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/ \ ASCENT Autodesk® Inventor® 2016 Introduction to Solid Modeling Part 1 Student Guide Revision 1.0 March 2015 ¢\ AUTODESK. {\ AUTODESK Official Training Guide Authorized AuthorASCENT - Center for Technical Knowledge Autodesk” Inventor® 2016 Introduction to Solid Modeling - Part 1 Revision 1.0 Prepared and produced by: y ASCENT Center for Technical Knowk 690 Peter Jefferson Parkway, Suite 175 = Charlottesville, VA 22911 (866-527-2368 E T www.ASCENTed.com ASCEN ASCENT - Centro etna Knowledge a vison of Rand Woe, ne, proving custom developed knowledge products ond senece or eaig agri soar Sppleaione ASCENT is fssaed on spocalzirgin he elon ef ction pers at inrporat he best of ssrocmn earning and ecmnaogy cased alng eine, We welcome any comments you may have regarding this training guide, or any of our products, ‘To contact us please email: feedback@ASCENTed,com. © ASCENT - Center for Technical Knowledge, 2015 All rights reserved. No part ofthis guide may be reproduced in any form by any photographic, electronic, mechanical or other means or used in any information storage and retrieval system ‘without the written permission of ASCENT, a division of Rand Worldwide, Inc ‘Te folowing are registered trademarks or trademarks of Aedes, Inc. andor its substdares andor aiats inthe USA and omer counties: 1290, Sdsax Alger, Alas, AlasStco, ATG. AMOCAD CT. AutoCAD, Atodesh te Autodesk og, Aucesk 1280, Autodesk Homes, Autodesk Ivertor,ulodess Mande, Autodesk Sceamie, Ato ISP ‘AutoSkeich, AuteSaep, AutoTrack, Backburer, Sackrat, Beast, BM S60, Bur, Buzzenw, CADmeD, CAICE, CANES, CcFdesign, Givi 20, Cleaner, Combustion. Communication Spectcaton, Consricvare, Content Exper Creatve Bridge, Dancing Baby (mage), DosenCertor Dasgrkige, Oesignstuto,Dieree, OME. DING OWE (desipnfoge), AG Extreme, DING TrseConver, DING TrutView, DWGX, DXF, Ecolect ESTmep, volver, FABmep, Face Robot FEX. Fempro, Fir, Flame, Flare, Fre, PMDestop, arceEHey, Fermi, Freewheel, Fusion 360, ue, Graan Bung Suto, Heid, Homesiyer, Human rep, lmageléedler,inanetaor, nero, raVibres,insrcabes, Inerucianies syed ‘bet designfogo), Inventory, Invertar, Kynapse,Kynogon, Landxplre, Lustre, Matchove, Maya, Maya, Mecharical Desktop, Milt, Mockup 365, Mellow Pines Advice, Mollon Pasties insight Mallon, Moon du, Notondlder, Movmerio, MPA (desigiogo), MPA, NPI (Sesigntogo). MPX (cesignogo), MPX, Wiudox, Naviswork, ObjecARX. OijectDBX. Opicore,Ppeplus, Pi, Phiro-mae, Productaroan, RastaDING ReaiDWWG, ReCap, Remote, Rea LT, Rev, RiverCAD, Robot Scaleform, Showcase, ShowMoton, Sim 860, SkelchSock, Soke, Socata, Sottrage, Spars, teeringMhecl, Sttene Stone, SlomaNET, Tincerdox. Toop. Topebasa, Tork TeustecoNG ‘T-Spines, ViewCube, Visual USP Visual, VRED, Vice, virtap, WrelapCental, XSi, [Al cther brand ames, product names or raemrks belong other respective holders ‘Sonera Discaimer: ‘Notwahstancing any language othe cotrary, noting consid herein consiutes rors itonded o const an ofr Inducamert, promise, or cartract any Kind The dala cosines her eer eferatora purposes rly ano ‘presented tobe eror fre. ASCENT, ls agerts and employees, express caiman labty for ary damages, soe (tothe expenses arising inconrecton wih the useof salts orincatecson wi ar Saiirepertormance, ror, ‘mission even if ASCENT, crits ropresortaves, are adised ofthe possibly of aur damages, onane or over expenses, No consequential darnapes can be sought against ASCENT or Rand Wide, ne forte Ute of hake ‘matoras by any tha pars o for ary rect oriniect recut oat ie. ‘Te nfermation consned heh ie inte to be of general irerestto you ands provided "asia", art doesnot accross the creumstancos of ny party ibvcual enti. Noting herein const professional advice, ror does itconsitue a comprehensive or complete slaterento te Issues ciscustod thereto, ASCENT coos nol warrant hal ho Acumen or ifration willbe error fee or wl mee any parila itera of performance or quit In pareuar (ba wirout mit eration maybe renderdinacurata by changes maceto tha subject of ne materi, apples Sofware). Rand Wriaide, Ine specie eissaims ary warn, ether exprereed or mpd nludng te waranty Offiness ora pariculr purposeProface In this Guide Practice Files Chapter 1: Introduction to Autodesk Inventor.. 4.4. Introduction... 1.2 Autodesk Inventor Fundamentals. Feature-Based Modeling snus Parametric Features..... Associative... ‘Assembly Management. Model Documentation 1.3 Getting Started... ‘My Home.. Project Files... Opening Files. 1.4 Autodesk Inventor Interface. Interface ... Modeling Tools Accessing Help Autodesk A360. 1.5. Model Manipulation. Model Orientation... Model Display... Object Selection . Practice 1a Open and Manipulate a Part. Chapter Review Questions. Command Summary ©2018, ASCENT - Center for Technical Knowledge® i‘Autodesk Inventor 2016 Introduction to Solid Modeling Chapter 2: Creating the Base Feature 24 22 23 Practice 2a Extruded Base Features Practice 2b Extruded Base Features Il. Practice 2c Revolved Base Feature. Practice 2d Additional Parts.. Chapter Review Questions. Command Summary Chapter 3: Additional Sketching Tools... 34 3.2 3.3 Creating a New Part File Using the Default Template. Selecting a Template Origin Features ‘Sketched Base Features. Setting an Origin Plane as Default Grid and Axis Display. ‘Sketch Entities .. . ‘Sketching Revolved Sections... Dynamic Input & Dimensioning for Sketching Dimensioning .. Constraining....... Depth. DUE CHION cccsascsniasie Editing Sketched Feature: ‘Show Dimensions : Sketch Visibility Editing Commands. Additional Entity Types Tangent Arc Using a Line... - Tangent Line Between Two Circles/Arcs 35 Fillets and Chamfers Snap Points... Construction Entities Basic Editing Tools. Trim Extend. Mirror... Additional Constraint Tools. Reviewing Existing Constraints... Reviewing Degrees of Freedom. Assigning Constraints .. ‘Over Constraining Entities . Constraint Settings... ©2015, ASCENT - Center for Technical Knowledge®Contents Part 1 Deleting Constraints... Relax Mode 3.4 Additional Dimension Tools. Center Dimensions........ sin Radius/ Diameter Dimensions....... ‘Angular Dimensions. Tangent Dimensions Revolved Sketch Dimensions Are Length Dimensions. Dimension Types Over Dimensioned Entities. Practice 3a Apply Const Practice 3b Create Sketched Geometry | Practice 3c Create Sketched Geometry I Practice 3d Create Sketched Geometry Ill. Practice 3e Manipulating Entities (Optional)... Chapter Review Questions. Command Summary 3-20 3-20 3-22 3-22 3-22 3-23 3-23 3-24 Chapter 4: Advanced Sketch Edi 4.1 Advanced Editing Tools Move, Copy, Rotate, Saale, and Stretch Split. = - Copy and Paste.... 4.2. Rectangular Sketch Patterns. 4.3 Circular Sketch Patterns .. 4.4 Sketch Preferences. Application Options. Document Settings. Practice 4a Sketch Editing Tools. Practice 4b Copy and Paste a Sketch ... Practice 4c Pattern Sketched Entities... Chapter Review Questions. Command Summary Chapter 5: 5.1 Sketched Secondary Features. 5.2. Using Existing Geometry . Offset... Projected Geometry ketched Secondary Features. © 2015, ASCENT - Center for Technical Knowledge® it‘Autodesk Inventor 2016 Introduction to Solid Modeling Chapter 6: Creating Pick and Place Features Chapter 7: Work Features Share Sketch..... . Using AutoCAD Data in Inventor... Practice 5a Create a Sketched Revolve Practice 5b Create Sketched Extrusions Practice 5c Share Sketch Chapter Review Questions. Command Summary 6.1 Edge Chamfer. 6.2 Constant Fillets CONINUIY as ssenseennrn Additional Fillet Options 6.3. Variable Fillets.. 6.4 Face Fillets.. 6.5 Full Round Fillets 6.6 Straight Holes Linear Placement .. Concentric Placement... From Sketch Placement. On Point Placement... 6.7 Threads _ 6.8 Editing Pick and Place Features. 6.9 Creation Sequence. Practice 6a Add Pick and Place Features Practice 6b Create a Coaxial Hole..... Practice 6c Add Fillets ses Practice 6d Adding Pick and Place Features (Optional Chapter Review Questions. Command Summary 7.1. Work Planes. 7.2. Work Axes. 7.3 Work Points aa Practice 7a Using Work Features to Create Geometry | Practice 7b Using Work Features to Create Geometry I (©2015, ASCENT - Center for Technical Knowledge®Contents Part 4 Practice 7¢ Using Work Features to Create Geometry Ill (Optional) Chapter Re Command Summary 722 7-30 7-32 w Questions. Chapter 8: Equations.. 8.1. Equations... 8.2 Parameters.. Model Parameters. User Parameters Practice 8a Add Equations. Practice 8b Add Parameters. Practice 8¢ Working with Parameters Chapter Review Questions. Command Summary Chapter 9: Additional Features .. 9.1 Face Draft. 9.2. Splitting a Face or Part. 9.3 Shells. 9.4. Ribs Practice 9a Create Shell and Practice 9b Create Ribs with Bosses Practice 9c Splitting a Fac Chapter Review Questions. Command Summary Chapter 10: Model and Display Mani 10.1 Reordering Features 10.2 Inserting Features 10.3 Suppressing Features 10.4 Section Views 10.5 Design Views Practice 10a Section and Design Views. Practice 10b Feature Order Chapter Review Questions. ‘Command Summary © 2016, ASCENT - Center for Technical Knowledge® vAutodesk Inventor 2016 introduction to Solid Modeling Chapter 11: Fixing Problems. 44.4 Sketch Failure. 11.2 Feature Failure . Sketch Doctor. Design Doctor... Practice 11a Resolve Sketch Problems... Practice 11b Resolve Feature Failure I. Chapter Review Questions. Command Summary Chapter 12: Sweep Features. 12.1 Sweep Features... Practice 12a Creating Swept Geometry | Practice 12b Creating Swept Geometry Il Practice 12c Additional Swept Geometry (Optional) Chapter Review Questions. Command Summary Chapter 13: Loft Features. 13.1 Rail and Center Line Lofts. 13.2 Advanced Loft Options.. Conditions Tab. _ Transition Tab .... Practice 13a Rail Lofts. Practice 13b Center Line Loft I Practice 13c Loft Creation I... Practice 13d Loft Creation Il (Optional). Chapter Review Questions. Command Summary Chapter 14: Duplication Tools. 14.1 Rectangular Feature Patterns 142 ircular Feature Patterns 14.3 Mirror Parts or Features 14.4 Manipulate Patterns and Mirror Features . ‘Suppress Patterns. Edit Pattern Delete Patterns ... © 2015, ASCENT - Center for Technical Knowledge®Practice 14a Pattern Features. Practice 14b Mirror a Model .. Practice 14 Mirror Features. Chapter Review Questions. Command Summary ... Chapter 15: Feature Relationships 15.1 Establishing Relationships .. Pick and Place Features Sketched Features 15.2 Controlling Relationships ... 