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"I Can Hear The Father I Hear Him in My Blood ": Commander

This document provides stats and abilities for three Prodigal Spawn models: 1) MJB-4 possesses regeneration and abilities that allow it to consume brood members and heal. 2) Helexia can paralyze enemies and has regeneration. She can also enhance squadlinked models. 3) Murtros has regeneration and abilities that allow it to deflect ranged attacks. It can also enhance squadlinked Ratchet models.
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0% found this document useful (0 votes)
128 views8 pages

"I Can Hear The Father I Hear Him in My Blood ": Commander

This document provides stats and abilities for three Prodigal Spawn models: 1) MJB-4 possesses regeneration and abilities that allow it to consume brood members and heal. 2) Helexia can paralyze enemies and has regeneration. She can also enhance squadlinked models. 3) Murtros has regeneration and abilities that allow it to deflect ranged attacks. It can also enhance squadlinked Ratchet models.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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MJB-4 L 40mm C 150

PRODIGAL SPAWN BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of
the game. Some models will have specific Bio-Gens named as the (x).
AG#1 AS RF� PW RN MAL BRUTAL: The Parry special ability may not be used against this attack.
[1] Chigg Staff 8 7 RE - COMMANDER: This model counts as having all Squadlink Keywords.
4 •Brutal
CONSUME BROOD: Once per activation, this model may spend 1 AP to automatically
•Devastating Charge
remove a friendly model in contact with it from play as a casualty. If it does so, this
model heals 1 HP.
4 DEVASTATING CHARGE: This attack gains Extreme Damage when used as a charge attack.
EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.
“I can hear the Father…
FURIOUS CHARGE: This model gains an additional +1 AS and +1 PW to charge attacks.
17 I hear Him in my blood…”
INCITE: When this model Squadlinks, all other non-Character models in that link gain +2
AS to melee attacks this activation.
Special Abilities NEVER PANIC: This model may never gain Panic Counters.
3 •Bio-Gen (1) •Incite REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
•Commander •Never Panic reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
•Consume Brood •Regeneration Regeneration Counter: This model is prone, and may not perform attacks. If this model
15 •Furious Charge would ever lose HP, it is killed. Remove this Counter if this model is ever healed.

3 2018
Commander*(4)

HELEXA L 40mm C 150


QUEEN OF THE DELTA BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of the
game. Some models will have specific Bio-Gens named as the (x).
AG#1 AS RF� PW RN MAL COMMANDER: This model counts as having all Squadlink Keywords.
[2] Claws 8 6 0 - ELUSIVE: This model automatically passes the PS Check in order to Evade while On Hold. Additionally,
3 •Paralysis enemy models may never target this model with an Aimed Ranged Attack.
•Parting Blow MENTAL LINK(x): All friendly (x) models use this model’s PS in place of their own PS for all PS
•Rend Checks, taking into effect all current modifiers on both models.
NEVER PANIC: This model may never gain Panic Counters.
4 PARALYSIS: Models hit by this attack gain 1 Paralyzed Counter.
Paralyzed Counter: When this model activates, roll a d20. On a 11 or greater it loses 1 AP
“To me, drones! and must roll again, continuing until a 10 or less is rolled, or it runs out of AP. Once this is
15 Serve your queen!” complete, remove all Paralyzed Counters.
PARTING BLOW: Enemy models that Break Free from engaging this model are automatically
targeted and attacked using this attack type before they are allowed to move the model away.
Special Abilities REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
4 •Bio-Gen (3) •Regeneration reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
Regeneration Counter: This model is prone, and may not perform attacks. If this model would
•Commander •Vigilance ever lose HP, it is killed. Remove this Counter if this model is ever healed.
•Elusive
15 •Mental Link(Brood within 12”)
REND: If all attacks from this assault group hit the same target, they gain 1 additional power
multiplier for this attack.
•Never Panic VIGILANCE: If this model ends its activation unengaged it automatically goes On Hold.
3 2018
Commander*(6)

