100% found this document useful (1 vote)
496 views35 pages

Electro Magnetic Field Theory - Chapter1

1. The document discusses vector algebra concepts including scalars, vectors, unit vectors, vector operations of addition, subtraction, and multiplication. 2. It provides examples of calculating position vectors, distance vectors, vector components, and the dot and cross products of vectors. 3. Vector algebra is important in electromagnetics as Maxwell's equations relate electric and magnetic fields, which are represented as vectors.

Uploaded by

Rave KingX
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
100% found this document useful (1 vote)
496 views35 pages

Electro Magnetic Field Theory - Chapter1

1. The document discusses vector algebra concepts including scalars, vectors, unit vectors, vector operations of addition, subtraction, and multiplication. 2. It provides examples of calculating position vectors, distance vectors, vector components, and the dot and cross products of vectors. 3. Vector algebra is important in electromagnetics as Maxwell's equations relate electric and magnetic fields, which are represented as vectors.

Uploaded by

Rave KingX
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 35

1

EELE 3331 – Electromagnetic I


Chapter 1

Vector Algebra
Islamic University of Gaza
Electrical Engineering Department
Dr. Talal Skaik

2012 2
Electromagnetics (EM) → Study of Electric and Magnetic
phenomena.

Applications: Microwave, Antenna, Electric Machines,


Satellite Communications, Radar, Fiber Optics, …etc.

Time-Invariant Conditions:
Electrostatics (Chapters 4, 5 and 6) and Magnetostatics
(Chapters 7 and 8).

Time-Varying Conditions:
Electromagnetics (Chapter 9 to 13)
3
Maxwell’s Equations

4
Scalars and Vectors

Scalar: Quantity that has only magnitude.


time, distance, temperature, mass, population
Vector: Quantity that ha both magnitude and direction.
Velocity, force, displacement, Electric Field Intensity.

5
Unit Vectors
For a vector A, a unit vector aA along A is defined as:

A
aA 
|A|
a A  vector, its magnitude is unity |a A |=1
and its direction is along A.
| A | magnitude of A (scalar)

 A= | A | aA

6
A vector in Cartesian (or Rectangular) coordinates
A=(Ax , Ay , Az) or A=Ax ax + Ay ay + Az az
where: Ax , Ay , Az → Componets of A in the x,y and z directions.
ax , ay , az → Unit Vectors in the x,y and z directions.

7
A vector in Cartesian (or Rectangular) coordinates

The magnitude of vector A is given by:


| A | A  A  A
2
x
2
y
2
z

and the unit vector along A is given by:


A Ax a x  Ay a y  Az a z
aA  
|A| Ax  Ay  Az
2 2 2

8
Vector Addition and Subtraction

For two vectors A=(Ax , Ay , Az) and B=(Bx , By , Bz)


Addition: C=A+B
C=(Ax+ Bx ) ax + (Ay+ By ) ay + (Az+ Bz ) az

Vector addition C  A  B: (a) parallelogram rule, (b) head-to-tail rule.


9
Vector Addition and Subtraction
Fir two vectors A=(Ax , Ay , Az) and B=(Bx , By , Bz)
Subtraction: D=A-B=A+(-B)
D=(Ax- Bx ) ax + (Ay- By) ay + (Az- Bz ) az

Vector subtraction D  A - B: (a) parallelogram rule, (b) head-to-tail rule.


10
Laws of Algebra

A+B=B+A, kA=Ak
A+(B+C)=(A+B)+C, k(lA)=(kl)A
k(A+B)=kA+kB

k and l are scalars

11
Position and Distance Vectors
For Point p in Cartesian Coordinates (x,y,z)
Position Vector : rp (or radius vector) of point p is defined as
the directed distance from origin 0 to p.

rP=0P=xax+yay+zaz

Example:
point P(3,4,5) has position
vector rP=3ax+4ay+5az

12
Position and Distance Vectors
The Distance Vector is the displacement from one point to another.
Points → P(xp , yp , zp), Q(xQ , yQ , zQ)

The distance Vector (Separation Vector) : rPQ=rQ-rP


rPQ= (xQ -xp) ax+ (yQ -yp) ay+ (zQ -zp) az

13
Example 1.1
If A=10ax - 4ay +6az , B=2ax + ay , Find
(a) The component of A along ay
(b) The magnitude of 3A-B
(c) A unit Vector along A+2B
(a ) Ay =-4
(b) 3A-B=3(10, -4,6) - (2,1,0)=(30, -12,18) - (2,1,0)
 (28, -13,18)
3A-B  (28) 2  ( -13) 2  (18)2  1277  35.74
(C) Let C=A+2B=(10, -4,6)  2(2,1,0)  (14, -2,6)
C (14, -2,6)
a unit vector along C is a c = 
C (14)2  ( -2) 2  (6) 2
a c =0.9113a x - 0.1302a y  0.3906a z Note: a c  1 14
Example 1.2
Points P and Q are located at (0,2,4) and (-3,1,5). Calculate:
(a) The position vector rP
(b) The distance vector from P to Q.
(c) The distance between P and Q.
(d) A vector Parallel to PQ with magnitude of 10.

(a ) rP  0a x  2a y  4a z  2a y  4a z
(b) rPQ  rQ - rP  ( -3,1,5) - (0, 2, 4)  ( -3, -1,1)
or rPQ  -3a x - a y  a z

 -3   -1  1  3.317


2 2 2
(c) d = rPQ 

x - xP    yQ - y P    zQ - zP   3.317
2 2 2
Alternatively: d= Q
15
Example 1.2 - continued
(d ) Find a vector parallel to PQ with magnitude of 10
Let A be the required vector
A= A a A , but A  10
Since A is parallel to PQ, it has the same unit vector
rPQ ( -3, -1,1)
aA   
rPQ 3.317
10( -3, -1,1)
 A=   ( -9.045a x - 3.015a y  3.015a z )
3.317

16
Vector Multiplication
When two vectors A and B are multiplied, the result is either a
scalar or a vector.

(1) Scalar (or dot) product: AB


(2) Vector (or cross) product: A  B

Three Vectors A,B,C:


(3) Scalar triple product: A  (B  C)
(4) Vector triple product: A  (B  C)

17
Dot Product A∙B
The product of the magnitudes of A and B and the
cosine of the angle between them.

A  B  A B cos  AB
 AB  the smaller angle between A and B.

If A=(Ax ,Ay ,Az ), B=(Bx ,By ,Bz ), then


A  B  Ax Bx  Ay B y  Az Bz

18
Dot Product A∙B
A and B are orthognal (or perpendicular) if
AB  0
Notes:
 A  B  B A
 A  (B+C)  A  B  A  C
 A  A  A , (cos 0 = 1)
2

also a x  a y =a y  a z =a z  a x =0
a x  a x =a y  a y =a z  a z =1
19
Cross Product AxB
A vector quantity whose magnitude is the area of
parallelogram formed by A and B, and its direction
is perpendicular to the plane containing A and B.

20
Cross Product AxB
A×B  A B sin  AB a n
Where
an→unit vector normal to plane
containing A and B, and its direction
is found by (right-hand rule), that is
the direction of the right thumb when
the fingers of the right hand rotate
from A to B.

21
Cross Product AxB
For A=(Ax ,Ay ,Az ), B=(Bx ,By ,Bz ), then
ax ay az
A×B  Ax Ay Az
Bx By Bz
=  Ay Bz - Az B y  a x
  Az Bx - Ax Bz  a y
  Ax B y - Ay Bx  a z

22
Cross Product AxB
Notes :  A  B  B  A, A  B  -B  A
 A  (B  C)  (A  B)  C
 A  (B  C)  A  B  A  C
 AA  0
also ax  a y  az
a y az  ax
az ax  a y

Moving clockwise  positive results


Moving counter-clockwise  negative results
a y  a x  -a z , a x  a z  -a y , a z  a y  -a x 23
Scalar Triple Product
For vectors A, B and C:
A   B×C   B   C×A   C   A×B 
Volume of parallelpiped having A,B and C as edges.
Volume=  A×B   C= A×B C cos 

24
Scalar Triple Product
For vectors A, B and C:

If A=(Ax ,Ay ,Az ), B=(Bx ,By ,Bz ), and C=(Cx ,C y ,C z ),

Ax Ay Az
then A   B×C   Bx By Bz  Scalar
Cx Cy Cz

25
Vector Triple Product
For vectors A, B and C:
A   B×C   B  A  C  - C  A  B 
"bac - cab" rule
Notes :
 A  B C  A  B  C 
but
 A  B C  C  A  B

26
Components of a vector
Given a vector A, a scalar component AB of A along B is :
(projection)
AB  A  aB  A aB cos  AB

The vector component A B of A along B is,


A B   A  aB  aB

Components of A along B: (a) scalar component AB, (b) vector component AB .


27
Example 1.4
A=3ax + 4ay +az ,
B=2ay - 5az ,
Find the angle between A and B.

AB
A  B  A B cos  AB  cos  AB 
A B
A  B   3, 4,1   0, 2, -5   0  8 - 5  3
A  32  42  12  26
B  02  22  (-5) 2  29
AB 3
cos  AB    0.1092
A B (26)(29)
 AB  cos -1 (0.1092)  83.73o
28
Example 1.4 - Continued
Alternatively
AB
A  B  A B sin  AB a n  sin  AB 
A B
ax ay az
A  B= 3 4 1   -20 - 2  ax   0  15  a y   6 - 0  az
0 2 -5
 A  B   -22,15, 6 
A  B  (-22) 2  (15) 2  (6) 2  745
AB 745
sin  AB    0.994
A B (26)(29)
 AB  sin -1 0.994  83.73o
29
Example 1.5
Three field quantities are given by

P=2ax - az , Q=2ax - ay +2 az , R=2ax - 3ay + az


Determine:
(a) (P+Q) x (P-Q)

(b) Q . R x P

(c) P . (Q x R)
(d) sin θQR
(e) P x (Q x R)
(f) A unit vector perpendicular to both Q and R.
(g) The component of P along Q.
30
Example 1.5 - Continued
P=2ax - az , Q=2ax - ay +2 az , R=2ax - 3ay + az
(a) (P + Q)  (P - Q)
=P  (P - Q)  Q  (P - Q)
=P  P - P  Q  Q  P - Q  Q
= 0 - PQ  QP - 0
ax ay az
=2  Q  P   2 2 -1 2  2ax  12a y  4az
2 0 -1
(b) Q  R  P  what makes sense is Q  (R  P)
ax ay az
Q  (R  P)  (2, -1, 2)  2 -3 1  (2, -1, 2)  (3, 4, 6)  6 - 4  12  14
2 0 -1 31
Example 1.5 - Continued
P=2ax - az , Q=2ax - ay +2 az , R=2ax - 3ay + az
(b) Alternatively Q  (R  P) (scalar triple product)
2 -1 2
Q  (R  P)  2 -3 1  2(3)  (1)(-2 - 2)  2(6)  14
2 0 -1

(c) P  (Q  R)
=Q  (R  P)=14
ax ay az
Alternatively, P  (Q  R)  (2, 0, -1)  2 -1 2
2 -3 1
 (2, 0, -1)  (5, 2, -4)  10  0  4  14
32
Example 1.5 - Continued
P=2ax - az , Q=2ax - ay +2 az , R=2ax - 3ay + az
QR  5, 2, -4  45
(d ) sin QR = = = =0.5976
Q R  2, -1, 2   2, -3,1 (3)( 14)
(e) P   Q  R  =  2, 0, -1   5, 2, -4   (2,3, 4)
Alternatively  bac-cab rule:  A  (B  C)  B(A  C) - C(A  B) 
P   Q  R  =Q(P.R) - R(P.Q)
 (2, -1, 2)(4  0 - 1) - (2, -3,1)(4  0 - 2)
 (6, -3, 6) - (4, -6, 2)  (2,3, 4)

( f ) a unit vector perpendicular to both Q and R


Q  R   5, 2, -4 
a=     0.745, 0.298, -0.596 
QR 45 33
Example 1.5 - Continued
P=2ax - az , Q=2ax - ay +2 az , R=2ax - 3ay + az
( g ) The component of P along Q
Q (2, -1, 2)  2 -1 2 
PQ   P  aQ  aQ , aQ    , , 
Q 9 3 3 3
 2 -1 2  4 2 2
P.aQ   2, 0, -1   , ,    0 - 
3 3 3 3 3 3
2  2 -1 2 
PQ   P  aQ  aQ   , , 
33 3 3
=0.4444a x - 0.2222a y  0.444a y

34
Example 1.7
Show that points P1(5,2,-4), P2(1,1,2), P3(-3,0,8) all lie on a
straight line.

Distance Vector rp1p2 =rp2 - rp1 = 1,1, 2  -  5, 2, -4  =  -4, -1, 6 


Distance Vector rp1p3 =rp3 - rp1 =  -3, 0,8  -  5, 2, -4  =  -8, -2,12 
ax ay az
rp1p2  rp1p3  -4 -1 6 =  0, 0, 0 
-8 -2 12
 shows that the angle between rp1p2 and rp1p3 is zero (sin  =0)
 P1 , P2 , and P3 lie on a straight line.

35

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy