6 Texture in Biomedical Images: Summary
6 Texture in Biomedical Images: Summary
Maria Petrou
6.1 Introduction
Texture is variation of the data at scales smaller than the scales of interest.
For example, if we are interested in identifying the human brain in a Mag-
netic Resonance Imaging (MRI) image, any variation in the gray values of the
imaged brain may be thought of as texture. According to this definition, even
variation due to noise may be thought of as texture. In the computer graphics
community this is acceptable, but among image processing and pattern recog-
nition researchers, texture is a property intrinsic to the imaged object and not
something caused by the instrument with which the image has been captured,
like noise is. Once we accept texture to be an intrinsic property of the imaged
object, then texture becomes a valuable cue in relation to the recognition of
this object. For example, the texture created by the sulci helps us to identify
the brain as such.
The most important characteristic of texture is that it is scale dependent.
Different types of texture are visible at different scales. For example, if we
look at a section of the human brain through a microscope, we are going to
see different structure of the tissue than the sulci mentioned above. In order
to be able to use texture to identify different types of tissue or different human
organs, we must be able to measure it in a repeatable and reliable way. In
other words, it is necessary to be able to characterize texture in an objective
way, independent of human perception and visual abilities. In this chapter,
we first present a brief overview of texture quantification methods and discuss
T.M. Deserno (ed.), Biomedical Image Processing, Biological and Medical Physics,
Biomedical Engineering, DOI: 10.1007/978-3-642-15816-2 6,
c Springer-Verlag Berlin Heidelberg 2011
158 M. Petrou