scaling breakpoints to be set at any notes between C-2
and G8. You can position the cursor at the appropriate breakpoint key parameter and use
any of the normal data entry procedures, or use a keyboard. To use a keyboard for
breakpoint entry, position the cursor at the appropriate breakpoint key parameter, press
the button (Kbd), and then press the key at which you want to set the breakpoint
while Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 3 Offset
-64 63.
Set the amount of cutoff frequency offset for each of the breakpoints defined by the
breakpoint key parameters, above. Negative values lower the cutoff frequency, and
positive values raise the cutoff frequency at the corresponding breakpoint. No matter
what offset value is chosen, the actual cutoff frequency will never exceed its minimum or
maximum absolute value. When different offset values are applied to adjacent break-
points, the cutoff frequency varies smoothly between the breakpoints.
121
Feature Reference
Edit Mode
4: Equalizer Band
Bnd1 Freq
40.0 Hz 321.0 Hz.
Bnd2 Freq
104.0 Hz 838.0 Hz.
Bnd3 Freq
284.0 Hz 2.00 kHz.
Bnd4 Freq
646.0 Hz 5.21 kHz.
Bnd5 Freq
1.54 kHz 10.0 kHz.
These parameters individually set the center frequencies of the equalizer stages five
bands. Note that the bands overlap somewhat for smooth, seamless control.
Bnd1 Bnd5 Q
0.5 20.0.
Individually set the Q (bandwidth) for each of the equalizers five bands. The higher
the value the narrower the bandwidth.
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Feature Reference
Edit Mode
Element Modifier
parameter will appear in the upper right area of the display.
Ipulse
Impulse Resonator Resonator
Expander Resonator On/Off Wet Level
On/Off Input Gain
Resonator
Level
Balance
Dry Impulse
Impulse Expander
Level Expander Level
Wet Level Balance
IE
off, on.
Turns the Impulse Expander stage off or on. When off (and the Resonator, below, is
on) the display will appear as shown below. Only parameters which appear in the dia-
gram are available for editing.
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Feature Reference
Edit Mode
RSN
off, on.
Turns the Resonator stage off or on. When off (and the Impulse Expander, above, is
on) the display will appear as shown below. Only parameters which appear in the dia-
gram are available for editing.
Dry Level
0 127.
Sets the level of the dry signal (i.e. the direct signal which does not pass through
either the Impulse Expander or the Resonator.
IE Wet Level
0 127.
Sets the wet output level from the Impulse Expander. The higher the value the
higher the Impulse Expander level.
IE Level Bal
-64 63.
Adjusts the left-right balance of the wet Impulse Expander signal returned to the
stereo signal path. Positive values route more signal to the right channel while negative
values route more signal to the left channel.
124
Feature Reference
Edit Mode
6: Impulse Expander
Element Modifier
display page.
Press the button (Set) to go directly to the Impulse Expander & Reso-
nator Setting page.
The Impulse Expander works in conjunction with the Resonator, described below, to
simulate the effect of an instruments resonant cavity or sound box. It can also be used to
simulate the acoustic environment in which the instrument is played.
In Frequency-dependent Delay
(from Frequency
Equalizer)
Mix Out
(to Resonator)
Density
0.146 msec 20.77 msec.
Adjusts the density of the sound, and therefore its texture. Higher values produce
greater density.
Dispersion
4.028 msec 4.000 sec.
Determines the resonance time. The higher the value the longer the resonance.
A high dispersion setting produces an early-reflections type reverberation effect.
Roughness
0 16.
This parameter imparts a roughness to the overall frequency response in the form
of steep peaks and dips in the response. The higher the value the greater the roughness.
125
Feature Reference
Edit Mode
7: Resonator
This display will not appear Resonator is not used will appear
if the RES on/off block in the Impulse Expander & Resonator
Setting page is turned off ( Page 124). All level and balance settings
relating to the Resonator are also available in that display page.
Press the button (Set) to go directly to the Impulse Expander & Reso-
nator Setting page.
While the Impulse Expander tends to give the sound a metallic quality, the Resona-
tor produces a more woody resonance effect. Careful adjustment of the resonators
parameters can often bring a not-quite-right voice to life.
Delay
Delay
DL1 DL5
0.29 msec 41.54 msec.
These parameters independently set the delay times for the Resonators five delay
lines.
Delay times for natural effects can be calculated by dividing the instruments
body dimensions by the speed of sound (34 centimeters per millisecond). For example, an
instrument with a body which measures 68 cm x 34 cm would naturally include delay
times of 2 msec (68/34 = 2 msec) and 1 msec (34/34 = 1 msec. These values can then be
fine-adjusted to achieve the desired results.
126
Feature Reference
Edit Mode
Decay Time
4,028 msec 4.000 sec.
Determines the length of decay of the sound. The higher the value the longer the
decay.
Diffusion
Element Modifier
0 16.
Determines how the resonance sound spreads in the stereo sound field. The higher
the value the wider the sound.
Phase
-16 16.
Sets the phase of the resonance signal, changing its position in the stereo sound
field. Positive values move the resonance sound to the left while negative values move it
to the right.
127
Feature Reference
Edit Mode
Element Envelope
EFFECT
ELEMENT CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
128
Feature Reference
Edit Mode
1: Pressure
Each VL1-m voice has its own pressure envelope which determines how it
responds to pressure changes. The parameters in this display page determine
how the pressure envelope is used and how it will respond to keyboard veloc-
ity.
EG Mode
Element Envelope
Disable, ADSR, AR.
This parameter determines whether or how the pressure envelope will be used.
129
Feature Reference
Edit Mode
Each VL1-m voice has its own embouchure & pitch envelope which deter-
mines how it responds to embouchure and pitch changes. The parameters in
this display page determine how the embouchure & pitch envelope is used and
how it will respond to keyboard velocity.
