0% found this document useful (0 votes)
78 views10 pages

Group - A (Short Answer Questions) : S. No Blooms Taxonomy Level Course Outcome

The document contains 50 short answer questions across 6 units related to user interface design. The questions cover topics such as the history of graphical user interfaces, benefits of good design, types of graphical and web interfaces, the design process, screen design principles, windows, menus and other interface components. The questions test different cognitive levels including remembering, understanding, applying and creating based on Bloom's taxonomy. The overall document aims to assess knowledge of key concepts and principles for designing effective user interfaces.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
78 views10 pages

Group - A (Short Answer Questions) : S. No Blooms Taxonomy Level Course Outcome

The document contains 50 short answer questions across 6 units related to user interface design. The questions cover topics such as the history of graphical user interfaces, benefits of good design, types of graphical and web interfaces, the design process, screen design principles, windows, menus and other interface components. The questions test different cognitive levels including remembering, understanding, applying and creating based on Bloom's taxonomy. The overall document aims to assess knowledge of key concepts and principles for designing effective user interfaces.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 10

smartworld.asia smartzworld.

com

1. Group - A (Short Answer Questions)

Blooms Taxonomy Course


S. No QUESTION
Level Outcome
UNIT-1

Introduction
1 Remembering 1,2
What is User Interface?
2 Discuss the chronological history of graphical user interface Creating 1,2

3 Creating 1,2
Discuss in detail the importance of the user interface design
4 Remembering 1,2
What is the importance of Good design?
5 Discuss the impact of inefficient screen design on processing time. Creating 1,2

6 Explain the design structure of 1970s screen Understanding 1,2

7 Explain the design structure of 1980s screen Understanding 1,2

8 Explain the design structure of 1990s screen Understanding 1,2

9 What are the benefits of a good design? Remembering 1,2

1|P ag e

Specworld.in jntuworld.xyz
smartworld.asia smartzworld.com

Blooms Taxonomy Course


S. No QUESTION
Level Outcome
10 Explain the benefits of good interface design Understanding 1,2

UNIT-2

The Graphical User Interface


1 Explain about GUI Interface designs Understanding 3

2 Discuss about the popularity of graphics Creating 3

3 Explain the concept of Direct manipulation Understanding 3

4 What are the various problems with Direct manipulation? Remembering 3

5 Remembering 3
Why should we go for indirect manipulation?
6 What are the advantages of Graphical Systems? Remembering 3

7 What are the disadvantages of Graphical Systems? Remembering 3

8 Discuss the characteristics of a Web Interface Creating 3

9 Explain the characteristics of an Intranet versus the Internet Extranets Understanding 3

10 Discuss about the principles of user interface design? Creating 3

UNIT-III

Design Process
1. What are the various difficulties with poor design? Remembering 4,5,6

2. Discuss psychological and physical user responses to poor design. Creating 4,5,6

3. Explain any 5 important Human characteristics in Design Understanding 4,5,6

4. Discuss about users knowledge and experience in the design of business Creating
4,5,6
system

5. Explain about human interaction speed Understanding 4,5,6

6. Explain various methods of requirement analysis briefly Understanding 4,5,6

7. Explain the user’s mental model and systems conceptual models Understanding 4,5,6

8 What is Document Design? Explain about it? Remembering 4,5,6

9. Why system training and documentation are also an integral part of any Creating 4,5,6
development effort. Discuss
10. Explain various User’s physical characteristics Understanding 4,5,6

2|P ag e

Specworld.in jntuworld.xyz
smartworld.asia smartzworld.com

Blooms Taxonomy Course


S. No QUESTION
Level Outcome
UNIT-IV

Screen Designing
1. Explain any 4 interface design goals Understanding 7,8

2. Define good screen design. What are the problems with poor design given Remembering 7,8
the factors

3. What is a screen? What is the purpose of a screen? Remembering 7,8

4. Explain the purpose of screen design? Understanding 7,8

5. Explain about organizing and ordering of screen elements Understanding 7,8

6. What is the role of screen navigation and flow in developing good screen Remembering 7,8
design?

Explain any 4 qualities which provide visually pleasing composition Understanding 7,8
7.
Discuss any 4 techniques used for visual emphasis of important elements on Creating 7,8
8. a screen

9. Explain various guidelines for presenting information on screen Understanding 7,8

10. Explain the types of Statistical Graphics Understanding 7,8

UNIT-V

Window
1 Explain in detail any Three contents of menu. Understanding 9

2 What are the various functions of menu Remembering 9

3 Discuss different types of menus Creating 9

4 Discuss the goals of website navigation Creating 9

5 How many types of windows are available? Explain briefly Remembering 9

6 Explain about window characteristics Understanding 9

7 Discuss any 5 window operations Creating 9

8 Explain any 5 characteristics of Device-Based Controls Understanding 9

9 What are the guidelines for selecting the proper device-based controls? Remembering 9
Explain in details
10 Understanding 9
Explain any 3 Operable Controls

