PE 8 - Q1 - Mod 2 - Gear Up For Fitness - v2
PE 8 - Q1 - Mod 2 - Gear Up For Fitness - v2
Physical Education
Quarter 1 – Module 2:
Gear Up for Fitness
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Physical Education
Quarter 1 – Module 2:
Gear Up for Fitness
Introductory Message
This Self-Learning Module (SLM) is prepared so that you, our dear learners,
can continue your studies and learn while at home. Activities, questions,
directions, exercises, and discussions are carefully stated for you to
understand each lesson.
Each SLM is composed of different parts. Each part shall guide you step-
by-step as you discover and understand the lesson prepared for you.
In addition to the material in the main text, Notes to the Teacher are also
provided to our facilitators and parents for strategies and reminders on how
they can best help you on your home-based learning.
Please use this module with care. Do not put unnecessary marks on any
part of this SLM. Use a separate sheet of paper in answering the exercises
and tests. And read the instructions carefully before performing each task.
If you have any questions in using this SLM or any difficulty in answering
the tasks in this module, do not hesitate to consult your teacher or
facilitator.
Thank you.
What I Need to Know
This module was designed and written with you in mind. It is here to help
you master the physical fitness test. The scope of this module permits it to
be used in many different learning situations. The language used recognizes
the diverse vocabulary level of students. The lessons are arranged to follow
the standard sequence of the course. But the order in which you read them
can be changed to correspond with the textbook you are now using.
Learning Competencies:
1. undertakes physical activity and physical fitness assessments (PE8PF-
Ia-h-23)
2. sets goals based on assessment (PE8PF-Ia-24)
3. conducts physical activities and physical fitness assessments of
family/ school peers (PE8PPF-1b-36)
Objectives:
Directions: Choose the letter of the correct answer. Write your answer on a
separate sheet of paper.
4. Which is the ability to rapidly and accurately change direction of the whole
body in space?
A. agility C. coordination
B. balance D. speed
5. What refers to the ability of the muscle to transfer energy and release
maximum force at a fast rate?
A. coordination C. speed
B. power D. reaction time
6. Which refers to a physical fitness activity that will measure your speed?
A. juggling C. stork balance stand test
B. stick- drop test D. 40-meter sprint
9. Which refers to the skill-related component that relates to one’s ability to use the
senses all at a time?
A. agility C. coordination
B. balance D. power
10. Which refers to an equipment in 40-meter sprint that can also be used to other
skill-related components activities?
A. chalk C. ruler
B. masking tape D. stopwatch
11. What physical activity requires the person to stand on one leg for as long as
possible to assess whole body balance ability?
A. juggling C. stork balance stand test
B. standing long jump D. 40-meter sprint
14. Which refers to the ability of the body to maintain stability in static or when
moving while resisting the force of gravity?
A. agility C. coordination
B. balance D. power
15. Why do you need to do warm-up exercises before you do a physical activity?
A. It helps prepare the body and mind for the workout ahead.
B. Decreasing the chance of any future injury
C. Important part of a workout routine
D. All of the above
What’s In
This time, let us check if you still remember the concepts in your
previous lesson.
Column A Column B
What is It
Bet you are now ready to learn? Now, your task is to read the
information below for you to be able to answer the succeeding activities.
a. Stand with both feet together inside the hexagon facing the marked
starting side.
b. At the signal 'Go', using the ball of the feet with arms bent in front,
jump clockwise over the line, then back over the same line inside
the hexagon. Continue the pattern with all the sides of the
hexagon.
c. Rest for one (1) minute.
d. Repeat the test counterclockwise.
a. Start the time at the signal go and stop once the performer reached
the side before the side where he/she started.
b. Record the time of each revolution.
c. Restart the test if the performer jumps on the wrong side or steps on the
line.
Scoring: Add the time of the two revolutions and divide by 2 to get the
average. Record the time in the nearest minutes and seconds.
Materials/ Equipment:
1. flat, non-slip surface Illustrated by: Ruth B. Elman
2. stopwatch
Procedures:
Scoring: Record the times taken on both feet in nearest seconds and divide the
score to two (2) to get the average percentage score.
Procedures:
For the Test Taker:
a.Hit the sipa/rubber band/similar local material alternately with
the right and left palm upward. The height of the material being
tossed should be at least above the head.
For the Partner:
a. Count how many times the performer has hit the material with the
right and left hand.
b.Stop the test if the material drops or after two (2) minutes.
c. There shall be three (3) trials.
Scoring: Record the highest number of hits the performer has done.
a. Stand behind the take-off line with feet parallel to each other, the
tips of the shoes should not go beyond the line.
b. Bend knees and swing arms backward once, then swing arms forward as
you jump landing on both feet. Try to jump as far as you can.
c. Do not control the momentum of the jump (continuously move forward).
d. Must land on both feet.
e. Perform the test twice in succession.
a. Place zero (0) point of the tape measure at the take-off line.
b. After the jump, spot the mark where the back of the heel of either
foot of the test taker has landed nearest to the take-off line.
c. Record the distance of the two trials.
Scoring: Record the best distance in meters to the nearest 0.1 centimeters.
5. Reaction time refers to the ability to react and make decisions quickly.
Stick Drop Test This test uses the known properties of gravity to
determine how long it takes a person to respond to the dropping of
an object by measuring how far the object can falls before being
caught.
Purpose — to measure the time to respond to a stimulus.
Materials/ Equipment
1. 12-inch ruler or stick
2. Arm chair or table and chair
Procedures:
a. Hold the ruler or stick at the top, allowing it to dangle between the
thumb and fingers of the performer.
b. Hold the ruler/stick so that the 12-inch mark is even between the
thumb and the index finger. No part of the hand of the performer
should touch the ruler/stick.
c. Let the partner position on the back/side of the test taker to drop the
ruler/stick without warning and let the test taker catch it with his/her
thumb and index finger.
d. Record the score on the upper part of the thumb.
Scoring: Record the middle of the three scores (for example: if the scores are
21, 18, and 19, the middle score is 19). In case where the two (2)
scores are the same (for example 18, 18, 25), the repeated score
shall be recorded.
Materials/ Equipment
1. Stopwatch.
2. Running area with known measurement (40 meters)
Procedures:
a. At the signal Ready”, stand behind the take-off line, the tips of the
shoes should not go beyond the line and assume a crouch
position.
b. At the signal “Get Set”, assume an un-crouch position (buttocks
up) with both hands on the starting line.
c. At the signal “GO”, run to the finish line as fast as you can.
For the Partner:
a. Set the stopwatch to zero (0) point.
b. At the signal “GO” start the watch and stop it as the performer crossed
the finish line.
c. Record time in the nearest 0:00:01 seconds
Scoring: Record the time in nearest minutes and seconds.
Wear comfortable clothing and well-padded shoes that can protect the
heels and arches of the feet;
Always warm up before doing exercise and cool down afterwards to
lower the risk of strains and sprains;
Take appropriate breaks during the activity;
Do not exercise with an empty stomach. Eat something light to give you
some stamina. Do not exercise immediately after a full meal because
this will affect digestion;
Replenish extra fluids before, during and after physical activity,
especially for prolonged exercise like hiking;
Listen to the body. Do not exercise when unwell. If there is dizziness,
shortness of breath, chest pain, nausea or vomiting, or muscle and joint
pain during exercise, stop the activity and seek medical advice as soon
as possible.
What’s More
We are halfway in this module. In this part, you are going to perform
the different skill-related fitness tests.
Attested by:
_______________________________ __________________________
Partner’s Name and Signature Date
Great job! You have done the fitness test perfectly! Now, I want you to
reflect based on the results and data of your fitness test. Then do something
to improve your weakest fitness component. Sustain your strongest fitness
component.
Directions: In this activity, you are to identify the physical activity habits of
the family in terms of skill-related fitness components. A table is provided
for you to list down important details of the family that would be of help
later when you will be designing your family SRF activity plan.
Activities involved
Family Occupation/ in relation to the SRF component
Age
Members Work/Job Occupation/Work/ involved
Job
Example: Drives and sits for 8
Father 54 PUJ Diver Coordination
hours
Directions: Fill in the blanks to complete the sentences below. Write your
answers on a separate sheet of paper.
3. The different physical activities for Skill- Related Fitness components are
________________, _______________, ______________, _____________,
(a) (b) (c) (d)
________________, and ______________. (can be arranged in any order)
(e) (f)
You did it! I hope you enjoyed the activities prepared for you in this
lesson. This time, you are going to do another activity that will deepen your
understanding of the components of physical fitness. Good luck!
Directions: Read the questions carefully. Choose the letter of the correct
answer. Write it on a separate sheet of paper.
1. Which refers to the skill-related component that relates to one’s ability to use the
senses all at a time?
A. agility C. coordination
B. balance D. power
3. Which refers to the ability of the body to maintain stability in static or when
moving while resisting the force of gravity?
A. agility C. coordination
1. balance D. power
9. What refers to the ability of the muscle to transfer energy and release
maximum force at a fast rate?
A. coordination C. speed
B. power D. reaction time
11. What physical activity requires the person to stand on one leg for as long as
possible to assess whole body balance ability?
A. juggling C. stork balance stand test
B. standing long jump D. 40-meter sprint
12. Which refers to a physical fitness activity that will measure your speed?
A. juggling C. stork balance stand test
B. stick- drop test D. 40-meter sprint
13. Which is the ability to rapidly and accurately change direction of the whole
body in space?
A. agility C. coordination
B. balance D. speed
14. Which refers to an equipment in 40-meter sprint that can also be used to other
skill-related components activities?
A. chalk C. ruler
B. masking tape D. stopwatch
Congratulations! You have reached the final part of your module. This
time, let us add up to the knowledge and skills you have gained by enriching
it through the additional activity.
This time, you are going to make a physical activity program. The first
entry is done for you. Write your plan on a separate sheet of paper.
Wednesday
Thursday
Friday
Saturday
Sunday