Moonbase Alpha Manual 070610
Moonbase Alpha Manual 070610
Table of Contents
OVERVIEW ............................................................................................................................................................. 4
LEADERBOARDS ................................................................................................................................................... 16
EQUIPMENT SHED................................................................................................................................................ 33
ROVER ................................................................................................................................................................. 36
DRIVING .....................................................................................................................................................................36
LOADING EQUIPMENT ...................................................................................................................................................36
ROBOTS ............................................................................................................................................................... 37
CONTROLLING ROBOTS..................................................................................................................................................37
ROBOT ATTACHMENTS ..................................................................................................................................................37
REPAIRING ........................................................................................................................................................... 38
MULTIPLAYER ...................................................................................................................................................... 40
CREDITS ............................................................................................................................................................... 41
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Moonbase Alpha Game Manual
TECHNICAL SPECIFICATIONS
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Moonbase Alpha Game Manual
OVERVIEW
NASA has once again landed on the lunar surface with the goal of colonization, research, and
further exploration. Shortly after the return to the Moon, NASA has established a small outpost
on the south pole of the moon called Moonbase Alpha. Utilizing solar energy and regolith
processing, the moonbase has become self-sufficient and plans for further expansion are
underway.
In Moonbase Alpha, you assume the exciting role of an astronaut working to further human
expansion and research. Returning from a research expedition, you witness a meteorite impact
that cripples the life support capability of the settlement. With precious minutes ticking away,
you and your team must repair and replace equipment in order to restore the oxygen
production to the settlement.
Team coordination along with the proper use and allocation of your available resources (player
controlled robots, rovers, repair tools, etc.) are key to your overall success. There are several
ways in which you can successfully restore the life support system of the lunar base, but since
you are scored on the time spent to complete the task, you have to work effectively as a team,
learn from decisions made in previous gaming sessions, and make intelligence decisions in
order to top the leaderboards.
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Moonbase Alpha Game Manual
1. Start Steam
You must have Steam installed to play this game.
If you do not have Steam installed, go here: http://store.steampowered.com/about/
Click the bright green box labeled “Install Steam Now.”
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Moonbase Alpha Game Manual
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Moonbase Alpha Game Manual
3. Click “INSTALL.”
4. Go to “LIBRARY” tab, click on “GAMES” tab, select “MOONBASE ALPHA” and click “PLAY.”
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Moonbase Alpha Game Manual
MAIN MENU
After launching Moonbase Alpha you are brought to the main menu screen. On this screen you
can create a new game, join an existing game, modify game options, access the help menu, or
quit the game.
1. CREATE
Create your own game with customized settings.
2. JOIN GAME
View and join games hosted by other players.
3. OPTIONS
Modify game options to increase visual quality, computer performance, and adjust volume
settings.
4. HELP
Access the in-game Help menu.
5. QUIT
Exit Moonbase Alpha.
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Moonbase Alpha Game Manual
CREATING A GAME
Clicking on the ‘Create’ button allows you to create (host) your own customized Moonbase
Alpha Game. On the ‘Create Game’ screen you will be able to select from a number of game
settings, including game map and mode, which allow you to tailor your gaming session to fit
your specific play style.
1. GAME MAP
Select the game map you would like to play. NOTE: Each map has a maximum number of
players: 2, 4 or 6. Maps that support more players have larger lunar bases, and therefore have
more damaged equipment to repair.
3. GAME MODE
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Moonbase Alpha Game Manual
Select the desired gameplay mode. NOTE: In Competitive Mode, your team has 25 minutes to
completely restore oxygen. If you win, your time is submitted to the leaderboards. In Freeplay
Mode, your team has no time limit, but your time will not be submitted to the leaderboards.
PLAY OPENING CINEMATIC: Select to turn on or off the introductory cinematic at the beginning
of the game.
PLAY IN OFFLINE MODE: Select to play your game offline. NOTE: Other players will not be able
to see or join your game when this option is selected.
6. PASSWORD
If you have selected “Password Protected” under additional game options, enter your game
password here.
7. SERVER NAME
Enter a name for your game to allow for other players to search for it.
After you have made your selections click on the "Create" button to setup the game and enter
the Player Lobby.
8. SERVER PORTS
You can have Moon Base Alpha attempt to automatically configure your router in the Create
Game menu by clicking “Server Ports”, then checking the box for “Use Universal Plug-and-Play
to configure router”. This is compatible with most modern routers. Check with your router
manufacturer for further details.
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JOINING A GAME
Clicking on the ‘Join Game’ button allows you to browse through all the current game sessions
and join any available session. The ‘Join Game’ screen displays relevant game information and
uses a powerful filter system that makes finding the right game fast and easy.
