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DLL in Arts Q3 - 10

1. The document outlines a daily lesson plan for a 10th grade Matho Iss class on Media-Based Arts and Design in the Philippines. 2. Over the course of the week, students will learn about different types of media-based art like photography, film, animation, and digital/print media. They will also learn about principles of art and processes used in media-based design. 3. The lesson plan details objectives, content, resources, procedures, and assessments for helping students understand and apply their knowledge of media-based arts and design in the Philippines through activities and projects.
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100% found this document useful (10 votes)
5K views3 pages

DLL in Arts Q3 - 10

1. The document outlines a daily lesson plan for a 10th grade Matho Iss class on Media-Based Arts and Design in the Philippines. 2. Over the course of the week, students will learn about different types of media-based art like photography, film, animation, and digital/print media. They will also learn about principles of art and processes used in media-based design. 3. The lesson plan details objectives, content, resources, procedures, and assessments for helping students understand and apply their knowledge of media-based arts and design in the Philippines through activities and projects.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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School: MATHO ISS Grade Level: 10

DAILY LESSON LOG Teacher: JENEFER B. ACQUIATAN Learning Area: MAPEH (Arts)
Time Allotment: 2:15-3:15 Quarter: 3rd

I. OBJECTIVES Monday Tuesday Wednesday Thursday Friday


A. Content Standards The learner…
1. art elements and processes by synthesizing and applying prior knowledge and skills
2. new technologies that allow new expressions in the arts
B. Performance The learner create artworks using available media and natural resources on local topics, issues, and concerns such as
Standards environmental advocacies ecotourism, and economic and livelihood projects
C. Learning The learner… The learners apply The learner evaluate works The learner mount a
Competencies/Obje 1. creates artworks different media of art in terms of artistic media-based exhibit of
ctives that can be techniques and processes concepts and ideas using completed artworks.
assembled with to communicate ideas, criteria appropriate for the
local materials. experiences, and stories style or form of media-
2. describe the (the use of software to based arts and design.
characteristics of enhance/animate
mediabased arts images like Flash, Movie
and design in the Maker, Dreamweaver,
Philippines etc.)
I. CONTENT MEDIA-BASED ARTS AND DESIGN IN THE PHILIPPINES
I. Photography 1. George Tapan 2. John Chua
II. Film 3. Brillante Mendoza 4. Maryo J. de los Reyes 5. Laurice Guillen
III. Animation 6. Animation Council of the Philippines 7. Philippine Animation Studio Inc.
IV. Print Media 8. Advertisements 9. Comic books
V. Digital Media 10. Webpage Design 11. Game Development
VI. Innovations in Product & Industrial Design 12. Kenneth Cobonpue, Monique Lhuillier, Josie Natori, Lulu Tan Gan, Ditas Sandico-
Ong, Rajo Laurel, Aze Ong
VII. Principles of Art
13. Rhythm, Movement 14. Balance 15. Emphasis 16. Harmony, Unity, and Variety Proportion
VIII. Process: 17. painting 18. drawing 19. constructing 20. assembling 21. printing 22. carving
II. LEARNING Arts Learner’s Guide
RESOURCES
A. References
1. Teacher’s Guide P153-168
Pages
2. Learner’s P282-302
Materials pages
3. Textbook pages
4. Additional
Materials from
Learning
Resources Portal
B. Other Learning DVD jackets/Photos
Resources
IV. PROCEDURES
A. Reviewing previous Show samples from slides Show different media Provide inputs on how to Provide instructions on
lesson or presenting on artworks using techniques to evaluate artworks. mounting art exhibits.
the new lesson. alternative local materials. communicate.
B. Purpose of the Lesson Let the learner relate the role of Media-Based Art and Design in the Phils.
C. Presenting Present more examples of Media-Based Art and Design in the Phils.
examples/instances
of the new lesson.
D. Discussing new Learners’ activity.
concepts and Media-Based Art and Design in the Phils.
practicing new skills
#1.
E. Discussing new Enhancement activities:
concepts and Media-Based Art and Design in the Phils.
practicing new skills
#2.
F. Developing mastery Give the learners time to master performance.

G. Finding practical Allow the learners to relate the role of Media-Based Art and Design in the Phils..
applications of
concepts and skills in
daily living.
H. Making Let the learners formulate generalizations.
generalizations and
abstractions about
the lesson.
I. Evaluate learning Graded performances/Customized Rubric System
J. Additional activities Graded Performances/Customized Rubric System
for application or
remediation.
V. REMARKS
VI. REFLECTIONS

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