Lessons From Neuroscience: Form Follows Function, Emotions Follow Form
Lessons From Neuroscience: Form Follows Function, Emotions Follow Form
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To cite this article: Upali Nanda , Debajyoti Pati , Hessam Ghamari & Robyn Bajema (2013):
Lessons from neuroscience: form follows function, emotions follow form, Intelligent Buildings
International, DOI:10.1080/17508975.2013.807767
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Intelligent Buildings International, 2013
http://dx.doi.org/10.1080/17508975.2013.807767
RESEARCH ARTICLE
Lessons from neuroscience: form follows function, emotions follow form
Upali Nandaa, Debajyoti Patib, Hessam Ghamaria and Robyn Bajemab∗
a
American Art Resources, REDCenter, Houston, TX, USA; bDepartment of Design, Texas Tech
University, Lubbock, TX, USA
(Received 19 November 2012; final version received 19 May 2013)
The argument that the environment impacts human perception and behaviour, and vice versa, is
not a new one. What is lacking however is a fine-grained, deep understanding of the neural
underpinnings that drive human behaviour as a result of environmental interaction. The
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Introduction
In this article we look at the emotional impact of visual stimuli and bridge the evidence between
environmental psychology and neuroscience, within the scope of nature images, to identify
specific visual properties that elicit the emotional responses of fear, pain, and anxiety – emotions
that are prevalent in high stress environments such as hospitals – which architects and designers
work hard to mitigate. We then investigate a particular visual property ‘contours’, emergent from
the literature, and explore it within the theoretical paradigm of neuro-architecture to generate
specific hypotheses for architecture and neuroscience. The impetus for this article came from
research into how (and why) visual images of nature have a positive impact on stress and
anxiety, particularly in the healthcare context (see Nanda et al. 2012). In probing deeper into
∗
Corresponding author. Email: robyn.bajema@americanartresources.com
the issue we found that the impact of nature images may be linked to specific visual properties, an
insight that is applicable to the broader design industry, ranging all the way from product design to
building design and architecture.
In ‘Nesting, Body, Dwelling, Mind’, Robinson (2011) argues that our very being is sculpted by
our interactions in an environment that we ourselves have fashioned, making us our own greatest
artefact. Environments are important, in large part, because of the experiences (and behaviours)
they afford. Gibson (1979) argued that the measure of potential interactions between an organism
and its immediate environment can be understood as its ‘affordance’. When as designers and
architects we seek to sculpt not just spaces, but human experience and behaviour, we are design-
ing more than environments, we are designing affordances. In addition, we can argue that these
affordances are not just functional but can be emotional as well. Functional affordances would
relate to the measure of potential interactions between an organism and its immediate environ-
ment, that relate to a specific function. Emotional affordance on the other hand might be the
measure of potential emotions triggered by an environment in an organism. In design, emotional
and functional affordances go hand in hand, but the latter is arguably easier to assess than the
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former.
Traditionally, environmental psychology has focused on the study of obvious manifestations
of human behaviour, which in turn has been linked to hypothesized thought processes. Typical
tools used include systematic or ethnographic observations, surveys, interviews, psychometric
instruments (such as self-reports on emotional states), physiological measures (such as heart
rate, blood pressure, etc.), and cognitive tests (based on the performance on cognitive tasks
measured by careful calibration). Over time, these tools have become sophisticated, and insights
into human behaviour more detailed. Researchers have come to a general or common understand-
ing on the cognitive and emotional systems involved, based entirely on inferences from observed
behaviour, which make it subject to interpretation. Further investigation through neuroscience, of
topics that already have a body of evidence in environmental psychology, offers the opportunity
for a more objective understanding that can take us beyond the ‘what happens’ to the ‘why it
happens’, and allow a more sophisticated use of science within design practice. This may be
the first step in investigating what Eberhard in his fundamental work on Brain Landscapes
calls ‘the ways and whys of our brain/mind interaction with architectural settings’ (Eberhard
2008).
According to Garland (2004), neuroscience is ‘the branch of the life sciences that studies the
brain and nervous system including brain processes such as sensation, perception, learning,
memory, and movement’. Among the areas of study, included under the broadest definition,
are physiology, chemistry, and molecular biology of the nervous system; issues of brain develop-
ment; brain processes such as sensation, perception, learning, memory, and movement; and
neurological and psychiatric disorders. Studies of the brain often involve the study of a response
to an external stimulus and broadly we can define anything outside the human body as the
environment. In the case of design and architecture intentional crafting of this environment is
‘environmental design’, and study of the human response is environmental psychology. Neuro-
science studies have taken mainstream psychology to the next level, and now offer an opportunity
to do the same with environmental psychology. There is an opportunity to test the theories and
conceptual constructs that are in place and investigate the extent to which they hold true at the
level of brain behaviour. In addition, neuroscience offers the opportunity to create new hypotheses
for the environmental design field which have not been tested due to lack of sophisticated tools,
such as functional magnetic resonance imaging (fMRI).