MURTROS H 40mm C 150


DEADLY PREDATOR BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of
the game. Some models will have specific Bio-Gens named as the (x).
AG#1 AS RF� PW RN MAL COMMANDER: This model counts as having all Squadlink Keywords.
[1] Kitache Staff 8 7 RE - DEFLECTION: When this model is targeted by a non-template ranged attacks, after
4 •Finishing Blow
attack rolls are made, this model may make an AS Check. If the check is successful you
•Victimize
may disregard 1 non-critical hit against this model from those attacks.
FINISHING BLOW: This attack gains an additional power multiplier and Extreme
5 Damage when targeting models that are prone.
“Look not in closets or under the bed…
it is in the swamp where Murtros NEVER PANIC: This model may never gain Panic Counters.
18 comes for your head!” ORDER(x)(y): When this model squadlinks with (x), those models gain (y) this activation.
–Frontier Nursery Rhyme REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
Special Abilities Regeneration Counter: This model is prone, and may not perform attacks. If this model
3 •Bio-Gen (1) •Regeneration would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
•Commander •Sadistic SADISTIC: This model’s melee attacks gain +2 PW when targeting a model with a Panic
•Deflection Counter.
14 •Never Panic VICTIMIZE: Models hit by this attack gain 1 Panic Counter.
•Order(Ratchet)(+2AS)
3 2018
Commander*(5)

SCION L 40mm C 150


HUNTRESS OF THE MIRE BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of the game. Some
models will have specific Bio-Gens named as the (x).
COMMANDER: This model counts as having all Squadlink Keywords.
AG#1 AS RF� PW RN MAL DEFIANCE: This model may not be targeted or affected by Psychogenics.
[2] Claws 7 5 0 - ELUSIVE: This model automatically passes the PS Check in order to Evade while On Hold. Additionally,
4 •Rend enemy models may never target this model with an Aimed Ranged Attack.
NEVER PANIC: This model may never gain Panic Counters.
REACTION STRIKE: Once per round, when an enemy comes within range of this attack, this model may
perform this attack for free against that enemy. This free attack occurs before charge attacks are resolved.
3 AG#2 AS RF� PW RN MAL REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is reduced to 0 HP it
is not killed, but instead gains 1 Regeneration Counter.
[3] Tentacles 7 1 4 RE - Regeneration Counter: This model is prone, and may not perform attacks. If this model would ever lose
•Reaction Strike HP, it is killed. Remove this Counter if this model is ever healed.
16 •Toxic REND: If all attacks from this assault group hit the same target, they gain 1 additional power multiplier for
this attack.
STRIDER: This model ignores the Rough keyword of terrain pieces. This model may stand up from prone
for no AP cost.
Special Abilities TOXIC: Models hit by this attack gain 1 Toxic Counter.
3 •Bio-Gen (1) •Regeneration Toxic Counter: This model suffers penalties based on the number of Toxic Counters on it.
•Commander •Strider All Toxic Counters are removed at the end of this model’s activation.
All negatives are cumulative.
•Defiance 1+ Counters: -2 AS to all attacks
14 •Elusive 2+ Counters: -2 PW to all attacks
3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic PW: 2 hit before
•Never Panic resolving those attacks.
3 2018
Commander*(4)
G 80mm [1]500 200
HOWLER BRUTAL: The Parry special ability may not be used against this attack.
DEFIANCE: This model may not be targeted or affected by Psychogenics.
AG#1 AS RF� PW RN MAL
[2] Claws 8 8 RE - IMMUNE(x): This model may never be affected by (x).
4 •Brutal
NEVER PANIC: This model may never gain Panic Counters.
•Sunder Armor
REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
6 AG#2 AS RF� PW RN MAL Regeneration Counter: This model is prone, and may not perform attacks. If this model would
ever lose HP, it is killed. Remove this Counter if this model is ever healed.
[1] Sonic Shriek 10 1 5x2 SP 20
•Victimize SHOCKWAVE: This model may spend 1 AP to give all enemies within 2” 1 Stun Counter.In
18 addition, enemies with a smaller size are also knocked prone. Enemies at least two sizes smaller
are automatically pushed directly away 6” as well.
Stun Counter: The next time this model activates, it immediately loses 1 AP, and then
Special Abilities removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.
3 •Defiance SUNDER ARMOR: Models hit by this attack gain 1 Sunder Counter.
•Immune (Knockback, Knockdown) Sunder Counter: This model suffers -2 AR. A model may only have 1 Sunder Counter at any time.
•Never Panic VICTIMIZE: Models hit by this attack gain 1 Panic Counter.
12 •Regeneration
•Shockwave
5 2018

