Dakkon and Shadow Slayer
Dakkon and Shadow Slayer
Shadow Slayer
Shadow Slayer is an evil entity that has brought itself
Dakkon’s Items into being using Dakkon’s skills as a blacksmith, and
Dakkon has forged his own arsenal of powerful now inhabits the sword known as Shadow Slayer. It is
magic items. an ancient intellect that understands a type of magic
powered by the consumption of souls. If Shadow Slayer
Wyvern Shield isn’t fed a steady diet of souls (100 hit points per week),
Dakkon’s Wyvern Shield works like a figurine of it begins to cause a conflict that can result in Shadow
wondrous power that contains Razharak, an elder Slayer consuming the soul of its wielder.
wyvern (see stat block for Razharak below). Whoever
attunes to the shield becomes the new master of
Razarak. Razharak can materialize for up to 24 hours
or until she is reduced to 0 hit points. Once it has been
used, the shield can’t be used again until 2 days have
passed. As a magic item, it is a shield +3.
Ur-Armor
The secrets of creating the Ur-Armor were given to
Dakkon by the evil entity that inhabits Shadow Slayer.
Donning and attuning to the armor provides the wearer
the power and protection to wield Shadow Slayer,
otherwise any attempt to attune would instantly result
in Shadow Slayer consuming their soul.
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Every morning Shadow Slayer’s persona attempts to Here’s one story possibility:
supplant the wielder’s. The wielder must make a DC 20
Charisma save or be taken over by Shadow Slayer’s will Curse of Shadow Slayer
for 12 hours or until Shadow Slayer’s 100 hit point soul In this scenario, Dakkon, in a moment of lucidity,
requirement is fulfilled. wishes for the end to his cursed existence. He has
caused so much bloodshed and pain that he longs only
Anyone wielding Shadow Slayer gains +3 to attack for the end. But Shadow Slayer is no fool and is slowly
and damage rolls. It has the following additional taking over the tiring Dakkon, grinding him down and
properties: crushing his will. He’s desperate; there may only be one
last chance before he is subsumed entirely under the
Psychic Intensity. While holding Shadow Slayer, you might of Shadow Slayer. He reaches out to the party,
can’t be charmed or frightened. believing that they are the ones who can free him from
Consume Soul. When Shadow Slayer reduces a his prison of torment. Dakkon knows of the “kill switch”
creature to 0 hit points, it consumes its soul (if it has for Shadow Slayer, but it’s a quest that is not to be
one). That creature can only be restored to life by a taken lightly.
wish spell. From here, you can make the quest to release Dakkon
Soul Sense. While holding Shadow Slayer, the wielder as hard or as easy as you’d like. It could be that the
can sense the direction of the nearest soul within solution to ending Shadow Slayer’s hold on Dakkon is
300 yards and feels a growing hunger the closer they on another plane, which opens up the whole multiverse
get to it. to your adventure. If the journey takes the characters
Necrotic Bolt. Shadow Slayer can discharge a into Celestial and Abyssal realms, Dakkon might be
bolt of necrotic energy which does 16 (3d8 + 3) willing to pry out two of the onyx eyes from his armor.
necrotic damage. As they bounce from plane to plane, Dakkon becomes
a hub for the adventurers to return to after they have
Using Dakkon In Your Game completed their missions. You can have fun switching
There’s one main question to answer in order to unlock personas for Dakkon—one time he is himself but the
the mystery of Dakkon: Is he in accord with Shadow next time the adventurers might encounter Shadow
Slayer, is he locked in conflict with it, or is he the master Slayer. This makes for a dangerous game, especially if
of it? Here are some related questions to ponder: your adventurers are not epic level. One slip and they
could be found out, making their souls an easy banquet
• Is Dakkon just a death dealer, bent solely on for Shadow Slayer.
harvesting souls for Shadow Slayer, or is there still At the end of the quest, the adventurers have a
humanity left that is looking for a way out of choice—allow Dakkon to end Shadow Slayer’s curse
this curse? and be freed from his torment or try to steal Shadow
• Has Dakkon become a mouthpiece for Shadow Slayer, Slayer and the Ur-Armor. Be sure to have a moment
his body and mind now a puppet for its ancient where Shadow Slayer appeals to one of the characters—
intellect or does he now enjoy his existence, wielding it chooses the one most tempted by its power—and tries
the power of Shadow Slayer to achieve his own goals? to make a deal with them. If Dakkon breaks the curse,
• What does Shadow Slayer want other than Shadow Slayer shatters—its essence banished to the
more souls? Abyss—and Dakkon turns to dust.
• Is there an endgame that Dakkon and Shadow Slayer
are seeking together or are their ends separate and in
conflict with one another?
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Razharak, Dakkon’s Wyvern
Dakkon, Shadow Slayer Under the arcane instruction of Shadow Slayer, Dakkon
Medium Humanoid (Human)
forged the soul of a wyvern into a shield. The wyvern,
Armor Class 21 (Magic Armor) Razharak, can be summoned from the shield by
Hit Points 256 (27d8 + 135) speaking her name aloud.
Speed 30 ft.
Legendary Actions
Dakkon can take 3 legendary actions, choosing from the
options below. Only one legendary action option can be used
at a time and only at the end of another creature’s turn. Dakkon
regains spent legendary actions at the start of his turn.
Charge. Dakkon moves up to his speed.
Backhand. Dakkon makes a Wyvern Shield attack. If the attack
hits, the target must succeed on a DC 21 Strength saving throw
or be pushed up to 10 feet away and knocked prone.
Feast of Souls (Costs 2 Actions). Dakkon makes a Shadow
Slayer attack against each creature within 10 feet of him.
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