If we define the role of an architect as a person who not only designs environments, but also
designs affordances, manifested (and tested) by brain response, then the discussion about neuro-
science and architecture reaches an entirely different level. Edelstein (2006) proposes that the role
Intelligent Buildings International 3
of the architect is that of a designer of environments that can stimulate brain responses (activity,
novelty, and memory). Understanding the mechanisms of neuroscience can, potentially, help
maximize the desired positive impact of a designed environment. In addition, an understanding
of the mechanisms of neuroscience, particularly in the area of perception and spatial orientation,
can inform the design of built spaces to include environmental considerations that minimize nega-
tive physiological, cognitive, and emotional effects (Sternberg and Wilson 2006). In certain set-
tings, such as healthcare, minimizing negative effects may be even more crucial than maximizing
positive effects. Sternberg gives examples of how an understanding of fine-tuned principles of
perception (gleaned by neuroscience studies) inform pragmatic insights into design – for
instance, poor lighting renders edges difficult to recognize, or how presence of multiple choice
points in the absence of visual cues can trigger anxiety and a stress response (Sternberg and
Wilson 2006). Based on a review of the literature she identifies environmental stressors such
as crowding, sudden loud noise, bright lights, multiple choices, lack of landmarks, and being
in a new environment, and argues that exposure to such stressors can activate both the hypothala-
mic – pituitary – adrenal axis and the adrenergic component of the autonomic nervous system. An
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understanding of how our perceptual systems work is particularly critical within the context of
healthcare where all the users of the environment – patients, visitors, and staff members – are
anxious and stressed and are in highly vulnerable emotional states. Moreover, healthcare is cur-
rently the leading A/E sector in evidence-informed design, making this a critical sector for scien-
tific discovery in design research.
The term ‘healing environments’ has been used often in the last few years (Sternberg 2006) to
create environments that ‘afford’ more positive responses and interactions. The term ‘healing
environments’ suggests ‘that the physical healthcare environment can make a difference in
how quickly the patient recovers from or adapts to specific acute and chronic conditions’ (Stichler
2001). Evidence-based design has taken root firmly in the healthcare design industry, defined as
‘the process of basing decisions about the built environment on credible research to achieve the
best possible outcomes’ (Levin 2008). A case in point where design is being informed by science
is the infusion of nature images in healthcare setting.
Images and their emotional impact: making the case for nature images
While there is a plethora of research from environmental psychology that links viewing visual
scenes/images to observed/reported/measured behaviour, the neural underpinnings are not com-
pletely known. In a landmark study published in 1984, Ulrich found that post-operative gall-
bladder surgery patients whose rooms had a window view of a park had better outcomes than
those patients whose rooms had a window view of a brick wall. Patients complained less to
staff, needed analgesic pain medication of lesser strength, and were discharged earlier (Ulrich
1984). This study prompted various studies on the impact of nature, both real and simulated.
Today, a mounting body of evidence makes the case for the role of nature images in reducing
stress, anxiety, pain perception, and improved perception of quality of care (Ulrich 2009;
Hathorn and Nanda 2008). Experimental studies on this subject have used nature stimuli of
various modalities: two-dimensional art, videos, backlit ceiling/wall-mounted images, and
virtual reality (VR) (Hathorn and Nanda 2008). A study with mental health patients found that
viewing visual art depicting a landscape (Figure 1) decreased patient aggression and agitation,
measured by the rate of ‘as-needed’ medication dispensed to the patients, a finding with signifi-
cant cost saving implications for the hospital (Nanda et al. 2011). In another study, heart rate
measurements, collected in a dental clinic, found patients experienced lower stress and anxiety
on days that a large mural depicting a natural scene was hung on the waiting room wall (Heerwa-
gen and Orians 1990). Heart surgery patients in the intensive care unit had their recovery
4 U. Nanda et al.
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outcomes compared across six groups of patients assigned to different picture exposures. Patients
exposed to a representational, nature image experienced less postoperative anxiety and fewer
doses of strong pain medication, as compared with patients exposed to no art, or abstract art
with rectilinear forms – which in fact worsened the outcomes (Ulrich, Lunden, and Eltinge 1993).
A study by Pati and Nanda (2011) reported improved attention and overall calm behaviour in
paediatric patients waiting in dental and cardiac clinics when children were exposed to nature-
themed videos. A nature video also resulted in a significant decrease in reported pain intensity,
pain quality, and anxiety by burn patients (Miller, Hickman, and Lemasters 1992). Nanda et al.
(2012) found that adult visitors and patients visiting an emergency department waiting area exhib-
ited significantly less restless behaviours (pacing, getting out of seat, fidgeting, etc.) and were
quieter, after a nature video and nature art was installed. In a 2002 study at the Hong Kong Poly-
technic University, researchers found that there was a significant increase in pain threshold and
pain tolerance when a soundless nature video was used (Tse et al. 2002). Adult patients in a pro-
cedure room reported better pain control when exposed to a nature scene with nature sound in the
ceiling (Diette et al. 2003). In an earlier study, patients on gurneys viewing ceiling-mounted
scenes of nature and/or water had systolic blood pressure levels 10– 15 points lower than patients
exposed to either aesthetically pleasing ‘arousing’ pictures or a control condition of no picture
(Coss 1990). In a recent study with backlit images on a wall, Vincent et al. (2010) found that
nature images that depicted a balance of prospect and refuge elements significantly reduced the
sensory perception of pain. Breast cancer patients reported reduced anxiety during chemotherapy
when exposed to VR intervention displaying underwater scenes (Schneider et al. 2003). A similar
finding was made when patients were asked to enter a virtual environment by playing video
games or wearing a headset (Hoffman et al. 2001). Physiological data collected via skin conduc-
tance, muscle tension, and pulse transit time from subjects who watched photographic simulations
of natural settings showed faster recovery than subjects who viewed simulated urban settings
Intelligent Buildings International 5
(Ulrich et al. 1991). The studies discussed above have prompted the use of nature as a ‘healing’ or
‘restorative’ component in environments. A positive change in (physiological) activity that takes
place within 4 – 40 minutes is called ‘restoration’ and the environments that induce these changes
are called ‘restorative environments’ (Korpela, Klemettila, and Hietanen 2002). In many of the
studies outlined above, the physiological response has been rapid, synced in real time to the
exposure to nature images, and measurable, making the argument that particular kinds of
images – nature images with specific characteristics of depth of field, verdant vegetation, clear
focal points etc. – are restorative (Ulrich 2009). However, designers are still working to identify
the specific elements that create this ‘restoration effect’, in order to intentionally create such
experiences. One of the underlying theories explaining the impact of nature images is the ‘Evol-
utionary Theory’ – that we as a human species are hardwired to prefer and respond positively to
nature images that foster wellbeing and survival (Ulrich 2009). This theory and the rapid phys-
iological response suggest that the response to nature at some level is primal, basic, and innate
to us all.
Zajonc (1980) argues that at the core of our human survival we often use a quick, pre-
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cognitive, rapid assessment of the environment based on some gross elements of the image
which is insufficient for cognitive judgements but are adequate for an initial approach or avoid-
ance decision. This approach or avoidance decision is also known as the fight or flight response.
The ‘fight or flight response’ is our body’s primitive, automatic, inborn response that prepares the
body to ‘fight’ or ‘flee’ from perceived attack, harm, or threat to our survival. When we experi-
ence excessive stress whether from internal worry or external circumstance, a bodily reaction is
triggered called the ‘fight or flight’ response. This response actually corresponds to an area of our
brain called the hypothalamus, which when stimulated initiates a sequence of nerve cell firing and
chemical release – chemicals like adrenaline, noradrenaline, and cortisol are released into the
bloodstream – that prepares our body for running or fighting. These patterns of nerve cell
firing and chemical release cause our body to undergo a series of very dramatic changes and
when our fight or flight system is activated, we tend to perceive everything in our environment
as a possible threat to our survival. By its very nature, the fight or flight system bypasses our
rational mind – where our more well thought out beliefs exist – and moves us into ‘attack’
mode (Neil 2013). It is the key to the context of stressful environments because it adds to the
stress response. The theory of a rapid affective evaluation of the environment has been supported
by the outcome studies discussed in the previous paragraphs. Research by Korpela, Klemettila,
and Hietanen (2002) establishes that rapid evaluation of environmental scenes also modulate
people’s judgement of human expression (such as joy and anger).
