Podcasts - Themes - Computers
Podcasts - Themes - Computers
Introduction
Download the LearnEnglish Themes podcast. You’ll find more information on this page:
http://www.britishcouncil.org/learnenglish-podcasts-themes.htm
Girls’ games
by Nik Peachey
Computer games have been criticised for quite Girlz, Women Gamers and Game Gal offer game
some time over a whole range of issues. Some reviews, articles, discussion forums and even
people say they are overly violent and encourage employment opportunities for women interested
violent behaviour particularly in children. Others in becoming part of the rapidly expanding games
say that they make children hyperactive, industry. The games are reviewed by women
unsociable and are bad for their eyes. Some from a very female perspective. Some rate the
have even attributed falling standards of literacy games from one to ten across a range of criteria
and a lack of interest in reading on them. Now, which include the appearance of the female
however, it seems that computer games have characters, the degree of intelligence attributed to
also become a feminist issue. them in the game and even the marketing attitude
adopted by the company. The sites are obviously
Game manufacturers have, for some time, been looking for games that move away from the very
looking to increase the number of female game male dominated and violent nature of the majority
players. The vast majority of computer games still of computer games. Many of them review games
sell to a mainly male market. Perhaps this is that are more constructive and developmental.
because the violent nature of many of the games Although the common fantasy themes of knights,
appeals more to males or perhaps because many witches and goblins still exist within these games,
of the main characters in the games are male. the aims are often very different. Instead of
Manufacturers' attempts to produce more female destroying opposing armies the aim of the game
characters and so increase their share of the can be to make peace with them.
female gaming market have met with serious
criticism from many women's groups.
become enthusiastic about technology and what the more positive values promoted by these more
it has to offer them. Perhaps we may even find feminine role models, after all Tomb Raider is still
more male gamers moving away from the one of the most popular computer games on the
traditional violent and destructive games towards market, but perhaps that's too much to ask.
After reading
Exercise 1
Each of the sentences below summarises one of the paragraphs from the text. Can you put them in the
correct order?
3. Ways in which women are influencing change in the production of computer games.
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