15.3 Investigating Relationships Model Browser. i Equations... 18.4 Changing Relationships... Practice 15a Change Feature Relationship: Practice 15b Delete a Sketch Plane. Appendix A: Sketching Options... AA Sketch Geometry Creation Options A.2 Sketch Editing Options.. A3_ Sketch Constraint Option: Aa mension Type Options.. Appendix B: Primitive Base Features.. B.1 Primitive Base Features Practice B1 Creating a Primitive.. Appendix C: Additional Practices Practice C1 Part Creation Practice C2 Shelling..... Practice C3 Creating a Sweep and Loft. © 2015, ASCENT - Center for Technical Knowledge®‘Autodesk Inventor 2016 Introduction to Solid Modeling vil (© 2015, ASCENT - Center for Technical Knowledge®In this Guide .... 2 xix, Practice Files xxii Chapter 16: Assembly Environment. 16.1 Assembling Components U: Assembly Example... 16.2 Content Center .. Searching the Content 16.3 Assembly Browser 16.4 Saving Files... Practice 16a Assembly Basics I... Chapter Review Questions. Command Summary 164 16-2 16-13 16-18 16-19 - 16-20 ing Constraints 16-23 16-42 16-47 174 17-2 1744 17-38 17-38 Chapter 17: Joint Connections. 17.1 Assembling Components Using Joints .. Practice 17a Assembly Basics II. Command Summary Chapter 18: Manipulating Assembly Display 18-4 18.1 Moving and Rotating Assembly Components 18:2 Moving Components. oo 18-2 Rotating Components .....e:sn 18-3 Updating the Assembly 184 18.2 Suppressing Constraints .. © 2016, ASCENT - Center for Technical Knowledge®‘Autodesk Inventor 2016 Introduction to Solid Modeling 18.3 Component Display Visible Components .. Enabling Components. Isolating Components... Section Views...... Design VieWS .nsnense 18.4 Selection Options in Assemblies .. Practice 18a Assemble Components Chapter Review Questions. Command Summary Chapter 19: Model Information.. 19.1 Measurement Tools Measure Distance or Length.. Measure the Distance Between Components. Measure an Angle. ~ Measure a Loop Measure an Area. Add to Accumulate Restart a Measurement... Context Sensitive Measurements Using Measure when Entering Required Values... 19-5 Region Properties . 195 19.2 Model Properties. ennnes 19-6 iProperties...... Model Color. Practice 19a Properties and Measurements. Practice 19b Model Measurements (Optional Chapter Review Questions... Command Summary Chapter 20: Design Presentation and Animation j.jsmsussnsenssnenees 204 20.1 Exploded View Presentations Creating a Presentation View. ‘Adding Tweaks. Modifying Tweaks Trail Lines Visibility... Deleting Tweaks. View Rotation... Animating a View Practice 20a Create an Explode Presentation. x (© 2018, ASCENT - Center for Technical Knowledge®Contents Part 2 Practice 20b Animate an Assembly. +» 20-48 Chapter Review Question: sve 20-23 Command Summary 20-25 Chapter 21: Assembly Tools .. 24-4 21.1 Replacing Components 21-2 Replace Components..... 212 Save and Replace Components 212 21.2 Restructuring Components 21-3 Promote... - 21-3 Demote. : 24-4 Assembly Folders. 21-5 21.3 Driving Constraints. 21.4 Contact Solver.. 21.5 Interference. 21.6 Error Recovery «vs. Practice 21a Using Assembly Tools.. Practice 21b Replacing Components... Practice 21c Restructuring the Assembly . Practice 21d Controlling Assembly Motion Chapter Review Question Command Summary Chapter 22: Assembly Parts and Features... 22.4 Assembly Parts... 22.2 Assembly Features Participant Parts. Practice 22a Creating Parts and Features in an Assombly. Chapter Review Questions.. Command Summary Chapter 23: Assembly Bill of Materials... 23.1 Create Virtual Components. 23.2 Create Bill of Materials .. BOM Structure ... Quantity es oor Equivalent Components. Material (©2016, ASCENT - Center for Technical Knowledge® xi‘Autodesk Inventor 2016 Introduction to Solid Modeling Column and Row Organization 0... Item Numbering Part Number Merge Settings. Practice 23a Bill of Materials. Chapter Review Questions. Command Summary Chapter 24: Working With Project 24.4 Project Files... Activating a Project File Loading a Project File . Creating a New Project File Project Tree Customization Search Sequence... 24.2 Resolving Links. Practice 24a Creating a Project File . Chapter Review Questions. Command Summary Chapter 25: Drawing Basics. 25.1 Creating a New Drawing 25.2 Base and Projected Views. Base Views Projected Views Raster Views 25.3 Additional Drawing Views Detailed Views ... Overlay Views... Draft Views. Break Views... Break Out Views .. 25.4 Manipulating Views. Delete Views .. Suppress Views .... Move Views... View Orientation... - Transparent Components... View Alignment... xi © 2015, ASCENT - Center for Technical Knowiedge®Contents Part 2 Change View Scale... ve 25-23, Editing View Labels ..c.ssneoseinen eset 1 25-23 Replace Models «0... vss orecracag ZEON! View Properties a seen . 25-25 Editing Sheets 25-25 Practice 25a Create a Drawing |. . 25-26 Practice 25b Create a Drawing II . 25-37 Practice 25¢ Create a Drawing II... 25-41 Chapter Review Questions. Command Summary Chapter 26: Detailing Drawings. 26.4 mensions. Model Dimensions. Drawing Dimensions... Editing Drawing Dimensions Dimension Styles........ 26.2 Drawing Sheets 26.3 Parts List. Creating the Parts List. Editing the Parts List... 26.4 Balloons... Placing Balloons individually Placing Balloons Globall.... Manipulating Balloons 26.5 Styles and Standards.. Standards. Styles 26.6 Hatching. Practice 26a Detailing a Drawing |.. Practice 26b Detailing a Drawing II Practice 26c Create a Drawing (Optional). Chapter Review Questions. Command Summary Chapter 27: Drawing Annotations. 27.4 Text. Modifying Text. sa 27-3 ‘Adding Model or User Parameters as Text - oe B78 Adding Properties a8 Text... cuss ease 1 27-8 © 2016, ASCENT Center for Technical Knovwledge® xii‘Autodesk Inventor 2016 Introduction to Solid Modeling 27.2 Symbols 27.3 Hole and Thread Notes... Creating a Hole or Thread Note Adding Text to a Hole Note Editing a Hole Note Hole Quantity in Notes . Hiding Hole or Thread Note Values... 27.4 Chamfer Notes.. Creating Chamfer Notes Editing Chamfer Notes. 27.5 Center Marks and Genter Lines on. Center Mark... Center Line.... Center Line Bisector.. Centered Pattern. 27.6 Hole Tables Editing Hole Tables or Tags. 27.7 Revision Tables and Tags. Editing the Revision Table Format....... Revision Tags ose Practice 27a Adding Text and symbc bols.. Practice 27b Notes, Center Marks, and Centerlines Practice 27¢ Adding a Revision Table and Tags. Practice 27d Adding Hole Tables. Chapter Review Questions. Command Summary Chapter 28: Customizing Autodesk Inventor... 28.1 Application Options... General Tab File Tab Colors Tab... Display Tab Drawing Tab. Prompts Tab. ‘Sketch Tab.. Part Tab Assembly Tab... 28.2 Document Settings Standard Tab ..... Units Tab.. Sketch Tab. xv © 2015, ASCENT - Center for Technical Knowledge®Contents Part 2 Modeling Tab «2... 28-7 Bill of Materials Tab... 28-8 Default Tolerance Tab......... 28:8 Drawing Tab. a ee a 28-8 Sheet Tab. . . so 28-8 28.3 File Properties .. 28.4 Changing Part Units. 28.5 Command Customization Ribbon... Keyboard Marking Menu Practice 28a Customizing File Properties Chapter Review Questions. ‘Command Summary ... Appendix D: Effective Modeling. D.1 Design Considerations........ Part Design Considerations Assembly Design Considerations D.2 Modeling Tips and Techniques. Capturing Design Intent Features ic Face Drafts and Fillets D.3. Model Investigation. Model Browser... Equations...... Measuring Options Appendix E: DWG Interoperability. E4 Introduction E.2. Autodesk Inventor and AutoCAD Files AUtOCAD Files in Autodesk Inventor. ‘Autodesk Inventor Files in AutoCAD. DWG Template a Shared Objects... Practice E1 DWG Files in Autodesk Inventor Practice E2 Autodesk Inventor DWG files in AutoCAD (Optional) . E45 Appendix F: Additional Practices II Practice F1 Turntable Assembl; Practice F2 Assembly Parts and Features. © 2016, ASCENT - Center for Technical Knowledge® ~‘Autodesk Inventor 2016 Introduction to Solid Modeling F413 Practice F3 Drawing Creation Practice F4 Drawing Creation I Ft4 F416 Practice F5 Drawing Creation Ill Appendix G: Autodesk Inventor 2015 Certification Exam Objectives. Index wi (©2015, ASCENT - Center for Technical Knowledge®The Autodesk® inventor® 2016 introduction to Solid Modeling training guide provides you with an understanding of the parametric design philosophy through a hands-on, practice-intensive curriculum. You will learn the key skills and knowledge needed to design models using Autodesk Inventor, starting with conceptual sketching, through to solid modeling, assembly design, and drawing production. Topics Covered: + Understanding the Autodesk® Inventor® software interface * Creating, constraining, and dimensioning 2D sketches * Creating and editing the solid base 3D feature from a sketch * Creating and editing secondary solid features that are sketched and placed + Creating equations and working with parameters + Manipulating the display of the model + Resolving feature failures + Duplicating geometry in the model + Placing and constraining/connecting parts in assemblies + Manipulating the display of components in an assembly * Obtaining mode! measurements and property information + Creating Presentation files (Exploded views) + Modifying and analyzing the components in an assembly * Simulating motion in an assembly * Creating parts and features in assemblies + Creating and editing an assembly Bill of Materials + Working with projects * Creating and annotating drawings and views + Customizing the Autodesk Inventor environment ©2016, ASCENT - Center for Technical Knowledge® il‘Autodesk Inventor 2016 Introduction to Solid Modeling Note on Software Setup This training guide assumes a standard installation of the software using the default preferences during installation. Lectures and practices use the standard software templates and default options for the Content Libraries. ‘Students and Educators can Access Free Autodesk Software and Resources ‘Autodesk challenges you to get started with free educational licenses for professional software and creativity apps used by millions of architects, engineers, designers, and hobbyists today. Bring Autodesk software into your classroom, studio, or workshop to learn, teach, and explore real-world design challenges the way professionals