G 80mm [1]500 150


NUMBSKULL BRUTAL: The Parry special ability may not be used against this attack.
CONSUME BROOD: Once per activation, this model may spend 1 AP to automatically remove a
AG#1 AS RF� PW RN MAL friendly model in contact with it from play as a casualty. If it does so, this model heals 1 HP.
[2] Shellfists 8 7 RE - DEFLECTION: When this model is targeted by a non-template ranged attacks, after attack rolls
3 •Brutal are made, this model may make an AS Check. If the check is successful you may disregard 1
non-critical hit against this model from those attacks.
•Devastating Charge
•Knockdown (10) DEVASTATING CHARGE: This attack gains Extreme Damage when used as a charge attack.
EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.
8
KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the
“Cccccrrrrruuuuuuuuusssshhh! number rolled is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer -2
to the TN for every size smaller the attacking model is than the target and +2 to the TN for every
20 Grrrrriiiinnnnnnddddd!” size larger the attacking model is than the target.
SHOCKWAVE: This model may spend 1 AP to give all enemies within 2” 1 Stun Counter.In
addition, enemies with a smaller size are also knocked prone. Enemies at least two sizes smaller
Special Abilities are automatically pushed directly away 6” as well.
3 •Consume Brood Stun Counter: The next time this model activates, it immediately loses 1 AP, and then
•Deflection removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.
•Shockwave SWARM(x): When deployed, (x) Pud Roamer models are also deployed for free within 6” of this
14 •Swarm (3)
model.
TOUGH AS NAILS: This model ignores Critical AR Failure.
•Tough as Nails
4 2018

H 40mm [2]500 100


BLOAT BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of the
game. Some models will have specific Bio-Gens named as the (x).
AG#1 AS RF� PW RN MAL EXPLOSIVE END(x): When this model is killed, place a Blast(2) template with the center hole
anywhere completely over this model’s base. Each model under the template suffers an
[2] Tentacles 6 6 RE - automatic hit from (x), and then this model is removed (this is a Template Attack).
3
FIRE: Models hit by this attack gain 1 Fire Counter.
Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the
Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions other
6 than removing the Fire Counter. Resolve these automatic hit(s) after the action is completed. A
AG#2 AS RF� PW RN MAL model may only have 1 Fire Counter at any time.
[1] Hydrogen Vent 8 1 4x2 2 - IMMUNE(x): This model may never be affected by (x).
•Fire
14 •Point Blank POINT BLANK: This ranged attack may be used while engaged. If used while engaged,
•Proximity Strike (2) this attack must target an enemy this model is engaged with.
PROXIMITY STRIKE(x): When this attack is selected, place the Blast(x) Template anywhere
Special Abilities completely in range of this attack. Make 1 separate attack roll against each enemy model under
3 •Bio-Gen (1) the template. Only the initial attack roll may suffer Malfunction or gain the benefits of Aiming.
•Explosive End (PW 4x2, Fire) REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
•Immune (Fire, Knockdown) Regeneration Counter: This model is prone, and may not perform attacks. If this model would
12 •Regeneration ever lose HP, it is killed. Remove this Counter if this model is ever healed.

3 2018

L 40mm [1]500 100


MANDIBLE BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of
the game. Some models will have specific Bio-Gens named as the (x).
AG#1 AS RF� PW RN MAL COMMANDER: This model counts as having all Squadlink Keywords.
[2] Scythe Claws 6 6 RE -
3 REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
Regeneration Counter: This model is prone, and may not perform attacks. If this model
would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
3
SIDESTEP: When this model is hit by a non-critical hit from a melee or template attack,
“Damn it! Why won’t it just and is not prone, roll a d20. On a roll of 12 or less the attack roll is discarded.
12 stand still and die!” SWARM(x): When deployed, (x) Pud Roamer models are also deployed for free within 6”
of this model.
Special Abilities
4 •Bio-Gen (1)
•Commander
•Regeneration
14 •Sidestep
•Swarm (2)
2 2018
Commander*(1)
S 50mm [2]500 100
PUD SWARM BRUTAL: The Parry special ability may not be used against this attack.
CONSUME BROOD: Once per activation, this model may spend 1 AP to automatically
AG#1 AS RF� PW RN MAL remove a friendly model in contact with it from play as a casualty. If it does so, this
[*] Wave of Teeth 4 3 0 - model heals 1 HP.
3 •Brutal
•Horrible Death FUELED BY COMBAT: Once per round, when this model kills an enemy, it may make a
PS Check. On a success, it may heal 1 HP.
4 HORRIBLE DEATH: If an enemy is killed by this attack, all enemies within 4” of the model
killed receive 1 Panic Counter.
“It is like quicksand… quicksand IMMUNE(x): This model may never be affected by (x).
10 made of leather, scales, and teeth.”
PACK ATTACK: This model’s melee attacks roll a number of dice to hit equal to their
current remaining HP.
Special Abilities SWARM(x): When deployed, (x) Pud Roamer models are also deployed for free within 6”
3 •Consume Brood •Pack Attack of this model.
•Fueled by Combat •Swarm (2)
•Immune (Knockback,
6 Knockdown, Stun)

4 2018

L 40mm [4]500 100


SAWBLADE BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of
the game. Some models will have specific Bio-Gens named as the (x).
AG#1 AS RF� PW RN MAL PARRY: When this model is targeted by melee attacks, after attack rolls are made, this
[1] Sawblade 8 6 0 - model may make an AS Check. If the check is successful it may discard 1 non-critical
3 •Bleed hit from those attacks.
REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
4 Regeneration Counter: This model is prone, and may not perform attacks. If this model
would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
“They are the swamp’s memoirs of wars
18 long passed. Memoirs made flesh.”

Special Abilities
3 •Bio-Gen (Acid Blood)
•Parry
•Regeneration
14

2 2018
Sawblade (4)

L 40mm [4]500 75
GAZELLE DEFIANCE: This model may not be targeted or affected by Psychogenics.
DEVASTATING CHARGE: This attack gains Extreme Damage when used as a charge attack.
AG#1 AS RF� PW RN MAL EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.
[1] Kick 5 6 RE - KNOCKBACK(x): When this attack hits a model, after AR Saves are made, roll a d20.
3 •Knockdown (12) If the number rolled is equal to or under (x) then the target is moved directly away 6”.
Melee attacks suffer -2 to (x) for every size smaller the attacking model is than the
target and +2 to (x) for every size larger the attacking model is than the target.
4 AG#2 AS RF� PW RN MAL KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20.
If the number rolled is equal to or under (x) then the target is Knocked Prone. Melee
[1] Double Kick 6 1 6 0 - attacks suffer -2 to the TN for every size smaller the attacking model is than the target
•Devastating Charge
and +2 to the TN for every size larger the attacking model is than the target.
14 •Knockback (12)
MASOCHIST(x): At the start of this activation, this model may gain (x). If it does so,
it loses 1 HP at the end of this activation.
Special Abilities REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
4 •Defiance reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
Regeneration Counter: This model is prone, and may not perform attacks. If this model
•Masochist (+1AP) would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
•Regeneration
12 •Vault
VAULT: Once per activation, this model may spend 1 AP to immediately move their MV
value, ignoring terrain as well as intervening models. If this move results in a charge,
this model gains and additional +1 AS and +1 PW to the charge attack.
2 2018
Gazelle (2)