Having the ability to rapidly assess the environment is arguably at the core of human survival
and evolution. Research shows that humans have the ability to capture the ‘gist’ of a scene very
quickly. For example, after presenting a photograph for just a fraction of a second, an observer
may report that it is an indoor kitchen scene with numerous colourful objects on the countertop
(Potter 1975; Biederman, Mezzanotte, and Rabinowitz 1982; Tversky and Hemenway 1983;
Oliva and Schyns 1997). Such report at a first glance (brief exposures of 100 ms or below)
onto an image is remarkable considering that it summarizes the quintessential characteristics of
an image, a process previously expected to require much analysis such as general semantic attri-
butes (e.g. indoors, outdoors, office, and kitchen), recognition of places with a restricted spatial
layout (Epstein et al. 1999), and a coarse evaluation of distribution of visual features (e.g. highly
colourful, grayscale, several large masses, and many small objects) (Sanocki and Epstein 1997;
Rensink 2000).
Do we really respond to visual images and by extension our visual environments even before
we completely recognize what they are? Is this response dictated by content or form? Since all
images have a combination of both, a designer might also pose the question, if content stayed
6 U. Nanda et al.
the same – could form alone impact our rapid emotional response? And if so, could the same be
argued for utilitarian artefacts – e.g. kitchen products, furniture, and buildings – that function
remaining the same, the form alone can ‘trigger’ a rapid response. While it is possible to study
the response to different environmental design conditions with more traditional observation
methods, neuroscience alone has the ability to identify the initial, rapid response – after all it
is the response in the brain that is manifested in the physiological and behavioural responses.
In this article our intention is to take the insights from neuroscience, and distill them into ideas
for design beyond the scope of the visual scene. The focus in this article is on the ‘rapid’ response,
the initial, arguably pre-cognitive response that could shape emotional affordance of an
environment.
Towards this end a literature review was undertaken that looked at the neural underpinnings of
negative emotional states (pain, fear, and anxiety), induced by visual image properties (Nanda,
Zhu, and Jansen 2011). The context of the literature review was healthcare environments,
where, as discussed before, minimizing negative impact on vulnerable populations takes priority
over maximizing positive impact. The purpose of this grant-funded literature review (funded by
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the Center for Health Design) was a more fine-grained understanding of how visual images could
impact the emotional experience patients are likely to experience in a hospital emergency depart-
ment. According to Gordon, Sheppard, and Anaf (2010), it is common to ‘feel’ fear, anxiety, and
pain in a hospital setting. Although these emotions are certainly not an exhaustive list of what a
patient can experience in a healthcare setting, they helped create a road map for how to navigate
the neuroscience literature. The intention of the literature review was to advance the knowledge
base in the current practice of infusing nature into healthcare settings. In addition, the purpose of
the literature review was to isolate ‘specific properties’ and match them to specific emotional
states, to enable extending these insights to the broader context of design. In the next section,
we will discuss some ‘form’-based findings from this review (published elsewhere).
(Continued)
8 U. Nanda et al.
Table 1. Continued.
Article Emotion
Visual stimuli/visual
No. References Fear Anxiety Pain property Brain region(s)
8 Bar and Neta X Objects, patterns, The amygdala was more active for
(2007) contour, spatial everyday sharp objects
frequency compared with their curved
contour counterparts.
9 Onoda et al. X Positive and negative During anticipation of pictures
(2008) pictures with certain negative valence,
activities of supracallosal
anterior cingulate cortex,
ventrolateral prefrontal cortex,
insula, and amygdala were
enhanced relative of activity
levels that for the uncertain
emotional anticipation
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condition.
10 Roy et al. X Positive and negative Emotions induced by pleasant or
(2009) pictures unpleasant pictures modulated
the responses to painful
electrical stimulations in the
right insula, paracentral lobule,
parahippocampal gyrus,
thalamus, and amygdala.
11 Anders et al. X Humans or animals The amygdala responded to both
(2008) pictures negative and positive stimuli,
and this response did not
increase with arousal. In
contrast, thalamic and cortical
activity increased with arousal.
12 Weierich et al. Pictures with different Compared with negative (vs.
(2010) arousal, valence, positive) and high (vs. low)
and novelty arousal stimuli, the amygdala
had higher peak responses and a
selectively longer time course of
activation to novel (vs. familiar)
stimuli.
of the key articles on the effect of content-based properties on specific regions of the brain. The
amygdala was identified as one of the key regions of the brain involved in the processing of
fear, anxiety, and pain (induced by visual images). The amygdala is part of the limbic system
that is connected to various cortical and subcortical brain centres, with a fundamental function
of providing neutral stimuli with positive or negative values through association learning
(LeDoux 1996). The amygdala is an almond-shaped cluster located in the medial temporal lobe.