do. Get started today - register at the Autodesk Education Community and download one of the many Autodesk software applications available. Visit www.autodesk.com/joinedul Note: Free products are subject to the terms and conditions of the end-user license and services agreement that accompanies the software. The software is for personal use for education purposes and is not intended for classroom or lab use. il (©2015, ASCENT - Center for Technical Knowledge®The following images highlight some of the features that can be found in this Training Guide. e = aes ice Files aN ee racecars : eee ‘The Practice Files page tells me you how to download and install the practice files that are provided with this training guide, FTP link for practice files _-— Getting Started Shenters Each chapter begins with a brief Sees | inrocucion and aistot the ESSE "555. chapter's Learning Objectives ©2015, ASCENT - Center for Technical Knowledge® xixAutodesk Inventor 2016 Introduction to Solid Modeling Side notes _ Side notes are hints or Adltional information for the current topic ioe Leaming Objectives forthe practice Instructional Content Each chapter is spit into a series of sections of instructional content on specific topics. These lectures include the descriptions, step-by-step procedures, figures, hints, and information you need to achieve the chapter's Learning Objectives, ‘Fractce te | Savinga Orawing Ale Practices Practices enable you to use the software to perform a hands-on review of atopic. ‘Some practices require you to Use prepared practice files, which can be downloaded from the link found on the Practice Files page. Chapter Review Questions Chapter review questions, located at the end of each chapter, enable you to review the key concepts and learning objectives of the chapter. © 2015, ASCENT - Center for Technics! Knowledge®Inthis Guide Cominané Summaty orm Command Summary The Command Summary is a located at the end of each : Chapter. It contains a lst of the softiare commands that are Used throughout the chapter, and provides information on where the command is found in the software. Autodesk Certification Exam Appendix Certification Exam Objectives | This appendix includes alist of rrtemngzmmmemascntemeam | the topics and objectives for the ESSE | autodesk Certification exams, ois and the chapter and section in eee which the relevant content can ee be found. Icons in this Training Guide The following icons are used to help you quickly and easily find helpful information. How Indicates items that are new in the Autodesk Inventor 2016 software. in 2016 Indicates toms that have been enhanced inthe Autodesk Inventor 2076 Enhanced ())} sonware in 2046 © 2015, ASCENT - Center for Technical Knowledge® vee‘Autodesk Inventor 2016 Introduction to Solid Modeling ve (© 2015, ASCENT - Center for Technical Knowledge®aa S v OG ee ‘To download the practice files that are required for this training guide, use the following steps: 1, Type the FTP address shown at the bottom of this page into the address bar of your intemet browser. The FTP address must be typed exactly as shown. If you are using an ASCENT ebook you can click on the link to download the file, Address bar Mtp:iftp.ascented.comvcware/aepyceros.2ip Fle Edt View Favortes Took Help a 2, Press
and follow the instructions to download the .ZIP file that contains the Practice Files. 3. Once the download is complete, unzip the file to a local folder to extract an -EXE file. 4. Double-click on the .EXE file and follow the instructions to automatically install the Practice Files on the C:\ drive of your computer. Do not change the location in which the Practice Files folder is installed. Doing ‘so can prevent the files from working correctly and cause errors when completing the practices in this training guide. ftp://ftp.ascented.com/cware/aepyceros.zip © 2016, ASCENT - Center for Technical Knowledge® eal‘Autodesk Inventor 2016 Introduction to Solid Modeling xv (©2018, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor Understanding how Autodesk® Inventor® models are built and how they react to change is fundamental when designing robust and intelligent models. In addition, Tearing the working environment is important. The environment consists of many different components, including toolbars, panels, and menus. Learning to interact with all of the components increases your modeling efficiency. Learning Objectives in this Chapter Understand how the Part, Assembly, Presentation, and Drawing environments enable you to create and document a 3D Digital Prototype Understand how the five key attributes contribute to creating robust parts and assemblies. that can be easily documented. Load and activate a project file. Open existing Autodesk Inventor files. "Navigate the software interface to locate and execute commands. Use the model orientation commands to pan, z00m, rotate, and look at a model. ‘Assign Visual Styles to your models. Use object selection techniques to efficiently select objects in your models. (©2015, ASCENT - Center for Technical Knowledge® 41Autodesk Inventor 2016 Introduction to Solid Modeling 1.1 Introduction The Autodesk® inventor® software takes you beyond 3D to Digital Prototyping by providing a comprehensive set of tools for 3D mechanical design that enables you to design, visualize, and simulate products before they are built. Digital Prototyping helps you to minimize the need for physical prototypes, design better products, reduce development costs, and get to market faster. There are a number of tools available to design models in the Autodesk Inventor software. To begin, you must start with a foundation in solid 3D part design. Then you progress to placing the models relative to one another in an assembly, followed by creating drawings that document the 3D parts and assembly models in a 2D format. Parts and assemblies The following are the basic environments for 3D model design. are often referred to collectively as Environment | Description components, because (File Extension) of the similar manner in “Gard identities omedslaiees nerglasoerinemieadrsainen Part All part modeling, sketching, and complex design takes wm ineyarersed, | Pat, | extn, lia econ For example, a drawing ie —— nS file might reference ‘Assembly Parts are added to assemblies to position and constrain either a part or another (aM) them together to form a completed design, Parts are not assembly fle. stored in the assembly but their data is referenced from the original part model, The only modeling data stored in the assembly is the positional data that locates each par in the assembly Presentation | Used to document disassembied views in a drawing, (IPN) Additionally, it can be used to animate tasks for vigualization of component movement. Drawing Used to communicate the 8D design in a 2D format. (WG & DW) _| Views and annotations are used to document the design The part, assembly, and drawing files shown in Figure 1-1 illustrate how the original data created in the part model passed to the assembly and finally used in a drawing to document a 3D design in a 2D format for manufacturing, 12 © 2016, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor Models are placed relative to one another to create an assembly. If exploded vews ae requled, 3 presentation is created. Assembly and presentation files ‘can be referenced to create a drawing. Part models are SUN, Pitsiy ta ye we 8 \ : As with assemblies, part > ‘models can also be Ss directly referenced to create drawing views. Figure 1-1 Hint: Autodesk Inventor and AutoCAD Interoperability ‘The DWG TrueConnect functionality enables interoperability between the Autodesk Inventor software and the AutoCAD® software by enabling you to open AutoCAD .DWG files in the Autodesk Inventor software without any conversion. To edit the original AutoCAD file you must return to the AutoCAD software. (©2016, ASCENT - Center for Technical Knowledge® 13‘Autodesk Inventor 2016 Introduction to Sold Modeling Feature-Based Modeling Extruded features can either add or remove ‘material from the model. 1.2 Autodesk Inventor Fundamentals The Autodesk Inventor software has the following five key attributes: + Feature-Based Modeling + Parametric Features + Associative + Assembly Management + Model Documentation The Autodesk Inventor software is a feature-based modeling program, which means that a part evolves by creating features ‘one by one until it is complete. Each feature is individually recognized by the software. A part model consisting of several individual features is shown in Figure 1-2. Extrude (base feature) Copied feature Shell Hole * wv Extrude Dratts Fillets Figure 1-2 To start a design, create a simple extruded base feature that approximates the shape of the part. Continue adding features until the part is complete, as shown in Figure 1-3. 4 © 2015, ASCENT - Center for Technical Knowiedge®Introduction to Autodesk Inventor 4th Feature: Shell 5th Feature: Extrude 6th Feature: Hole Figure 1-3 Sketched Features Asketched feature is created by sketching and constraining a 2D ‘cross-section on a placement plane. Then, the profile is used to create solid geometry, similar to the extrusion shown in Figure 1-4. Sketched features can either add or remove material. Figure 1-4 © 2016, ASCENT - Center for Technical Knowledge® 16‘Autodesk Inventor 2016 Introduction to Solid Modeling Pick and Place Features A pick and place feature is a feature for which a shape has been predefined. For example, the cross-section of a Hole feature is a Circle. To create a pick and place feature, you must define the location of the feature and the references required to locate it with respect to the existing geometry. An example of a pick and place Hole feature is shown in Figure 1-5. wv wv Locate the hole feature on this surface Figure 1-5 Feature Relationships Feature relationships Feature-based modeling requires that features be added one by are formed between one. As a result, feature relationships are created as new features as a model is features reference existing ones. For example, the hole shown in created, Figure 1-5 cannot exist without the cyli | extruded feature because the hole’s placement references exist in the extrusion. Feature relationships are created with all features. Parametric All features that are created are parametric. This means that all of the dimensional constraints you create to define a feature's Features | shape are considered parameters; changes can be made at any time, and the features automatically update. For example, the dimensional value that positions the cut feature shown in Figure 1-6 is changed. Therefore, the position of the feature updates to reflect the design change. Names are automatically assigned to dimensions (e.g., d1 or a2). You ean display either the name or value of the dimension, as needed. >, Figure 1-6 +6 (© 2015, ASCENT - Center for Technicel Knowledge®Introduction to Autodesk Inventor Equations are user-defined mathematical relations. Associative Assembly Management Model Documentation ! Dimensioning is an important step in the modeling process. When creating dimensions, use the following guidelines: + Consider the dimensions that are going to be displayed in drawings and be aware of the resulting feature relationships. + Consider changes that might need to be made to the model and how easily the dimensions facilitate these changes. + Periodically modify dimensions to test what if scenarios. This is called flexing the model and ensures that the model behaves as expected. Parameters and dimensions can be used in an equation to capture and control design intent. The ability to use equations in a model becomes extremely important in making a robust model. The Autodesk Inventor software is fully associative, which ‘means it operates in a concurrent engineering environment. You can work with the same model in different modes (e.g., Part, Assembly, or Drawing), and all modes are fully associative. Therefore, changes made to a model in any of the modes propagate to all other modes. Models built in Part mode can be used as components in an assembly. Assemblies are created by constraining components with respect to one another. The addition of constraints creates feature relationships between components and builds intelligent assemblies. Similar to features in Part mode, assembly constraints are assigned a unique internal identification number and can be used to establish relations between components, The tools available in the Drawing environment enable you to quickly create production-ready drawings for manufacturing. Drawings are created from part, assembly, or presentation models where their geometry and assembly specifications have already been defined. This information is used to create the required views in a drawing file. Adding details to your drawings enables you fo communicate additional information about the design. Drawing models are not actually contained in a drawing file. There isa link between the drawing file and the source model. If a change is made to the source model, all drawing views that reference it automatically update. The reverse, where a change made in the drawing also reflects in the model, can also be true if your workflow permits. ©2018, ASCENT - Center for Technical Knowledge® WwAutodesk Inventor 2016 Introduction to Solid Modeling My Home Enhanced P in20t6 1.3 Getting Started When you launch the Autodesk Inventor software, the My Home dashboard displays as shown in Figure 1-7. This default layout enables you to create a new file, activate a project file, or open a recently used file. The tools in the Home dashboard are also available in the Get Started tab, Quick Access Toolbar, or Application Menu. Figure 1-7 The My Home dashboard can be set to display alternate information. The available options for the My Home panel include: + Lf (Home) displays a dashboard that provides options for such things as creating a new file, activating a project file, or opening a recently viewed file. It is the default dashboard and is displayed when the software is launched. + © (team web) displays a dashboard that provides access to. customizable page. It can link to an HTML page, internal help topics, or web tutorials. 18 ©2015, ASCENT - Center for Technica! Knowledge®Introduction to Autodesk Inventor + © (Help) displays a dashboard that opens an embedded version of the Help files. Using “7 (Back) enables you to return to the previous Help screen. The default view for My Home is the Home dashboard which displays the New, Projects, Shortcuts, File Details, and Recent Documents areas. You can use this Home dashboard as follows: + The New area enables you to create new part, assembly, drawing, and presentation files using the default templates provided with the software. + The Recent Documents area lists previously opened files for the active project. When you hover the cursor over a file in the Recent Documents area, the following three buttons display, as shown in Figure 1-8: : Opens the document. Alternatively, double-click on the thumbnail fo open the file. + Ts Removes the document from the Recent Documents area, This does not delete the local copy of the file. + Access the options shown in Figure 1-8 lowest Tow Figure 1-8 + Use the search field in the Recent Documents area to locate files. + Use the filters on the left of the Recent Documents area to refine the files are that displayed in the list. You can refine based on project, file type, recently modified, etc. + With a file selected in the Recent Documents area, the File Details area displays the details for the file (e.g. file type, location, modification date, etc.), * Click ™ to add a recent document to the pinned list so that they are listed at the top of the Recent Documents area. © 2016, ASCENT - Center for Technical Knowledge® 19Autodesk Inventor 2016 Introduction to Solid Modeling Ifyou are using the Autodesk Vault software, a file's status in the Vault is displayed in the Recent Documents area. Project Files Project Files are discussed in more depth later in this training + Use the Projects area to activate any preloaded project by double-clicking on the project's name + Use the Shortcuts area to create a link to a folder or web page for easy access. ‘The Home view can be customized to refine how the default areas are displayed and used in the My Home dashboard. You can alter the display of the dashboard as follows: + Resize the areas of the My Home dashboard by dragging each area's border to reposition it. + Change the layout of the available areas using the buttons at the top of the dashboard: + Flip: Moves Recent Documents to the top, and the New, Projects, Shortcuts, and File Details areas to the bottom. + Maximize Recent: Closes the New, Projects, Shortcuts, and File Details areas and only displays the Recent Documents area. + Reset: Returns the My Home dashboard display to the default configuration. + Change the display style of the recent documents (i.e., tle, large, small, or list) If you work as part of a design team, managing access to the shared Autodesk Inventor data is crucial. Incorporating project files enables you to organize and access the files that are used. A project file is a text file that has an .IPJ format. Ata fundamental level, a project file specifies the locations of the files in the project and maintains all of the required links to the files. When you open a model, the paths specified in the active project are searched to find all of the referenced files. At a more advanced level, project files can specify library locations and set many options. Use the following steps to load a project file: 1, Use one of the following methods to open the Projects dialog guide. box: + Inthe Get Started tab>Launch panel, cick "EY (Projects + Inthe New or Open dialog boxes, click Projects. a + Expand ltl (Application Menu), expand Manage, and select Projects. 110 ©2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor Opening Files 2. Click Browse and navigate to the location of the project file. Select it and click Open. The Projects dialog box updates and a checkmark displays next to the new project name, indicating that itis the active project. 3. Click Done to close the Projects dialog box. Once a project has been loaded it remains listed as an available project. A previously-loaded project can be activated by: + Double-clicking on its name in the Projects dialog box, or * Selecting the check box adjacent to the project in the Projects area of the My Home dashboard. New Projects cannot be loaded using the My Home dashboard, Files can be opened using a number of different methods in the ‘Autodesk Inventor sofware. Use one of the following methods to open an existing file: + In the Get Started tab>Launch panel, click [=> (Open) + Click G2 (Open) in the Quick Access Toolbar at the top of the interface. * Expand a (Application Menu) and select Open, or select a file from the Recent Documents list. * In the My Home dashboard select a file in the Recent Documents area and click ® , or double-click on the thumbnail image For all but the Recent Document option, the Open dialog box opens. Navigate to the required file, select it, and click Open. Hint: My Home Tab Once a file has been opened, the My Home tab displays at the bottom of the graphics window, as shown in Figure 1-9. The ‘My Home tab can be closed. To reopen it, in the Get Started tab>My Home panel, click Ww (Homey a) Figure 1-9 ©2016, ASCENT - Center for Technical Knowledge® 11‘Autodesk Inventor 2016 Introduction to Solid Modeling oaks Interface 1.4 Autodesk Inventor Interface Once a file has been opened, the interface updates to include additional elements. These are consistent among the various environments. The Part environment and many of the interface elements are shown in Figure 1-10. Graphics Window My Home tab Figure 1-10 The following interface elements exist in the Part environment and the other Autodesk Inventor environments. Title Bar The title bar at the top of the interface displays the name of the current active file. 1-12 © 2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor Ribbon/Tabs/Panels Many commands can The Ribbon provides access to commands and settings. The also be accessed by Ribbon is divided into tabs and they are further subdivided into right-clicking on a Panels. The tabs that are available vary depending on the mode feature in the model or that is currently active. All commands are listed in panels. In in the Model browser. Figure 1-11, the 3D Model tab is active. Sketch, Create, and Modify are some of the panels in this tab. Om GI so Te g= 903m S22 3 Figure 1-11 ick 2 * Commands can be hidden into either compressed panels or oer Seen ‘commands. To expand hidden commands, click + on the panel or command name, as shown for the Modify panel and time to unpin it Start Sketch command in Figure 1-12, Figure 1-12 + Only commonly accessed Panels are displayed by default. To customize which panels are displayed, right-click on the Ribbon, expand Show Panels, and then select a panel, as shown in Figure 1-13. Alternatively, you can Foe toners cies wns} @- : we Else E expand ©" (Show ene Gh steak panels) at the end of one Ip each tab and select i from the available list. viet, ee Figure 1-13 (©2016, ASCENT - Center for Technical Knowledge® 1213‘Autodesk inventor 2016 Introduction to Solid Modeling Hint: Command Customization on a Panel To customize how commands display on the panel, use the following: + Right-click on a panel and select Ribbon Appearance. Toggle the display of the Ribbon to control the button sizes, for all of the commands in the panel and whether the text is displayed with the button + Right-click on a command and select Button Size to change the size of an individual command between a standard and large size. Graphics Window Open files are displayed and can be directly manipulated in the graphics window. As individual files are opened, they display listed as tabs along the bottom of the graphics window. Select a tab name to display it. In the example shown in Figure 1-14, two models and the My Home dashboard are open. The active model is Jointipt. Figure 1-14 + Generally, maximizing each window provides the most modeling space, but you can also minimize and resize the windows or use J (Cascade), BEI (arrange), rite Horizontally, and ! (Tile Vertically) which are next to the tab names. Quick Access Toolbar ‘Commonly accessed commands are available at the top of the, software window in the Quick Access Toolbar, as shown in Figure 1-15. Figure 1-15 © 2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor To quickly access the filter options without having to use the Quick Access Toolbar, press and hold
Windows panel). * Click Son the right of the Quick Access Toolbar to customize the toolbar. Alternatively, you can right-click on any command on the Ribbon and select Add to Quick Access Toolbar. * The selection filter in the Quick Access Toolbar enables you to filter entities, features, or components so that you can only select that type of object. For example, if you select Select Face and Edges, you can only select the faces or edges on the model. The options that display in the drop-down list vary depending on the current mode. Part mode options display as shown in Figure 1-16, "Bet Cit aseiras nitive See etetsetnvenses pues | Figure 1-16 Model Browser The Model browser lists all of the features or components in your models, in order of creation. The Model browser is a powerful tool that can be used to complete any of the following actions: + Select features. + Access commonly used options (e.g., Delete, or Edit). + Search for features, + Create and edit parameters, + Edit features. + Display information on features. + Change the order of features (click and drag) + Open components in an assembly. + Open drawings of components. (© 2016, ASCENT - Center for Technical Knowledge® 1-15‘Autodesk Inventor 2016 Introduction to Solid Modeling Y enables you to customize the display of the Model browser. Modeling Tools The Marking menu can be customized using the Customize option in the Tools tab. In the Model browser (shown in Figure 1-17), identified by its name and a symbol that identifies the feature type. a va Drip tocon #(pant pode) + Gletruseas | = Btetreons | + tamroe Dendet rat Figure 1-17 Status Bar The Status Bar displays messages that are related to the active command. For example, in a Sketch, the Status Bar can display information related to sketching, dimensioning, and constraining an entity, while adding a feature the Status Bar can display Feature information. ‘The Marking menu and Feature Creation Controls are commonly used in the design process. Marking Menu les alternative access to commands. the graphics window, a radial Marking menu and a vertical Marking menu are displayed. Both menus provide quick access to commonly used, context-sensitive ‘commands. + The Marking menu consists of eight wedges that cont different commands. To activate a Marking menu command, move the cursor in the direction of the command so that it is highlighted (as shown on the right in Figure 1=18) and click it. © 2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor Mini-toolbars are not available for all feature types. Some feature elements are only available in the Feature dialog box. By default, the dialog box Is collapsed. Click the arrow fo expand the dialog box. — Figure 1-18 + As you become familiar with the Marking menu commands, you can use gesturing behavior to initiate the commands. To gesture, click and hold the right mouse button, immediately drag the cursor in the direction of the Marking menu wedge that is required to create a trail, and then release the mouse button. If these operations are completed in 250 milliseconds, the selected wedge is briefly displayed to confirm that the operation has been performed, + To close the Marking menu, you can start another command, select away from the Marking menu, or press
, Feature Creation Controls When you create a feature, you must define a variely of ‘elements or properties. You can define these using a Feature dialog box or mini-toolbar. In the example shown in Figure 1-19, an Extrude feature is being created and the Extrude dialog box and its mini-toolbar are displayed. Options can be selected in either location. The elements that display in the dialog box or mini-toolbar vary according to the feature being defined. © 2015, ASCENT - Center for Technical Knowledge® 17‘Autodesk Inventor 2016 Introduction to Solid Modeling Accessing Help | Anumber of different tools are available to get help with the software: + Inany active dialog box, click ©) to access context-sensitive help (when available), + Hover the cursor over a command name to display a tooltip, as shown in Figure 1-20. Some tooltips provide a video demonstration in place of a static image Bene See Die] 1 a ® i ke i ik tee Samet oy og D aca" Nae ser | | Geers sea ey srg eae Contes (Sean erantece Opokrootenroers | eins enseratakio bic rp terse 1a ‘Stnuort nents sidteac say at ee (Geriee | pes earn hte ge treme ore Paes > (ene oer EX t oo QS) Boe [Ga rere Figure 1-20 + Ifyou are connected to the Internet, you can use Online Help. To access the Help documentation, click @l (Help) in the top right comer of the interface, or press
. Use the Search tab to enter a topic to search for or use the Contents tab to browse the available topics. 4 + The Help documents can also be installed locally. This installation is done in the software load point to ensure that it located when needed. Once installed, enable the Installed Local help option in the General tab in the Application Options dialog box. + The Get Started tab in the Ribbon contains help tools, including lessons, tutorials, and a What's New document which explains the new features that are available in the latest release of the software. 18 (©2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor Autodesk A360 © 2016, ASCENT - Center for Technical Knowledge® + Enter text in the
after entering a keyword or phrase, the Help files are loaded. ‘The Autodesk 360 tab in the Ribbon provides access to Autodesk A360 online services. This service is available to all customers, but subscription customers have more storage space. It permits secured document storage and sharing. To use this service, you must create a user account and can then upload and share files.‘Autodesk Inventor 2016 Introduction to Solid Modeling 1.5 Model Manipulation ‘When working with Autodesk Inventor models, being able to ‘manipulate their orientation and display style helps you to better visualize them. The interface elements that control this are shown in Figure 1-21. Model Orientation You can also pan a ‘model by pressing and holding the middle ‘mouse button while dragging the mouse, or Figure 1-21 ‘A model can be oriented using the software's pan, zoom, rotate and ViewCube controls. Pan a Model ‘The Pan command moves a model in the graphics window in any direction planar to the screen. To pan a model: 4. Click ©? (Pan) in the View tab>Navigate panel or in the Navigation Bar. ee 2. Press and hold the left mouse button fnouse button. 3. Move the mouse to drag the model. 1-20 © 2016, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor You can also press and hold
to rotate, or press and hold
and the middle mouse button. Rotate a Model The Orbit command rotates a model around the center of the window, free in all directions, or around the X- or Y-axis. To rotate a model: 1. Click “* (Orbit) in the View tab>Navigate panel or in the Navigation Bar, The Rotate symbol (a circle) displays on the screen. The appearance of the cursor changes based on the location of the cursor relative to this circle. Drag the cursor to the required orientation. + To rotate freely, move the cursor inside the circle. The cursor appearance changes to ©*. Click and hold the mouse and then rotate the model in any direction. + Torolate about the horizontal axis, move the cursor to the top or bottom handle of the circle symbol. The cursor appearance changes to 0. Press and hold the le mouse button and rotate the model about the Y-axis. + To rotate about the vertical axis, move the cursor to the left or right handle of the circle symbol. The cursor appearance changes to “-. Press and hold the left mouse button and drag horizontally, + To rotate about an axis through the center of the circle symbol (normal to the screen), move the cursor to the rim of the circle symbol. The cursor appearance changes to ©. Drag the mouse to rotate. To change the center of the rotation, click inside or outside the circle to set the new center. + To stop rotating, click “again to clear it. Altematively, while stil in the orbit circle, move the cursor away from the model until 8 displays, and click in the graphics window. © 2015, ASCENT - Center for Technical Knowledge® 121‘Autodesk Inventor 2016 Introduction to Solid Modeling You can also press and hold
to zoom. Zoom a Model The Zoom command zooms in and out on the model, on a. specific entity, or on an area. The available zoom types are shown in Figure 1-22. ¥ 200m Figure 1-22 The zoom in a model 1. Click “ (Zoom) in the View tab>Navigate panel or in the Navigation Bar. 2. Press and hold the left mouse button 3, Move the mouse downward to zoom in and upward to zoom out. ‘To zoom to a specific entity: 4. Click © (Zoom Selected) in the View tab>Navigate panel or in the Navigation Bar. 2. Select the entity + When zooming to an edge or vertex (not a surface), the order in which you select the entity and toolbar icon is important. Clicking the icon, and then clicking on a point on the entity positions the entity in the center of the screen, and maintains the current zoom level. Selecting the reverse (the entity and then clicking the icon), causes the software to zoom to the selected entity. When zooming on a surface, the order of selection does not have an impact. To zoom to an area: 1. Click “ (Zoom Window) in the View tab>Navigate panel or in the Navigation Bar. 2. Select a location on the model using the left mouse button to define the corner of the bounding box zoom area. © 2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor To display the ViewCube settings, right-click on it and select Options. The ViewCube Options dialog box enables you 0 control the location, size, default ViewCube orientation, etc. The orientation enables you to select two parallel Origin planes to define the orientation. 3. Drag the mouse to draw a box over the area to zoom. 4. Press or release the left mouse button when the box has been drawn, To refit the model: Click © (Zoom All) in the View tab>Navigate panel or in the Navigation Bar, The view returns to its default zoom level and the model is centered in the graphics window: Look At To orient a face parallel to the screen, click (Look At) in the View tab>Navigate panel or in the Navigation Bar, and select the face. The model reorients and displays the selected face parallel to the screen. In the example shown in Figure 1-23, a face was selected and was reoriented using this command. Select this surface {0 be parallel to the screen. Figure 1-23, ViewCube As an alternative to the Look At command, you can use \ViewCube functionality to orient a model face parallel to the screen. By default the ViewCube displays in the top-right comer of the graphics window, as shown in Figure 1-24, Figure 1-24 (© 2016, ASCENT - Center for Technical Knowledge® 1-23Autodesk Inventor 2016 Introduction to Solid Modeling In addition to the Zoom, Orbit, Pan, and Rewind commands, other more advanced tools are available in the Full Navigation Wheel that are not covered in this training guide. The ViewCube enables the following + Select any of the sides of the cube to display the parallel view that is associated with it (Front, Right, Bottom, etc.). Edges can also be selected on the ViewCubs to reorient the model + Set the type of view to Orthographic, Perspective, or Perspective with Ortho Faces by right-clicking on the \ViewCube and selecting the required option. + Retum to a Home View by clicking “"”, which displays at the top-left of the ViewCube when you hover the cursor over it. Initially the Home View is the default isometric orientation. + Seta new Home View for your model by right-clicking on the ViewCube and selecting Select Current View as Home. + Select and drag a surface on the ViewCube to rotate. Full Navigation Wheel ‘The Full Navigation Wheel, as shown in Figure 1-25, provides an altemative to the View tab and Navigation Bar commands for zooming, panning, and rotating. The Rewind command on the wheel enables you to navigate through previous views. § Figure 1-25 The Full Navigation Whee! moves with the cursor to provide access to the navigation tools. Complete the following to use the tool: 1. Enable the tool by clicking — (Full Navigation Wheel) in the View tab>Navigate panel or in the Navigation Bar. The Full Navigation Wheel displays attached to the mouse. 2. Press and hold the mouse on a command (e.g., Zoom). 3. Move the cursor to change the view as needed. 4. Release the mouse button to end the navigation command. 5. Click \ or the x in the top right comer of the tool to close the Full Navigation Wheel. 1-24 © 2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor Model Display | _®8y defautt, new models are displayed as Shaded with Edges. However, other visual styles can be assigned. All visual styles are available in the View tab>Appearance panel as shown in Figure 1-26. The ability to use many of the styles depends on your computer's graphics hardware. The Realistic setting is Pi an owen] dependent on the color Desens = Glowsqene + and lighting settings that wre Live Geant are applied in the PST ris on ‘model. 7 PEE nce o emre When using the FS prtesancatee Realistic style you can also incorporate Ray oa Tracing to further | me. enhance model display. picertion | Bi scorers The watercolor and [pte nace | illustration settings armel provide artistic, Ded cote perme | hand-painted, and aes, | dravn representations Tsien of the model. Circ onactpern _ Figure 1-26 Figure 1-27 shows some examples of the available visual styles. s Wiretrame —Wireframe with Hidden Edges Wireframe with Visible Monochrome Edges OnlyEdges | Figure 1-27 © 2015, ASCENT - Center for Technical Knowledge® 1-28‘Autodesk Inventor 2016 Introduction to Solid Modeling Object Selection In the default color scheme, unselected objects are displayed in dark blue, pre-highlighted objects are displayed in white, and selected objects in light blue. If you drag a boundary box in the wrong direction (ie., start a window instead of a crossing) select a second point so that the sketched area is empty, and start again, There are several ways to select sketched entities for editing. Consider using any of the following: + To select an individual object in a sketch, select it using the left mouse button. + Toad additional objects to the selection set, hold
or
and left-click additional objects. + Select and drag a boundary box from left to right around objects (as shown in Figure 1-28) to select them. Only objects that are entirely enclosed in the window are selected. This is called the Window Selection technique. Window: 1st point wet oO) |! Window: 2nd point All enciosed entities on right side. aro selected. Figure 1-28 + Select and drag a boundary box from right to left around objects (as shown in Figure 1-29) to select them. Objects are selected if they are entirely enclosed in the window, or if any part of the object crosses the sketched border. This technique is called the Crossing Selection technique. Grossing: tst point - Q) 7 I ©) Grossing: 2nd point All enclosed and crossing on left side. ‘entities are selected. Figure 1-23 *+ To clear objects you can hold
or
and individually select entities, or use the window or crossing techniques to select entities. To clear all of the objects, click in a blank space in the graphics window. 1-26 © 2015, ASCENT - Center for Technical Knowledge®highlighted. You can also use the middle mouse button to scroll through the shown and hidden features. Introduction to Autodesk Inventor + To select hidden features, hover the cursor over an object until a drop-down list displays. The drop-down list displays all of the shown and hidden features based on the current cursor location, as shown in Figure 1-30. Scroll through the drop-down list and select the required entity when it is Figure 1-30 © 2015, ASCENT - Center for Technical Knowledge®Autodesk Inventor 2016 introduction to Solid Modeling Practice 1a Project files can also be assigned using the New or Open dialog boxes by olicking Projects. Open and Manipulate a Part Practice Objectives + Open part and drawing files and navigate between them using the tabs at the bottom of the graphics window. + Orient the mode! using the Zoom, Pan, Rotate, and Look At commands available in the Ribbon, Navigation bar, and ViewCube. * Change the visual style of a mode! for improved visualization. + Change the visibility status of origin features in the model + Modify dimension values and delete features associated with a model to verify associativity between a part and its drawing file + Use the Select Other drop-down lst to efficiently select hidden features ina model ‘+ Suppress features in the mode! to temporarily remove them from the ‘model In this practice, you will open and work in part and drawing files, to leam the Autodesk Inventor interface. You will also manipulate the orientation of a model, delete and modify features to learn about associativity of files between environments, 1, If the Autodesk inventor software is not already open, select, Start>All Programs>Autodesk>Autodesk Inventor 2016> Autodesk Inventor 2016 or double-click on the Autodesk Inventor 2016 icon on the desktop. 2. Project files identify the folders that contain the required models. Use one of the following methods to open the Projects dialog box to assign the project file: + In the Got Started tab>Launch panel, click ‘ (Projects). + expan lll capptcation Menu), expand Manage, and select Projects. 3. Click Browse, navigate to C:\4utodesk Inventor 2016 Intro Practice Files (or the directory of the installation files if you changed the default directory) and select Intro to Modeling.ipj. Click Open. The Projects dialog box updates and a checkmark displays next to the new project name, indicating that itis the active project. 4. Click Done to return to the Open dialog box. © 2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor If the file extensions do not display, open Windows Explorer. Select Tools>Folder Options, select the View tab, and clear the Hide extensions for known file types option. 5. In the My Home dashboard, select the Projects tab and scroll through the list to verify that the Intro to Modeling project has a checkmark adjacent to itto indicate that itis active. Once a project has been added you can use this tab to activate different project files. 