L 40mm [4]500 75
LASHER BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of the
game. Some models will have specific Bio-Gens named as the (x).
AG#1 AS RF� PW RN MAL ELUSIVE: This model automatically passes the PS Check in order to Evade while On Hold.
Additionally,
[2] Claws 6 4 0 - enemy models may never target this model with an Aimed Ranged Attack.
3
REACTION STRIKE: Once per round, when an enemy comes within range of this attack, this model
may perform this attack for free against that enemy. This free attack occurs before charge attacks
are resolved.
4 AG#2 AS RF� PW RN MAL REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
[1] Tentacles 6 1 3 RE - Regeneration Counter: This model is prone, and may not perform attacks. If this model
•Reaction Strike
would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
12 •Toxic
STRIDER: This model ignores the Rough keyword of terrain pieces. This model may stand up
from prone for no AP cost.
Special Abilities TOXIC: Models hit by this attack gain 1 Toxic Counter.
4 •Bio-Gen (Chameleonic Flesh) Toxic Counter: This model suffers penalties based on the number of Toxic Counters on it.
All Toxic Counters are removed at the end of this model’s activation.
•Elusive All negatives are cumulative.
•Regeneration 1+ Counters: -2 AS to all attacks
12 •Strider 2+ Counters: -2 PW to all attacks
3+ Counters: Each time this model spends AP on attacks, it suffer 1 automatic
PW: 2 hit before resolving those attacks.
2 2018
Lasher (2)
L 40mm [4]500 75
PLIGHT BIO-GEN(x): This model possesses (x) Brood Bio-Gens, chosen before the beginning of
the game. Some models will have specific Bio-Gens named as the (x).
AG#1 AS RF� PW RN MAL REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
[2] Pincers 5 4 0 - reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
3 •Rend Regeneration Counter: This model is prone, and may not perform attacks. If this model
would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
REND: If all attacks from this assault group hit the same target, they gain 1 additional
6 AG#2 AS RF� PW RN MAL power multiplier for this attack.
[1] Acid Projectors 7 1 5 ST - SUNDER ARMOR: Models hit by this attack gain 1 Sunder Counter.
•Sunder Armor
Sunder Counter: This model suffers -2 AR. A model may only have 1 Sunder Counter at
16 any time.

Special Abilities
3 •Bio-Gen (Acid Blood)
•Regeneration
14

2 2018
Plight (2)

L 50mm [2]500 75
POD HORRIBLE DEATH: If an enemy is killed by this attack, all enemies within 4” of the model
killed receive 1 Panic Counter.
AG#1 AS RF� PW RN MAL LATCH ON(AG#x): Attacks from this assault group cannot be selected as normal. If all
[2] Claws 5 4 0 - attacks from (AG#x) hit the same target with the same attack action then Latch On is
3 triggered. When Latch On is triggered, the target immediately suffers an automatic hit
from this attack. Until the end of this model’s activation, it may spend 1 AP to cause
additional automatic hits to the target with this attack.
5 AG#2 AS RF� PW RN MAL REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
[1] Bio-Injector - 10 0 - reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
•Horrible Death Regeneration Counter: This model is prone, and may not perform attacks. If this model
16 •Latch On (AG#1) would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
STRIDER: This model ignores the Rough keyword of terrain pieces. This model may
stand up from prone for no AP cost.
Special Abilities
4 •Regeneration SWARM(x): When deployed, (x) Pud Roamer models are also deployed for free within 6”
•Strider of this model.
•Swarm (3)
14

2 2018

L 40mm [4]500 75
PUD THROWER HORRIBLE DEATH: If an enemy is killed by this attack, all enemies within 4” of the model
killed receive 1 Panic Counter.
AG#1 AS RF� PW RN MAL KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the
[1] Bash 6 5 RE - number rolled is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer -2
3 •Knockdown (10) to the TN for every size smaller the attacking model is than the target and +2 to the TN for every
size larger the attacking model is than the target.
QUICK DRAW: This model may spend 1 AP to make an Aimed ranged attack, or move up
6 to their MV value and make a ranged attack.
AG#2 AS RF� PW RN MAL
[1] Hurled Pud 6 2 3x2 8 20 REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
•Horrible Death reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
14 Regeneration Counter: This model is prone, and may not perform attacks. If this model
would ever lose HP, it is killed. Remove this Counter if this model is ever healed.

Special Abilities SWARM(x): When deployed, (x) Pud Roamer models are also deployed for free within 6”
3 of this model.
•Quick Draw
•Regeneration
•Swarm (1)
10

2 2018
Pudthrower (2)