An inverse K() next to a value means that key scaling can be applied to
that parameter. Position the cursor at the appropriate parameter and then press
the button (KSC) to go directly to the key scaling page for that param-
eter. You can return to the embouchure & pitch envelope parameter page by
pressing the ] button.
VlSns To Lvl
0 16.
Determines the relationship between embouchure/pitch and keyboard velocity.
When set to 0, keyboard velocity (i.e. how fast or hard the keyboard is played) has no
effect on embouchure or pitch. At values higher than 1, however, high keyboard
velocities produce a higher embouchure and pitch variation while low keyboard velocities
produce a smaller variation. The higher the value the greater the effect of keyboard
velocity on embouchure & pitch.
VlSns To Rate
-16 16.
Determines the relationship between the voices embouchure & pitch envelope
decay rate and keyboard velocity. When set to 0, keyboard velocity (i.e. how fast or
hard the keyboard is played) has no effect on the decay rate. At values higher than 1,
130
Feature Reference
Edit Mode
however, high keyboard velocities will increase the decay rate and low keyboard veloci-
ties will decrease the decay rate. Negative values have the opposite effect. The higher the
value the greater the effect of keyboard velocity on the embouchure & pitch envelope
decay rate.
Dpth To Emb
0 64.
This parameter determines how deeply the settings in this display page affect
embouchure. The higher the value the greater the effect.
Dpth To Ptch
0 64.
This parameter determines how deeply the settings in this display page affect pitch.
The higher the value the greater the effect.
Element Envelope
Hold Time
0 127.
Sets the hold time of the embouchure & pitch envelope. That is, the length of time
the initial envelope level is held before the decay portion of the envelope begins (see
Initial Lvl, below). The higher the value the longer the hold time.
63
Level
0 Time
Initial Lvl
Decay Rate
Hold Time
-64
Initial Lvl
-64 63.
Sets the initial level of the embouchure & pitch envelope. That is, the level of the
envelope (pitch in the case of the pitch parameter) at the instant a key is played. The
higher the value the higher the initial level.
If the Initial Lvl parameter is set to 0 the embouchure & pitch
envelope has no effect.
Decay Rate
0 127.
Sets the decay rate of the embouchure & pitch envelope. That is, the rate at which
the envelope level (pitch in the case of the pitch parameter) changes from the initial level
to 0 after the hold time has elapsed. The higher the value the faster the decay rate.
131
Feature Reference
Edit Mode
Embouchure & pitch hold time key scaling produces natural hold time variations
across the range of the keyboard by allowing different hold time offset values to be
applied to each of two breakpoints set at appropriate keys.
HdTime
0 127.
The HdTime parameter is linked to the main Embouchure & Pitch Hold
Time parameter, and has the same effect. This value also determines the hold time on
which all key-scaled variations are based (indicated by a dotted line on the graph).
NOTES
Breakpoint 1 & 2 Key
C-2 G8.
BP4
Allows two separate key scaling breakpoints to be set at any notes between C-2 and
BP2
BP5
G8. You can position the cursor at the appropriate breakpoint key parameter and use any
BP1
BP3 of the normal data entry procedures, or use a keyboard. To use a keyboard for breakpoint
C2 C3 C4 entry, position the cursor at the appropriate breakpoint key parameter, press the
If two breakpoints are button (Kbd), and then press the key at which you want to set the breakpoint while
set to the same note, the Kbd appears in inverse characters.
lower one functions as the No breakpoint can be set to a key lower than the breakpoint to its left.
end of the key scaling
segment connecting to the
next lowest breakpoint
while the higher one Breakpoint 1 & 2 Offset
functions as the end of the -64 63.
segment connecting to the
next highest breakpoint. Set the amount of hold time offset for each of the breakpoints defined by the
Further, the higher
breakpoint applies to the breakpoint key parameters, above. Negative values reduce the hold time, and positive
specified note while the values increase the hold time at the corresponding breakpoint. No matter what offset
lower one actually applies value is chosen, the actual hold time will never exceed its minimum or maximum abso-
to the next note to its left.
If more than two break- lute value. When different offset values are applied to adjacent breakpoints, the hold time
points are set to the same varies smoothly between the breakpoints.
note, only the lowest and
highest of these will
function as ends of the
corresponding key scaling
segments while the rest
are ignored.
132
Feature Reference
Edit Mode
Embouchure & pitch initial level key scaling produces natural initial level variations
across the range of the keyboard by allowing different level offset values to be applied to
each of two breakpoints set at appropriate keys.
Element Envelope
IntLvl
-64 63.
The IntLvl parameter is linked to the main Embouchure & Pitch Initial
Level parameter, and has the same effect. This value also determines the main initial
level on which all key-scaled variations are based (indicated by a dotted line on the
graph).
133
Feature Reference
Edit Mode
Embouchure & pitch decay rate key scaling produces natural decay rate variations
across the range of the keyboard by allowing different rate offset values to be applied to
each of two breakpoints set at appropriate keys.
DcRate
0 127.
The DcRate parameter is linked to the main Embouchure & Pitch Decay
Rate parameter, and has the same effect. This value also determines the main decay
rate on which all key-scaled variations are based (indicated by a dotted line on the graph).
134
Feature Reference
Edit Mode
3: Vibrato
An inverse K() next to a value means that key scaling can be applied to
that parameter. Position the cursor at the appropriate parameter and then press
the button (KSC) to go directly to the key scaling page for that param-
eter. You can return to the vibrato parameter page by pressing the ]
button.
The button (Ctrl) can be used to go directly to the vibrato controller
Element Envelope
page ( Page 69), also available from the ELEMENT CONTROLLER
directory. You can then return to the vibrato parameter page by pressing
(Para) again.
The Delay Time, Attack Rate, and Sustain Lvl parameters
define the vibrato effect at all times, and do not affect vibrato as controlled via
a controller.
Delay Time
0 127.
Sets the delay time between the instant a note is played and the beginning of the
vibrato effect. The higher the value the longer the delay.
Attack Rate
0 127.
This parameter produces a gradual increase in vibrato depth when the vibrato effect
begins. The higher the value the faster the attack rate and therefore the faster the vibrato
fade in.
Sustain Lvl
0 127.
Sets the final vibrato depth after the delay time and attack have passed. The higher
the value the greater the vibrato depth. This parameter sets the vibrato depth independ-
ently of the depth applied by the controller assigned to vibrato. If you want to apply
vibrato via a controller only, set this parameter to 0.
Vibrato Dpth
0 127.
Sets the vibrato depth as applied by the controller assigned to vibrato ( Page
69) and the vibrato envelope generator controlled by the Delay Time, Attack
Rate, and Sustain Lvl parameters. The higher the value the greater the vibrato
depth. When set to 0 no vibrato can be applied via a controller or the vibrato envelope
generator.
135
Feature Reference
Edit Mode
Dpth to Emb
0 127.
Determines how deeply the settings in this display page affect embouchure. The
higher the value the greater the effect. When set to 0 no embouchure vibrato can be
applied.
Dpth to Ptch
0 127.
Determines how deeply the settings in this display page affect pitch. The higher the
value the greater the effect. When set to 0 no pitch vibrato can be applied.
Offset
-127 127.
Sets the central value around which the vibrato variation occurs. For example, if the
Dpth to Ptch parameter is set to a high value and Offset is set to 0, then
the vibrato will swing equally above and below the actual pitch of the note played.
Higher offset values shift the central vibrato pitch upward while lower values shift the
pitch downward.
Randomness
0 10.
The Randomness parameter can be used to introduce random variations in the
depth and speed of the vibrato effect. The higher the value the greater the random varia-
tion.
Speed
0 127.
Sets the speed of the vibrato effect. The higher the value the faster the vibrato.
Speed Shift
0 8.
Determines the amount of speed variation which can be applied via the controller
assigned to vibrato. The higher the value the greater the increase in speed. At the maxi-
mum setting of 8 the speed can be increased to a maximum of 6 times its normal
setting via the controller.
136
Feature Reference
Edit Mode
Vibrato delay time key scaling produces natural delay time variations across the
range of the keyboard by allowing different delay time offset values to be applied to each
of two breakpoints set at appropriate keys.
Element Envelope
DlTime
0 127.
The DlTime parameter is linked to the main Vibrato Delay Time param-
eter, and has the same effect. This value also determines the main delay time on which all
key-scaled variations are based (indicated by a dotted line on the graph).
137
Feature Reference
Edit Mode
Vibrato attack rate key scaling produces natural attack rate variations across the
range of the keyboard by allowing different rate offset values to be applied to each of two
breakpoints set at appropriate keys.
AtRate
0 127.
The AtRate parameter is linked to the main Vibrato Attack Rate param-
eter, and has the same effect. This value also determines the main attack rate on which all
key-scaled variations are based (indicated by a dotted line on the graph).
138
Feature Reference
Edit Mode
Vibrato depth key scaling produces natural vibrato depth variations across the range
of the keyboard by allowing different depth offset values to be applied to each of two
breakpoints set at appropriate keys.
Element Envelope
Depth
0 127.
The Depth parameter is linked to the main Vibrato Vibrato Dpth param-
eter, and has the same effect. This value also determines the main depth on which all
key-scaled variations are based (indicated by a dotted line on the graph).
139
Feature Reference
Edit Mode
Vibrato speed key scaling produces natural vibrato speed variations across the range
of the keyboard by allowing different speed offset values to be applied to each of two
breakpoints set at appropriate keys.
Speed
0 127.
The Speed parameter is linked to the main Vibrato Speed parameter, and has
the same effect. This value also determines the main speed setting on which all key-
scaled variations are based (indicated by a dotted line on the graph).
140
Feature Reference
Edit Mode
4: Growl
An inverse K() next to a value means that key scaling can be applied to
that parameter. Position the cursor at the appropriate parameter and then press
the button (KSC) to go directly to the key scaling page for that param-
eter. You can return to the growl parameter page by pressing the ] button.
The button (Ctrl) can be used to go directly to the growl controller
page ( Page 74), also available from the ELEMENT CONTROLLER
Element Envelope
directory. You can then return to the growl parameter page by pressing
(Para) again.
Dpth to Pres
0 127.
Determines how deeply the settings in this display page affect pressure. The higher
the value the greater the effect. No growl effect will be produced if this and the Dpth
to BNoise parameter, below, are set to 0.
Dpth to BNoise
0 127.
Determines how deeply the settings in this display page affect breath noise. The
higher the value the greater the effect. No growl effect will be produced if this and the
Dpth to Pres parameter, above, are set to 0.
Offset
-127 127.
Sets the central value around which the growl variation occurs. For example, if the
Dpth to Pres parameter is set to a high value and Offset is set to 0, then
the growl variation will swing equally above and below the the actual pressure of the
note played. Higher offset values shift the central pressure value upward while lower
values shift the pressure downward. No growl effect will be produced when this param-
eter is set to 127.
Vibrato Sync
off, on.
Allows the growl variation to be synchronized to vibrato.
off The growl variation is independent from the vibrato variation.
Growl speed and randomness are synchronized to the same vibrato
on parameters. In this case the speed and randomness parameters, listed
below, will not appear.
141
Feature Reference
Edit Mode
Speed
0 127.
Sets the speed of the growl effect. The higher the value the faster the growl.
Randomness
0 10.
The Randomness parameter can be used to introduce random variations in the
speed of the growl effect. The higher the value the greater the random variation.