It is critical to fear-related emotional processing or stimulus salience. Other areas associated
with anxiety, fear, and pain processing included the thalamus, insula, and hippocampus. The
insula is located in the cerebral cortex, between the temporal and frontal lobe. It regulates physio-
logical responses such as heart rate or blood pressure and produces an emotional context for con-
vergent (sensory) information. Also, it plays a role in the experience of pain, and emotion of anger,
fear, disgust, and happiness. The thalamus is located between the cerebral cortex and the midbrain,
and acts as a relay between the subcortical areas and the cerebral cortex. Finally, the hippocampus
is located in the medial temporal lobe where it stores and retrieves conscious memories and
Intelligent Buildings International 9
processes sets of stimuli to establish the context. These findings have been discussed in detail in
Nanda, Zhu, and Jansen (2011). Interestingly (and surprisingly), emotional response was also
identified in response to image properties that were not content based (see Bar and Neta 2007 in
Table 1). In the remainder of this article we will discuss the properties of spatial frequency and
contour, identified in this article, which link to formal attributes, and have a broader applicability
for the design field.
Spatial frequency
Spatial frequency is defined as the frequency of change in pixel values across an image as a
function of distance (Bone, Bachor, and Sandeman 1986). It is shown that the visual system
is selectively sensitive to changes in spatial frequency and hence uses different neural pathways
when processing certain stimuli. Higher spatial frequencies (HSF) are processed primarily in the
ventral cortical visual stream via the parvoceular channels, which have fine resolution but slow
responses. On the other hand, lower spatial frequencies (LSF) are received by the dorsal parietal
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stream and connected subcortical regions, such as superior collculus and pulvinar areas (Vuil-
leumier et al. 2003). The appearance of a stimulus can convey different information with differ-
ent spatial frequencies. High spatial frequencies represent abrupt spatial changes in the image
(such as edges), thus corresponding to configural information and fine details, whereas low
spatial frequencies represent global information about the shape (such as general orientation
and proportions) (Bone, Bachor, and Sandeman 1986). See Figure 2 for an example of
spatial frequency. The swift extraction of contextual meaning from an image is mediated by
global cues conveyed by low spatial frequencies of an image (Bar 2004). Amygdala responses
to fearful expressions were greater for LSF than HSF images (Vuilleumier et al. 2003). This
implies that global information about an image is rapidly extracted (as discussed in the previous
section), and induces a rapid response in the limbic system. The finding that context is rapidly
extracted by low spatial frequencies of an image ties back to the quick evaluative system dis-
cussed in the previous section, and the argument that global properties of the image can shape
the perception of a viewer, and trigger a primal fight or flight response, which, in turn, shapes
the emotional response. In psychophysiological studies the stress response (increased heart rate,
blood pressure, and cortisol) has been linked to this primal response of fight or flight, and
decrease in the stress response has been linked to restoration (Ulrich 1993). As discussed
before, theoretical frameworks to support this include the evolutionary theory (or biophilia
theory) which states that due to years of evolution humans are hardwired to prefer and
respond positively to nature images that foster wellbeing and survival (Ulrich 2009). In addition,
the theory of preferenda by Zajonc (1980) states that affect precedes cognition and to that end,
there are factors or ‘preferenda’ that combine with affect to cause us to evaluate and experience
attraction, repulsion, pleasure, and conflict early in the sensory input. Preferendas are general
and involve some kind of interaction between gross object features and internal states of the
individual. Zajonc (1980) also goes on to explain that affective reactions are oftentimes separate
from content (e.g. remember how a movie made one feel, but not the story behind it). Based on
Zajonc’s theory of preferenda, Ulrich proposes that perception of gross structural properties of
the visual envelope (i.e. those characterized by savannah-like landscapes) are thought to rapidly
evoke automatic positive affective and parasympathetic physiological responses (with associated
positive feelings). Ulrich postulates that certain environmental stimuli elicit primary limbic-
mediated processes of affective and physiological response leading to stress restorative out-
comes (Ulrich 1983). Ulrich (1983) outlines these ‘preferenda’ to include: (1) gross structural
aspects of settings, (2) gross depth properties that require little inference, and (3) general
classes of environmental content.
10 U. Nanda et al.
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Figure 2. Examples of spatial frequency. The three images presented differed in the SF content (e.g. HSF
image vs. LSF image). The original image is shown as normal spatial frequency; low spatial frequency
images were filtered with a Gaussian blur at 5.0 pixels; High spatial frequency pictures were created by,
blending and inverting the image, at a scale of 2 and offset of 0.
The specific finding relating to spatial frequency, and how it correlates to brain response,
affords a new insight into how we design visually. It tells us that the global information about
a shape, such as general orientation and proportion, can be rapidly extracted by our perceptual
system, and trigger a primal response that can feed into the emotional state of fear or anxiety,
even before we have completely recognized and understood it. It also takes us back to the
notion of ‘gist’ discussed in the previous section.
Contour
The Google dictionary defines contour as an outline, esp. representing or bounding the shape or
form of something. In images of three-dimensional scenes the occluding contours are theoretically
defined as the lines of discontinuity of depth since they are borders between the projections of
nearer and more distant objects (cf. Marr 1977; Koenderink 1984). Bar and Neta (2007)
Intelligent Buildings International 11
conducted a preference study on everyday objects with curved or sharp edges and found that
respondents preferred objects with a curved contour compared with objects that have pointed fea-
tures and a sharp-angled contour. This bias was hypothesized to stem from an implicit perception
of potential threat conveyed by sharp elements. Human neuroimaging was used in the second
phase of the study to test this hypothesis, and it was found that the amygdala was significantly
more active for everyday sharp objects (e.g. a sofa with sharp corners) compared with their
curved contour counterparts. They found that this held true for the LSF version of the images
as compared with the HSF images. Authors concluded that a ‘preference bias towards a visual
object can be induced by low-level perceptual properties, independent of semantic meaning,
via visual elements that on some level could be associated with threat . . . Our brains might be
organized to extract these basic contour elements rapidly for deriving an early warning signal
in the presence of potential danger’ (Bar and Neta 2007, 1). The corollary to this argument is
that we prefer stimuli that we do not perceive as threatening, and the key finding is that even
basic perceptual elements, such as contours, can significantly shape our perceptions.
Interestingly, the Bar and Neta (2007) study explains the findings from a previous study that
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has been quoted often to discourage the use of abstract art in healthcare environments. In 1993, a
study with heart surgery patients in the ICU of a Swedish hospital compared recovery outcomes
across six groups of patients following surgery who were assigned to different picture exposures
(nature and abstract images similarly dominated by greens and blues but varying in complexity
levels and formal properties). Patients exposed to a representational, nature image with an
open foreground and high depth of field experienced less postoperative anxiety, fewer doses of
strong pain medication, but a higher intake of moderate strength pain analgesic, than patients
assigned to the five other visual conditions. On the other hand, patients exposed to the abstract
image with rectilinear forms showed worsened outcomes. Interestingly, another abstract image
was also shown to patients – with curvilinear forms – which did not induce the worsened out-
comes that the sharp rectilinear version of the image did (Ulrich, Lunden, and Eltinge 1993).
Unfortunately, we do not have access to the original images used in the study, but it certainly sup-
ports Bar’s thesis – even though we can argue that the pronounced effect is probably more likely
in the stressed environment of an ICU, as compared with say a museum or art gallery.
Bar and Neta’s work on human preference for curved contours and amygdala activation pro-
portional to degree of angularity or sharpness of the object has drawn attention in the design com-
munity already and has been termed as ‘contour bias’ in the context of product design (Lidwell,
Holden, and Butler 2010). Does this finding that was essentially made in the 2D context, and
translated to the 3D context of objects, hold true if extended to the environmental design and
architectural context?
for rounded designs that even extended to self-reported purchase likelihood. The experiment used
images of product packaging (of a chocolate product, water, and bleach bottles) testing rounded
rather than angular contours by manipulating both product shape and graphics. When looking at
different contours within nature, specifically trees, Lohr and Pearson-Mims (2006) found that par-
ticipants reported being happier when a slide image of spreading trees with broad canopies was
shown vs. other tree forms. Jasen-Osmann and Heil (2007) conducted a study to investigate the
effects of the environmental structure (circular vs. square) on spatial knowledge acquisition in a
desktop virtual experiment which provided a self-determined moment for children and adult par-
ticipants. The results of this study indicated that the learning of a route in a circular environment
was much easier rather than in a square environment. In his doctoral work Madani Nejad (2003)
found that curvilinear forms in interior residential architectural settings were perceived as less
stressful compared with more angular and rectilinear forms. In addition, curvilinear forms were
perceived as more private and safer. The author hypothesizes, based on a mixed-method study
with architects and non-architects, that adding curvature to design can create spaces that are
felt to be more pleasant, relaxing, and calming, and make them more joyful and serene.