M 40mm [2]500 50
ALPHA BROODLING FIELD ORDER(x)(y): This model has (y). While (x) is within 8” of this model, it gains (y).
HUMAN SHIELD: When this model is hit by an enemy non-template attack, it may force 1
AG#1 AS RF� PW RN MAL friendly model within 4” to be hit by the attack instead. That attack gains an additional power
multiplier for this hit (Hits from Human Shield cannot trigger Human Shield).
[1] Maw 5 4 0 -
3 REACTION STRIKE: Once per round, when an enemy comes within range of this attack, this model
may perform this attack for free against that enemy. This free attack occurs before charge attacks
are resolved.
REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
4 AG#2 AS RF� PW RN MAL reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
Regeneration Counter: This model is prone, and may not perform attacks. If this model would
[2] Tentacles 4 1 2 RE - ever lose HP, it is killed. Remove this Counter if this model is ever healed.
•Reaction Strike
14 •Toxic STRIDER: This model ignores the Rough keyword of terrain pieces. This model may stand up
from prone for no AP cost.
TOXIC: Models hit by this attack gain 1 Toxic Counter.
Special Abilities Toxic Counter: This model suffers penalties based on the number of Toxic Counters on it.
3 •Field Order
All Toxic Counters are removed at the end of this model’s activation.
All negatives are cumulative.
(Broodling)(Regeneration) 1+ Counters: -2 AS to all attacks
•Human Shield 2+ Counters: -2 PW to all attacks
12 •Strider 3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic PW: 2 hit
before resolving those attacks.

1 2018
Broodling (6)
M 40mm [4]500 50
BROODHOUND INFILTRATE: This model is only deployed after all non-Infiltrating models have been
deployed. This model may be deployed anywhere on the battlefield that is at least 12”
AG#1 AS RF� PW RN MAL from an enemy deployment zone.
[2] Claws 4 4 0 - LATCH ON(AG#x): Attacks from this assault group cannot be selected as normal. If all
3 attacks from (AG#x) hit the same target with the same attack action then Latch On is
triggered. When Latch On is triggered, the target immediately suffers an automatic hit
from this attack. Until the end of this model’s activation, it may spend 1 AP to cause
additional automatic hits to the target with this attack.
4 AG#2 AS RF� PW RN MAL
[1] Bite - 6 0 - REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
•Latch On (AG#1) reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
12 Regeneration Counter: This model is prone, and may not perform attacks. If this model
would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
VAULT: Once per activation, this model may spend 1 AP to immediately move their MV
Special Abilities value, ignoring terrain as well as intervening models. If this move results in a charge,
4 •Infiltrate this model gains and additional +1 AS and +1 PW to the charge attack.
•Regeneration
•Vault
10

1 2018
Broodhound (4)

L 40mm [4]500 50
GRIST KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20.
If the number rolled is equal to or under (x) then the target is Knocked Prone. Melee
AG#1 AS RF� PW RN MAL attacks suffer -2 to the TN for every size smaller the attacking model is than the target
and +2 to the TN for every size larger the attacking model is than the target.
[1] Bio-Repulsor 6 1 4 8 19
3 •Blast (2) REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
•Knockdown (10) reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
Regeneration Counter: This model is prone, and may not perform attacks. If this model
would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
6
“Guns? How is it okay they
14 evolved into having guns?”

Special Abilities
3 •Regeneration

12

1 2018
Grist (3)

L 40mm [4]500 50
MUCOUS BLOATLING EXTINGUISH: This model may, during its activation, spend 1 AP to immediately remove all
Fire Counters from itself and other models within 8”.
AG#1 AS RF� PW RN MAL IMMOBILIZE: Models hit by this attack gain 1 Immobilized Counter.
[2] Claw Strikes 4 4 0 - Immobilized Counter: This model suffers -1 MV per Immobilized Counter.
3 Remove all Immobilized Counters at the end of a model’s activation.
PULL(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number
rolled is equal to or under (x) then the model hit is moved directly toward this model until it
4 AG#2 AS RF� PW RN MAL is in base contact, or comes in contact with another model or a terrain piece it cannot cross.
[1] Viscid Tongue 6 1 - 8 - Reduce (x) by 2 for every size smaller the attacking model is than the target and increase (x)
•Immobilize by 2 for every size larger the attacking model is than the target.
14 •Pull (10)
REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
Regeneration Counter: This model is prone, and may not perform attacks. If this model
Special Abilities would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
3 •Extinguish
•Regeneration SUPPRESSION(x): While within 8” of this model, the (x) ability is ignored on models.
•Suppression (Fire) VAULT: Once per activation, this model may spend 1 AP to immediately move their MV
10 •Vault value, ignoring terrain as well as intervening models. If this move results in a charge,
this model gains and additional +1 AS and +1 PW to the charge attack.
1 2018
Bloatling (3)

L 40mm [4]500 50
RATCHET KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20.
If the number rolled is equal to or under (x) then the target is Knocked Prone. Melee
AG#1 AS RF� PW RN MAL attacks suffer -2 to the TN for every size smaller the attacking model is than the target
and +2 to the TN for every size larger the attacking model is than the target.
[1] Chitin Club 6 5 0 -
3 • Knockdown (10) REGENERATION: At the start of this model’s activation, it heals 1 HP. When this model is
reduced to 0 HP it is not killed, but instead gains 1 Regeneration Counter.
Regeneration Counter: This model is prone, and may not perform attacks. If this model
would ever lose HP, it is killed. Remove this Counter if this model is ever healed.
5 AG#2 AS RF� PW RN MAL
[1] Chitin Blade 6 4 0 - TOXIC: Models hit by this attack gain 1 Toxic Counter.
•Toxic Toxic Counter: This model suffers penalties based on the number of Toxic Counters
14 on it. All Toxic Counters are removed at the end of this model’s activation.
All negatives are cumulative.
1+ Counters: -2 AS to all attacks
Special Abilities 2+ Counters: -2 PW to all attacks
3 3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic
•Regeneration PW: 2 hit before resolving those attacks.

12

1 2018
Ratchet (4)
S 30mm [6]500 25
BROODLING DISTRACTION: While engaged with an enemy, other friendly models gain +1 AS and +1
PW to melee attacks against that enemy. Distraction is not cumulative.
AG#1 AS RF� PW RN MAL STRIDER: This model ignores the Rough keyword of terrain pieces. This model may
[1] Maw 4 3 0 - stand up from prone for no AP cost.
3

4
“Stomp ‘em, slice ‘em, burn ‘em…
just make sure the li’l buggers
12
stay dead!”

Special Abilities
3 •Distraction
•Strider
8

1 2018
Broodling (3)

S 30mm * 0
PUD ROAMER* BROOD MIND: This model does not count for friendly Primary or Secondary Objective
purposes, and cannot benefit from or count for Gang-Up bonuses. All Brood Mind
AG#1 AS RF� PW RN MAL models must activate as a single Squadlink when activated, ignoring the distance
between them. They may not otherwise Squadlink in any way.
[1] Rip and Tear 2 3 0 -
2 FOR THE SWARM!: This model may spend 1 AP when in contact with a wounded friendly
model to heal 1 HP to that model. Remove this model from play immediately after.
NEVER PANIC: This model may never gain Panic Counters.
4
STRIDER: This model ignores the Rough keyword of terrain pieces. This model may
*Crunch, munch, slurp, schmack, gulp* stand up from prone for no AP cost.
10 … hisssssssss

Special Abilities
4 •Brood Mind
•For the Swarm!
•Never Panic
6 •Strider

1 2018
Pud Roamer (*)
BROODSPAWN BENEFITS BROOD BIO-GEN
Description Description
Before Deployment, every Brood force must pick one Broodspawn type from the Brood models that have the Bio-Gen (x) special ability selects (x) cards out of the
list below. All Brood models in the force that are of Size L or larger gain the following available Brood Bio-Gen before each game and before any models deploy; adding the
special ability. listed bonuses, abilities, and Attack Groups to the model for the duration of the game.
• Broodspawn: Awakened – model gains Masochist (+4 PS) Only one of each specific Brood Bio-Gen may be chosen in a force, the only exception
• Broodspawn: Eradicate – model gains Masochist (+2 PW on melee and Bio-Gen being when a model’s Bio-Gen (x) lists a specific Bio-Gen as the (x). When this is the
Attacks) case, it does not count as having chosen that card for the force.
• Broodspawn: Guile – model gains Masochist (+1MV)
• Broodspawn: Terrorize – model gains Masochist (+2 AS on melee and Bio-Gen Attacks)
MASOCHIST(x): At the start of this activation, this model may gain (x). If it does so, it
loses 1 HP at the end of this activation.

Broodspawn Benefits Bio-Gen (Brood)

ACID BLOOD ACID GLANDS


Description AG#1 AS RF� PW RN MAL
[1] Acid Globule 6 1 2x2 8 20
Whenever this model takes 1 or more HP in damage from an attack, all models in base •BL(1)
contact with it suffer 1 automatic PW 3 hit (count this hit as a Ranged Attack). •Sunder Armor

Description
SUNDER ARMOR: Models hit by this attack gain 1 Sunder Counter.
Sunder Counter: This model suffers -2 AR. A model may only have 1 Sunder Counter
at any time.

Bio-Gen (Brood) Bio-Gen (Brood)

CALCIFYING BLOOD CHAMELEONIC FLESH


Description Description
Whenever this model does not currently possess its maximum number of HP, its AR During regular deployment, this model may deploy up to 8” beyond its normal
stat is considered +2 higher (to a maximum of ARM 20) deployment zone, but it must be placed in contact with a marker or piece of terrain
feature possessing at least one Terrain Keyword.

Bio-Gen (Brood) Bio-Gen (Brood)

FOG OF VAPORS LASHER TENDRIL


Description AG#1 AS RF� PW RN MAL
[1] Lasher Tendril 8 1 3 8 -
All ranged attacks targeting this model are considered to be made through Light Cover •Pull (10)
if not already modified for cover. If a ranged attack targeting this model is already •Toxic
modified by terrain with the Light Cover keyword, the Heavy Cover keyword is applied
instead.
Description
PULL(x): When this attack hits a model, after AR Saves are made, roll a d20. If the number rolled is equal to or under (x)
then the model hit is moved directly toward this model until it is in base contact, or comes in contact with another model
or a terrain piece it cannot cross. Reduce (x) by 2 for every size smaller the attacking model is than the target and increase
(x) by 2 for every size larger the attacking model is than the target.
TOXIC: Models hit by this attack gain 1 Toxic Counter.
Toxic Counter: This model suffers penalties based on the number of Toxic Counters on it.
All Toxic Counters are removed at the end of this model’s activation. All negatives are cumulative.
1+ Counters: -2 AS to all attacks
2+ Counters: -2 PW to all attacks
3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic
PW: 2 hit before resolving those attacks.

Bio-Gen (Brood) Bio-Gen (Brood)


METABOLIC HUNGER PATAGIAL GLIDER
Description Description
This model possesses the Fueled by Combat special ability at all times. This model possesses the Ambush special ability at all times.

FUELED BY COMBAT: Once per round, when this model kills an enemy, it may make a AMBUSH: Do not deploy this model as normal. During any Preparation Phase
PS Check. On a success, it may heal 1 HP. after Round 1 you may deploy this model by choose a point on the battlefield and
performing a scatter roll from that point. Placing this model as close as as possible
to the location of the scatter. Models with Ambush that share a squadlink value may
deploy using 1 Scatter Roll, placing the first model on the point and the rest within 4”.

Bio-Gen (Brood) Bio-Gen (Brood)

PUD HATCHERY RESIN SPINNERET


Description AG#1 AS RF� PW RN MAL
[1] Resin Spinneret 8 1 - 8 -
This model possesses the Swarm (3) special ability at all times. •Immobilize
If this model already possesses the Swarm(x) special ability, this Bio-Gen adds +1 to •Proximity Strike (2)
its listed (x) total.

SWARM(x): When deployed, (x) Pud Roamer models are also deployed for free within Description
6” of this model. IMMOBILIZE: Models hit by this attack gain 1 Immobilized Counter.
Immobilized Counter: This model suffers -1 MV per Immobilized Counter.
Remove all Immobilized Counters at the end of a model’s activation.
PROXIMITY STRIKE(x): When this attack is selected, place the Blast(x) Template
anywhere completely in range of this attack. Make 1 separate attack roll against
each enemy model under the template. Only the initial attack roll may suffer
Malfunction or gain the benefits of Aiming.

Bio-Gen (Brood) Bio-Gen (Brood)

SYNAPTIC SHIELDING VASCULAR ADAPTABILITY


Description Description
This model possesses the Defi ance special ability at all times. This model possesses the Immune(Bleed, Rot, and Toxic) special ability at all times.

DEFIANCE: This model may not be targeted or affected by Psychogenics. IMMUNE(x): This model may never be affected by (x).

Bio-Gen (Brood) Bio-Gen (Brood)

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