6. Use one of the following methods to open a new file: + In the Get Started tab>Launch panel, click [= (Open) + Inthe Quick Access Toolbar, click [=> (Open). + Expand a (Application Menu) and select Open. 7. Select Joint.ipt and click Open. The model geometry displays and the Model browser lists all of the features in the model, as shown in Figure 1-31 Sr P efetueinta vena bee i flesm Peon Bren bree atone meme 1 ems eee Figure 1-21 The model name is displayed in the header of the interface and at the top of the Model browser listing, Both names identity the model as a part (PT) file. The model consists of solid geometry and work features that were used as references in creating the solid geometry. In addition to the geometry and work features, there is a Solid Bodies node at the top of the Model browser, This node identifies the sold bodies that are included in the part model. (© 2015, ASCENT - Center for Technical Knowledge® 1.29‘Autodesk Inventor 2016 Introduction to Solid Modeling Task Zoom in and out on the model using the Zoom command, 1. The 3D Model tab is the active tab. Select the View tab at the top of the Ribbon interface. The options in each tab are subdivided into panels to help you quickly find commands. Locate the Navigate panel. It contains all of the commands that you can use to manipulate the location and orientation of the model. 2. In the Navigate panel, click * (Zoom), as shown in Figure 1-32. In some situations, similar commands are compressed in a panel and you must expand commands to access them, Fabtevgston Figure 1-32 3. Move the cursor to the graphics window, click and hold the left mouse button, and move the mouse downward to zoom in and upward to zoom out. 4. Click * (Zoom) again in the Navigate panel to toggle it off. You can also use the mouse scroll wheel to zoom in or out. 5. As an alternative to the View tab>Navigate panel, you can manipulate the model display using the options in the Navigation Bar on the right side of the graphics window. ‘Similar to the Navigate panel, you need to expand the zoom options. Expand “ (Zoom) in the Navigation Bar and click ® (Zoom All), as shown in Figure 1-33. The Zoom All command is now active and the model is refit in the center of the screen. © 2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor Figure 1-33 Task 3 - Zoom in on an area of the model and zoom out on ‘the model. 1. Expand the zoom commands in the Navigation Bar and select Zoom Window. 2. Select a location on the model using the left mouse button to define a corner of the bounding box zoom area. 3. Drag the mouse to draw a box over the area to zoom. 4. Click or release the left mouse button again when the box is the required size. The model zooms in on the sketched bounding box. 5. Expand the zoom commands in the Navigation Bar and Zoom All to refit the model in the center of the screen. 6. You can also zoom to a selected feature, face, or edge. Ensure that Select Faces and Edges is selected in the Filter drop-down list in the Quick Access Toolbar, as shown in Figure 1-34. aS Sr Spe speek} Bea el sear ati) ies Coe | somaarth erm a © 2075, ASCENT - Center for Technical Knowledge® 1-31‘Autodesk Inventor 2016 Intraduction to Solid Modeling To zoom in on a face, you can also select the face first and then click ® (Zoom Selected). When zooming in on an edge, the order in which you select the entity and the command is important. 7. Expand the zoom commands in the Navigation Bar and select Zoom Selected to zoom in on a selected element. Select the face shown in Figure 1-35. The model is zoomed to the selected face. Figure 1-35 8. Expand the zoom commands in the Navigation Bar and select Zoom All to refit the model in the center of the screen, Alternatively, double-click on the scroll wheel to zoom all. 9. Expand the zoom commands in the Navigation Bar, select Zoom Selected, and select anywhere on the edge, as shown in Figure 1-36. When selected in this order, the selection Point on the edge is positioned in the center of the screen and the current zoom is maintained. Figure 1-36 10. Expand the zoom commands in the Navigation Bar and select Zoom All or double-click on the scroll wheel to refit the model in the center of the screen. 11. Select anywhere on the same edge and select Zoom ‘Selected in the Navigation Bar to zoom to the selected entity. This time, the model zooms to the selected edge. 1-32 © 2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor Consider trying the various zooming alternatives so that you can decide which works best for you. Task 4 - Zoom in and out on the model usi Wheel. ig the Navigation As an alternative to using the Zoom option (not Zoom Selected) you can also use the Full Navigation Wheel: 1. In the Navigate panel or Navigation Bar, click — (Full Navigation Whee). 2. Click and hold the left mouse button on the Zoom navigation command, Drag the mouse to change the view as required. * Release the mouse button fo end the navigation command, o Click “ (Full Navigation Wheel) in the Navigate panel or Navigation Bar to close the Full Navigation Wheel. Alternatively, click the X icon on the Full Navigation Wheel 6. Refit the model in the center of the screen. Task § - Pan the model using the Pan command, ‘ay In the Navigate panel or Navigation Bar, click “? (Pan) Click and hold the left mouse button. Move the mouse to drag the model. a en Refit the model in the center of the screen. Task 6 - Pan the model using the Navigation Wheel. You can also pan a model using the middle mouse button or the Full Navigation Wheel: > 1. Ensure that ‘’ (Pan) is toggled off, and press and hold the middle mouse button to drag the model. In the Navigate panel, click —’ (Full Navigation Wheel) to enable the Full Navigation Wheel. Click and hold the left mouse button on the Pan navigation command. Drag the mouse to pan the view as required. n s Click \) (Full Navigation Wheel) again to close the Full Navigation Wheel. ©2015, ASCENT - Center for Technical Knowledge® 1-33‘Autodesk Inventor 2016 Introduction to Solid Modeting
can also be used to enable rotating. While you are still in the orbit circle you can also disable the Orbit command by moving the cursor away from the model until displays and then clicking in the graphics window. To change the center of the rotation, click inside or outside the circle to set the new center. 1-34 Task 7 - Rotate the model using the Orbit command, 1. In the Navigate panel or Navigation Bar, click “ (Orbit). A circle displays on the screen. The appearance of the cursor changes depending on its location relative to the circle. 2. Move the cursor inside the circle. The cursor appearance changes to © 3. Click and hold the left mouse button and rotate the model freely in any direction. 4. Release the mouse button and move the cursor outside the circle. The cursor appearance changes to 5. Click and hold the left mouse button to rotate about an axis through the center of the circle symbol (normal to the screen). 6. Move the cursor to the line at the top of the circle. The cursor appearance changesto 9. 7. Click and hold the left mouse button and rotate the model about the horizontal axis. 8. Move the cursor to the line at the right or left side of the circle. The cursor appearance changes to <>. 9. Click and hold the left mouse button and rotate the model about the vertical axis. 10. Move the cursor over the ViewCube and click “in the top-left corner of the ViewCube (as shown in Figure 1-37), to orient the model into its Isometric Home view (3D). Alternatively, you can right-click and select Home View to orient the model in the same way. Note that “ (Zoom Alll) only refits the model in the center of the screen and maintains the same orientation. s) Figure 1-37 © 2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor Task 8 - Rotate the model using the ViewCube, keyboard, or Navigation Wheel. As an alternative to using ~ (Orbit), you can use the \ViewCube, keyboard, or Full Navigation Wheel to rotate a model 1. Ensure that “” (Orbit) is toggled off, click and hold the left mouse button anywhere on the ViewCube, and drag the mouse. Move the mouse away from the ViewCube to stop rotating. 2. Press and hold
. By keeping
depressed, the cursor behaves as it did when (Orbit) was active. Release
to stop rotating. 3. Hold
and the middle mouse button and drag to rotate the model. Release
to stop rotating. 4. In the Navigate panel, click ‘) (Full Navigation Wheel) to enable the Full Navigation Wheel. Click and hold the left mouse button on the Orbit navigation command. Drag the mouse to rotate the view as required. 5. Click \) (Full Navigation Wheel) again to close the Full Navigation Wheel. The selection of the method to use to rotate the model is based on user preference. 6. Click in the ViewCube to orient the model into its Isometric Home view, or right-click and select Home View. 7. Click the X icor turn off its display. the top right corner of the Navigation Bar to 8. In the View tab>Windows panel, expand User Interface. Select the box next to Navigation Bar to return it to the display. The remaining options enable you to control the display of the Model browser (Browser), ViewCube, Status Bar, Document Tabs, and other interface tools. © 2016, ASCENT - Center for Technical Knowledge® 1-35‘Autodesk Inventor 2016 Introduction to Solid Modeling Task 9 - Orient the model. 1. Inthe Navigate panel or Navigation Bar, click '~! (Look At) to orient a model face parallel to the screen. Select the face as shown on the left in Figure 1-38. The model orients as shown ‘on the right. eF Figure 1-38 2. Note that the ViewCube has reoriented and RIGHT is, displayed. Click “to orient the model to its Isometric Home view. =| (Look At) can help to orient faces that are not parallel with the Origin Planes. However, the ViewCube is a more efficient ‘option for orienting into views that are parallel with the ori work planes. 3, Select the RIGHT face in the ViewCube as shown in Figure 1-39. The model orients as it did previously with one less step. Select the surface Figure 1-39 1-36 ©2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor The ability of a software to spina shaded mode! and use all of the styles depends on the quality ofits graphies hardware. The default Visual Style for models that are started with a default template is Shaded with Edges. 4. With the model still in a 2D orientation, move the mouse back over the ViewCute. It displays as shown in Figure 1—40. Select either of the rotating arrows to rotate the model while remaining in the RIGHT view. Figure 1-40 5. Click any of the four triangular icons in the ViewCube to change to a different orientation. 6. Practice orienting the model into different orientations. You can also select edges of the ViewCube for orienting or use the rotation arrows on the right of the ViewCube. 7. Click * to orient the model into its Isometric Home view. ‘Task 10 - Manipulate the visual style of the model. 1. In the View tab>Appearance panel, expand Visual Style as ‘shown in Figure 1-41. Note that the model display is set to (Shaded) by default. aos | jor fe beset | oe OF eee eet otered oe hegemony Figure 1-41 (©2016, ASCENT - Center for Technical Knowledge® 1-37Autodesk Inventor 2016 Introduction to Solid Modeling Planes, axes, center points, and coordinate systems are features that exist in the model by default. To temporarily display an origin object, hover the cursor over the feature name. 2. Click © (Shaded with Hidden Edges) to set the view display so that it displays hidden edges while shaded. 3. Click *” next to Origin to expand it in the Model browser. 4. Right-click on the YZ plane in the Model browser and select Visibility, as shown in Figure 1-42. The YZ plane displays. |: Dixase Te tester Gras Same , oo [a jogs ote BREE resnuom ow Sena Tice ¥2 plore Figure 1-42 5. Hold