3|P ag e

Specworld.in jntuworld.xyz
smartworld.asia smartzworld.com

Blooms Taxonomy Course


S. No QUESTION
Level Outcome
UNIT-VI

Components
1 Explain about Words, Sentences Understanding 10

2 Creating 10
Discuss about different types of Messages
3 Remembering 10
What is icon?
4 Understanding 10
Explain different kinds of icons?
5 Remembering 10
What are the guidelines for creating images?
6 Understanding 10
Explain about Color-What is it?
7 Remembering 10
What are the uses of color?
8 Creating 10
Discuss any 3 possible problems with color.
9 Remembering 10
What are the required features of diagrams?
10 Explain what are the issues to be considered in combining mediums Understanding 10

UNIT-VII

Software Tools
1 Discuss about Backus normal form Creating 11

2 Explain about Grammars Understanding 11

3 What are menu-selection and dialog box trees Remembering 11

4 What are User-Action Notation(UAN) Remembering 11

5 Explain the use of Transition Diagram. Understanding 11

6 What are the advantages and disadvantages of Transition diagram? Remembering 11

7 Explain about Statechart diagram. Understanding 11

8 Discuss various Design tools for creating user interface Creating 11

9 Discuss various Software Engineering for creating user interface Creating 11

10 What are the different features of user-interface-building tools? Remembering 11

4|P ag e

Specworld.in jntuworld.xyz
smartworld.asia smartzworld.com

Blooms Taxonomy Course


S. No QUESTION
Level Outcome
UNIT-VIII

Interaction Devices
1 Explain the features of QWERTY AND DVORAK LAYOUR Understanding 12

2 Distinguish between QWERTY and ABCDE style. Analyzing 12

3 What are the function keys? Explain the advantages of function keys. Remembering 12

4 Explain various Cursor movements keys Understanding 12

5 What is Fitt’s law? Where it is used? Remembering 12

6 Explain various Pointing devices that are applicable in six types of interaction Understanding
12
tasks

7 What are Direct-Control pointing devices? Remembering 12

8 Discuss various Indirect-Control pointing devices? Creating 12

9 What is speech digitization and generation? Remembering 12

10 Discuss various Display Devices Creating 12

2. Group - II (Long Answer Questions)

Blooms Taxonomy Course


S. No Question
Level Outcome
UNIT-I

Introduction
1 Discuss the history of screen deisgn Creating 1,2

2 Compare a 1970’s screen, a 1980’s screen, and a 1990’s and beyond screen Understanding 1,2

3 (a) Define the terms Remembering 1,2


i. User interface
ii. Objects and
iii. Action.

4 Discuss the impact of inefficient screen design Creating 1,2

5 Discuss in detail the importance of the user interface for success of a Creating 1,2
software

6 Explain in details the benefits of Good Design Understanding 1,2

7 Discuss the chronological history of internet Creating 1,2

5|P ag e

Specworld.in jntuworld.xyz
smartworld.asia smartzworld.com

Blooms Taxonomy Course


S. No Question
Level Outcome
8 Discuss the chronological history of GUI Creating 1,2

UNIT-II

The Graphical User Interface

1 Discuss about the data objects, container objects and device objects Creating 3

2 Discuss the important human characteristics which have influence on Creating


interface and 3
screen design

3 Compare and contrast the graphical user interface and the web user interface Understanding 3

4 Explain about attributes of an object Understanding 3

5 Explain the concept of Direct Manipulation Understanding 3

6 What is Graphical Systems? Explain its advantages and disadvantages Rememebring 3

7 Discuss the characteristics of the Graphical User Interface Creating 3

8 Discuss the characteristics of the Web User Interface Creating 3

9 Compare the print page design and web page design Understanding 3

10 Compare and constrast GUI versus Web page Design Understanding 3

UNIT-III

Design Process
1 What is meant by basic business functions? Discuss indetail the process of Remembering 4,5,6
determining basic business functions
2 Discuss about the users psychological characteristics in the design of a system Creating 4,5,6

3 Discuss about the users physical characteristics in the design of a system Creating 4,5,6

4 Creating 4,5,6
What is the importance of user’s tasks and needs important in design of a
system
5 Explain briefly about the important human characteristics in design of a Understanding 4,5,6
system

6 Explain about Human Interaction Speed Understanding 4,5,6

7 Compare and constrast direct and indirect methods of requirements analysis Understanding 4,5,6

8 Why the system training and documentation are also an internal part of any Remembering 4,5,6
development effort. Discuss

6|P ag e

Specworld.in jntuworld.xyz
smartworld.asia smartzworld.com

Blooms Taxonomy Course


S. No Question
Level Outcome
9 Explain various Design Standards or Style Guides Understanding 4,5,6

10 Explain the user’s mental model and system’s conceptual model. Remembering 4,5,6

UNIT-IV

Screen Designing
1 What are the goals of user Interface design? Remembering 7,8

2 What is a Screen? What is the purpose of a screen? Remembering 7,8

3 Explain about organizing and ordering of screen elements Understanding 7,8

4 Explain various qualities which provides visually pleasing composition and Understanding 7,8
give suitable examples for each quality
5 What is the role of screen navigation and flow in good screen design? Remembering 7,8

6 Discuss the techniques user of visual emphasis of important elements on a Creating 7,8
screen
7 Explain the various guidelines for presenting information on screen Understanding 7,8

8 Explain various Intranet design Guidelines Understanding 7,8

9 Explain various Extranet design Guidelines Understanding 7,8

10 Discuss various Types of Statistical Graphics (or) Explain the guidelines for Analyzing 7,8
displaying graphic components on screen
UNIT-V

Windows
1 What are the contents of Menus? Explain in detail Remembering 9

2 Explain the functions of Menus Understanding 9

3 Explain different typpes of Menus Understanding 9

4 Discuss various kinds of Graphical Menus Creating 9

5 What are the various Components of a Window? Remembering 9

6 Explain various window operations Understanding 9

7 What are the guidelines for selecting the proper device-bsed control? Explain Remembering 9
in detail.
8 Explain various characteristics of Device- Based Controls Understanding 9

9 Distinguish between Operable controls and Presentation Controls Analyzing 9

7|P ag e

Specworld.in jntuworld.xyz
smartworld.asia smartzworld.com

Blooms Taxonomy Course


S. No Question
Level Outcome
10 Explain the functions of Menus Understanding 9

UNIT-VI

Components
1 What are the various guidelines for presenting error messages on web? Remembering 10

2 Explain different types of Messages Understanding 10

3 Explain about Words, Text, Window Understanding 10

4 What is an icon? What are the kinds of icons? Explain in detail. Remembering 10

5 What is multimedia? Explain it briefly. Remembering 10

6 What are the guidelines for designing icons? Remembering 10

7 Explain about Color- What is it? Understanding 10

8 Explain various uses of Color. Understanding 10

9 What are the possible problems with color? Remembering 10

10 Explain the procedure for choosing colors in screen design Understanding 10

UNIT-VII

Software Tools
1 Discuss about Backus normal form Creating 11

2 What is Grammars? Explain briefly. Remembering 11

3 What is Transition diagram? Explain its advantages and disadvantages with Remembering 11
example briefly.
4 Explain about user-action notation (UAN) Understanding 11

5 What is the role of state charts in specification? Give an example of state- Remembering 11
chart for file manipulation actions
6 What are menu- selection and dialog box trees? And write it advantages. Remembering 11

7 Explain about the Features of user-interface building tools Understanding 11

8 Discuss various Design tools for creating user interface Creating 11

9 Discuss various Software Engineering tools for creating user interface Creating 11

10 Explain the importance of Interface – Building Tools Understanding 11

UNIT-VIII

8|P ag e

Specworld.in jntuworld.xyz
smartworld.asia smartzworld.com

Blooms Taxonomy Course


S. No Question
Level Outcome

Interaction Devices
1 Explain briefly about direct control pointing devices. Understanding 12

2 Explain the importance of keyboards, Function keys Understanding 12

3 What is Fitt’s law? Where it is used? Remembering 12

4 What are novel poinging devices? Remembering 12

5 Explain pointing devices? In detail Understanding 12

6 What is Speech digitization and Generation? Remembering 12

7 Explain about Speech Recognition. Understanding 12

8 Explain about projectors, heads up displays helmet mounted displays. Understanding 12

9 What are the uses of video displays? Explain various video display devices in Remembering 12
details.
10 Compare and contrast the characteristics of various pointing devices Understanding 12

3. Group - III (Analytical Questions)

Blooms Taxonomy Course


S.No QUESTIONS
Level Outcome

1
2
3

1
2
3
4

1
2
3
4

1
2
3

9|P ag e

Specworld.in jntuworld.xyz
smartworld.asia smartzworld.com

Blooms Taxonomy Course


S.No QUESTIONS
Level Outcome
4

1
2
3

1
2
3

10 | P a g e

Specworld.in jntuworld.xyz

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy