San Sebastian College - Recoletos de Cavite: Prolonged Use of Gadgets of Selected Senior High School Student
San Sebastian College - Recoletos de Cavite: Prolonged Use of Gadgets of Selected Senior High School Student
An Undergraduate Thesis
Presented to the Faculty of Psychology Department
College of Arts, Sciences and Nursing
San Sebastian College – Recoletos de Cavite
Cavite, City
In Partial Fulfillment
of the Requirements of the Degree
Bachelor of Science in Psychology
By
CHAPTER 1
Introduction
English Dictionary, 2014) As stated Gadget is useful especially to the teenager for
doing assignment, communicating and for entertainment. Teenagers are not aware that
prolonged use of Gadgets has negative effects. According to Bates (2015) some 24% of
13-17 years old teenagers admitted that even at school they still check their devices,
some also confessed to going online every day because of not resisting the lure of
Gadget. In today’s life people try to maximize every task within allotted time. Without
the use of modern gadgets it is not possible to accomplish people’s daily tasks. People
are not capable of accomplishing daily tasks when gadgets such as laptop, tablets,
Students are exposed to a variety of media, although nowadays there are a lot
of newer technologies, TV still dominate their media use (Hofferth, 2010). According
to Bergin and Bergin (2015) 98% of homes have at least one TV, they also have video
games, a computer, and other media devices. Youth spend an average of fifteen hour
per week just for watching TV and for additional they consume an average of seven
and half hour for other media per day such as cellphones, tablets, and computer.
San Sebastian College – Recoletos de Cavite 3
research suggested that adolescents turns into social isolates with few friends and low
well-being because of heavy use of internet. Adolescents use the internet for
communicating with their friends (Sigelman and Rider, 2015). Teens nowadays spend
too much of their time being online to talk to their friends and disclosing their thoughts
excessive use of gadgets has the potential to become an addiction. Individuals may
develop addiction to gadgets due to prolonged exposure. Students are likely target of
this concern.
Prolonged
Internet
Use
Use of Students
Gadgets
The diagram presents the process of the study where it investigates the
relationship between internet use and prolonged use of gadgets among students.
San Sebastian College – Recoletos de Cavite 4
internet use and prolonged use of gadgets of a Senior High School Students of San
(IAT).
Gadgets?
Hypothesis
1.) There is a significant relationship between Internet use and prolonged use of
This study focused on the Internet use and prolonged use of gadgets of
Selected Senior High School Student of San Sebastian College- Recoletos de Cavite.
1. The focus of the study are selected Senior High School Students utilizing
ground floor (canteen, chapel, and lobby) will be included in the study.
limited time.
Awareness about the relationship of Internet use to the Prolonged use of Gadgets of
selected Senior High School Students can benefits to Students, Teachers, Parents,
Students. Will have deeper awareness of the effects of Internet use that might
lead to prolonged use of Gadgets. This will further help students in managing their time
by lessen the use of the internet and allot their remaining time to the other important
that might lead to prolonged use of gadgets to students. This will help teachers
develop ways and means to educate students of the negative effects of Internet use
use that might lead to prolonged use of gadgets. This will help them enhance
among children.
San Sebastian College – Recoletos de Cavite 6
Future Researchers. The future researchers may use this study in additional
1.) Gadget. is a small machine or device which does something useful. (Collins
2.) Smart phone. is a mobile phone that includes advanced functionality beyond
making phone calls and sending text messages. (The Tech Terms Computer
Dictionary, 2010)
3.) Laptop. a computer that is small enough to be carried around easily and
is flat when closed and provides services such as surfing, typing documents,
4.) Tablet. is a portable computer that uses a touchscreen as its primary input
6.) Internet. the large system of connected computers around the world that allows
Dictionary, 2017)
7.) Internet access. access to the internet for a computer or other device.
San Sebastian College – Recoletos de Cavite 7
8.) Prolonged use. Situation that continues for a long time, or for longer than
CHAPTER 2
used it for doing their assignments, communicating and also for their entertainment.
