0% found this document useful (0 votes)
111 views1 page

Mission WM1 Amy An Origin Story

1. Amy must accomplish objectives to escape a zombie invasion after witnessing her sensei turn into a zombie. 2. The objectives are to take all objectives, then reach the exit with all survivors. 3. Amy starts with a katana and can reroll all melee actions when using it. She can also open all doors without tools.

Uploaded by

SaulChat
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
111 views1 page

Mission WM1 Amy An Origin Story

1. Amy must accomplish objectives to escape a zombie invasion after witnessing her sensei turn into a zombie. 2. The objectives are to take all objectives, then reach the exit with all survivors. 3. Amy starts with a katana and can reroll all melee actions when using it. She can also open all doors without tools.

Uploaded by

SaulChat
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 1

WM1 - AMY, AN ORIGIN STORY • Katana master.

Amy has the Charge Skill when equipped with


a Katana in Hand. She can reroll all Melee Actions when using a
Medium / 1 Survivor (Amy) / 45 minutes Katana. The new results take place of the previous ones.

Amy just saw her sensei turn into a zombie and • Unlocked doors. All doors are unlocked and can be opened
kill his boss. She had to use his precious katana without any door-opening equipment.
against him. Now, she ’ s all alone in the streets, at
the beginning of a zombie invasion. What ’ s next? • Looking around. Each Objective gives 5 Adrenaline Points
Zombicide! to the Survivor who takes it.
- The Green Objective allows Amy to drive the Pimpmobile.
Materials needed: Zombicide: 2nd Edition. When driving in any Zone with 4 or more Zombies in it, place
Tiles needed: 1V, 3V, 6R, & 8V. a Noise token on the Pimpmobile. These Noise tokens are
not removed during the End Phase. When it reaches 3 Noise
- OBJECTIVES tokens, the Pimpmobile crashes and the Mission fails.
- The Blue Objective adds a new Survivor to the game. Pick
This is a solo Mission, played with Amy. Accomplish the a random Survivor ID Card and place their miniature in the
objectives in this order to win the game: Zone. From now on, the player controls both Survivors. The
1- Did I hear someone screaming? Take all Objectives. new Survivor starts with no Equipment. Amy can immediately
2- Leave the area! Reach the Exit with all Survivors. A do a Trade Action with them, for free.
Survivor may escape through this Zone at the end of their
Turn, as long as there are no Zombies in it. • Sweet loot. Each Pimpweapon Crate gives a random
Pimpweapon, among those still available, to the Survivor who
- SPECIAL RULES takes it. They can then reorganize their inventory for free.

ZOMBICIDE 2ND EDITION


• Setup.
- Place the Blue and the Green Objectives randomly among
the Red Objectives, facedown.
- Amy starts with a Katana instead of any regular Starting
Equipment.
- Add Walkers in the indicated Zones.

6R 1V

3V 8V

x1

MISSIONS
Amy
Starting Zone

x2 4x
Exit Zone Walkers

4x 4x
Pimpweapon Objectives
Crates (5AP)
x1

Pimpmobile Spawn Zones

WM1

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy