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Pedagogy Lesson Plan-Math

The lesson plan is for a 1st grade math class to learn about comparing two-digit numbers using the symbols for greater than (>), less than (<), and equal to (=). The teacher will review these symbols and their meanings. Students will then play a card game in pairs where they draw number cards and record which is greater in a worksheet to practice the concepts. The teacher will assess understanding through observation during the game.

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0% found this document useful (0 votes)
107 views3 pages

Pedagogy Lesson Plan-Math

The lesson plan is for a 1st grade math class to learn about comparing two-digit numbers using the symbols for greater than (>), less than (<), and equal to (=). The teacher will review these symbols and their meanings. Students will then play a card game in pairs where they draw number cards and record which is greater in a worksheet to practice the concepts. The teacher will assess understanding through observation during the game.

Uploaded by

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Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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PK-3 Lesson Plan

Name: Allison Fields Date: 4-2-


17
Grade Level: 1 Group Size: 16 (whole
group)

Subject/Lesson Topic: Math

Objectives: (TLW:)
TLW be able to compare two-digit numbers, using the symbols greater
than, less than, and equal to.

Standards/GLEs:
(1.NBT.B.3) Compare two two-digit numbers based on meanings of
the tens and ones digits, recording the results of comparisons with the
symbols >, =, and <.
(1.NBT.B.2) Understand that the two digits of a two-digit number
represent amounts of tens and ones.

Contextual Factors:
The age of the children in the first grade classroom is 6-7 years old.
There are eight boys and eight girls in the classroom.
Six of the students are African-American, nine of them are Caucasian,
and one of them is of Mexican descent.
There is one ELL student with an IEP who speaks nearly fluent English.

Teacher Materials/Resources:
Index cards (10 per pair of students)
Plastic baggies (one per pair of students)
Greater Than, Less Than, Equal To Game worksheets
White board
Projector
Board Markers
Active board

Student Materials/Resources:
Pencil
Teacher will supply other materials

Technology Integration:
Use the projector and active board to complete a worksheet
interactively with the class.

Family/Community Connection or Extension:


In the weekly newsletter, the parents will be given a short description
of what the students are learning in math that week.
Extra practice worksheets will be sent home that the students can
practice on with their guardian, family member, or friend if they choose
to do so.
Pre-Assessment:
The students will be given an exit ticket the day before in order to see
how much the students know about the lesson topic: greater than, less
than, equal to symbols.
It will have 3 problems on it with numbers less than 50, and the
students will have to draw in the symbol they think belongs in the
blank between the numbers: <,>, or =.
Inform the students that this will not be graded, it will just be used to
see what they already know.

Lesson Procedure and Activities:


Introduction:
To begin the lesson, tell the class that they will be practicing comparing
numbers.
Ask for a student volunteer to define the word compare. After some
discussion, remind the class that compare means to see if one number
is the same as, smaller than, or bigger than another number.
Write the terms greater than, less than, and equal to on the
whiteboard.
Ask the class to tell you what each of these terms mean. After some
students share what they believe each means, write the definition for
each on the board. Remind the class that greater than means bigger,
less than means smaller, equal to means the same.
Explain that as a class, everyone will review the symbols used to
compare numbers.
Tell the students that symbols are things that are used to stand for or
represent something. In this case, symbols are used to compare
numbers by size.

Activities:
Display the symbols for greater than (>), less than (<), and equal to
(=) on the board.
Ask the students to raise their hands if they have ever seen any of
these symbols.
Explain that there are strategies for remembering which symbol stands
for greater than, and which symbol stands for less than. One common
way is by pretending that each symbol is an alligator mouth.
Explain that the alligator mouth always "eats" the bigger number. Draw
an example of a number comparison on the board, such as: 4 < 8.
Put the worksheet Less Than or Greater than: 1 to 20 on the
projector screen: http://www.math-aids.com/images/greater-than-
kindergarten-integers.png
To work with higher numbers, make sure to show some examples on
the board, one for each symbol (use numbers below 100). Examples
can be something like: 43 __ 34; 55 __ 66; 77 __ 77.
Talk through each example, draw the correct symbol as you explain
why it is the correct answer. (Make sure to read each example as a
sentence. For example: 43 is greater than 34; 55 is less than 66; 77 is
equal to 77.)
If needed, go through a few more examples on the board with your
students.

Card Game:
Grab a student volunteer to model how to play the game with you.
Grab a set of numeral cards, and randomly select 2 cards.
Explain to the class that the goal is to try to make the larger number,
so they will need to decide the order in which to record the 2 numbers
they draw. For example, if you draw a 4 and 3, you will want to make
the number 43 instead of 34.
Record your number on the given game worksheet. Have your student
volunteer choose two numeral cards. Allow the class to help the
volunteer decide which number to put in the tens column and which to
put in the ones column. (Can record on marker boards or just a plain
sheet of paper).
Once both partners record a number, the next step is to figure out
which symbol to put in the column between the two numbers.
The player with the larger number wins that round.
After modeling, allow students to play in pairs.
First, pair up the students and then give each student a Greater Than,
Less Than, Equal to worksheet to record on.
As players play, walk around and help as needed.

Closure:
At the end of the lesson, pull together students to review what each
symbol means.
Option: write 2-3 problems on the board and ask the students to help
figure out which symbol goes in between. Ask for student volunteers to
read each problem in a sentence. For example, the sentence for 45 <
65, would read: 45 is less than 65.

Differentiation:
For students who are ready to work with numbers above 100, I will
have a worksheet with numbers over 100 for them to complete after
they are done with the card game, similar to the one we completed as
a class on the projector.
For students who need more support, I will pull them together and play
as a group with them. I would encourage them to "act out" the number
comparison, by creating an "alligator mouth" with their hands. This
may help them to remember what the symbols mean later on.

Formative Assessment/Evaluation: As the students are playing their


game I will walk around the room with a checklist to observe student
understanding related to the lesson objective.

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