With the use of gadgets such as laptops, tablets, and smartphones, the life of a
person would be easier, in just one click they can browse the video that they want to
watch, search the person that they want to see, send messages to the person they
want ti talk with or even call them, and also for playing games and playing musics
that they want. Adolescent’s experience are being affected by the fact that they
spend more time watching videos, text messaging and even surfing or downloading
applications or musics. But the excessive use of gadgets has the potential to become
an addiction. (Dico,2017)
According to the study of Lewin (2012) those ages 15 to 18 spend more than
seven and a half of hours a day with their devices such as laptops, tablets,
surfing the internet while listening to music. They feel like their days would be
boring without the use of it. Youth listen to music or watch videos in their
San Sebastian College – Recoletos de Cavite 9
smartphones and even playing video games more than the time limit. The said
devices let a person to do things such as using it as an alarm, texting while listening
to music, talking while watching video and even at night they are using their gadgets
to watch videos on YouTube until they fall asleep. Adolescents do their homeworks
and even at their classroom activities using internet access in their phones and
tablets.
Technology Development
throughout to plugged in their radio and the members of the family gathered to their
living room so that they could listen to the programs. It developed in 1950’s where
television is invented and it’s antenna is at the roof of the house and they have to
plugged it in the outlet. In 1980’s they still needed an electrical outlet to plug their
computer and they have to arrange the cables of their phone, computer and
television. But today’s technology makes mass media wireless that’s so called Wi-Fi
or Wireless Fidelity. Nowadays, you can now access mass media in any location
without wire, you can sit everywhere to watch movies in your laptop, listen to radio
by satellite and download music, book, newspaper and video games to the device
that you can put inside your pocket that what so called smartphone. It can now give
More than half of the world or 3.75 billion of people are using Internet
nowadays. The use of it continuing to grow 8% yearly more than half of them are
using internet through their mobile phones. In the Philippines 58% of the total
population have access to the internet and it is higher than the other countries such
as china 53% and Vietnam 53%. At the top of the list is United States with an
average of 99%. In the past 12 months Philippines has grown 27% numbers of
internet users. Filipinos use the internet 8 hours and 59 minutes per day on average
and they are the highest in the world. Some says that it is because of the slow
internet, it is below the global average of 6.3Mbps. The continues growth of the
internet users in the Philippines presents that Filipinos are more active in using or
CHAPTER 3
METHODOLOGY
Research Design
The study will apply a quantitative research design to fulfill the goal of this
study, descriptive method will be used to determine the level of Internet Addiction of
selected Senior High School Students as measured by Internet Addiction Test (IAT) as
The respondents are selected Senior High School Students in San Sebastian
respondents that are being selected was the Senior High School Students that are
located only at the ground floor of San Sebastian College- Recoletos de Cavite.
Research Instrument
Selected Senior High School Students will answer a survey about Internet addiction
internet developed by Dr. Kimberly Young. The IAT is a 20 item, 6 point Likert scale
with scores ranging from 0 to 5 for each item, which measures the severity of self-
reported compulsive use of the internet. Total internet addiction scores were calculated,
with possible scores for the sum of 20 items ranging from 0 to 100 (Annexure).
San Sebastian College – Recoletos de Cavite 12
Total internet addiction scores were calculated, with possible scores for the sum of
20 items ranging from 0 to 100 (Annexure).The scale showed very good internal
psychometric properties of the IAT show that it was reliable and valid measure that
has been used in further research on internet addiction. The test measures the extent
of involvement with the computer and classifies the addictive behavior in terms of
severity. The IAT can be utilized among outpatient and inpatient settings and
Scoring
After the respondents answered all the questions, add all the numbers that they
Scores 20-49 points: you are an average on-line user. You may surf Web abit too
Scores 50-79 points: You are experiencing occasional or frequent problems because
of the Internet. You should consider their full impact on your life
Scores 80-100 points: Your Internet usage is causing significant problems in your
life. You should elevate the impact of the Internet on your life and address the
given Internet Addiction Test (IAT) during their vacant time in 1 day, it may only take
Students.
in a sample.
Where: