Project Charter v3
Project Charter v3
Project Name: Personal Computer (PC) Building Simulation Using Virtual Date:15/02/2020
Reality (VR)
Subject / Adviser: Mrs. Maricel Suertefelipe
I. Executive Summary
Owning a personal computer in the present time is a bit of the norm considering the capabilities
of one and the myriad of advantages a person can benefit from owning a personal computer. A
desktop is a kind of a personal computer and is flexible with the parts. The parts of a desktop
computer can be easily changed when upgrades or replacement are desired. There are pre-built
desktop computer however building a customized desktop computer is becoming a trend
nowadays especially desktop computers geared towards gaming and it being cost-effective
option. Building a customized desktop computer can intimidate an inexperienced person,
especially beginners, when the risk of parts being destroyed due to wrong placement of parts
and/or harming oneself. A mobile application was made to simulate the desktop building
process, teaching the person the correct way of building a desktop computer before that person
build a real desktop computer. The program will be able to help to determine compatibility of
the desired parts being used in the desired build as well as introducing practicality in terms of
not buying the parts before learning the efficiency of the system. Virtual Reality is the main
feature of the application in which the people can immerse themselves into the realistic
experience of PC Building
A. Background
This section describes the purpose and justification of the project in the form of business case
and objectives. The business case should provide the reasoning behind the need for this project
as it relates to a function of the business.
B. Business Need
This section describes the purpose and justification of the project in the form of business case
and objectives. The business case should provide the reasoning behind the need for this project
as it relates to a function of the business.
The PC Building Simulator can be used commercially by the companies who want to showcase
their new PC components such as graphics card, processor, etc. The company should provide
the specifications of their product as well as its design so that the developers can incorporate it
into the application. By this, various companies will create more competent products and raise
PROJECT CHARTER
Project Name: Personal Computer (PC) Building Simulation Using Virtual Date:15/02/2020
Reality (VR)
Subject / Adviser: Mrs. Maricel Suertefelipe
the standards of the PC components to a higher level. Also, the application can be used as a
platform for advertisement. As people use the application, they learn about the benefits and
trade-offs of picking a certain component, and adjusts their builds to their preferences.
C. Business Objectives
This section describes the purpose and justification of the project in the form of business case
and objectives. The business case should provide the reasoning behind the need for this project
as it relates to a function of the business.
1. Provide a user-friendly program that will help first time PC builders know the proper
way of building a PC.
2. Lessen the tension of building a PC for the first time by giving customers confidence.
3. Give customers a realistic experience in building a PC.
4. Assist customers choose the correct compatible and efficient PC components.
5. Plan the layout of the parts as well as its cable management ahead of time.
6. Guide students of Computer Engineering and related courses to better understand PC
building.
7. Satisfy some people who find building computers as their hobby.
B. Requirements
Having a VR set-up is a must. Currently, the set-up that developers used is composed of Oculus
Quest for the console and controller, Standard Lighthouse for motion sensor, and a personal
computer (medium to high specs). The application can run from Windows 7 up to Windows 10.
PROJECT CHARTER
Project Name: Personal Computer (PC) Building Simulation Using Virtual Date:15/02/2020
Reality (VR)
Subject / Adviser: Mrs. Maricel Suertefelipe
C. Constraints
Because the application offers Virtual Reality for real-life immersion, there is a need to buy VR
equipment and a good personal computer to back that up. A good equipment is needed in order
for the application to run smoothly
D. Assumptions
E. In Scope
The application offers at least five varieties of parts in every component, from processor to RAM
sticks. Efficiency score is calculated by a theoretical formula that is backed up by the articles and
references online. This application can also offer the realistic experience of PC Building as well as
giving the user enough information about the process and details about the components for
them to learn and immerse themselves more into personal computers.
F. Out of Scope
The program is consisted of limited parts only, not all the available alternatives on the
components are present in the software because of the time constraint. This is considered as
the first version; the developers and researchers might release an update after the time
constraint and add several features that will further help the user in creating a cost-effective PC.
Cable management is also not tackled in the study.
IV. Risks
Table 4.1 Risks and their Mitigation
Risk Description Likelihood of the risk Impact if the risk Mitigating action
occurring occurs
Project design is High High Design the project with
incomplete consultation from
subject matter experts.
Scheduling errors Medium High Track schedules and
review the schedule
every meeting
Scope creep Medium High Make sure all
requirements have
been thoroughly
defined during the
Design Stage
PROJECT CHARTER
Project Name: Personal Computer (PC) Building Simulation Using Virtual Date:15/02/2020
Reality (VR)
Subject / Adviser: Mrs. Maricel Suertefelipe
V. Project Deliverables
The activities, documentations, and deliverables needed for the completion of the project is shown in
Table 5.1
Table 5.1 Personal Computer (PC) Building Simulation Using Virtual Reality Project Overall Deliverables
Project Name: Personal Computer (PC) Building Simulation Using Virtual Date:15/02/2020
Reality (VR)
Subject / Adviser: Mrs. Maricel Suertefelipe
Table 6.1 Milestone of Personal Computer (PC) Building Simulation Using Virtual Reality
Project Name: Personal Computer (PC) Building Simulation Using Virtual Date:15/02/2020
Reality (VR)
Subject / Adviser: Mrs. Maricel Suertefelipe
A. Table of Organization
C. RACI Matrix
IX. Authorization