1. GAME TYPES
Filter your games list to only show the selected game type.
2. GAME INFORMATION
View game-specific information.
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PING: Measures the server speed; a lower number indicates a faster response time.
3. LEADERS
View the Leaderboards page.
4. REFRESH
Update all game information.
5. ENTER IP
Directly enter the IP address of the desired game.
LOBBY: Players are currently in the player lobby and game has not started.
POSTGAME: Oxygen to the base has been completely restored and players are continuing to
play.
7. GAME FILTERS
Filter the game list to only show selected options.
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NOT FULL: If selected, will only show games that are not at maximum capacity.
NOT EMPTY: If selected, will only show games that have one or more players.
NO PASSWORD: If selected, will only show games that are not restricted by a password.
SECURE: If selected, will only show games that have Valve Anti-Cheat (VAC) protection
enabled.
If the game has not yet started, you will join the player lobby.
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PLAYER LOBBY
If you create a game or join a game that has not begun, you will be placed in a ‘Player Lobby.’
While in the player lobby, you can use voice chat and text chat to talk to other players, as well
as change your astronaut color. When you are ready to play, click on the ‘Ready’ button to let
the host know that you are ready for action.
1. PLAYER COLOR
Click on the color box next to your name to change the color of the markings that appear on
your spacesuit.
2. PLAYER NAME
Click on your name to edit it. This list displays the names of all the players in the lobby.
5. LEADERS
View the Leaderboards page.
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LEADERBOARDS
Do you have what takes to be number one? When you play in Competitive Mode your score will
automatically be posted to the leaderboards when you win. Each map has its own leaderboards, so to
stay on top you’ll want to take a turn playing each one.
1. LEADERBOARD FILTERS
TOP SCORES: Shows highest scores.
YOUR RANK: Shows your ranking and players directly above and below you.
3. REFRESH
Update the leaderboard entries.
4. PLAYER LIST
View the player name, rank, and score.
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GAME OPTIONS
Numerous game settings in Moonbase Alpha can be modified to allow a gaming experience
that fits your specific needs. Adjustments made in the video settings can greatly improve your
computer’s performance.
1. VIDEO OPTIONS
RESOLUTION: Changes your game resolution.
FULLSCREEN: When this box is checked the game will display in fullscreen mode. When
unchecked, the game will display in windowed mode.
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2. AUDIO OPTIONS
MUSIC VOLUME: Adjusts the volume of the game music.
VOICE VOLUME: Adjusts the volume of Text To Speech (if turned on) and game dialogue. NOTE:
this does not affect the VOIP volume of other players.
3. EXTRA OPTIONS
TUTORIAL MESSAGES: When this box is checked the in-game tutorial messages will play.
STARS: When this box is checked, stars will appear in the game world.
TEXT TO SPEECH: When this box is checked, all chat box text will be voiced by a robotic voice.
REALISTIC SOUNDS: When this box is checked, only realistic environmental sounds will play.
PLAYER NAMES: When this box is checked, player names will appear over astronauts’ heads in
the game.
5. ADVANCED OPTIONS
After selecting the custom video quality setting, you can customize several advanced display
options. Turning these options on increases the visual quality of the game, but may negatively
affect your computer’s performance. If you have difficulty running the game, try to turn some
of these options off.
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GAME SCREEN
Your space suit is equipped with the latest in NASA Heads up Display technology. Important
elements, along with critical messages, are displayed on your screen allowing for quick and easy
access to crucial information.
1. PLAYER LIST
View the names and colors of your teammates. The microphone icon next to the player name
will flash when that player is speaking using VOIP. Pressing the ‘P’ key hides the player list.
2. EQUIPPED ITEM
View the name and icon of the item that you are holding.
3. MAP
View an overhead view of the lunar base. Pressing the ‘B’ key hides the map, the ‘M’ key
maximizes the map to full screen, and the ‘+’ and ‘–‘ keys can be used to zoom the view in and
out.
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4. CHAT BOX
The chat box allows you to communicate with your team. Press the ENTER key to access chat
and press ENTER again to send a typed message. Pressing the ‘C’ key hides the chat box.
5. O2 TOTAL
Displays the total oxygen supplied to the living quarters. The game is won when this meter is
completely full.
6. GAME TIMER
Displays either the amount of time elapsed (Freeplay Mode) or the game time remaining
(Competitive Mode).
7. O2 Rate
Displays the rate at which the O2 Total increases over time. Repairs made to the base will
increase your O2 rate.
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MAP MODES
Your suit is equipped with a map display system that allows you to view a normal view of the
lunar base as well as a schematic view. Pressing the ‘<’ key toggles between the normal and
schematic views.
The normal map view displays a real-time overhead view of all activity on the lunar base.
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9 – ALL VIEW – Zooms the map view out to the fullest extent.
< - TOGGLE MAP VIEW – Switches between Normal and Schematic map views.
Down Arrow – PAN MAP DOWN – Pans the map view down.
Right Arrow – PAN MAP RIGHT – Pans the map view right.
Left Arrow – PAN MAP LEFT – Pans the map view left.
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Moonbase Alpha Game Manual
The schematic map view displays energy flow, damage states for all components, and positions
of players, robots and rovers.
The schematic map displays the damage states of the components at the lunar base. There are
four levels of damage: light, medium, heavy and destroyed. The icons are color coded
depending on the type of damage and the more severe the damage, the longer it will take to
repair it.
Power flow is represented by a moving purple dot. Power originates at any operational solar
panel and flows through the power cables toward the power distributor. Once the connection
is broken by a non-working component, power cannot flow beyond that point.
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Now you are ready to take your first steps on to the moon. We have already highlighted what
your suit will display; now it’s time to learn how to use it!
GAME CONTROLS
KEYBOARD CONTROLS
W – Move forward.
S – Move back.
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B – Hide/Show map.
Arrow Key Down – Move back / Pan full screen map down.
Arrow Key Left – Move left / Pan full screen map left.
Arrow Key Right – Move right / Pan full screen map right.
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MOUSE CONTROLS
Mouse Left Click – Interact (astronaut & robot) / Exit (robot & rover).
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Context Menus
When you move your cursor over an interactable object, it will glow blue. While the object is
glowing, left click your mouse to interact with it.
Sometimes there are multiple ways you can interact with an object. In this case, a context
menu will appear on your screen. Highlight an action and left click to perform that action.
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If you are not able to perform an action, its box will appear grayed out. If you highlight the box,
text will explain why the action is unavailable.
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SETTLEMENT LAYOUT
The lunar base utilizes solar energy, a power distributor, and a life support system to provide a
consistent flow of oxygen to the living quarters. In order to keep operations running smoothly
the base also contains equipment sheds, lunar rovers, and a command center.
SOLAR PANELS
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POWER DISTRIBUTOR
The power distributor converts power from the solar panels into
usable electricity for the life support system. Repairing the
distributor components increase its efficiency of converting
energy to usable power, and supplies more power to the life
support system. The amount of power being received by the
distributor is displayed on the incoming power display.
LIVING QUARTERS
The living quarters are connected to the life support system via a
hose that directly supplies oxygen to the astronauts inside. Due
to the meteor impact, the astronauts do not have a steady
supply of oxygen. You cannot enter this building.
EQUIPMENT SHED
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COMMAND CENTER
In the command center, you can remotely pilot rovers and view
various parts of the lunar settlement through static and player
focused cameras. Only one team member can be in the
command center at a time.
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EQUIPMENT SHED
The equipment shed has an abundant variety of tools and equipment that you can use to repair
the lunar base. You can also use the shed to construct robots which will aid your work around
the settlement.
Heavy Equipment
Heavy equipment significantly slows down your movement speed while being carried (severe
encumbrance).
Power Cable: Power cables transfer electricity throughout the lunar settlement.
Power cables attach to structures and couplers. Cables must be secured with a
wrench after they have been attached, or else they will not transfer energy or
oxygen. Lights are positioned at both ends of the power cable. If a light is
flashing yellow, that end of the cable is attached but has not been secured.
Power cables cannot be loaded onto the rover.
Solar Panel: Solar panels capture photons from the sun and convert this energy
into electricity. The panels are made of crystalline silicon and are quite fragile. A
solar panel must be deployed (in the raised position) in order to absorb energy,
but it must be undeployed (lowered) before you can repair it.
Light Equipment
Light equipment slightly slows down your movement speed while carried (minor encumbrance).
Coupler: Couplers connect power cables. Power cables are attached and
secured into sockets on either side of the coupler. Multiple couplers and cables
can create chains across large distances. If the coupler is receiving power
through a secured power cable, its light appears green. If the coupler is not
receiving power, the light is red.
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Life Support Components: The life support system is a complex machine that is
essential to the astronauts’ survival on the moon. O2/N2 Controllers, Oxygen
Generators, and CO2 Filters help the system to drive reductive processes that
manufacture oxygen and water from extracted lunar regolith.
Tools
The equipment shed has numerous tools that will aid in the repair of the damaged base.
Wrench: Wrenches are used to secure and detach power cables from power
relays and couplers. A wrench is not required to attach a power cable to a power
relay or coupler, but is required to secure the cable connection. A wrench must
be used to detach a power cable from a power relay or coupler.
Welding Torch: The welding torch, also known as a welder, is necessary for
repairing circuitry and structural damage around the lunar settlement. It is a
compact, light weight model that can easily be carried. Robots can also be
affixed with a welder attachment when they are constructed.
Toolbox: Toolboxes hold wrenches and welders. Each toolbox has space for three
tools, and initially contains one welder and two wrenches. There are only two
toolboxes in the shed.
Beacon: Deployed beacons light up and can be seen from a great distance.
Beacons can designate meeting points, areas that need attention, or boundaries.
Drop the beacon to deploy it. Left click on the beacon to name it or change its
color.
Constructing Robots
In the equipment shed you can construct robots that will allow you to be able to
make repairs to the power distributor and life support system.- Robots can be
permanently equipped with either an arm (allows for equipment pick-up /
removal) or a welder (allows for equipment repairs). Select which attachment
you'd like the robot to have by clicking on it.
Drag the slider to choose the balance between speed and battery power. The speed of the
robot determines its movement speed as well as how quickly it performs actions. More speed
means the robot moves and repairs faster, but it will also run out of battery much sooner.
Click the "construct" button to create your robot. It will automatically be placed in your hand.
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Drop the case, select it and click "deploy" to control your robot. Upon deployment, the case
opens and the robot and its control unit are extracted.
Any astronaut may control a robot, not just the player who created it. A robot can only be
controlled by one team member at any given time.
The lunar base only supports six active robots at a time. If you reach this limit, you must
deactivate a current robot before creating a new one.
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ROVER
The lunar rover is the paragon of cutting edge NASA technology.
This sure-footed all-terrain vehicle is capable of quickly
traversing the harsh lunarscape, with primary goals of research
and reconnaissance.
Players can board and pilot the rover, as well as use it to transport equipment.
By using a solar rechargeable advanced battery system, the lunar rover does not require
external fuel stores. However, it does need to recharge after extensive use. While using the
rover, a battery meter appears on-screen and displays the remaining battery life.
Driving
Left click on the rover and select "drive" to pilot the rover around the moon. Control the rover
using the W, A, S and D keys.
If another player is already driving the rover, you can ride as a passenger.
Left click and select "Exit Rover" to disembark once the rover has stopped moving.
Loading Equipment
The rover bed, located at the back of the rover, carries equipment for quick transport around
the lunar base.
When you are holding an item, left click on the bed to load your item onto the rover.
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ROBOTS
Robots are small but sturdy remote controlled units. They are
essential for fixing the life support system and also aid
astronauts in moving and repairing equipment.
Robots rely on battery power that will deplete as the robot moves and repairs. The remaining
battery power is displayed on-screen and when the power is exhausted the robot will cease to
function and will automatically deactivate.
Every robot has a limited remote range. The robot cannot receive a signal from its control unit
if it goes out of this range, meaning it can no longer be controlled. If this occurs, undeploy the
case, move it to a new location closer to the robot, and deploy the case to re-access the robot.
While an astronaut is controlling a robot, the robot’s side light color will change to reflect that
of the astronaut controlling it.
Controlling Robots
Click on the robot control unit to directly control its corresponding robot. You view the world
from the robot's perspective and are directly in charge of its movement and actions.
Robot Attachments
WELDING TORCH ROBOT: This robot is permanently equipped with a welding torch, and is able
to repair most types of damaged equipment.
ARM ROBOT: This robot can insert and remove components from the life support system, as
well as pick up light equipment and quickly transport it around the lunar base. It is limited to
holding one item at a time. NOTE: Even if the arm robot is holding a tool, it lacks the manual
dexterity to use it.
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REPAIRING
Damage States
A colored icon hovering over a piece of equipment indicates that
it is damaged. There are four levels of damage: light, medium,
heavy and destroyed. The icons are color coded depending on
the type of damage and the more severe the damage, the longer
it will take to repair it.
Fixing Equipment
REPAIR: The welding torch must be used to repair damaged equipment. It takes longer to
repair equipment that has suffered from greater damage. Destroyed components cannot be
repaired.
REPLACE: Replace damaged or destroyed components with a new unit from the equipment
shed. In some cases, it may be faster to replace heavily damaged equipment rather than to
repair it.
CONNECT & SECURE: Power cables must be connected to power relays or couplers and then
secured with the wrench before they will transmit power.
