3rd Grade Math Mulitplication and Division Lesson Plan
3rd Grade Math Mulitplication and Division Lesson Plan
Unit: Multiplication
Lesson#:1 Tubing Tens- Cool off with an Imaginary River Adventure
If you know how to count by tens, you can solve multiplication factors in which ten is a
factor.
Standards: NC.3.OA.1: For products of whole numbers with two factors up to and including 10:
Interpret the factors as representing the number of equal groups and the
number of objects in each group.
Illustrate and explain strategies including arrays, repeated addition,
decomposing a factor, and applying the commutative and associative
properties.
MP4: Model with Mathematics.
Objective: Students will write skip counting patterns and a simple story multiplication problems in
which ten is a factor.
Lesson Tubing Tens- Create a Story
#:2
Drawing pictures can help you learn and practice basic multiplication facts.
Standards: NC.3.OA.1: For products of whole numbers with two factors up to and including 10:
Interpret the factors as representing the number of equal groups and the
number of objects in each group.
Illustrate and explain strategies including arrays, repeated addition,
decomposing a factor, and applying the commutative and associative
properties.
W.3.10: Write routinely over extended time frames (time for research, reflection, and
revision) and shorter time frames (a single sitting or a day or two) for a range of
discipline-specific tasks, purposes, and audiences.
MP1: Make sense of problems and persevere in solving them.
MP6: Attend to precision.
Objective: Students will be able to draw a picture which represents multiplication facts with ten
and the numbers 1-9 as factors, and write a story with key to accompany the picture.
Lesson African Amphibians- Review Multiplying by Ones & Twos While Learning Fun Facts About
#:3 Frogs
Students know how to explain how counting by ones and twos translate to knowing
their multiplication facts.
Standards: NC.3.OA.1: For products of whole numbers with two factors up to and including 10:
Interpret the factors as representing the number of equal groups and the
number of objects in each group.
Illustrate and explain strategies including arrays, repeated addition,
decomposing a factor, and applying the commutative and associative
properties.
MP7: Look for and make use of structure.
Objective: Using the structure of counting by ones and twos, SWBAT explain how counting by ones
and twos translates to already knowing their multiplication facts in which one and two
are factors.
Lesson Open Number Lines- Just the Basics
#:4
Students can solve multiplication problems with factors of 1, 2, 5, or 10 on an open
number line.
Standards: 3.OA.C.7: Fluently multiply and divide within 100, using strategies such as the
relationship between multiplication and division.
3.OA.D.9: Identify arithmetic patterns (including patterns in the addition table or
multiplication table) and explain them using properties of operations.
MP4: Model with mathematics.
Objective: SWBAT model and solve multiplication problems with a factor of 1, 2, 5 or 10 on an
open number line.
Lesson Open Number Line- Decomposed Factors
#:5
Students flexibly manipulate numbers, applying what they already know to solve what
they do not yet know.
Standards: 3.OA.C.7: Fluently multiply and divide within 100, using strategies such as the
relationship between multiplication and division.
3.OA.D.9: Identify arithmetic patterns (including patterns in the addition table or
multiplication table) and explain them using properties of operations.
MP2: Reason abstractly and quantitatively.
Objective: Students will be able to model multiplication problems with decomposed factors on an
open number line.
Lesson Swimming Swamp Monkeys- Using an open Number line to Solve Word Problems
#:6
students will explore one of the many ways that scientists use math in their research.
Standards: 3.OA.A.3: Use multiplication and division within 100 to solve word problems in
situations involving equal groups arrays and measurement quantities, e.g., by using
drawings and equations with a symbol for the unknown number to represent the
problem.
MP4: Model with mathematics
Objective: SWBAT read a math story set in a real-world scientific context, determine possible
multiplication equations to find the solution, and explain their thinking
Lesson #:10 Monster Math
Close reading skills are needed in math, too!
Standards: NC.3.OA.3: Represent, interpret, and solve one-step problems involving multiplication
and division.
Solve Multiplication word problems with factors up to and including 10.
Represent the problem using arrays, pictures, and/or equations with a symbol
for the unknown number to represent the problem.
Solve division word problems with a divisor and quotient up to and including
10. Represent the problem using arrays, pictures, repeated subtraction and/or
equations with a symbol for the unknown number to represent the problem.
RF.3.4: Know and apply grade-level phonics and word analysis skills in decoding words.
A. Identify and know the meaning of the most common prefixes and derivational
suffixes
B. Decode words with common Latin suffixes
C. Decode multisyllabic words
D. Read grade-appropriate irregularly spelled words
MP1: Make sense of problems and persevere in solving them
Objective: Students will be able to attend to precision in solving multiplication story problems, and
persevere in reading carefully to find the necessary information and eliminate
irrelevant details.
Lesson #:11 The Video Game Model of Adding
Video games often dole out points in groups of 25, 50, and 100 because they are easy
numbers to multiply. Practice with patterns of 5 and 10 apply directly to understanding
patterns with 50 and 100.
Standards: NC.3.OA.9: Interpret patterns of multiplication on a hundreds board and/or
multiplication table.
NC.3.NBT.3: Use concrete and pictorial models, based on place value and the properties
of operations, to find the product of a one-digit whole number by a multiple of 10 in
the range 10-90.
MP4: Model with mathematics
MP7: Look for and make use of structure
Objective: SWBAT create and verbally explain and demonstrate, with models and equations,
multiple ways to add on from a given number to 2000 using repeated addition of 50
and 100 and multiplication of 50 and 100.
https://betterlesson.com/browse/master_teacher/326834/60522/145998/jennifer-valentine?
from=master_teacher_curriculum
SECTION 1: Desired Results—Standards and
Performance Descriptors
NCSCoS Standard(s): NC.3.OA.3: Represent, interpret, and solve one-step problems
involving multiplication and division.
Solve Multiplication word problems with factors up to and including 10. Represent
the problem using arrays, pictures, and/or equations with a symbol for the
unknown number to represent the problem.
Solve division word problems with a divisor and quotient up to and including 10.
Represent the problem using arrays, pictures, repeated subtraction and/or
equations with a symbol for the unknown number to represent the problem.
problem.
Solve division word problems with a divisor and quotient up to and
including 10. Represent the problem using arrays, pictures,
repeated subtraction and/or equations with a symbol for the
unknown number to represent the problem.
3. How will students demonstrate what they have learned (What is the
assessment)?
Copy of rubric showing grade and notes will be handed back to students.
7. What practice and follow-up assessment can be provided for
students who fall below expectations?
Let the students play a math game that includes multiplication and
division. They take notes as they are playing the game to include what
pieces they might want to add to their game. They will also take note of
what they liked and disliked about the games they played.
Students will play math games with classmates to find out what they
want their game to be. Students will be creating their own multiplication
and division problems and solve them to make sure their games can
work.
Students will reflect on their learning when letting their classmates play
their games. After a group of students plays their game, they will get
notes from the students who played their game and what they might
need to change or improve in their game.
13. What materials and resources are needed to support and enhance
learning?
Students will need craft supplies, such as poster board, markers and
construction paper, to help them create their game board. They might
need a computer if they decide to type their instructions and rules.
This lesson will take 2 days, one to play sample games and start working
on their games and another day to finish creating games and present to
classmates for them to play.
If students focus too much on the details of their gameboard and not
enough time on their instruction and rules, then their classmates might
not understand how to play their game.
18. What alternatives are there if the lesson does not work out?
If the lesson does not work out, students may be given the opportunity to
play more of the sample math games to practice their multiplication and
division skills.
3rd GRADE MATHEMATICS LESSON PLAN by Katie Riordan
NC State Learning Standard(s) (concepts, skills, processes)
NC.3.OA.3: Represent, interpret, and solve one-step problems involving multiplication and division.
Solve Multiplication word problems with factors up to and including 10. Represent the
problem using arrays, pictures, and/or equations with a symbol for the unknown number to
represent the problem.
Solve division word problems with a divisor and quotient up to and including 10. Represent
the problem using arrays, pictures, repeated subtraction and/or equations with a symbol for
the unknown number to represent the problem.
Assessment of Learning Standard
Creation of Board Game for classmates to play that can be completed.
Learning Outcome
Students will be able to develop a game using their knowledge of multiplication and division word
problems where their classmates can complete the game with 75% accuracy. (Creating)
Estimated Time Student
Lesson Design Materials Requirement Grouping
Opening Description (include Teacher Created 20 Minutes Students will be
how the teacher will inform the Sample Math put into random
students of Games groups by their
outcomes/purpose/expectations teacher to who
associated with the lesson) they will work
Teacher will tell students that they will with.
be starting to creating a math game to
show their knowledge of multiplication
and division problems. Students will
play sample math games with
classmates to gain ideas for what they
want their game to be. Students will be
creating their own multiplication and
division problems and solve them to
make sure their games can work.
Teaching Strategies/Activities Worksheet from 20 Minutes Individual/ Class
Description (demonstration, teacher Discussion
modeling, explanation,
directions, etc.)
The active listening teaching strategy
will be effective because students are
having to take what they know and
apply it to their game, which is
reciprocal questioning.