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Joypad

This document assigns controller buttons and axes to gamepad inputs, mapping buttons like back, start, triggers and sticks to specific button numbers and axes like X, Y, and Z.

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Duvan Hernandez
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0% found this document useful (0 votes)
41 views1 page

Joypad

This document assigns controller buttons and axes to gamepad inputs, mapping buttons like back, start, triggers and sticks to specific button numbers and axes like X, Y, and Z.

Uploaded by

Duvan Hernandez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Pad.Back = Button.

7
Pad.LeftStick.Click = Button.9
Pad.LeftStick.X = X-Axis
Pad.LeftStick.Y = Y-Axis.Inverted
Pad.RightDPad.Down = Button.2
Pad.RightDPad.Left = Button.1
Pad.RightDPad.Right = Button.3
Pad.RightDPad.Up = Button.4
Pad.RightStick.Click = Button.10
Pad.RightStick.X = Z-Rotation
Pad.RightStick.Y = Z-Axis
Pad.Start = Button.8
Pad.Trigger.LeftBottom = Button.7
Pad.Trigger.LeftTop = Button.5
Pad.Trigger.RightBottom = Button.8
Pad.Trigger.RightTop = Button.6

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