Growl speed key scaling produces natural growl speed variations across the range of
the keyboard by allowing different speed offset values to be applied to each of two
breakpoints set at appropriate keys.
Speed
0 127.
The Speed parameter is linked to the main Growl Speed parameter, and has
the same effect. This value also determines the main speed setting on which all key-
scaled variations are based (indicated by a dotted line on the graph).
Element Envelope
Two display pages are provided for Amplitude & Filter control. One contains
parameters pertaining to keyboard velocity sensitivity (Sens), while the
other contains the envelope generator parameters (EG). The and
buttons select these two display pages, respectively.
An inverse K() next to a value in the EG page means that key scaling
can be applied to that parameter. Position the cursor at the appropriate param-
eter and then press the button (KSC) to go directly to the key scaling
page for that parameter. You can return to the growl parameter page by
pressing the ] button.
The parameters in the Sens page determine how the envelope settings in the
Env are affected by keyboard velocity.
143
Feature Reference
Edit Mode
decrease the rates. The higher the value the greater the effect of keyboard velocity on the
envelope rates.
Depth To Amplitude
0 127.
Determines how deeply the Amplitude & Filter envelope will affect amplitude. The
higher the value the greater the effect.
Depth To Filter
-127 127.
Determines how deeply the Amplitude & Filter envelope will affect the cutoff
frequency of the Dynamic Filter. The higher the value the greater the effect. Negative
values invert the effect of the envelope on the filter.
The parameters in this page set the actual shape of the envelope used for ampli-
tude and filter control. The parameters correspond to the envelope as shown in the
diagram below.
Max.Level
(fixed:127) Rate:
Decay
Level
Level: Rate:
Attack1 Attack2
Level: Rate:
Sustain Release
Rate:
Attack1
Time
Rate: Attack1
0 127.
Determines the rate at which the envelope level goes from 0 to the level set by
the Level: Attack1 parameter. The higher the value the faster the attack.
Rate: Attack2
0 127.
Determines the rate at which the envelope level goes from the level set by the
Level: Attack1 parameter to maximum level. The higher the value the faster the
attack.
144
Feature Reference
Edit Mode
Rate: Decay
0 127.
Determines the rate at which the envelope level goes from maximum level to the
sustain level set by the Level: Sustain parameter. The higher the value the faster
the decay.
Rate: Release
0 127.
Determines the rate at which the envelope level goes from the sustain level to 0
when the key is released. The higher the value the faster the release.
Level: Attack1
0 127.
Element Envelope
Sets the envelope level reached by the first portion of the attack, as determined by
the Rate: Attack1 parameter. The higher the value the higher the level. When set
to 127 the attack 1 level becomes the same as the maximum level, therefore the
second portion of the attack (Rate: Attack2 parameter) will not be produced.
Level: Sustain
0 127.
Sets the envelope sustain level. The higher the value the higher the level. When set
to 127 the sustain level becomes the same as the maximum level, therefore the decay
portion of the envelope (Rate: Decay parameter) will not be produced.
145
Feature Reference
Edit Mode
Amplitude & Filter attack rate key scaling produces natural attack rate variations
across the range of the keyboard by allowing different rate offset values to be applied to
each of two breakpoints set at appropriate keys.
A1Rate, A2Rate
0 127.
The A1Rate and A2Rate parameters are linked to the main Amplitude &
Filter Rate: Attack1 and Rate: Attack2 parameters, and have the same
effect. These values also determine the main attack rates on which all key-scaled varia-
tions are based (indicated by a dotted line on the graph).
Amplitude & Filter attack level key scaling produces natural attack level variations
across the range of the keyboard by allowing different level offset values to be applied to
each of two breakpoints set at appropriate keys.
Element Envelope
A1Lvl
0 127.
The A1Lvl parameter is linked to the main Amplitude & Filter Level: At-
tack1 parameter, and has the same effect. This value also determines the main attack 1
level on which all key-scaled variations are based (indicated by a dotted line on the
graph).
147
Feature Reference
Edit Mode
Amplitude & Filter decay rate key scaling produces natural decay rate variations
across the range of the keyboard by allowing different rate offset values to be applied to
each of two breakpoints set at appropriate keys.
DcRate
0 127.
The DcRate parameter is linked to the main Amplitude & Filter Rate: De-
cay parameter, and has the same effect. This value also determines the main decay rate
on which all key-scaled variations are based (indicated by a dotted line on the graph).
148
Feature Reference
Edit Mode
Amplitude & Filter sustain level key scaling produces natural sustain level varia-
tions across the range of the keyboard by allowing different level offset values to be
applied to each of two breakpoints set at appropriate keys.
Element Envelope
SusLvl
0 127.
The SusLvl parameter is linked to the main Amplitude & Filter Level:
Sustain parameter, and has the same effect. This value also determines the main
sustain level on which all key-scaled variations are based (indicated by a dotted line on
the graph).
149
Feature Reference
Edit Mode
Amplitude & Filter release rate key scaling produces natural release rate variations
across the range of the keyboard by allowing different rate offset values to be applied to
each of two breakpoints set at appropriate keys.
RlRate
0 127.
The RlRate parameter is linked to the main Amplitude & Filter Rate: Re-
lease parameter, and has the same effect. This value also determines the main release
rate on which all key-scaled variations are based (indicated by a dotted line on the graph).
