10-Minute Games: "Why Do Games Work Well?"
10-Minute Games: "Why Do Games Work Well?"
10-minute games
“Why do games work Genuine games always have an aim and purpose. They can provide a meaningful
well?” context for activity. Games are fun and enjoyment helps to develop both a
positive classroom atmosphere and a more effective learning environment.
Games tend to have a repetitive and cumulative nature and are therefore
effective for consolidating and reinforcing language structures and lexis. They
help the children to develop linguistically.
Other benefits of games are as follows.
They reflect the children’s interest level and usual behaviour.
They help the children’s cognitive development.
They help the children to explore social behaviour and feelings.
They help children identify with their peer group.
They help to provide variety in the language learning approach.
They can be effectively used to evaluate the class’s performance, in a non-
threatening way.
“What are the criteria The games should have linguistic relevance.
for choosing games?” They should have an aim and a purpose.
All the children should be able to participate.
The games should be easy and quick to set up and carry out.
They should be fun for the children.
“Is it possible to use games Games can be used to help evaluate both your class as a group and an individual
for evaluation?” child’s linguistic performance. You will soon see how easily and quickly the
children play the game.
“What are the special As the name implies, these games don’t take up too much class time. They
benefits of 10-minute should be quick to set up and quick to play. Never let them continue too long.
games?” They can be used as a fun way to start a lesson or as a way to fill in the last few
minutes of a lesson if students have completed other tasks. You can also use
some of them to keep early finishers busy while the rest of the class completes a
task. They are a useful and fun way to revise FOCUS LEXIS or STRUCTURES. If the
children are having difficulties with a particular language point, you can go over
the relevant coursebook exercises again with them and then play a 10-minute
game to give them extra practice.
Look at the games in this chapter and tick the ones you are already familiar
T A S K with. Then think about how you might be able to use the ones you don’t
already know.
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10-minute games
1 Chain games
Aims of the game The following chain games are good for consolidating syntax patterns, lexical
sets and vocabulary. It is easy to adapt the games to use alphabet and
number prompts.
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10-minute games
2 What’s missing?
Aims of the game This is a game that is good for revising lexical sets and vocabulary. It can be
extended to practise reading and writing skills.
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10-minute games
3 Buzz!
Aims of the game This is a game that is good for revising numbers, lexical sets and letters of the
alphabet. It is easy to adapt the game to use actions.
Then play the game with the whole class. When the children forget to say
Buzz! get them to stand up and turn around.
Adapting for older or higher-level children
Older children or higher-level pupils might like to play the game using only odd,
even or multiple numbers, e.g. Odd: 1, 3, 5, Buzz!, 7; Even: 2, 4, 6, Buzz!, 8;
Multiples: 5, 10, 15, Buzz!, 20. Alternatively, they can substitute Buzz! for
numbers, e.g. 1, 2, Buzz!, 4, 5, Buzz!, 7, 8, etc.
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10-minute games
4 Categories
Aims of the game This is a game that is good for revising lexical sets.
Give an example of what they have to do. Elicit from the class one word for
each of the categories, and write them in.
Then give the children three minutes (or however long you think the children
need) to fill in as many words as they can. Allow them to use their
coursebooks or dictionaries to help.
Let the children compare their answers with a friend, and fill in any gaps they
may have. Check the answers with the whole class and see how many words
they found for each category.
Adapting for older children
Older children might like to play this game in teams. Divide the class into pairs or
teams of four. Give each team a grid to complete.
Adapting for higher levels
Higher-level pupils might like to play the game using sequential letters of the
alphabet or even words with 2, 3, 4, etc. letters in them. Let the children use
plural forms, but if you play the game this way, tell the children that not all
letters will have appropriate words.
Letter 2 3 4 5
A an and arms apple
B by but bike buses
C — can can’t cooks
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10-minute games
Aims of the game This is a writing game that is good for revising vocabulary items and for
recognition of words outside the confines of a lexical set.
Penc i l
El e phant
Nos e
Ask the children to take a piece of paper or their exercise books. Dictate
words to them, or write words on the board for the children to copy.
Then let the children work in pairs to see how many of the word puzzles they
can complete. Check the answers with the whole class and see how many
words the children thought of.
If you’ve already covered plurals, you might like to play the game using only
plural words, e.g. P – pencils, E – elephants, N – noses.
Pen
1 nose
2 elephant
3 tree
4 ear
6 Homework option
You could easily adapt this game to include a homework activity by giving the
children one or two base words and asking them to play the game at home.
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10-minute games
6 Consequences
Aims of the game This is a traditional game that is good for writing skills and sequencing. It is easy
to adapt the game to use picture consequences.
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10-minute games
Aims of the game This is a quiz comprehension game. You will need to prepare the questions
before using this activity in class.
2 Homework option
Ask the children to think of a question and write it down for the next game.
8 Anagrams
Aims of the game This is word game that helps to consolidate letter order. It can easily be adapted
to practise sentence formation.
2 Sentence anagrams
Write the words of a sentence on the board in random order. Use structures
that reflect the language you are covering in the coursebook, e.g. book she’s
reading a = She’s reading a book.
Show the children how to decipher the sentences. Remind them about capital
letters and full stops.
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10-minute games
9 Flashcard matching
Aims of the game This is a game which practises word recognition skills.
2 Competitive game
To make this into a competitive game, divide the class into two teams. Children
from the teams then take it in turns to come and match the pictures and words.
3 Word matching
Rather than using picture FLASHCARDS and words written on the board, you might
like to try this variation: ask the children to identify words written on pieces of
paper and then to find the corresponding word written on the board.
10 Flashcard categorisation
Aims of the game This game practises vocabulary recognition and categorisation skills.
Look back at the games in this chapter. How many of them could be played
T A S K with the whole class, how many in smaller groups, and how many could be
used as extra activities for fast finishers? Mark the different activities Whole
class, Groups, Fast Finishers. (Check your answers with the Key on PAGE 95.)
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