and select the XZ plane and Y-Axis. Right-click and select Visibility to display both the XZ plane and Y-Axis in the model. 6. Retum the model to the _/ (Shaded) display. The model displays as shown in Figure 1-43. 1-38 © 2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor To select features directly on the model you must have the selection filter in the Quick Access Toolbar set to Th (Select Features). co lity for the three origin objects by selecting them all again and disabling the Visibility option. Press and hold
while selecting the option to select all of the objects as one selection set. ‘Task 11 - Open a drawing of the model. 1. Use one of the following methods to open Jointidw. The header in the graphics window displays the name of the drawing. + In the Get Started tab>Launch panel, click [3 (Open). + Click [2 (Open) in the Quick Access Toolbar at the top of the window. + Expand i (Application Menu) and select Open. 2. Note that there are now two tabs along the bottom of the graphics window. The first tab is the model and the second (currently active tab) is the drawing of that model. 3. Select the Joint jpt tab to activate it ‘Task 12 - Edit feature dimensions on the model, 1. Right-click on Fillet9 in the Model browser and select Show Dimensions. 2. Double-click on the 0.010 dimension in the graphics window. (©2018, ASCENT - Center for Technical Knowledge® 1-39‘Autodesk Inventor 2016 Introduction to Solid Modeling BA Locar Update) recalculates the model geometry. The length of update time depends on the complexity of the change and the model. 3. Enter 0.05 as the new value, as shown in Figure 1-44, and press
. Figure 1~44 4. In the Quick Access Toolbar, cick Ea (Local Update). The radius of the fillet updates. 5. Double-click on Hole! in the Model browser or graphics window to open the dialog box and mini-toolbar that was used to create the hole. 6. Change the 0.25 diameter to 0.15 in either the feature’s dialog box or the mini-toolbar. Click OK in the dialog box or click ~ in the mini-toobar to complete the feature change. The model displays as shown in Figure 145. Figure 1-45, 1-40 © 2015, ASCENT - Center for Technical Knowiedge®Introduction to Autodesk Inventor To select features directly on the mode! you must have the selection filter in the Quick Access Toolbar set to MH (Select Features) In the Hole diameter example, you edited the feature by opening the Feature dialog box. Alternatively, you can right-click on the feature and select Show Dimension. This is faster for editing le dimension values because the model is not updated until you explicitly cick Bal (Local Update). Using the Feature Creation dialog box, the model is updated when you click OK. Therefore, each is updated individually. If you are making a lot of changes, the update can be more time-consuming. 7. Select the Joint idw tab to activate the drawing. Note how the sizes of the fillet and hole update to reflect the changes that were made in the model, Task 13 - Delete a feature in the model. 1. Select the Joint ipt tab to activate it. 2. In the Model browser, select Extrusion’1. Right-click and select Delete. The Delete Features dialog box opens as shown in Figure 1~46. It prompts you to determine whether the sketch that was used to create Extrusion 11 should also be deleted. You might want to delete it or you might want to retain it for use in another feature. Delete thi Extrusion Figure 1-46 3. Click OK to confirm the deletion of the sketches that were created as part of the extrusion (slot cut). To retain the sketch, clear the consumed sketches and features option. 4. Select the Joint.idw tab to activate the drawing. Note that the extrusion has been removed from all of the views in the drawing, fit does not update, ciick El (Local Update), ©2016, ASCENT - Center for Technical Knowledge® 1a‘Autodesk Inventor 2016 Introduction to Solid Modeling in the wing. 4. Right-click on the @.15 Figure 1-47 and select Edit Model Dimension. meter dimension as shown in as se Edit this —ss dimension value Figure 1-47 2. Enter 0.25 as the new dimension value and press
. The size of the hole updates in the drawing. 3. Activate the window containing the part to verify that the model has changed. Task 15 - Suppress features. 1, Inthe part model, select the View tab, change the visual style to Shaded with Hidden Edges. 2. Hover the cursor over the extruded cut as shown in Figure 1-48. In this orientation you cannot directly select the cut geometry. Hover the cursor over the extruded cut that was created on the back of the model. Figure 1-48 142, © 2015, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor As an alternative to expanding the down-drop list to review the other options, use the midale mouse to scroll through the options. 3. Adrop-down list displays, Expand it as shown in Figure 1-49, and hover the cursor over each of the selections. When Extrusion10 highlights, click to select it. The cu highlighted in the Model browser. Figure 1-49 4. Right-click and select Suppress Features. Note that the Model Browser displays Extrusion10 in gray and is crossed out. Alternatively, you can select Extrusion10 in the Model browser to suppress it. The previous method is more effective when you have a model with a large number of the features, and it is difficult to identity the features in the Model browser using only names. 5. Activate the window containing the drawing to verify that the drawing has changed, 6. In the Quick Access Toolbar, click "to save the drawing The Save dialog box opens indicating that changes were made to both the Model and the drawing. Click OK to save both files. 7. Close both the drawing and part file by expanding a (Application Menu) and selecting Close or clicking the X button in the top right corner of the graphics window for both of the files. © 2015, ASCENT - Center for Technical Knowledge® 143,‘Autodesk Inventor 2016 Introduction to Solid Modeling Chapter Review Questions 1. After editing the dimensions of a part model, you must open all drawings referencing that part to make the same dimension changes. a. Tue b. False 2, Match the numbers shown in Figure 1-50 with the interface ‘components listed below. Gl Gere So Sue a Figure 1-50 a. Navigation Bar b. Model Browser ©. Status Bar d. Quick Access Toolbar e. Ribbon Panel f. Graphics Window g. ViewCube 144 © 2016, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor 3. Which of the following are valid filename extensions for Autodesk Inventor files? (Select all that apply.) APT Dw 1AM INV aese 4. Clicking“ enables you to automatically reorient the display of the model to its top view. a True b. False 5. Which mouse button do you click and hold to pan the model without activating the Pan command? a. Left b. Middle c. Right 6. Which combination of items do you select to quickly orient a model face parallel to the screen without spinning? (Select all that apply.) a. Asurface and ~ . Aplanar surface and © ©. Asurface and ©. d. Aplanar surface and e. A face on the ViewCube. 7. You can open multiple windows in one session. a. True b. False ©2016, ASCENT - Center for Technical Knowledge® 145‘Autodesk Inventor 2016 Introduction to Solid Modeling 8. What can you control by right-clicking on the Ribbon and selecting Ribbon Appearance, as shown in Figure 1-51? ee a0 niswoqucrncamsteby Tow vetted SS Bierce + Cows tern Gd, me dk aang rota ‘ Figure 1-54 ‘Text descriptions next to buttons in the panel. ‘Menus at the top of the interface. Command prompts at the cursor. Pop-up tooltips on buttons, aege 9. What is the purpose of the pull-down menu shown in Figure 1-52? > — “if \ 4 ie = Figure 1-62 a. To switch back to a previous view or ahead to a current view. b. To cycle through different objects for selection. ©. To pan the view left or right. d. To zoom in or out on the selected object. 146 © 2018, ASCENT - Center for Technical Knowledge®Introduction to Autodesk Inventor Command Summary Window Button_| Command _| Location | Seeieston Tie Bar ‘Menu | Fall * Ribbon: View tab>Navigate panel ~ | Navigation | « Navigation Bar Wheel @ | Hep + Quick Access Toolbar + Keyboard: < F1> Home View | + Ribbon: View tab>Navigate panel + ViewCube + Context Monu + Keyboard:
Look At * Ribbon: View tab>Navigate panel ~ + Navigation Bar + ViewCube Open * Ribbon: Get Started tab>Launch panel + Quick Access Toolbar + Application Menu + My Home Dashboard: Recently Used er ‘Orbit (rotate) | + Ribbon: View tab>Navigate panel + Navigation Bar + ViewCube wy | Pan + Ribbon: View tab>Navigate panel + Navigation Bar Fomts. ) | Projects + Ribbon: Get Started tab>Launch panel + Dialog Box: Open and New + My Home Dashboard: Projects ‘Save * Quick Access Toolbar + Application Menu Visual Style | = Ribbon: View tab> Appearance panel ‘Zoom * Ribbon: View tab>Navigate panel = + Navigation Bar + Full Navigation Wheel a Zoom All = Ribbon: View tab>Navigate panel + Navigation Bar Zoom * Ribbon: View tab>Navigate panel = + Navigation Bar a * Ribbon: View tab>Navigate pane! + Navigation Bar (© 2015, ASCENT - Center for Technical Knowledge®Autodesk Inventor 2016 Introduction to Solid Modeling 148 © 2018, ASCENT - Center for Technical Knowledge®
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