150
Utility Mode
System . . . . . . . . . . . . . . . . . . . . . . . . . . 152
MIDI Bulk Dump . . . . . . . . . . . . . . . . . . 160
Disk . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
Edit Recall . . . . . . . . . . . . . . . . . . . . . . . 172
Demo . . . . . . . . . . . . . . . . . . . . . . . . . . . 174
Feature Reference
Utility Mode
System
DISK
EDIT RECALL
DEMO
1: TG Setting . . . . . . . . . . . . . . . . . . . . . . . . . . 153
2: MIDI Setting . . . . . . . . . . . . . . . . . . . . . . . . . 154
3: PGM Change Table . . . . . . . . . . . . . . . . . . . 155
4: BC Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
5: Miscellaneous . . . . . . . . . . . . . . . . . . . . . . . 157
152
Feature Reference
Utility Mode
1: TG Setting
System
Master Tuning
-64 63.
Fine tunes the overall pitch of the VL1-m in approximately 1.17-cent steps (a cent
is 1/100th of a semitone). The maximum minus setting of -64 produces a downward
pitch shift of almost three-quarters of a semitone, and the maximum plus setting of 63
produces an upward pitch shift of the same amount. A setting of 0 produces no pitch
change.
Reverb
off, on.
Turns the VL1-ms internal reverb system off or on. This can be handy if you want
to use an external signal processor for rverberation.
Output
Monaural, Stereo.
Determines whether the VL1-m output is delivered in mono or stereo. When the
Monaural setting is selected the same signal is output via the both the L and R OUT-
PUT jacks. Also, in the mono mode all parameters relating to panning or positioning in
the stereo sound field have no effect.
WX Lip
Normal, Expand.
This parameter can be set
to Expand when using a tight-lip loose-lip
WX11 or WX7 Wind Controller 63 63
in the tight-lip mode to expand
the normally limited lip pitch 31
bend range of these controllers
to the full range available on the 0 0
VL1-m. -16
Set to Normal when
using a WX11 or WX7 in the
loose-lip mode, or when using a -63 -63
keyboard or other non-wind Expand Normal
controller.
153
Feature Reference
Utility Mode
2: MIDI Setting
Transmit Channel
1 16.
Selects the MIDI channel via which all VL1-m data will be transmitted.
Receive Channel
1 16, Omni.
Sets the MIDI receive channel to any channel between 1 and 16, or the Omni
mode for reception on all channels. Make sure that the VL1-m MIDI receive channel is
either set to the channel that your external controller is transmitting on, or the omni
mode.
Local on/off
off, on.
Local control refers to the fact that, normally, a breath controller plugged into the
BREATH jack controls the VL1-m internal tone generator. This situation is local control
on since the internal tone generator is controlled locally by the locally-connected breath
controller. Local control can be turned off, however, so that the breath controller does not
affect the internal voices, but the appropriate MIDI information is still transmitted via the
MIDI OUT connector. At the same time, the internal tone generator responds to MIDI
information received via the MIDI IN connector.
Device Number
off, 1 16, All.
Sets the MIDI device number i.e. the MIDI channel on which all system exclu-
sive data (included in MIDI bulk dump data) will be received and transmitted. When
All is selected reception occurs on all channels and transmission occurs via Device
Number 1.
The device number is important for transfer of voice data and other system exclu-
sive data between the VL1-m and other MIDI devices e.g. VL1, another VL1-m, a
computer, or a MIDI data recorder. Make sure that the VL1-m device number is matched
to that of other devices in your system with which such data transfers will take place.
154
Feature Reference
Utility Mode
System
Normally, MIDI program change numbers 001 through 128 select the correspond-
ingly-numbered VL1-m voices. The program change table can be used to alter these
assignments as required.
To change a program change assignment, move the cursor to the voice number to be
changed use the (>) and (<) buttons to scroll up and down through
the table then use the data dial or = and - buttons to change it as required.
The initial program change assignments can be restored by pressing the (Init)
button, and then the - button in response to the Are You Sure? prompt. When the
table has been initialized Completed! will appear on the display. Press ] to return
to the utility mode display.
155
Feature Reference
Utility Mode
4: BC Curve
Curve
Normal, Soft, Wide, Hard.
Determines the relationship between breath controller input and output. Try out the
various settings while using the breath controller in order to find the curve that works
best for you.
If you play the breath controller while viewing the appropriate curve display,
the instantaneous breath pressure input and output values will appear on the
display both numerically and graphically in the form of markers surrounding
the curve graph.
156
Feature Reference
Utility Mode
5: Miscellaneous
System
Display
Reverse, Normal.
Determines whether the VL1-m display appears in the normal way (black characters
on a white background) or reverse (white characters on a black background).
Confirm
off, on.
Determines whether the Are You Sure confirmation message will appear during
the following operations:
Voice store.
Disk save, load, rename, delete, format.
Bulk data transmit.
Edit recall.
Demo data load.
Program change table initialize.
Turning the confirmation function off can make operation faster and more
efficient by reducing the number of steps required for some operations, but it
also increases the danger of accidentally erasing important data. Use with
caution.
Memory Protect
off, on.
Turns internal RAM memory protection on or off. When on no operations that
alter the contents of the internal memory can be performed. Be sure to turn memory
protection off before loading data, storing voices, receiving bulk data from external
equipment, etc.
157
Feature Reference
Utility Mode
Greeting Message
Up to 20 characters.
Allows you to enter an original greeting message which will be displayed by the
VL1-m when the power is initially turned on. Position the cursor at the Greeting Mes-
sage parameter and press the button (Name). Then use the name entry procedure
described on page 31.
158
Feature Reference
Utility Mode
System
159
Feature Reference
Utility Mode
DISK
EDIT RECALL
DEMO
160
Feature Reference
Utility Mode
MIDI bulk dump transmission makes it possible to transfer system and voice data
between the VL1-m and other MIDI equipment. The VL1-m is capable transmitting three
types of data:
3. Press [
Press the [ button. The Are You Sure? confirmation display will
appear.
4. Press - to Transmit
Press the - button to transmit the selected data (or = to cancel the opera-
tion). The progress of the transmission will be indicated in bar-graph form on the display,
and Completed will appear when all the data has been transmitted.
System and All Voice transmissions can be cancelled between
blocks by pressing the ] button.
5. Press ]
Press the ] button to clear the Completed display and return to the main
bulk transmit display.
161
Feature Reference
Utility Mode
Disk
DISK
EDIT RECALL
DEMO
CAUTION! Never attempt to remove a disk from the disk drive while the disk
drive indicator is lit. Doing so can damage the data on the disk.
The disk write protect tab must be set to the off or write enable position
CAUTION! in order to save data to the disk, rename a file, delete a file, or format the disk.
162
Feature Reference
Utility Mode
1: Disk Status
Disk
This function displays a range of information about the currently loaded floppy
disk.
163
Feature Reference
Utility Mode
This function loads a specified data file from a floppy disk inserted in the VL1-m
floppy disk drive. Five types of data files can be selected.
164
Feature Reference
Utility Mode
4. Press - to Load
When the Are You Sure? confirmation prompt appears, press the -
button to load the selected data (or = to cancel the operation). The progress of the
load operation will be indicated in bar-graph form on the display, and Completed
will appear when all the data has been loaded.
Disk
A load operation in progress cannot be cancelled.
5. Press ]
Press the ] button to clear the Completed display.
165
Feature Reference
Utility Mode
3: Save To Disk
This function saves a specified data file from the VL1-m memory to a floppy disk
inserted in the VL1-m floppy disk drive. Five types of data files can be selected.
166
Feature Reference
Utility Mode
Disk
6. Press ] or [
Press the ] or [ button to close the name window.
8. Press ]
Press the ] button to clear the Completed display.
167
Feature Reference
Utility Mode
4: Rename File
This function can be used to rename a specified data file on a floppy disk inserted
in the VL1-m floppy disk drive. Five types of data files can be selected.
5. Press ] or [
Press the ] or [ button to close the name window.
168
Feature Reference
Utility Mode
Disk
7. Press ]
Press the ] button to clear the Completed display.
169
Feature Reference
Utility Mode
5: Delete File
This function can be used to delete a specified data file on a floppy disk inserted in
the VL1-m floppy disk drive. Six types of data files can be selected.
4. Press - To Delete
When the Are You Sure? confirmation prompt appears, press the -
button to delete the file (or = to cancel the operation). Now Executing will
appear while the file is being deleted, and Completed will appear when the delete
operation is finished.
5. Press ]
Press the ] button to clear the Completed display.
170
Feature Reference
Utility Mode
6: Format Disk
Disk
This function formats new 2DD or 2HD type floppy disks for use with the VL1-m.
2DD type disks provide 720 kilobytes of storage capacity when formatted
(MS-DOS 9-sector format), and 2HD disks have 1.44 megabytes of storage
capacity when formatted (MS-DOS 18-sector format).
3. Press ]
Press the ] button to clear the Completed display.
CAUTION! Formatting a disk that contains data will erase all data on the
disk!
CAUTION!
171
Feature Reference
Utility Mode
Edit Recall
DISK
EDIT RECALL
DEMO
172
Feature Reference
Utility Mode
Edit Recall
overwritten by the recall memory voice if you proceed with the recall opera-
tion!
2. Press P
Press the P button to return to the PLAY mode. E() will appear to the left
of the voice name.
173
Feature Reference
Utility Mode
Demo
DISK
EDIT RECALL
DEMO
174
Feature Reference
Utility Mode
2. Select a Demo
Demo
Select the demo you want to play (Top Song parameter).
3. Press To Run
Press the button to run the demo. The various demo songs will play in sequence
until stopped.
4. Press To Stop
Press the button to stop demo playback.
NOTES If you run the demo while editing a voice, the edited data will be lost.
Be sure to store the edited voice before running the demo.
175
Feature Reference
Utility Mode
176
Appendix
Although the VL1 Virtual Acoustic Synthesizer and VL1-m Virtual Acoustic Tone
generator are basically data-compatible, there are a few small differences which should be
noted by the user who will be dealing with both instruments.
Functional Differences
The VL1 Continuous Sliders are not provided on the VL1-m, but control change numbers
16 and 17 can be used for the same purpose via the Quick Edit function (page 43).
While bank selection is carried out on the VL1 via the BANK SELECT buttons, bank
selection on the VL1-m is carried out via the = and - buttons (Getting Started
manual, page 35).
Troubleshooting
Troubleshooting
The VL1-m is a very versatile instrument with many features and functions that
affect operation. In many cases, what appears to be a fault with the VL1-m can actually
be traced to an improperly set parameter or, at the most fundamental level, to something
as simple as a bad connection.
Heres how to determine if the problem is internal (e.g. parameter settings) or
external (e.g. connections, amplifier, etc.):
Listen via Headphones. Plug a pair of headphones into the VL1-m and
play. If the headphone sound is OK, then the problem is most likely in the
amplifier or mixer you are using, or the audio connection cables.
Try selecting diferent voices. If the problem occurs only on one voice then
the voice parameters are most likely at fault. If the problem occurs on all
voices then a utility parameter should be suspected.
179
Feature Reference
Appendix
Improper stereo positioning. Check the level and pan controls on the sound system/mixing
console being used with the VL1-m.
Wrong pitch. Is the master tune parameter set properly (page 153)?.
Improper controller operation. Are the controllers on your MIDI keyboard or other instrument
assigned to the appropriate control change numbers?
180
Feature Reference
Appendix
Troubleshooting
Symptom Possible Cause
Sound wont stop. Make sure that the pressure EG mode parameters is not set to
Disable (page 129)?.
Wrong pitch. Check the element detune, note shift, and random pitch param-
eters (page 37)?.
Microtuning may be set to a tuning other than equal tempera-
ment (page 42)?.
Check the effect pitch change parameters (page 50)?.
Check the pitch controller (page 67)?.
Some voices will change pitch when pressure or embouchure
control is applied.
Improper stereo positioning. Are the element pan L and R parameters set to values other
than -64 and 63, respectively (page 38)?.
Check the effect feedback delay settings (page 53)?.
Cant play two notes Make sure that the key mode and voice mode parameters are
simultaneously. set properly (page 31,32)?.
Check the controller assigned to polyphony control.
181
Feature Reference
Appendix
Error Messages
When an operational error or other problem occurs, the VL1-m will display one of
the following error messages to inform you of the problem.
Display Comments
Bad disk! The loaded floppy disk is damaged. Try a different disk.
Change battery! The voice backup battery needs to be replaced. Have the battery
replaced by qualified Yamaha service personnel.
Data not found! The specified data cannot be found on the currently selected file.
Make sure the appropriate disk is loaded.
Device number is off! MIDI bulk data could not be transmitted or received because the
device number parameter is turned off. Check the device number
setting.
Device number mismatch! MIDI bulk data could not be transmitted or received because the
device number of the VL1-m is not matched to that of the second
device. Check the device number settings.
Disk full! Data cannot be saved to floppy disk because the currently
loaded disk is full. Delete unwanted files to make more space on
the disk, or use a different disk.
Disk not formatted! The currently loaded floppy disk has not been formatted for use
with the VL1-m. Format the disk before performing any disk opera-
tions.
Disk not ready! You have attempted to perform a disk operation while no floppy
disk is loaded. Insert an appropriate floppy disk in the disk drive.
File not found! The specified file cannot be found on the currently loaded floppy
disk. Check the file name or use the appropriate disk.
182
Feature Reference
Appendix
Display Comments
Illegal disk! The currently loaded disk has a non-VL1-m format. Either use a
Error Messages
different disk or, if the data on the disk is not needed, re-format the
disk.
Illegal file! The specified file is not a VL1-m file. Check the disk and files.
Memory protected! You have attempted to perform a function which will change the
contents of the internal memory, but the memory protect function is
on. Turn memory protect off and try again.
MIDI buffer full! The MIDI receive buffer is full. Reduce the amount of data being
transmitted to the VL1-m.
MIDI checksum error! An error has been detected in the received MIDI data. Check the
transmitting device and MIDI cables, and try again.
MIDI data error! An error has been detected in the received MIDI data. Check the
transmitting device and MIDI cables, and try again.
Same file name exists! You have attempted to save a file with the same name as a file
that already exists on the disk. Change the file name and try again.
183
Feature Reference
Appendix
Specifications
Tone Generator
Type S/VA (Self-oscillating Virtual Acoustic Synthesis).
Memory
Internal 128 voices.
Controls
Master volume. LCD contrast control.
Data entry dial.
184
Feature Reference
Appendix
Panel Switches
Play (with LED). Edit (with LED).
Utility (with LED).
Copy. Store.
Data entry x 2. Cursor x 4.
Specifications
Function x 8.
Exit. Enter/Sound.
Display
240 x 64 dot backlit liquid crystal display.
Connectors
Front Panel Stereo headphones. Breath controller.
Output Level
Line 2.5 2 dBm into 10 k.
Power Requirements
UL/CSA: 120V, 16W
Europe: 220-240V, 16W
General
Dimensions 480 (W) x 361 (D) x 132 (H) mm.
Weight 7.5 kg
Accessories
Power cable. Floppy disk.
Owners manuals x 2. MIDI cable
185
Feature Reference
Appendix
Index
This index covers both the VL1-m Getting Started and Feature Reference manuals
for easy cross-referencing. Page numbers in the Getting Started manual are preceded by
, and page numbers in the Feature Reference manual are preceded by .
A D
Absorption . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Damping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
Amplitude & filter envelope . . . . . . . . . . . . . . . 143 Data dial . . . . . . . . . . . . . . . . . . . . . . 18, 35. 15
Amplitude & filter key scaling . . . . . . . . . 146-150 Decrement & increment buttons . . . 18, 35. 15
Amplitude . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Demo playback . . . . . . . . . . . . . . . . . . . 26. 175
Assign mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Device number . . . . . . . . . . . . . . . . . . . . . . . . . . 154
Disk format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
Disk status . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
B Disk, delete file . . . . . . . . . . . . . . . . . . . . . . . . . . 170
Backup battery . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Disk, load from . . . . . . . . . . . . . . . . . . . . . . . . . . 164
BC Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 Disk, rename file . . . . . . . . . . . . . . . . . . . . . . . . . 168
Breath attack gain . . . . . . . . . . . . . . . . . . . . . . . . . 36 Disk, save to . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166
Breath attack time . . . . . . . . . . . . . . . . . . . . . . . . . 36 Display mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Breath controller calibration . . . . . . . . . . . . . . . . . 28 Distortion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Breath controller . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Dynamic filter . . . . . . . . . . . . . . . . . 54. 77, 115
Breath controller jack . . . . . . . . . . . . . . . . . . . . . . 19 Dynamic filter key scaling . . . . . . . . . . . . . 117-118
Breath noise . . . . . . . . . . . . . . . . . . . . . . . . . . 73, 86
Breath noise key scaling . . . . . . . . . . . . . . . . . 88-90
Bulk dump, MIDI . . . . . . . . . . . . . . . . . . . . . . . . 161 E
Edit compare function . . . . . . . . . . . . . . . . . . . . . 23
Edit recall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
C Effect control . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Common miscellaneous . . . . . . . . . . . . . . . . . . . . 34 Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Confirm mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 Element detune . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Controller envelopes . . . . . . . . . . . . . . . . . . . . . . . 46 Element level . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Controller search & replace . . . . . . . . . . . . . . . . . 82 Element names . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Controller parameters . . . . . . . . . . . . . . . . . . . . . . 40 Element note shift . . . . . . . . . . . . . . . . . . . . . . . . . 37
Controller views . . . . . . . . . . . . . . . . 41, 47. 17 Element on/off . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12, 38 Element pan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Element random pitch . . . . . . . . . . . . . . . . . . . . . . 37
Copy button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Element select . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Copy function . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Embouchure & pitch envelope . . . . . . . . . . . . . . 130
Crossfade speed . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Embouchure & pitch envelope key scaling 132-134
Cursor buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Embouchure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
186
Feature Reference
Appendix
Enter/Sound button . . . . . . . . . . . . . . . . . . . . . . . . 18 M
Equalizer auxiliary . . . . . . . . . . . . . . . . . . . . . . . 119
Equalizer band . . . . . . . . . . . . . . . . . . . . . . . . . . 122 Manuals, about the . . . . . . . . . . . . . . . . . . . 6. 4
Equalizer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Master tuning . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
Equalizer key scaling . . . . . . . . . . . . . . . . . 120-121 Memory protect . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Error messages . . . . . . . . . . . . . . . . . . . . . . . . . . 182 Micro tuning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Exit button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 MIDI connections . . . . . . . . . . . . . . . . . . . . . . . . . 23
MIDI connectors . . . . . . . . . . . . . . . . . . . . . . . . . . 20
MIDI Indicator . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Index
F MIDI settings . . . . . . . . . . . . . . . . . . . . . . . . . . . 154
Feedback delay effects . . . . . . . . . . . . . . . . . . . . . 59 Mixing . . . . . . . . . . . . . . . . . . . . . . . . . . . 48. 98
Feedback delay . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Mixing key scaling . . . . . . . . . . . . . . . . . . . 100-105
Feedback delay/reverb mode . . . . . . . . . . . . . . . . 45 Mode buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Flanger . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Modes, the 3 main . . . . . . . . . . . . . . . . . . . . . . . . . 8
Floppy disk drive . . . . . . . . . . . . . . . . . . . . . . . . . 19 Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Floppy disks & drive, handling . . . . . . . . . . . . . . . 5 Modulation effect type . . . . . . . . . . . . . . . . . . . . 46
Function buttons . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Modulation effects . . . . . . . . . . . . . . . . . . . . . . . . 59
Functions & parameters, finding . . . . . . . . . . . . . . 9 Monitor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Mono delay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
G
N
Greeting message . . . . . . . . . . . . . . . . . . . . . . . . 158
Growl envelope . . . . . . . . . . . . . . . . . . . . . . . . . . 141 Navigation aids . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Growl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Growl speed key scaling . . . . . . . . . . . . . . . . . . 142 O
Output jacks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
H
Harmonic enhancer . . . . . . . . . . . . . 51. 78, 107 P
Harmonic enhancer key scaling . . . . . . . . . 110-115
Headphones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Program Change Table . . . . . . . . . . . . . . . . . . . . 155
Phones jack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Pitch bend mode . . . . . . . . . . . . . . . . . . . . . . . . . . 35
I Pitch change . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Impulse expander & resonator setting . . . . . . . . 123 Pitch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Impulse expander . . . . . . . . . . . . . . . . . 56. 125 Play-mode display . . . . . . . . . . . . . . . . . . 34. 14
Initial edit page . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Polyphony control . . . . . . . . . . . . . . . . . . . . . . . . . 36
Interpolate speed . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Portamento . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Power cord socket . . . . . . . . . . . . . . . . . . . . . . . . . 20
Power supply . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
K Power switch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Key mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Power-on procedure . . . . . . . . . . . . . . . . . . . . . . . 25
Pre-programmed voices, loading . . . . . . . . . . . . . 30
Pressure envelope . . . . . . . . . . . . . . . . . . . . . . . . 129
L Pressure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
L,C,R delay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
L,R delay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
LCD display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Q
Local on/off . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 QED1, 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Quick editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
187
Feature Reference
Appendix
R
Receive channel . . . . . . . . . . . . . . . . . . . . . . . . . 154
Resonator . . . . . . . . . . . . . . . . . . . . . . . . 57. 126
Reverb effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Reverberation . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
S
Scream . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Selecting & editing parameters . . . . . . . . . . . . . . 12
Sound Function . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Sound system . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Store button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Store function . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Sustain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
T
Throat formant . . . . . . . . . . . . . . . . . . . . . . . . 75, 91
Throat formant key scaling . . . . . . . . . . . . . . 93-97
Time calculation, musical . . . . . . . . . . . . . . . . . . . 59
Tonguing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Touch EG time . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Transmit channel . . . . . . . . . . . . . . . . . . . . . . . . . 154
Trigger mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . 179
V
Vibrato envelope . . . . . . . . . . . . . . . . . . . . . . . . . 135
Vibrato envelope key scaling . . . . . . . . . . . 137-140
Vibrato . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
VL1 & VLI-m Compatibility . . . . . . . . . . . . . . . 178
Voice directory . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Voice list, abbreviated . . . . . . . . . . . . . . . . . . . . . 37
Voice mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Voice name . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Voice selection . . . . . . . . . . . . . . . . . . . . 34. 15
Volume control . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
W
WX Lip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
188
Feature Reference
Appendix
Index
189
For details of products, please contact your nearest Yamaha or the Die Einzelheiten zu Produkten sind bei Ihrer unten aufgefhrten
authorized distributor listed below. Niederlassung und bei Yamaha Vertragshndlern in den jeweiligen
Bestimmungslndern erhltlich.
Pour plus de dtails sur les produits, veuillez-vous adresser Yamaha
ou au distributeur le plus proche de vous figurant dans la liste suivante. Para detalles sobre productos, contacte su tienda Yamaha ms cercana
o el distribuidor autorizado que se lista debajo.