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If we overlay what we know from environmental psychology and design research studies to
insights from neuroscience discussed earlier, we can now make some neuro-architecture
hypotheses:
The underlying assumption in the above hypotheses is that the initial primal response, which is
rapid, and arguably pre-cognitive, would act as a trigger for the subsequent, and more sustained,
emotional response. Since the discussion looks at a formal property exclusively, we also need to
assume a certain functional equivalence – allowing us to compare apples with apples – e.g.
would a chaise with a curved form be perceived as more comfortable than a chaise with an
angular form; or conversely, would a knife with a curved handle be perceived as less dangerous
than a knife with an angular straight edged handle?
Given the complexity of emotional and cognitive processing in the human brain, we cannot
suggest that curvature in the form would ‘exclusively’ drive any experience. The emphasis on
rapid extraction and ‘initial’ response is to focus on the response in that first glance, first look,
and first impression, while appreciating that this rapid response may well be mediated by
higher-level cognitive processes and individual traits, given additional time.
Emotion follows form follows function – What this means for architecture
Formal aspects of a visual stimulus can be rapidly extracted to trigger an emotional response,
measurable at the level of brain behaviour – this idea has a significant implication for design.
In this article we started our investigation into this idea from the negative emotions prevalent
in high stress settings such as hospitals, and investigated how visual properties that relate to
the form rather than content can be rapidly extracted (through the low spatial frequency) features,
including basic shape information lent by the contour. We also found that the amygdala response,
which is linked to a primal fight or flight response, as well as a relay centre to higher level
emotional processing, is more heightened when the contours (of functionally equivalent
objects, or semantically neutral objects) are sharp-edged compared with curved. We found
support for this neuroscience investigation in other studies on preference, and self-reported
Intelligent Buildings International 13
stress response, at the scale of interior design and product design. It is important to note that in our
review of the literature there were no studies cited which investigated the effect of images of
architectural spaces (interior), or building envelops (exterior) at the neuro-level.
It is important to note here that the amygdala response is an emotional primer, which is not
absent in positive emotions. In fact, studies show that the amygdala is as important for processing
positive reward and reinforcement as it is for negative (Murray 2007). Although the thrust in the
literature today is on the amygdala as a protective mechanism, linked to primal responses that
keep us from harm, as well as a relay centre linked to the processing of negative emotions,
there is also a significant body of research that states the role of the amygdala is to establish
emotional salience, and that positive and negative valenced stimuli are both processed by the
amygdala, albeit by different regions. In this article, we have focused on form, devoid of
content. Thus, the issue of valence (positive or negative) has been less relevant. However, as
insights on form are layered with issues of function, and context, this reminder is important. It
also begs the question if amygdala response, triggered by formal attributes such as curved or
sharp contours, can, based on the context, result in a heightened negative OR positive response.
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Intrinsic to the design process are decisions on forms, shapes, and contours, in response to a
building programme. Through walls, floors, and roofs, designers essentially create forms that are
experienced both from the exteriors and the interiors. Also, built form is experienced both as
convex surfaces and concave surfaces simultaneously (from exteriors and interiors), depending
on the formal vocabulary adopted for a project. If viewers respond to formal attributes of
single-plane visual stimuli (as in artwork and imagery) the same should hold true for stimulus
incident from the ambient three-dimensional environment. This is particularly so in the context
of stressful environments where the negative response may be more acute.
If we look at architectural practice there are many instances where designers implicitly employ
formal tools to elicit immediate emotional responses, across setting types. Healthcare and justice
architecture constitute exemplary cases where such emotional responses have been targeted in
recent decades. In healthcare, substantial emphasis has been accorded to not only the overall
shape of the building, but more specifically to the form and shape of the main public lobby, both
from the outside and the inside. Since the advent of the evidence-based design model, designers
have attributed healthcare facility (mostly acute care) forms to such concepts as hope, place attach-
ment, warmth, homelike, etc. (Blouin 2006; Herman 2009; Peck, 2009; Vickery, 2010; Pati 2011;
Nigrelli 2012; Vickery, 2012). The unstated and unarticulated hypotheses seem to be that the evo-
cation of such emotions would result in pacification of anxiety and stress, and hence better treatment
and recovery. In a different context, and for a separate objective, federal justice design has wit-
nessed a similar revolution since the 1990s (Pati, Zimring, and Bose 2007). With a general percep-
tion among elected representatives regarding a widening gap between the State and the citizens,
justice facilities were targeted to repair and change public perception. Starting off with a pro-
gramme named ‘First Impression’ that targeted the main entrance and the lobby, the US Federal
Government embarked upon one of the largest expansions of federal courthouses since the Work
Projects Administration (WPA) era. Once again, the primary emphasis was on visual stimulus
and the associated emotional response. The objectives were more explicit – to evoke appropriate
emotional response so as to change the perception regarding the State (the government). Newer
federal courthouses rapidly discarded the traditional Greek Temple language and explored
formal vocabulary in an intensity that has resulted in a portfolio of courthouses representing a
wide array of forms and shapes. The intent was to instil a sense of belongingness. It is evident
that emotional affordance is important to designers (and users), as is functional affordance.
While functional affordance is easy to test, emotional affordance can be much more difficult.
To begin to tackle this question, before we address the complex, we must tackle the simple –
taking one visual property at a time, so we can then address how different properties come
14 U. Nanda et al.
together, to define different experiences. Being able to test one visual property at a time, against a
neural response, allows us the ability to create evidence-based building blocks for design practice.
Granted that form is not the only factor; in fact, in a utilitarian field such as architecture, form is a
slave to function. Even so, it is obvious in the choice of forms that functionally equivalent objects,
spaces and buildings, boast that something beyond function drives the process of design. Also, in
a world where information is rapidly displayed, and rapidly consumed, and where choices are
often split second, even among functionally equivalent objects (say choice of a cell phone), or
places (choice of a hotel destination), understanding the immediate emotional response is of
great value. The other extreme is the importance of rapid affective response in environments
where there is minimal choice – and perhaps maximum stress – such as healthcare environments.
Here, the relevance goes beyond preference, to the issue of emotional triggers, which may induce
a negative emotion in a far more potent fashion, than other places where a person is not as vul-
nerable. In other words, if indeed sharp-edged objects/spaces induce a heightened response in the
amygdala than their curved counterparts (assuming that functionally and semantically the two are
the same), then in a hospital where a person is more stressed, and therefore more primed for a
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negative response, the response would be far stronger, than say in a mall or a museum. In fact,
the amygdala response which in a hospital setting, especially in highly vulnerable situations
such as post-surgery, could lead to heightened fear and anxiety. However, the same environment,
and arguably the same pre-cognitive response, could lead to emotions of heightened excitement
and intrigue in say a theme park or a risqué art show.
If we look at iconic architectural buildings, they consist of a juxtaposition of straight and
curved forms, they boast of high soaring steeples on the one end, and broad sprawling earth-
hugging forms on the other. Certainly, there are more examples of straight edges in architecture,
than more amorphous, gentle curves. And yet, if we look at nature it seems we observe the exact
opposite. It is hard to find straight lines that so dictate our man-made environments, in any natural
form. The primal response to curved form, that this article has discussed, and its potential in being
an emotional trigger, is an insight that could not have been possible without reviewing neuro-
architecture. In behavioural studies the initial primal response may well be over-ridden by behav-
ioural manifestations of higher level cognitive responses. But understanding the initial primal
response is an opportunity for designers to hone that initial spark to create spectacular emotional
affordances in any design object, space, or building.
Unfortunately, at this time all the neuro-evidences that we have garnered have been from
images of natural scenes, faces, abstract forms, and basic objects. Having honed in on a very
specific attribute – manipulation of curvature in form – the time is right to test if the
insights from the literature hold true with images of three-dimensional spaces (interior and
exterior).
At the time of composing this article the authors are designing a study at Texas Tech Univer-
sity’s Neuro Imaging Institute to examine that exact question – are three-dimensional forms
varying primarily in their formal property of curvature/angularity systematically and predictably
associated with specific emotional responses. It intends to expand the current body of work to the
architectural and interior design context. Figure 3 shows some of the basic visuals that will be
used for the study. Interiors, exteriors, and landscape scenes will be added using simulations as
well as real life examples. The findings of the study (expected to conclude in 2013) are expected
to provide a potent and objective route to engineering emotions through form, and a way to
harness neuroscience theories, tools, and methods to deliver predictable functional outcomes in
the built environment.
Billions of dollars are spent in the creation of building forms and envelopes, arguably to elicit
desired emotions, over and beyond just utilitarian functions. If this had not been the case, then the
building, and indeed the interiors, may have looked very different. The lack of articulation of the
Intelligent Buildings International 15
specific emotion to be elicited (or avoided), and the lack of metrics to measure emotion as well
as the design features, has caused such discussions to be more rhetoric than science. Neuro-
architecture creates an opportunity to change this – to use science to drive innovation in a
most fundamental way – even as we take small baby steps towards it – exploring one critical
dimension at a time.
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