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Games Genres

This document provides an overview of common video game genres, including adventure games, action games, action-adventure games, platform games, fighting games, first-person shooter games, real-time strategy games, turn-based strategy games, role-playing games, massively multiplayer online games, stealth games, survival horror games, simulation games, racing games, and sports games. Each genre is briefly defined and classic examples are listed to illustrate the genre. The document aims to distinguish between different types of games and promote serious consideration of games.

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0% found this document useful (0 votes)
134 views27 pages

Games Genres

This document provides an overview of common video game genres, including adventure games, action games, action-adventure games, platform games, fighting games, first-person shooter games, real-time strategy games, turn-based strategy games, role-playing games, massively multiplayer online games, stealth games, survival horror games, simulation games, racing games, and sports games. Each genre is briefly defined and classic examples are listed to illustrate the genre. The document aims to distinguish between different types of games and promote serious consideration of games.

Uploaded by

Elton Biavati
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© © All Rights Reserved
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You are on page 1/ 27

Taken from the course CSC207, Java Games Programming

by Philip Hanna
Queens University, Belfast, Ireland

Video Game Technologies


11498: MSc in Computer Science and Engineering
11156: MSc in Game Design and Development

Chap. 1 Game Genres

Game Genres
Game Genres

Outline

Objectives
The concepts of computer game, console game, and video game.
Game genres:
Discussion
Game Genres

Objectives

To distinguish a computer game from a video game and a console game


To distinguish amonsgt several types or genres of games
To become games a serious matter
Game Genres

Definitions (taken from Wikipedia)

A computer game is a computer-controlled game.


A video game is a computer game where a video display such as a monitor or
television is the primary feedback device.
The phrase interactive entertainment is the formal reference to computer
and video games.
In common usage:
Computer game or a PC game is played on a PC
Console game is played on a device specifically designed for gaming
Video game has evolved into a catchall phrase that encompasses the above along
with any game made for mobile phones, PDAs, etc.
Game Genres

Game genres
adventure games; action games; action-adventure games; platform games; fighting games; first-person shooter games; real-time
strategy games; turn-based strategy games; role playing games; massively multiplayer online games; stealth games; survival horror
games; simulation games; racing games; sports games; rythm games; puzzle games; board games; educational games; serious games.

Games are often classified into genres, which purport to define games in
terms of having a common style or set of characteristics, e.g. as defined
in terms of perspective, gameplay, interaction, objective, etc.

However, the classification of games is not always consistent and can


be somewhat arbitrary. Does this really matter?

For some food for thought read


Wittgensteins Philosophical Investigations
http://en.wikipedia.org/wiki/Philosophical_Investigations
Game Genres

Adventure games

Typically the player is the protagonist of a story


and in order to progress must solve puzzles. The
puzzles can often involve manipulating and
interacting with in-game objects, characters, etc.
Text-based adventures and graphical
Examples:
Zork
Kings Quest
Grim Fandango
Fahrenheit

You can play the original Zork at:


http://thcnet.net/error/index.php
Game Genres

Action games

A number of other action-oriented genres can be broadly


classified as belonging to this genre. Action games are
typified by fast-paced events and movement which often
have to be performed reflexively.
Games such as Pong and Space Invaders initially
defined the genre.
Game Genres

Action-adventure games

Action-adventure games can be described in terms of a


blend of the characteristics associated with both
adventure and action games, i.e. often involving both
exploration and puzzle solving alongside fast-paced action
sequences.
Adventure on Atari 2600 can be considered as initially
defining this genre.
Other notable (more recent) examples include:
Legend of Zelda
Jak 3
Metroid Prime 2
Game Genres

Platform games aka platformers

This genre often requires the protagonist to run and jump


between surfaces (i.e. platforms) whilst avoiding game
objects and the detrimental effects of gravity.
Traditionally, platform games were side-on 2D in
perspective and very popular on earlier gaming platforms.
The genre has declined in popularity in recent years,
although some titles have successfully redefined the genre
to include 3D environments.
Exemplos:
Pitfall!
Super Mario Bros
Sonic the Hedgehog
Super Mario 64
Tomb Raider
Prince of Persia
Game Genres

Fighting games

In fighting games the player typically fights other players or


the computer in some form of one-on-one combat.
Notable classics include:
Double Dragon
Mortal Kombat
Street Fighter
More recent renditions include:
Virtua Fighter
Tekken
Game Genres

First-person shooter (FPS) games

Action games where the player is behind the eyes of the


game character in a first-person perspective. Although a
number of FPS games also support third-person views.
Most FPSs are fast-paced and typically require actions to be
performed reflexively.
Notable examples include:
Wolfenstein 3D
DOOM
Half-Life
Far Cry
F.E.A.R.
Game Genres

Real-time strategy (RTS) games

RTS games typically defined a number of goals around


resource collection, base and unit construction and
engagement in combat with other players or computer
opponents who also share similar goals.
Emphasis is often placed upon managing logistics, resources
and production.
Notable examples include:
Dune 2
Command and Conquer
Warcraft
Age of Empires
Game Genres

Turn-based strategy games

Turn-based games share similar aims to real-time strategy


games although players take turns in much the same was as
with many traditional board games.
Notable examples include:
Civilization
X-COM
Master of Orion
Jagged Alliance
There is a recent trend towards hybrid games that include
elements of both turn-based and real-time games, e.g.
Rome Total War
Game Genres

Role playing games (RPGs)

Originally started out as video games based on pen and


pencil games like Dungeons and Dragons. A fantasy theme
is often retained.
Often characterised in terms of providing the player with
flexibility in terms of character development, problem
resolution, etc.
Notable examples include:
Final Fantasy
Baldurs Gate
Wasteland
Neverwinter Nights
Elder Scrolls Oblivion
Game Genres

Massively multiplayer online


role-playing games (MMRPGs)
Typically a RPG set in a persistent virtual world populated
by thousands of other players. MMORPGs can be viewed
as evolving from text-based MUDs in mid-to-late 1990s.
The first highly popular MMORPG was Ultima Online
whilst World of Warcraft holds the honor of being the
current most popular.
Aside: Apart from MMOPRGs there are also sizeable
communities around online first person shooters and
strategy games, e.g. Battlefield 2
Game Genres

Stealth games

Games which can be defined by a focus on subterfuge and/


or precision play.
Notable examples include:
Metal Gear
Thief
Splinter Cell
Game Genres

Survival horror games

Often an action-adventure or first-person shooter


with a focus on fear and survival and adopting
many of the elements of traditional horror fiction.
Alone in the Dark provides a notable early
example, whilst the Resident Evil series is a
current notable example.
Game Genres

Simulation games

Many simulation games aim to simulate physical


activities such as flying an aircraft (Microsoft
Flight Simulator), playing golf or football etc.
(sometimes with as much realism as possible).
Other forms of simulation game aim to provide
simulations of forms of management, e.g. football
management games, city management (SimCity),
railroading, etc.
Often the simulation is intended to be fun as
opposed to accurate, e.g. Wing Commander
and X3 are notable space combat simulation
games
Others popular games in this category include
The Sims series where the player controls the
lives of computer characters.
Game Genres

Racing games

Racing games typically place the player behind the


wheel and involve competing in a race against
other drivers and/or time. Two sub-genre can be
identified: simulation and arcade.
Notable examples include:
Pole Position
Mario Kart
Gran Turismo
Need for Speed
GTR
Game Genres

Sports games

Games that simulate the sporting experience


including sports such as football, baseball, golf,
boxing, skate boarding, ice hockey, tennis, etc.
Some sports game place the emphasis on the
experience of playing the sport, whilst others
focus on the strategy behind the sport.
Notable examples include:
John Madden Football
Tiger Woods Golf
Pro Evolution Soccer
Championship Manager
Game Genres

Rhythm games (music games)

Rhythm games require the player to undertake


some action (e.g. follow a sequence of movement
or develop specific rhythms) in response to some
stimulus (often music).
Often the games require specialised controllers
such as dance pads.
Dance Dance Revolution is the best known
example.
Game Genres

Puzzle games

Puzzle games often require the player to solve


puzzles or problems and can involve the exercise
of logic, memory, pattern matching, reaction time,
etc.
Notable examples include:
Tetris
Lemmings
Minesweeper
Boulder Dash
Game Genres

Traditional games

Traditional games represent computerised


versions of board, word, and card games and
include games such as chess, checkers,
backgammon, mah-jongg, go, scrabble, etc.
Game Genres

Educational games

Educational games are designed to teach


new skills which can span from pre-school
onwards.
Notable examples of this genre include:
Carmen Sandiego series
Mavis Beacon Teaching Typing
Dr Kawashima's Brain Training
Game Genres

Summary:

Objectives
The concepts of computer game, console game, and video game.
Game genres:
Discussion
Game Genres

Questions & Further reading:

Difference between strategy and tactics?


Difference between First-Person Shooter (FPS) and Third-Person Shooter?

http://www.thocp.net/software/games/reference/genres.htm
http://www.lgrace.com/documents/Game_types_and_genres.pdf
http://tvtropes.org/pmwiki/pmwiki.php/Main/VideoGameGenres
http://www.robinlionheart.com/gamedev/genres.xhtml
Game Genres

Next class:

Chapter 3: Game Engines


http://www.giantbomb.com/profile/michaelenger/blog/game-engines-how-do-they-work/101529/
http://www.develop-online.net/news/the-top-14-game-engines-the-list-in-full/0114330
http://www.develop-online.net/tools-and-tech/the-top-16-game-engines-for-2014/0192302
http://html5gameengine.com/
http://www.godotengine.org/wp/features/
http://citrusengine.com/

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