Critical Disasters
Due to the meteorite impact, the power network is fairly unstable and damaged components
are interfering with energy transfer. Some couplers may not be able to properly transfer
received energy and have a small likelihood to overload and go critical.
When a coupler goes critical, all team members are alerted through their mini-map. The critical
coupler's lights will flash orange and it will appear on the mini-map as a pulsing red dot.
A countdown clock appears both above the coupler and the player’s screen, which tracks the
remaining time before the coupler short circuits. If you don't repair the affected coupler in
time, it will be destroyed.
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You can temporarily circumvent an overloaded coupler by cutting off its source of power. If the
coupler has not been repaired by the time power is restored, it will return to its critical state.
Repair Games
While you are repairing damaged equipment, you will occasionally have the opportunity to
bypass the structural damage and directly access the damaged circuitry or solar cells. If you
repair the connections, you will reduce the total amount of time required for the repair.
Once the repair game screen appears, trace the tip of the welding torch through the circuitry to
solder in new connections. You have a limited amount of time to complete the connections, so
work quickly and accurately.
If you win, you save a certain amount of repair time depending on the difficulty level.
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MULTIPLAYER
When living in near total isolation, reliance on your fellow astronauts is not a choice - it's a
necessity. If a crisis hits with barely a moment's notice, cooperation, communication and trust
are essential for survival.
Game Scoring
Your team wins once oxygen is completely restored to the settlement (O2 total reaches 100%).
If you are playing in Competitive Mode, your score will be submitted to the leaderboards if you
complete the game within the allocated time. Your posted score is the time it took you to
complete the game.
Team Communication
Use VOIP (Voice Over Internet Protocol) for instant voice communication with your team
members. You must have a microphone installed in order to use this feature. Hold the ‘Z’ key
to talk.
Players without a microphone can talk to their teammates using the Chat Box. Press ENTER to
activate the Chat Box, type your message, and press ENTER again to send it. If you want to hear
all messages sent to the Chat Box, you can turn on the "Text to Speech" capability in the
Options menu.
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CREDITS
NASA PROJECT MANAGER
Daniel Laughlin, Learning Technologies
PROJECT MANAGER
James Harrington, Learning Technologies
RESEARCH SCIENTIST
Marci Delaney, Learning Technologies
RESOURCE ANALYST
Sharla Rice-Moore
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CONCEPT DESIGNER
John Fairchild
CONCEPT ARTIST
Davis Godwin
QUALITY ASSURANCE
Tony Donatelli
Jeff Sallas
Cody Garton
BETA TESTERS
Michael Eldredge (Eodtech)
Dwight Brashier (Bear_82)
Roger Miller ((1VB)Red Ryder)
Steve Elton (TUFFENUF)
Tim Sahr (UncleBuck)
MARKETING DIRECTOR
Courtney Hayden
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DIRECTOR OF TECHNOLOGY
Randy Brown
DIRECTOR OF PRODUCTION
Joe Halper
PROJECT MANAGER
Steven Cattrell
ASSOCIATE PRODUCER
Sarah Gray
DIRECTOR OF DESIGN
Sam Clifford
DESIGN LEAD
Brad Willson
TECHNICAL DIRECTOR
Gerke 'Max' Preussner
LEAD PROGRAMMER
Edwin Sirko Ph.D.
PROGRAMMERS
Oliver Gray
Jay Nakai
Dmitri Savine
Gabe Scott
Bob Tellez
ART DIRECTOR
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Takayoshi Sato
LEAD ARTISTS
Steve Sickles
Kenny Thompson
ART
Andrew Allen
Kyle Hagen
Bryce Lumpkin
Thomas Miller
Sebastian Penedo
Metta Sommerville
QUALITY ASSURANCE
Laura Crites
Rachel Lloyd
Lauren Maczka
COMMUNITY MANAGER
Mitch Gross
AUDIO
VOICE TALENT
Joe Halper
Christine Heneghan
Brad Willson
MUSIC
Dragon and Toast - Kevin MacLeod (incompetech.com)
Feral Chase - Kevin MacLeod (incompetech.com)
Martian Cowboy - Kevin MacLeod (incompetech.com)
Unrelenting - Kevin MacLeod (incompetech.com)
Variation on Egmont - Kevin MacLeod (incompetech.com)
TECHNOLOGIES
Bink Video. Copyright (c) 1997-2009 by RAD Game Tools, Inc.
Unreal(R) is a registered trademark of Epic Games, Inc. Unreal(R) Engine, Copyright 1998-2009,
Epic Games, Inc.
All other trademarks and copyrights are the property of their respective owners. All rights
reserved.
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