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Rectangular Components of Force

1) The document discusses rectangular components of forces and how to calculate the x and y components of various forces. 2) It also covers the concept of a resultant force and couple, and the conditions for equilibrium of rigid bodies. 3) Equations of motion, kinematics, and dynamics are presented for translation, rotation, and curvilinear motion with constant acceleration. Diagrams and formulas are provided for analyzing linear and angular kinematics and dynamics.

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Agri Eng
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0% found this document useful (0 votes)
138 views6 pages

Rectangular Components of Force

1) The document discusses rectangular components of forces and how to calculate the x and y components of various forces. 2) It also covers the concept of a resultant force and couple, and the conditions for equilibrium of rigid bodies. 3) Equations of motion, kinematics, and dynamics are presented for translation, rotation, and curvilinear motion with constant acceleration. Diagrams and formulas are provided for analyzing linear and angular kinematics and dynamics.

Uploaded by

Agri Eng
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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ENGINEERING MECHANICS 1

Rectangular Components of Force

Q P
φ
β
T

Force x – component y – component If the resultant is a force, R:

P Px = P cos β Py = P sin β Rx = ΣFx

Q Qx = -Q sin φ Qy = Q cos φ Ry = ΣFy

T Tx = -T Ty = 0 ΣMo = 0

S Sx = 0 Sy = -S If the resultant is a couple, CR:


ΣFx = 0

Resultant of a Force System ΣFy = 0


ΣMo = CR
Q P Ry R
φ Equilibrium of Rigid Bodies
β β
T
= A body is in equilibrium if the resultant of the
Rx
force system that acts on the body vanishes.
Equilibrium means that both the resultant force
S
and the resultant couple are zero.

Resultant:
O
R= (R x )2 + (R y )2

Horizontal component of resultant:


Rx = ΣFx
Vertical component of resultant: Equation of Equilibrium in Two-Dimension:
Ry = ΣFy
Angle that the resultant makes with horizontal:
ΣFx = 0
Ry = R sin β
ΣFy = 0
Rx = R cos β
ΣMo = 0
ENGINEERING MECHANICS 2
y

F
b
y
F φ
N R

a x Impending Motion
z ( to the right )

x
R = resultant of friction and normal forces
z
= F2 + N2

Equation of Equilibrium in Three-Dimension: tan φ = µ


ΣFx = 0 ΣMx = 0 φ = angle of internal friction
ΣFy = 0 ΣMy = 0
ΣFz = 0 ΣMz = 0 W
P

To get components of force in three dimension:


F
F F Fy F
= x = = z
d x y z
N
d = distance from a to b
Impending Motion
= (x b -x a )2 + (y b -y a )2 + (z b -z a )2 ( to the right )
x = xb – xa
y = yb – ya Forces acting on a body at rest :

z = zb – za 1. Applied force : P
2. Weight : W = mg
Friction
3. Normal force : N

Friction – is the contact resistance exerted by 4. Friction : F = µ N

one body upon a second body when the second µ = coefficient of friction

body moves or tends to move past the first body.

Static Friction – the two contact surfaces has no relative Note: The direction of friction always opposes impending
motion between each other. sliding. The surfaces are on the verge of sliding is a
Kinetic Friction – the two contact surfaces are sliding condition known as impending sliding.
relative to each other.
ENGINEERING MECHANICS 3
Reversed Effective Force Freely Falling Bodies (air resistance neglected)
W
P
REF
F Note : At the highest
point the velocity is
N zero.
In Motion
( to the right )

Forces acting on a body in motion:


motion
1. Applied force : P
2. Weight : W = mg
Equation of motion:
3. Normal force : N
4. Friction : F = µ N V2 − V1 = ± gt

5. Reversed Effective Force: REF = ma V22 − V12 = ± 2gy


m = mass of body y = V1t ± 21 gt 2
a = acceleration of the body V2 = final velocity
V1 = initial velocity

Rectilinear Translation g = acceleration due to gravity = 9.81 m/s2


y = vertical distance traveled
Rectilinear Motion with Constant Acceleration

motion Rectilinear Translation using Motion Diagram


a
V1 V2

x
2 t
Equation of motion: 0 1

V2 − V1 = ± at

V22 − V12 = ± 2ax Acceleration – Time Diag

x = V1t ± 21 at 2 To get the velocity using acceleration – time diag:


V2 = final velocity • velocity at t = 0 is the initial velocity
V1 = initial velocity • velocity at t = 1 is the initial velocity plus the
a = constant acceleration
area of a – t diag from 0 to 1
x = linear distance traveled
ENGINEERING MECHANICS 4
v ω2 = final angular velocity
V1 ω1 = initial angular velocity
V2
α = angular acceleration
V0
θ = angular distance
t
0 1 2
Curvilinear Translation
Velocity – Time Diag

To get the distance using velocity – time diag:


Rectangular Coordinates of Acceleration
• distance at t = 1 is the area of v – t diag from
and Velocity:
0 to 1
• distance at t = 2 is the area of v – t diag from v
0 to 2
S2 at
s
S1 a

an
t
0 1 2

Distance – Time Diag

Rotation with Constant Angular


Acceleration
Tangential acceleration : at = rα
Normal acceleration : an = rω2
ω1 v2
=
ω2 r
θ Resultant acceleration : a = ( a t ) 2 + ( a n ) 2

Tangential velocity : v = rω
Normal velocity is zero.
Equation of motion:
ω2 – ω1 = ± αt r = radius of the curve
ω22 – ω12 = ±2αθ α = angular acceleration
1
θ = ω1t ± αt2 ω = angular velocity
2
ENGINEERING MECHANICS 5
Polar Coordinates of Acceleration Projectile Motion (air resistance neglected)
and Velocity:
y

Vy2 = 0
ar
Vx

r Vy1 Vo h Vx
θ Vy3
θ x
origin
Vx
y
x = Vx t
r – component of acceleration: a r = &r& − r θ& 2
R
θ – component of acceleration: aθ = r θ&& + 2 r& θ&
Resultant acceleration : a = ( aθ ) 2 + ( a r ) 2
Horizontal distance from origin at any time:

x = Vx t
vr
= (Vocos θ) t

Vertical distance from origin at any time:


r g x2
y = x tan θ -
2 Vo 2 cos 2 θ
θ
V02 sin 2 θ
Max range of projectile, R =
g
V sin 2 θ
2
r – component of velocity: v r = r& Max height of projectile, h = 0
2g
θ – component of velocity: vθ = r θ&
where :
2 2
Resultant velocity: v = (vθ ) + (v r )
V0 = initial velocity of projectile
θ = the angle that V0 makes with horizontal
dr
where : r& =
dt
d 2r
&r& = 2
dt

θ& =
dt
d 2θ
θ&& = 2
dt
ENGINEERING MECHANICS 6
Work and Energy Impulse and Momentum

W = mg
P V1 V2
P
F
x V1
1 x
N
F
V2 h N Impulse – Momentum Equation:
2
F (∆t)
ΣF t) = m(∆V)
m( V)

ΣF = external forces on the body


Work – Energy Equation: t = time interval from V1 to V2
m = mass of the body
U1-2 = ∆T
T + ∆V
Vg + ∆V
Ve
W
=
g
U = work done due to external forces
∆V = change in velocity
= Force x Distance
= V2 – V1

∆T = change in kinetic energy


= T2 – T1 Note : External forces on the body are applied and
friction forces.
= ½m(V22 – V12)
T2 = final kinetic energy = ½mV22
T1 = initial kinetic energy = ½mV12

∆Vg = gravitational potential energy


= ± mgh (positve if vertically upward)

∆Ve = elastic potential energy (due to spring)


= ½k(δ22 - δ12)
k = spring constant
δ2 = final deformation of spring Prepared by:

δ1 = initial deformation of spring Engr. Ric O. Palma


Besavilla Engg Review Center

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