Lego My Ego: Article
Lego My Ego: Article
ARTICLE
LEGO MY EGO
This regular column is for Dungeon Masters who like to build worlds and
campaigns as much as I do. Here I share my experiences as a DM through
the lens of Iomandra, my Dungeons & Dragons campaign world. Even
though the campaign uses the 4th Edition rules, the topics covered here
often transcend editions. Hopefully this series of articles will give you
inspiration, ideas, and awesome new ways to menace your players in
your home campaigns.
WEDNESDAY NIGHT. As the campaign shifted from paragon to epic tier, one of my
players suggested between sessions that I gather input from the players as I put
thought toward how to wrap up the campaign. Every player has things he's like to see
happen before the end, things they'd like their characters to accomplish, and story
threads they'd like to wrap up. I thought that was a great idea and asked each of
them to email me their "wish lists." It reminded me that the campaign isn't mine
alone. As the screenwriter/director John Milius says in his DVD commentary for The
Wind and the Lion (the 1975 period epic starring Sean Connery), "It's an adventure . . .
and you're all in it together, and there's a wonderful quality to that. It's no more your
ego . . . you're just serving the story."
Like most DMs, I enjoy the occasional turn on the players' side of the DM screen. I
don't profess to be anything but an average D&D player, but it's refreshing to play a
character that isn't omnipotent and doesn't know what's behind every corner of the
dungeon.
giants immortalized in a trilogy of adventures written by the late, great Gary Gygax.
As you'll see, the names are well earned.
http://dnd.wizards.com/articles/features/lego-my-ego 2/11
12/20/2015 Lego My Ego | Dungeons & Dragons
http://dnd.wizards.com/articles/features/lego-my-ego 3/11
12/20/2015 Lego My Ego | Dungeons & Dragons
Nosnra, Grugnur, and Snurre aren't upstarts. All three DMs are seasoned pros with
tons of XP under their belts (and the trophy-corpses of many slain adventurers to
prove it). However, they all share a common flaw: They let their egos get in the way of
the fun.
Ego is like a shield that protects us against embarrassment and other things that
threaten our pride, confidence, and self-esteem. I control my ego by first
http://dnd.wizards.com/articles/features/lego-my-ego 4/11
12/20/2015 Lego My Ego | Dungeons & Dragons
Nosnra likes to DM because it pleases him, but he's rarely satisfied with the game
system enough to give his players the same sense of pleasure. When he can't deal
with the campaign he's created, he quickly abandons it. Grugnur is the opposite; his
campaign is so cleverly and proudly constructed that it's virtually indestructible, but it
doesn't allow players as much free reign as they sometimes crave. Snurre doesn't like
it when the players win; in his campaign, the house always wins, and that makes him
feel mighty and bolsters his reputation as a Killer DM.
Ego manifests in many different ways. Recognizing this fact is the first step toward
dealing with it. Ego's not a monster to be slain; it's more like a beast to be tamed.
LESSONS LEARNED
Being a Dungeon Master means putting yourself out there, on center stage, with only
a thin DM screen (and sometimes not even that) separating you from the players, all
of whom are counting on you to deliver a memorable gaming experience. In many
respects, you're like an actor standing on a stage.
Let's run with the actor analogy for a moment. When I think of actors whom I admire,
most of them are razor-sharp, funny people who are looking for more than self-
gratification through their art. They also tend to be a bit awkward and uncomfortable
in their own skin. The "greats" such as Robert DeNiro, Helen Mirren, Clint Eastwood,
and Meryl Streep use ego to spur great performances and drive professional success,
but somehow they've figured out how to keep their egos in check. It's no wonder
people enjoy working with them; they come across as modest, humble, and self-
effacing. While they take their careers seriously, they don't take themselves that
seriously. They have the power to laugh at themselves a rare gift, and a surefire way
to keep the ego from ruining their careers. It's the ones who can't control their egos
who are the Hollywood train wrecks. I don't need to name names. Good entertainers
derive the most pleasure from entertaining others, not themselves.
Let me be the first to point out that everyone wrestles with his or her ego, and
sometimes ego gets the better of us despite our vigilance. I could be the most self-
effacing and humble DM in the world (although I admit that I'm not), but woe to
anyone who cuts me off on the freeway or thinks they know more useless Star Trek
trivia than I do. You want to see my ego take charge? There are plenty of arenas in
which I let my ego go a little wild, but the gaming table isn't one of them. Here's what
I do to keep my ego from wreaking havoc with my campaign, which, I imagine, is what
a lot of humble actors do when they walk out on stage to face a captive audience:
Along with the creative ability to improvise, DMs need self-awareness and the ability
to poke fun at themselves. Every DM who reads this article thinks he or she has the
ability to do both. Yeah, well, we all have the ability to breathe out of the nose instead
of the mouth; doesn't mean we all do it. If you're truly self-aware and willing to laugh
at yourself, you don't need a true seeing spell to know when your ego is getting in the
way and doing more harm than good. It will always be there to protect you, but
sometimes you gotta let it go.
0 Shares Tweets 0+
FEATURED ARTICLE
http://dnd.wizards.com/articles/features/lego-my-ego 6/11